If you're coming to Game Access in Brno, Czech Republic, make sure you drop by the Indie Expo area to play My Mom is a Witch.
http://game-access.com/indie-expo/
The event takes place from 4th to 6th of May 2017. The hosts are also mentioning some prizes for the best games, but my main goal is to see the players playing live so that I can make the game even better.
Oh, and a new version is up. The version number is 2.0.0. Here are the changes:
- I changed the item pickup logic so now picked items always get into main item slot. If you have some more, they are pushed down the inventory list. This removes the need to always shuffle items that you want to pick up and use right away in the early game.
- the pause screen now shows how many inventory slots you have, and how many are used. This is useful if you get the Avarice curse and have more than 6 item slots.
- more effects are displayed on the pause screen. I noticed many new players drinking a potion and missing the effect explanation text, so now you can pause the game and see what exactly is happening to your character.
- hint to switch the weapon would sometimes show up even if you had no other weapon in the inventory. This is fixed.
- fixed the Sorceress arrow shooting animation (an extra left hand was visible)
- improved the tutorial levels
- fixed bug that some NPCs would fall down on every hit. This is now only active for Pirate so the players can test the stomping attack.
- sometimes, remote player's pets would be shown in wrong rooms in online games and their effects would not happen properly. This is now fixed.
These fixes conclude this round of content for the first three chapters. Expect a couple of weeks of silence now as we prepare the next chapter of the story: The Dungeon. It will be a completely new level with new graphics, new objects inside rooms, a bunch of new enemies, a couple of new bosses and new music theme.
[ 2017-04-19 19:11:00 CET ] [ Original post ]
🎮 Full Controller Support
- My Mom is a Witch Depot Linux [9.06 M]
The Heroes
One to four players can select one of seven heroes with different starting weapons, as well as Melee, Magic and Archery skill levels. Local co-op, LAN and online multiplayer mode are available. In current Early Access version, Knight and Wizard characters are already available. The rest will follow soon and you will be able to unlock them by completing various quests in the game.
Items, weapons and loot
Boost your strength, magic and other abilities with new weapons, potions, scrolls and 50+ items you can discover on your adventure. Grab enemy weapons when they drop them or discover hidden treasure stashes. Here are some weapons and items already available in the current build of the game:
The final version of the game will have over 100 items with different effects. Many items have synergies. For example drinking a Gold Diet potion allows you to eat gold, but if you find an Appetite potion as well it will boost the effect and enable you to restore a lot of HP. Voodoo Doll allows you to hurt enemies from a distance, but having a Meteor Staff is a great combo since you can drop the doll on the ground and then drop meteors on it instead of trying to aim for the enemies.
Characters with good archery skills can combine different bows and arrows, for example:
Hitting an enemy would freeze it for a while, but after that passes, there's a chance he will also be slow and much easier to fight against. Saving special arrows for bosses and difficult enemies is a good strategy.
Pets
Adopt one of 20 different pet companions. Each has a different effect. The Penguin freezes enemies. The Ram knocks them down. The Bat attacks in the air. The Chicken shows you the path with least enemies. The Dog fetches hard to reach items and weapons. The Turtle acts as an unbeatable decoy and the Bird's feathers improve your archery skill. If you find a Wolf to lead the pack and keep them in order, you can adopt multiple pets at the same time.
Always more to explore
The game has permadeath. Once you die, you start a new game. A different world is created on each playthrough. The layout of the levels is different, there are different numbers and types of enemies; and different treasures and items sold in shops. There are many spells the characters can use, and archers have a wide assortment of special types of bows and arrows at their disposal. Because of this, each new game poses a new challenge. You will get a subset of weapons, items and enemies and might need to use a different strategy. Any two subsequent plays could be quite different.
Various ways to complete levels
There's a big boss at the end of each level. You can beat him up with a melee weapon, petrify him with Medusa Arrows, or use a magic scroll to turn him into a sheep. There are shops that you can try to loot if you can beat the shopkeeper's armed friends. Enemies drop usable items and weapons often. For example, a Goblin Shaman has a voodoo doll which you can use to mark enemies and hurt them from a distance. You can even toss the doll into a campfire and set enemies on fire, or anything else you can think of.
Monsters and bosses
The final game will feature seven areas: forest, battlements, the keep, dungeon, catacombs, caves and the frozen mountain. Each area will have a couple of specific bosses that randomly show up on different play-throughs.
Each area also has a different set of enemies, separated into the following factions:
- Goblins
- King's Guards
- Thieves
- Undead (skeletons, zombies, vampires)
- Animals (bear, lion, bats, wasps, etc.)
Each faction has regular units and special ones that are bigger and harder to beat. Like this barbarian that the shop keepers like to hire for security:
The Story
Two brothers lived with their mother in a peaceful forest community. The mother was a witch who used her powers only for good. One day, the king's guards came and took her away. The brothers decided to sneak into the castle and rescue her.
In the meantime, someone has stolen an ancient artifact from the goblins and escaped into the castle. As our heroes are trying to find their way in, the goblins are starting a siege.
Play the game to see how the story unfolds... Save the mother, discover the goblin artifact's power and the thief's agenda.
Contact e-mail
In case you want to contact me about the game: info@bigosaur.com
- OS: Any 32bit or 64bit
- Processor: Core2Duo 1.0 GHzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: 512MB Video RAM. OpenGL 1.1+
- Storage: 600 MB available space
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