February 10th, 2017 - Development Update
I am happy to say we can achieve a level of productivity again that almost puts us back into full production.
- We have on-boarded a couple of new Devs, and they are in the process of getting up to speed and in line with the new master plan. - They team in general is starting to materialize and a lot of new faces are coming on as we set up
Well, we re-stabilizing this release, and I think we are weeks away from a properly playable release. Keep in mind that this may seem slow but restarting, and rebuilding takes time, and once everyone is all trained up we will be able to move a decent pace again. We just need a little more time and tangible results you will start to see
This information is coming soon, we are not promising anything until its close or near done this time. We are not going to do any interviews or big releases until its done. We will not re-enable sales until its ready. Upcoming Patch Notes - Fixed massive graphical lag issue for older video cards - Fixed Jolah Male animations for sprinting - Implemented a new matchmaking system - Removed steam session server architecture to make way for private hosted servers and other platforms (This has taken a little time) - We have rebuilt lighting themes - Optimized shadow map performance *** The game is NOT currently playable really right now, just an FYI ****
Cheers, TK
[ 2017-02-11 03:02:07 CET ] [ Original post ]
Hello Folks,
I am happy to say we can achieve a level of productivity again that almost puts us back into full production.
Just a quick update for the community
- We have on-boarded a couple of new Devs, and they are in the process of getting up to speed and in line with the new master plan. - They team in general is starting to materialize and a lot of new faces are coming on as we set up
What does this mean for me?
Well, we re-stabilizing this release, and I think we are weeks away from a properly playable release. Keep in mind that this may seem slow but restarting, and rebuilding takes time, and once everyone is all trained up we will be able to move a decent pace again. We just need a little more time and tangible results you will start to see
So what is the plan? It has been so damn long now!
This information is coming soon, we are not promising anything until its close or near done this time. We are not going to do any interviews or big releases until its done. We will not re-enable sales until its ready. Upcoming Patch Notes - Fixed massive graphical lag issue for older video cards - Fixed Jolah Male animations for sprinting - Implemented a new matchmaking system - Removed steam session server architecture to make way for private hosted servers and other platforms (This has taken a little time) - We have rebuilt lighting themes - Optimized shadow map performance *** The game is NOT currently playable really right now, just an FYI ****
Thank you for being patient, we are getting there very slowly but surely.
Cheers, TK
Factions: Origins of Malu
Burning Dog Media
Burning Dog Media
2015-03-23
Indie Strategy Casual Adventure Multiplayer EA
Game News Posts 32
🎹🖱️Keyboard + Mouse
Mixed
(27 reviews)
http://www.originsofmalu.com
https://store.steampowered.com/app/339530 
The Game includes VR Support
Factions: Origins of Malu Depot - Linux [3.51 G]
ORIGINS OF MALU
Origins of Malu is a large scale battleground that will bring back the memories of large scale epic battlegrounds.
Origins of Malu is a large scale battleground that will bring back the memories of large scale epic battlegrounds.
- Large scale battleground
- NPC's and Intelligent AI - Currently in development
- Full customization of characters - Currently in development
- Basic vehicles and mounts - No currently implemented
- Classless skill-based character development - Future Feature
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 16 GB available spaceAdditional Notes: Untested ATM
- OS: Ubuntu 16.04
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 16 GB available spaceAdditional Notes: Untested ATM
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