





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello, everyone, and thank to all the players who have been reporting bugs in the Steam forum, where we can get to them.
(If you experience problems with the new version, the previous release is available in Steam through Properties -> Betas, where you can select "previous_release" from the drop-down menu. Here, you can also find our current public beta, where we will test new fixes and features.)
This is a bug fixing update that's been in development since release. For most players, you won't see much of a difference. However, it features a number of improvements:
- A save backup system. The game will now save at key points, so you can go back to any moment in the story. This will overwrite your current save, but is useful in the case that you missed something or your save has become unusable, which has happened in some rare cases. To use the new system, go to the pause menu, go to the System tab, and press "Load from earlier checkpoint".
- Aspect ratio and scaling changes. The game should now be much sharper in fullscreen at 16:9 aspect ratios, it now has pillarboxing, and letterboxing has been improved in other aspect ratios.
- The boguin cannon has been adjusted to make it more fair. Rings can now be gathered in batches, rather than all at once, making it easier to progress. For those who have already mastered the cannon, we have a surprise in store for you in an upcoming patch.
- Level loading now happens on the main thread, resulting in faster load times and better stability.
- Fixed some places in the game where players could get stuck.
- Improvements to memory usage, and miscellaneous bug fixes.
Hope you enjoy the new update, and please continue to report any bugs you may encounter!
-D-Pad Studio
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