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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 My Mom is a Witch 

 

Developer

 Bigosaur 

 

Publisher

 Bigosaur 

 

Tags

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-05-16 

 

Steam

 7,99€ 7,49£ 9,99$ / 50 % 

 

News

 98 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 6 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/539400 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 293  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 293 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 My Mom is a Witch Depot Linux [9.06 M] 




LINUX STREAMERS (0)




28 new achievements



Version 3.3.8 is online:

- 28 new achievements ranging from easy to very tricky ones
- tremor status effect now affects orbs, arrows, bombs and throw weapons
- increased the starting hero skills in casual mode
- fixed bug when releasing the attack button with a bow in hand would initiate the backup knife attack
- fixed bug when typing in chat would activate the backup knife attack
- updated some of the translations

This version concludes the content I planned for the Early Access. I will dedicate the next month or so to extensively playtest the game for the final release, so only expect bugfixes and translation updates in this period. I have a bunch of new features I plan to add in the future, but I want the "exiting Early Access" release to be well tested and bug free.


[ 2018-03-09 10:03:09 CET ] [ Original post ]

28 new achievements



Version 3.3.8 is online:

- 28 new achievements ranging from easy to very tricky ones
- tremor status effect now affects orbs, arrows, bombs and thrown weapons
- increased the starting hero skills in casual mode
- fixed bug when releasing the attack button with a bow in hand would initiate the backup knife attack
- fixed bug when typing in chat would activate the backup knife attack
- updated some of the translations

Update March 16th:
- bugfix: allied units should not count towards the petrification achievement
- preserve achievements when playing offline and going back online
- added a menu option to sync offline achievements to Steam
- you can now press F1 when the level is generated to see if the Dracula achievement is possible in that world
- fixed drawing bugs with some Barbarian animations
- fixed Random Teleport spell occasionally failing
- fixed Friends Till the End achievement bug with undead pig
- updated more translations

Update 2, March 20:
- fixed netcode bug with magic shooting animation sometimes not showing properly for remote players in online games
- made the player invulnerable when concealed as a barrel (using Rogue Sword) if the player has the Fluffy Pillow item
- added icon for the Rainbow Horn damage bonus
- fixed the Dracula achievement which used to count when you raise the same vampiress 10 times
- fixed the Merchant of Death achievement which used to count if you used a weapon from one shop to kill a guard in another shop

Update 3, March 26:
- fixed layout for one of the rooms in the ice level
- Dwarven Spinner can now be duplicated for extra projectiles and damage
- Stomping kills no longer count for the Master Swordsman achievement
- Play proper music when playing the Castle level in the Headstart challenge
- Voodoo dolls are no longer automatically targeted when they have no linked unit (or the unit is dead). This includes the Meteor Staff, Stormbringer and players trying to stomp on the doll.
- updated some of the translations

Update 4, April 6th:
- important optimization for netcode when players have many pets and minions
- fixed the network sync when using a bomb while having the Tremor potion effect
- updated some of the translations

Update 5, April 17th:
- Foundry disabled in the Potions challenge
- fixed bug where mounts could be knocked off screen by some enemies
- fixed bug where the Bear pet could attack NPCs
- enabled /showdir command
- sliding on ice now stops when players teleport
- fixed bug where the teleported dead players would revive without angel coming into the screen
- updated some of the translations

Update 6, May 4th:
- improved pet position update with high latency connections in online games
- updated translations

Update 7, May 5th:
- bugfixes for pet companion netcode
- improved randomness for the teleport scroll
- improved long jump runway graphics to make the jump direction more intuitive
- prevent dropping arrows on altars in casual mode
- updated translations

This version concludes the content I planned for the Early Access. I will dedicate the next month or so to extensively playtest the game for the final release, so only expect bugfixes and translation updates in this period. I have a bunch of new features I plan to add in the future, but I want the "exiting Early Access" release to be well tested and bug free.


[ 2018-03-09 10:03:09 CET ] [ Original post ]