Mid September 2015 - State of Development
[ 2015-09-17 03:03:29 CET ] [ Original post ]
Good afternoon, I think it is about time we drop another update to the folks out there who have been following this little project. We are going to release another rather large patch here targeted for September 25th, 2015. So whats new?
- Further refinement of mounts (well one currently available mount
- Many bug fixes across the board (We will be sure to update the patch notes when we push the build
- We are doing some adjustments on the backend server infrastructure and we are excited this will bring some performance and stability enhancements.
- Adjustments and enhancements to the player building system - This system is very much experimental right now.
- A lot of new GUI's across the board, they may not be fine tuned by that time but will be shortly after.
- Weapons (Caster based), Melee weapons are close behind but require some more work
- More content continuing to open up and we prepare for the upcoming escape zeta.
- Character stats / Equipment Stats
- More gear
- We have upgrade our core engine to the newest version of there platform
- Initial testing with VR and its looking sweet, one thing to note VR is not planned for later in the Early Access pipeline but we did have a little time to test it and start thinking about it
- If things go well a OSX and Linux client may come in that time frame ;)
- We have been working on some partnerships over the last couple of months that may possible make all our goals and hopes come true. Stay tuned as it is too early to tell but we are VERY VERY excited about it.
- We plan on updating the Steam store page over the next 2 weeks tor reflect what is current so look forward to some new screenshots and promo items.
- We are working on a FREE..... demo for our game for the folks to get a perspective on the game before they buy, we are almost there. There will be a twist though and I think people will enjoy this, and in the end it will benefit the people who purchased game already first. (More details to come but its going to be cool)
- After we have made it these milestones we will open our keys to the press again and streamers for reviews and what not as we are approaching where we should have been..
- One more note, we have started to work on basic crafting and we will be posting some press on that fairly soon as well.
Factions: Origins of Malu
Burning Dog Media
Burning Dog Media
2015-03-23
Indie Strategy Casual Adventure Multiplayer EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
Mixed
(27 reviews)
http://www.originsofmalu.com
https://store.steampowered.com/app/339530 
The Game includes VR Support
Factions: Origins of Malu Depot - Linux [3.51 G]
ORIGINS OF MALU
Origins of Malu is a large scale battleground that will bring back the memories of large scale epic battlegrounds.
Origins of Malu is a large scale battleground that will bring back the memories of large scale epic battlegrounds.
- Large scale battleground
- NPC's and Intelligent AI - Currently in development
- Full customization of characters - Currently in development
- Basic vehicles and mounts - No currently implemented
- Classless skill-based character development - Future Feature
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 16 GB available spaceAdditional Notes: Untested ATM
- OS: Ubuntu 16.04
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 16 GB available spaceAdditional Notes: Untested ATM
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB