Name | Avorion | ||
Developer | Boxelware | ||
Publisher | Boxelware | ||
Tags | |||
Release | 2020-03-09 | ||
Steam | 24,99€ 19,99£ 24,99$ / 0 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  789  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  200,000 .. 500,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 3976 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 3976 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Avorion Linux Content [28.59 M] | ||
DLC | Avorion - Black Market Avorion - Into The Rift |
Time for another update!
Future Plans In the future we'll most likely do smaller, but more regular updates again. We tried an experiment with this update as we thought that huge content updates might be somewhat more impactful, but we realized that while it made development easier, it didn't help you guys a lot. So we'll be moving back to the system where we'll release smaller updates, but a lot more regularly. We've got a few updates planned already, not necessarily in that order though. I'll give you a quick description on what we've planned in these updates. Combat and Stealth We want combat in Avorion to be more exciting than just flying in front of each other, shooting at shields and seeing that my firepower is slightly stronger than the enemies shields so I win. We'll add more specialized weapons that will be capable of destroying or bypassing shields a lot better, making shields a lot less overpowered, completely necessary thing. But don't worry, you'll see what you're up against so you can prepare for a fight against an enemy that won't care about your shields. Fighter Rework We'll rework the way fighters work. Right now they can be very strong in terms of firepower, but they die off very quickly, making them nearly unusable. We want them to be a strong alternative to turrets, that's equally strong and just works differently. This includes easier replacement of destroyed fighters and their pilots, as well as specialized weapons against fighters. And customized fighters. This is actually something we initially wanted to include in the Alliances update (since it would fit in perfectly) but we realized that this is easily a week's worth of work, so we'll ship it in a separate update. Okay great, but when? Now that we're done with all the features we want in we'll do some more internal testing and if everything goes well the update will hit the beta branch by the end of next week. Thanks for reading everybody, and stay tuned! |