Update 0.22.2 - Full Patchnotes
"From now on, you can buy reconstruction tokens at repair docks, that will allow you to completely restore a destroyed ship. Well, not COMPLETELY, but almost. Read more about that below."
"Repair docks are getting big changes: From now on you'll be able to restore your ships at repair docks, either for Reconstruction Tokens or for your ship's worth of money. Buying a Reconstruction Token will repair your ship for free."
"We're adding some more changes that are supposed to make starting out in Avorion a little easier."
"Upgrades and turrets are no longer dropped on destruction: Depending on how badly the ship was damaged, some items are returned to the player's inventory or have to be reconstructed. Ships remain in the ship list, waiting to be reconstructed or removed"
"Some cleaning up of the UI."
"After weeks of searching, one of the most infamous mining AI bugs has finally been fixed! Thanks to everyone who helped us find it, you guys are the best!"
"Tons of QoL fixes and, as usual, [UBR] means User Bug Report."
[ 2019-05-14 12:37:20 CET ] [ Original post ]
In the last update, we already changes some of the behaviors when your ship gets destroyed. Deaths in Avorion are harsh. We all know that. Especially new players get punished early punished for not knowing the game, after they invested tons of resources in their first ship and then - poof - it's just gone. That's true ragequit material, and nobody wants that. We're changing the insurance system to an equivalent reconstruction/respawn system that will be both more intuitive for everyone and more forgiving when you're just starting out.
Reconstruction Tokens
"From now on, you can buy reconstruction tokens at repair docks, that will allow you to completely restore a destroyed ship. Well, not COMPLETELY, but almost. Read more about that below."
- New Item: Reconstruction Token
- Can be used at Repair Docks to reconstruct destroyed ships
- Can be bought at Repair Docks for 30% of the ship's value
- Must be bought in advance, BEFORE a ship is destroyed
- When founding a ship, players get 0 - 2 Reconstruction Tokens for free
- Easy, Beginner: 2
- Normal, Veteran: 1
- Hard, Difficult, Insane: 0
- Every player gets a free token for each existing ship
- Added lootable Empty Reconstruction Tokens that are hidden in secret stashes and travelers stashes
- Empty Reconstruction Tokens can be bound to your current ship
Repair Docks
"Repair docks are getting big changes: From now on you'll be able to restore your ships at repair docks, either for Reconstruction Tokens or for your ship's worth of money. Buying a Reconstruction Token will repair your ship for free."
- Repair Docks now sell Reconstruction Tokens (non-destroyed ships only)
- If you have a reconstruction token for your ship, you can't buy a second one for the same ship
- You can now reconstruct (read: respawn) your ships at Repair Docks
- Ships are reconstructed entirely with crew, torpedoes, blueprints, upgrades ...
- But without cargo and fighters (duping & other exploit reasons)
- Turrets are returned to your inventory on destruction, but re-added to the ship when it's reconstructed
- After the insta-reconstruction, ships suffer minor structural damage
- Ships can only regenerate back to 80% of their health
- Repairing at a repair dock, in the build mode, or applying a plan fixes this
- Repair Docks now additionally repair for free when buying a reconstruction token
Balancing
"We're adding some more changes that are supposed to make starting out in Avorion a little easier."
- Increased base crew size of ships to 8 (from 4)
- When founding a ship, a basic crew is added to the ship
- Easy, Beginner, Normal: 8 Crewmen
- Veteran: 4 Crewmen
- Hard, Difficult, Insane: 0 Crewmen
- Re-increased efficiency of too harshly nerfed salvaging lasers (sorry!)
- Refining salvaging lasers: Efficiency up to 11% - 18% (Petty - Legendary) (now equal to refining mining lasers)
- Raw salvaging lasers: Efficiency up to 40% - 80% (Petty - Legendary)
- Increased money rewards for missions, events and stashes
- Reduced distance-related artificial hyperspace calculation time by up to 90%
- Longer jumps should take a lot less long to calculate
- Dev Comment: If it still takes long, it's because the server is taking a long time to load or generate sectors. Nothing can be done about that.
