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Free DLC-sized update: RPG Mode, Paladin, Alchemist and more...
[ 2019-03-21 12:16:39 CET ] [ Original post ]
New features:
- new RPG game mode where you keep all gear and restart the current level when you die
- new Endless Arena mode where you fight waves of enemies
- new hero: Paladin, who has divine shield and does double damage to undead
- new hero: Alchemist, who has a Golem companion, and prepares potions
- 8 pets with new effects (details below)
- 3 new random potion effects (details below)
- 6 new special effect items (details below)
- 10 new weapons (details below)
- 6 new achievements
- 2 new allied troop summons: Baby Yeti, Stone Golem
- added a new blocked challenge room in the forest
- added a new challenge room with baby dragons
- added a new challenge room in the ice level (its a surprise)
- added a quest room in the ice level to unlock the Alchemist hero
- Crocodile - creates slime puddles that slow down enemies
- Mouse - drastically increases your poison damage
- Ladybug - buzzes around one enemy giving it a confusion effect
- Monkey - disables floor traps
- Whale - extinguished campfires
- Cow - increases rage attack damage
- Bee - gives you max rage when you get hit
- Cat - saves you from sudden death blows: a hit that would kill you when you have more than 1HP just lowers your HP to one.
- Cold blood - enemies get frozen when they hit you
- Veteran Elixir - every potion you drink increases you melee skill
- Astral Projection - separates your soul and body so you can walk through obstacles as a ghost. The effect lasts for a short time and when it expires you are returned to the body. While in ghost form you can still attack and take damage. The only difference is ability to walk through walls, rocks, trees, etc.
- Ghost orb - lowers your damage but you can shoot through obstacles. It applies to orbs, arrows and thrown weapons
- Critics Shield - get 100% critical hit chance until the end of battle if you get hit (does not stack)
- Paladin Shield - immunity to muscle spasmsl
- Alchemists Visor - immunity to explosions
- Halo - removes all negative effects and increases co-op death timer in hard mode
- Ancient Voodoo Doll - mark all enemies in the room (4 mana cost)
- General Sword - rage attack gives 100% critical chance to all allies until the end of battle
- Cripling Katana - hits slow down enemies
- Executioners Sword - adds 300 damage to stomp and smash attacks. For melee heroes, every time the enemies are on the ground the smash attack would be used (usually it's only done for the last enemy on the screen)
- Dark Slayer - triple damage vs bosses
- Splitting Axe - rage attack halves enemy's HP
- Paladin Sword - rage buff gives you Divine Shield - a short term invulnerability to hits and 30% damage increase. Does not protect feet, so you can get hurt by floor spikes and burned by walking on campfires
- Alchemist Sword - rage attack summons and heals the Golem companion. Only one Golem per hero is allowed at a time. Only usable by Alchemist class.
- King Cobra Staff - poison weapons of all allies
- Snow Tigers Paw - summon a baby yeti familiar for 4 mana. One yeti per hero allowed at a time
- Steady Shot Bow - slower arrow shooting time (like archers use to work before) but increased damage (95 bow damage)
- allowed summoning mercenaries into boss fights (except the final boss)
- removed slowdown effect from Heavy Boots
- Retort no longer creates mana potions
- only one Retort shows for sale in shops
- removed poison immunity for the final boss
- significantly increased Poison Cloud spell damage
- Poison Cloud effect scales with enemy size
- improved AI for Snail, Ram and Snake pets
- using teleport staff twice returns you to the starting point
- fixed runestone drops in various barbarian challenges
- Ethereal bow now shoots through barrels and boxes
- Dog pet doesnt take mercenarys beer in the tavern
- Foundry doesnt melt mercenarys beer anynore
- Thief and Ringleader dont jump on allies when confused
- fixed bug with item drops when Yeti Elder and Earth Golem roll
- fixed network bug for Racoon pet bombs
- fixed network bug when pets would jump too much
- fixed drawing position when Barbarian is mounted
- fixed rare sound effect bug with Yeti babies
- fixed position for some of the teleportation animations
- fixed text showing last level seed instead of control hint after player dies
- fixed rare crash when closing game from the main menu
- fixed occasional crash on MacOSX
[ 2019-03-21 12:16:39 CET ] [ Original post ]
My Mom is a Witch
Bigosaur
Developer
Bigosaur
Publisher
2018-05-16
Release
Game News Posts:
99
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(327 reviews)
The Game includes VR Support
Public Linux Depots:
- My Mom is a Witch Depot Linux [9.06 M]
The Heroes
One to four players can select one of seven heroes with different starting weapons, as well as Melee, Magic and Archery skill levels. Local co-op, LAN and online multiplayer mode are available. In current Early Access version, Knight and Wizard characters are already available. The rest will follow soon and you will be able to unlock them by completing various quests in the game.
