
Hello Folks,
I am happy to say we can achieve a level of productivity again that almost puts us back into full production.
Just a quick update for the community
- We have on-boarded a couple of new Devs, and they are in the process of getting up to speed and in line with the new master plan.
- They team in general is starting to materialize and a lot of new faces are coming on as we set up
What does this mean for me?
Well, we re-stabilizing this release, and I think we are weeks away from a properly playable release. Keep in mind that this may seem slow but restarting, and rebuilding takes time, and once everyone is all trained up we will be able to move a decent pace again. We just need a little more time and tangible results you will start to see
So what is the plan? It has been so damn long now!
This information is coming soon, we are not promising anything until its close or near done this time. We are not going to do any interviews or big releases until its done. We will not re-enable sales until its ready.
Upcoming Patch Notes
- Fixed massive graphical lag issue for older video cards
- Fixed Jolah Male animations for sprinting
- Implemented a new matchmaking system
- Removed steam session server architecture to make way for private hosted servers and other platforms (This has taken a little time)
- We have rebuilt lighting themes
- Optimized shadow map performance
*** The game is NOT currently playable really right now, just an FYI ****
Thank you for being patient, we are getting there very slowly but surely.
Cheers,
TK
[ 2017-02-11 03:02:07 CET ] [ Original post ]