Gameplay
"Upgrades and turrets are no longer dropped on destruction: Depending on how badly the ship was damaged, some items are returned to the player's inventory or have to be reconstructed. Ships remain in the ship list, waiting to be reconstructed or removed"
- Upgrades and turrets are no longer dropped on destruction but remain on the ship or are returned to your inventory
- Destroyed ships are no longer removed from the ship list, but tagged as "destroyed" and must be removed manually or reconstructed
- AI stops shooting torpedoes once a specific number of torpedoes was already fired, depending on Difficulty setting
- Insurance is now a station-only feature
- Added a new block
- Block comes in 2 variants since it can't be mirrored onto itself
- Refine ai now blocks if there is no refinery present and reminds players every 10 minutes
UI
"Some cleaning up of the UI."
- Reduced size of bottom right notifications
- Updated some permission descriptions for alliances
- Added a window to tell you after dying that you can reconstruct a ship
- Updated loading screen tips and hints to fit new reconstruction mechanic
- Improved overall hints to be less annoying
- Hyperspace cooldown bar is no longer visible when fully charged
- Programmed-Velocity bar is no longer visible when using mouse steering
- Added a 60s pause between hint boxes when clicked away
- Ship problems are highlighted more prominently
- Block HP can now be shown in building mode
Scripting API
- Added access to several new properties of ShipInfos
- UseableItems now can have multiple custom parameters passed on construction
- When setting scriptable object values via "setValue()" on server, those values are synced to clients now
Mining in other sectors
"After weeks of searching, one of the most infamous mining AI bugs has finally been fixed! Thanks to everyone who helped us find it, you guys are the best!"
- [UBR] Fixed an AI error preventing mining ships from mining while players were in another sector
Bugfixes
"Tons of QoL fixes and, as usual, [UBR] means User Bug Report."
- Fixed Vanilla- and UsableInventoryItems' icons being rendered upside down
- [UBR] Fixed a hang/crash in refine ores AI
- [UBR] Fixed wrong relations in crewboard for crew transport
- Fixed wrong tooltips on galaxy map checkboxes
- [UBR] Fixed discrepancy between tooltip and mining system
- [UBR] Seeker missiles no longer get extreme speed boosts from their parent craft
- Improved stability of server when files are corrupted
- [UBR] Fixed notification tooltips being rendered under other notifications
- [UBR] More Loot is now dropped in bigger packages instead of more packages
- [UBR] Fixed several bosses attacking during dialogs
- [UBR] Fixed several issues where players could get attacked in the loading screen
- [UBR] Ships defending sectors now get more turrets
- [UBR] Fixed desync between client and server when docks push away things
- [UBR] Fixed desync when collecting loot
- Fixed a rare crash when updating the background ship database of a faction
- [UBR] Fixed an issue where refineries accepted new jobs while another one from the same faction was running
- Fixed an issue where removing blocks from damaged ships would return too many resources
- [UBR] Fixed an exploit when claiming asteroids
- [UBR] Fixed wrong tooltip when trying to buy crewmen with too bad relations
- Crew profession designations use plural correctly
- Fixed several minor issues in scripts
- [UBR] Fixed energy priority hint being visible even after window was closed
- [UBR] Fixed a crash for Ryzen CPU users
- [UBR] Fixed an issue where the wormhole to the core respawned immediately after its timer elapsed
- [UBR] Fixed some issues that prevented harvesters of AI factions from harvesting
- [UBR] Fixed an issue where keyboard keys could get stuck
- Fixed players paying for mines when founding fails for some reason
Avorion
Boxelware
Boxelware
2020-03-09
Indie Simulation Singleplayer Multiplayer Coop
Game News Posts 295
🎹🖱️Keyboard + Mouse
Very Positive
(11751 reviews)
https://www.avorion.net/
https://store.steampowered.com/app/445220 
The Game includes VR Support
Avorion Linux Content [28.59 M]
Avorion - Black Market
Avorion - Into The Rift
Avorion - Behemoth Event Series
Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Combat
Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.Explore
Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build Your Fleet
There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
Trade
Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.Co-op Multiplayer
You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
- OS: Ubuntu 12.04 or higher
- Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
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