Items, weapons and loot
Boost your strength, magic and other abilities with new weapons, potions, scrolls and 50+ items you can discover on your adventure. Grab enemy weapons when they drop them or discover hidden treasure stashes. Here are some weapons and items already available in the current build of the game:
The final version of the game will have over 100 items with different effects. Many items have synergies. For example drinking a Gold Diet potion allows you to eat gold, but if you find an Appetite potion as well it will boost the effect and enable you to restore a lot of HP. Voodoo Doll allows you to hurt enemies from a distance, but having a Meteor Staff is a great combo since you can drop the doll on the ground and then drop meteors on it instead of trying to aim for the enemies.
Characters with good archery skills can combine different bows and arrows, for example:
Hitting an enemy would freeze it for a while, but after that passes, there's a chance he will also be slow and much easier to fight against. Saving special arrows for bosses and difficult enemies is a good strategy.
Pets
Adopt one of 20 different pet companions. Each has a different effect. The Penguin freezes enemies. The Ram knocks them down. The Bat attacks in the air. The Chicken shows you the path with least enemies. The Dog fetches hard to reach items and weapons. The Turtle acts as an unbeatable decoy and the Bird's feathers improve your archery skill. If you find a Wolf to lead the pack and keep them in order, you can adopt multiple pets at the same time.
Always more to explore
The game has permadeath. Once you die, you start a new game. A different world is created on each playthrough. The layout of the levels is different, there are different numbers and types of enemies; and different treasures and items sold in shops. There are many spells the characters can use, and archers have a wide assortment of special types of bows and arrows at their disposal. Because of this, each new game poses a new challenge. You will get a subset of weapons, items and enemies and might need to use a different strategy. Any two subsequent plays could be quite different.
Various ways to complete levels
There's a big boss at the end of each level. You can beat him up with a melee weapon, petrify him with Medusa Arrows, or use a magic scroll to turn him into a sheep. There are shops that you can try to loot if you can beat the shopkeeper's armed friends. Enemies drop usable items and weapons often. For example, a Goblin Shaman has a voodoo doll which you can use to mark enemies and hurt them from a distance. You can even toss the doll into a campfire and set enemies on fire, or anything else you can think of.
Monsters and bosses
The final game will feature seven areas: forest, battlements, the keep, dungeon, catacombs, caves and the frozen mountain. Each area will have a couple of specific bosses that randomly show up on different play-throughs.
Each area also has a different set of enemies, separated into the following factions:
- Goblins
- King's Guards
- Thieves
- Undead (skeletons, zombies, vampires)
- Animals (bear, lion, bats, wasps, etc.)
Each faction has regular units and special ones that are bigger and harder to beat. Like this barbarian that the shop keepers like to hire for security:
The Story
Two brothers lived with their mother in a peaceful forest community. The mother was a witch who used her powers only for good. One day, the king's guards came and took her away. The brothers decided to sneak into the castle and rescue her.
In the meantime, someone has stolen an ancient artifact from the goblins and escaped into the castle. As our heroes are trying to find their way in, the goblins are starting a siege.
Play the game to see how the story unfolds... Save the mother, discover the goblin artifact's power and the thief's agenda.
Contact e-mail
In case you want to contact me about the game: info@bigosaur.com
MINIMAL SETUP
- OS: Any 32bit or 64bit
- Processor: Core2Duo 1.0 GHzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: 512MB Video RAM. OpenGL 1.1+
- Storage: 600 MB available space
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