





Owlboy is a 'hi-bit' adventure game, where you can fly and explore a brand new world in the clouds! Pick up your friends, and bring them with you as you explore the open skies. Overcome obstacles and greater enemies, in one of the most detailed adventures of this era.

Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates.
What follows is a journey through monster infested ruins, with unexpected encounters, well kept secrets, and burdens no one should have to bear.


Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates.
What follows is a journey through monster infested ruins, with unexpected encounters, well kept secrets, and burdens no one should have to bear.

- A love letter to pixel art for a new audience, Owlboy is an open-world exploration game with a unique mix of flight and platforming.
- Carry anything. Recruit Otus’s friends as gunners to fight for you, each with unique abilities and stories.
- Large dungeons with big and challenging boss battles.
- An adventure 9 years in the making.
Yule Give-Away #1
~ Merry Jul, from the D-Pad Team!
Three Days Till Christmas, Three Give-Aways!
Join us on the D-Pad Twitter , for a chance to grab a Steam code for Owlboy (for you or a friend), and a greeting card drawn by our artist!~ Merry Jul, from the D-Pad Team!
[ 2017-12-22 21:52:05 CET ] [Original Post]
Yule Give-Away #1
~ Merry Jul, from the D-Pad Team!
Three Days Till Christmas, Three Give-Aways!
Join us on the D-Pad Twitter , for a chance to grab a Steam code for Owlboy (for you or a friend), and a greeting card drawn by our artist!~ Merry Jul, from the D-Pad Team!
[ 2017-12-22 21:52:05 CET ] [Original Post]
Minimum Setup
- OS: glibc 2.15+. 32/64-bit
- Processor: Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 600 MB available spaceAdditional Notes: SDL_GameController devices fully supported
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