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Version 1.2.7 is ready. The Linux build has been available for some time, but with this version I feel like it's finally stable and we can say the game officially supports Linux now. Cross-platform online multiplayer between Windows, Linux and Mac also works. Beside this, there are a bunch of fixes, improvements and some new content as well:
Controller support fixes:
- full d-pad support for the menus and various controllers. Since d-pad is digital, I recommend you use d-pad in the menus instead of analog stick.
- configurable joystick sensitivity. If your controller works well in the game, but lags in the menu, you can now adjust the setting. You can also change the in-game sensitivity if you want.
- fixed automatic detection of XBox360 controllers on Linux (using xboxdrv)
- fixed automatic detection of Steam Controller on Linux (needs testing, please let me know if it works for you)
Balancing:
- peace scroll doesn't work on bosses anymore
- nerfed arrow triple shot. Now every arrow in triple shot does 33% damage. Since wood arrows are abundant, the archer was OP, because he could do 135 damage to bosses in a single hit with a basic weapon. With gold arrows this would go to 270, with most basic bow. Other characters would have to find multiple items and upgrades to reach that. Triple shot is still useful for mass poison/freeze/petrify or just hitting a fast moving target.
- default stack size for medusa arrows is now 3.
- changed meteor staff damage. The original base damage was 50 becase you couldn't hit an enemy while he was on the ground. This has been allowed since a couple of releases back, which made the staff too powerful compared to other weapons. The staff now does 30 base damage, just like when Goblin Shaman uses it, and does +10 bonus damage if the enemy is on the ground.
Other:
- fixed bugs with the Teleport scroll in online multiplayer games
- improved Gamble scroll randomization
- various behind-the-scenes preparations for the third chapter. The Big Bad Orc enemy and The Executioner are already in, but you can only get them via Gamble scroll currently.
- fixed the door graphics when a locked room is adjacent to a shop
- fixed the pet shop procgen - now it has 100% chance in the forest, and 60% chance in subsequent levels
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