After 9 years of sweat and toil the game is finally out. We're incredibly grateful for all your support, and we're thrilled that the game is finally in your hands. We hope you enjoy the game - we poured our hearts into it.
The Owlboy Soundtrack by Jonathan Geer is currently out on Bandcamp, and we'll have a bundle up on Steam as soon as possible. This post will be updated with all the information as soon as it becomes available.
EDIT: The Soundtrack is now available on Steam, both as a standalone, and as a Collector's edition bundle.
Thanks once again for all your support, and please bear with us as we try to keep up with all the feedback.
-D-Pad Studio
Owlboy is a 'hi-bit' adventure game, where you can fly and explore a brand new world in the clouds! Pick up your friends, and bring them with you as you explore the open skies. Overcome obstacles and greater enemies, in one of the most detailed adventures of this era.
Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates.
What follows is a journey through monster infested ruins, with unexpected encounters, well kept secrets, and burdens no one should have to bear.
A love letter to pixel art for a new audience, Owlboy is an open-world exploration game with a unique mix of flight and platforming.
Carry anything. Recruit Otus’s friends as gunners to fight for you, each with unique abilities and stories.
Large dungeons with big and challenging boss battles.
An adventure 9 years in the making.
MINIMAL SETUP
OS: glibc 2.15+. 32/64-bit
Processor: Dual CoreMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Storage: 600 MB available spaceAdditional Notes: SDL_GameController devices fully supported