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Patch v1.03 - Adding keyboard remapping

Hi Everyone! This is our bigger gameplay patch with a bunch of fixes in various sizes. MAJOR CHANGES

  • Remap keyboard support added.
  • Blocks will now slide to the middle of a button instead of freezing
  • Improved player movement when using a joystick, crouching should no longer accidentally make Zoe get up an walk
  • Player should no longer be able to paus the game while being revived with the flask, which put the game in a locked state
  • Fixed a bug where the player could die twice within seconds
  • Red Kraaler should now destroy the bubble if the land on it
  • Fixed a bug where the green block wouldn't move in the water if it was pushed down by another green block
  • Fixed an issue where the game could be paused during a screen transition and would lock the game
MINOR CHANGES
  • Added possible fix for rare occations when Red Kraaler would sometimes fall slowly while sliding back and forth
  • Adjusted position of moving platforms in Amethyst Passage to prevent player from touching the ceiling
  • Bats do no longer fly behind grass
  • Landing sound will no longer trigger if you press jump during a screen transition between two rooms
  • Moved the first FireSpitter in Amber Sacellum down one tile
  • Player can't change magic while warping in Void Tower
  • Boss items will no longer get stuck in mid-air if being stopped by a bubble
  • Arrow when answering NPCs is correctly positioned
  • The settings cursor should no longer "jump" a few pixels when opening settings
  • Fixed an audio bug when the player could start a conversation with two characters at the same time.
  • Jump sound will no longer be played when quitting the game
  • Projectiles of the last boss now disappears when he dies to prevent a stalemate
  • Music should no longer reset when going back from Loading Screen to Main menu
  • Fixed an issue where Zoe would sometimes crouch when scrolling down in the warp menu
  • Knights are now properly reset when they're outside of the camera, on rare occations the player could be locked inside of certain rooms
  • Fixed a bug where Red Valo would sometime move it's mouth to fire but never send a projectile if the camera was moving
  • Pushing a green block in front of a Red Mage should no longer accidentally damage the player
  • Player should no longer be able to balance falling blocks on Zoe's head
  • Standing close to a green block and attacking will now hit the block
  • Sparkles in the main menu will now scale correctly
  • Zoe should no longer swing her staff when the player opens the warp menu
  • Removed the menu arrow when pressing Start Game to show the player that their input wasn't lagging
  • Added a possible fix for the Chuck enemy, they would on very rare occations keep moving while dying
  • Player should no longer be pushed down from an elevator in Amethyst Passage
Thank you all for your continous support! /Kevin and the rest of Elden Pixels


[ 2017-10-26 21:28:27 CET ] [ Original post ]

Patch v1.03 - Adding keyboard remapping

Hi Everyone! This is our bigger gameplay patch with a bunch of fixes in various sizes. MAJOR CHANGES

  • Remap keyboard support added.
  • Blocks will now slide to the middle of a button instead of freezing
  • Improved player movement when using a joystick, crouching should no longer accidentally make Zoe get up an walk
  • Player should no longer be able to paus the game while being revived with the flask, which put the game in a locked state
  • Fixed a bug where the player could die twice within seconds
  • Red Kraaler should now destroy the bubble if the land on it
  • Fixed a bug where the green block wouldn't move in the water if it was pushed down by another green block
  • Fixed an issue where the game could be paused during a screen transition and would lock the game
MINOR CHANGES
  • Added possible fix for rare occations when Red Kraaler would sometimes fall slowly while sliding back and forth
  • Adjusted position of moving platforms in Amethyst Passage to prevent player from touching the ceiling
  • Bats do no longer fly behind grass
  • Landing sound will no longer trigger if you press jump during a screen transition between two rooms
  • Moved the first FireSpitter in Amber Sacellum down one tile
  • Player can't change magic while warping in Void Tower
  • Boss items will no longer get stuck in mid-air if being stopped by a bubble
  • Arrow when answering NPCs is correctly positioned
  • The settings cursor should no longer "jump" a few pixels when opening settings
  • Fixed an audio bug when the player could start a conversation with two characters at the same time.
  • Jump sound will no longer be played when quitting the game
  • Projectiles of the last boss now disappears when he dies to prevent a stalemate
  • Music should no longer reset when going back from Loading Screen to Main menu
  • Fixed an issue where Zoe would sometimes crouch when scrolling down in the warp menu
  • Knights are now properly reset when they're outside of the camera, on rare occations the player could be locked inside of certain rooms
  • Fixed a bug where Red Valo would sometime move it's mouth to fire but never send a projectile if the camera was moving
  • Pushing a green block in front of a Red Mage should no longer accidentally damage the player
  • Player should no longer be able to balance falling blocks on Zoe's head
  • Standing close to a green block and attacking will now hit the block
  • Sparkles in the main menu will now scale correctly
  • Zoe should no longer swing her staff when the player opens the warp menu
  • Removed the menu arrow when pressing Start Game to show the player that their input wasn't lagging
  • Added a possible fix for the Chuck enemy, they would on very rare occations keep moving while dying
  • Player should no longer be pushed down from an elevator in Amethyst Passage
Thank you all for your continous support! /Kevin and the rest of Elden Pixels


[ 2017-10-26 21:28:27 CET ] [ Original post ]

Alwa's Awakening
Elden Pixels Developer
Elden Pixels Publisher
2017-02-02 Release
Game News Posts: 21
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (602 reviews)
The Game includes VR Support
Public Linux Depots:
  • Alwa's Awakening Depot Linux [291.68 M]
Available DLCs:
  • Alwa's Awakening The 8-Bit Edition
In Alwa’s Awakening you play as Zoe, a heroine sent from another world to bring peace to the land of Alwa. Equipped only with a magic staff she awakens in a distant land and must set out to help the people. Traverse many dungeons, meet interesting and fun characters and explore the world in this 8-bit adventure game. Just like the old classics you won’t have a flashing arrow telling you exactly where to go and what to do next. Instead you are free to find your own way and by using your magic staff you can progress through the over 400 unique challenging rooms in the game.

Alwa’s Awakening is a game that tries to stay as close as possible to the authentic 8-bit look with sweet pixel art, a complete soundtrack filled with catchy chiptunes and so much charm it’ll bring you right back to the NES-era. With easy to understand controls the game is easy to learn but tough to master, just like how games were in the old days!



A retro game in a modern coat
  • A new challenging NES-inspired adventure game with the authentic feel and look of a Nintendo 8-bit game. Inspired by classics such as Battle of Olympus and Solstice.

Use your magic staff
  • Equip a magic staff that holds many mysterious powers. Use it to solve puzzles and defeat enemies in over 400 unique rooms. Upgrade your staff by finding new gemstones.

You are Zoe
  • Play as Zoe who has been sent for to help free the land of Alwa. With easy to understand controls, you'll jump and fight your way through the many different challenging rooms.

Explore the land of Alwa
  • Explore a large interconnected map in true ‘Metroidvania’ style. Play the game any way you want and find your own way through the land of Alwa.

Find new items and learn new abilities
  • Find and unlock a slew of different objects throughout the adventure that will both give Zoe new abilities as well as unlock new areas.

An 8-bit soundtrack
  • Listen to a completely new 8-bit soundtrack with over 25 new original tracks composed by Robert Kreese. Also features a guest track by Prof. Sakamoto.

MINIMAL SETUP
  • OS: Ubuntu 16.04
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics or better
  • Storage: 280 MB available space
GAMEBILLET

[ 6106 ]

9.06$ (70%)
1.59$ (84%)
8.59$ (14%)
13.34$ (11%)
2.66$ (11%)
16.99$ (15%)
16.39$ (18%)
16.97$ (15%)
13.34$ (11%)
23.13$ (17%)
8.39$ (16%)
16.97$ (15%)
8.27$ (17%)
13.34$ (11%)
11.30$ (13%)
15.27$ (15%)
8.27$ (17%)
17.19$ (14%)
8.39$ (16%)
4.19$ (16%)
8.84$ (56%)
35.59$ (11%)
13.34$ (11%)
25.19$ (16%)
4.12$ (17%)
37.79$ (16%)
4.12$ (17%)
24.89$ (17%)
9.47$ (73%)
3.35$ (16%)
GAMERSGATE

[ 1485 ]

5.61$ (81%)
6.8$ (66%)
2.11$ (89%)
1.5$ (85%)
11.69$ (10%)
2.11$ (89%)
1.35$ (85%)
7.49$ (63%)
5.31$ (79%)
0.3$ (85%)
6.0$ (60%)
3.4$ (83%)
0.45$ (85%)
5.0$ (75%)
1.7$ (91%)
18.0$ (55%)
11.24$ (63%)
2.0$ (80%)
2.43$ (51%)
0.75$ (85%)
8.0$ (60%)
1.7$ (91%)
1.13$ (77%)
2.13$ (79%)
1.8$ (91%)
3.26$ (78%)
0.75$ (85%)
1.28$ (91%)
2.55$ (83%)
10.2$ (74%)

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