Targets and Tribulations - Jan 17th, 2016
[ 2016-01-18 05:24:58 CET ] [ Original post ]
Targets and Tribulations Over the next couple of months, we will working hard to transform the MMO version of Origins of Malu to an exciting F2P sandbox. This will involve improvement in many different areas. We will also continue to push out small patches as well to restore the systems to their proper glory! Jan 19th, 2016 minor patch and Current State
- AI is currently being fixed as combat is wonky right now and not where we want it, though we have many different systems in place we are resolving issues from a previous migration
- Art is being updated and don't except any miracles here but we do have series of improvements planned that will start to be implemented right away
- New character will now start with 2000 credits rather 100 credits
- The tier one player housing system pieces from the merchants have been reduced in price to 1 credit per piece
- Spawning has come a long way and we will continue to improve it that's to the hard work and is starting to take shape. This is one of the larger issues as when you land you need to kill in order to gain skill XP and also sell the loot to earn some money.
- The economy is basic right now
- You can build almost anywhere in the world soon we will post some more detailed information on the building systems
- We are close to getting there how ever it will take some time and some serious work.
- All races have access to tier 1 abilities
- Base stats and Armor are currently working
- Weapons are equitable however some stat bugs
- Weather systems are currently working however there are some minor transition issues
- Points of interest exist but there are scatter far and few in a very very large world
- I (TK) have a habit of being to overly optimistic we are still a very small development team with limited resources, we will be recruiting and we have a couple other streams of business development going on under the hood but we want and have to do this our way. So we will do our best to keep in touch and be honest about were we are at.
- We will be doing wipes but we will try our best to announce when we do them
- We will enhance and resolve a lot of the combat issues
- Speed of combat
- Physics of projectiles
- General balance will be focused on between abilities, a lot of the abilities and general balancing this will include:
- NPC health pools
- Character health pools
- Distance of spells and firing lock ons
- We will start to prepare for F2P release which is a target we are exploring to when is the most realistic
- We are developing more quests and encounters, one of our goals is state to implement some base story arcs that we have had planned for years now to be honest pretty pumped about this!
- Jumping out of the water will be fixed
- AI will be stronger
- Some GUI fixes
- Price normalization for items in the world
- Account registration site (account.originsofmalu.com) we get some much needed love and attention
- We will start to work on resource gathering and crafting systems, we have no ETA on this however getting our planned systems in at a basic level is important
- We will continue to add content to the game
- We will be polishing the game play
- More to be announced
Factions: Origins of Malu
Burning Dog Media
Burning Dog Media
2015-03-23
Indie Strategy Casual Adventure Multiplayer EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
Mixed
(27 reviews)
http://www.originsofmalu.com
https://store.steampowered.com/app/339530 
The Game includes VR Support
Factions: Origins of Malu Depot - Linux [3.51 G]
ORIGINS OF MALU
Origins of Malu is a large scale battleground that will bring back the memories of large scale epic battlegrounds.
Origins of Malu is a large scale battleground that will bring back the memories of large scale epic battlegrounds.
- Large scale battleground
- NPC's and Intelligent AI - Currently in development
- Full customization of characters - Currently in development
- Basic vehicles and mounts - No currently implemented
- Classless skill-based character development - Future Feature
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 16 GB available spaceAdditional Notes: Untested ATM
- OS: Ubuntu 16.04
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 16 GB available spaceAdditional Notes: Untested ATM
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