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Beta Branch Patch 0.24 - Boarding

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors. This is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Boarding


"We added boarding! In order to board another ship, you must first damage it and then launch fighter squadrons that transport your boarders. Boarders will then fight on the other ship until the enemy crew is beaten."
  • In order to board a ship or station, its hull must be below 30%
  • Boarding is done with boarders and crew shuttles
    • Crew shuttles transport up to 10 boarders can fly to the target in multiple waves!
  • Squadrons with crew shuttles can now be issued a "Board" order, which transports Boarders to the target
  • When boarding, the attacking boarders will fight the (entire) defending crew of the other ship, until one of the two is gone completely
  • The defending crew fights in this order:
    • Defense Systems
    • Security & defending Boarders
    • Normal Crew
    • Officers
    • Captain
    • Captain and higher ranked officers will put up a final fight before the attack is over
  • During the attack, the craft is damaged severely
  • When boarders win, the attacked craft is transferred to the boarding faction
  • Added Defense Weapons (System Upgrade), which can be installed to help defend the ship when boarded
    • When beaten during an attack, Defense Weapons are only deactivated until the next attack, not destroyed
  • Boarding a station destroys its production (or other) facilities. They must be rebuilt to work
  • Cargo of boarded ships/stations is not marked as stolen

Cloning & Academy


"Hiring tons and tons of crew can be very tiresome. In order to improve this front, we're now adding the possibility to clone and train crew on your ships and stations!"
  • Added Cloning Pods Block (starting at Xanion)
  • Added Academy Block (starting at Xanion)
  • Crewmen can now be cloned on the ship
    • Cloning costs a small fraction of the crewman's salary
    • Cloned crewmen are untrained
    • Cloning requires at least one other crewman on the ship in order to work
  • Cloning a crew man takes 15 minutes, more Cloning Pods Blocks increase the amount of parallel cloning capacity
  • Crewmen can now be trained on the ship to be specialists
    • Training costs a small fraction of the crewman's salary
    • While crewmen are trained, they're not part of the working crew
  • Training a crewman takes a fixed time (30 - 60 mins, depending on job), more Academy Blocks increase the amount of parallel training capacity

War Zones


"Destroying freighters now has an impact on the economy of a sector."
  • Sectors where a lot of ships get destroyed are tagged as a hazard zone (if there are witnesses)
    • Hazard zones will return to peaceful after some time of no ships being destroyed
    • Traders and other civil ships avoid war zones

Xsotan Behavior


"The Xsotan never really felt like a threat, and we don't really like that. We increased their damage, but to compensate for that, they will move on to another sector when not provoked for a few minutes."
  • Increased damage of Xsotan ships by 100%
  • Xsotan jump out of the sector after at least 2 minutes of not being provoked
  • Increased volume of sector defender ships by 50%
  • Increased damage of sector defender ships by 100%
  • Xsotan attacks happen less often in the outer regions of the galaxy

Turret Energy Requirements


"We're reworking the way energy weapons work. Sometimes energy weapons were basically unusable due to the cooling mechanic. We're reworking energy weapons to have a battery now instead."
  • Reworked energy consumption of turrets
  • Energy turrets now have a battery that has to be recharged, instead of costing more and more energy to work
  • Battery of turrets is recharged using the ship's energy
  • Damage of turrets with low battery is reduced
  • Energy turrets can now use "Power Unit" trading good to increase battery charge in turret factory

Gameplay


  • Added Defense Weapons Upgrade
  • Fighter Squads now have distinct categories for easier handling (esp. for AI)
  • Boarder and security can only level up by fighting
  • Refine AI can now collect refined resources without depositing ores in the same run first
  • Improved robustness of refine AI

Balancing


  • Security and Boarders now have a workforce of 1, independent of their level, for better clarity
  • Adjusted hire costs of Boarders to 2000
  • Adjusted salary of Boarders to 1500
  • Military outpost only has crew available that is related to fighting
  • Rebalanced damage of Bolters and Pulse cannons so their cooling no longer reduces their damage
  • Increased damage of Pulse Cannons by 50%
  • Pirate-infested sectors are scaled down in outer & beginner areas
    • They are at full strength again at 370 sectors distance to the galaxy core

Scripting API


  • Added a Sector:getEntitiesByScriptValue() function
  • Added Sector and Entity callbacks onBoardersLand, onBoardingFight, onBoardersDefeated, onBoardingSuccessful

Client


  • "Weak Ship" ship problem isn't shown in beginner areas where there are no persecutors
  • Removed "not yet implemented" tooltip text for Boarding
  • Reworked CrewUI to be more compact and show a lot more information
  • Warnings and Errors are now also displayed in the "Chat" channel of the chat window
  • Empty squads are greyed out in the controls on the left
  • Updated Game Credits

Bugfixes


"As always, bug reports marked with [UBR] are user bug reports. Thanks everybody for reporting and helping us, and keep it up!"
  • Fixed an issue with the window that shows the most important, latest changes
  • [UBR] Fixed wrong Sector constructor call in searchandrescue.lua
  • [UBR] Fixed an issue in crew hiring UI where numbers could overflow
  • Fixed an issue where clicking order buttons in strategy mode interfered with the selection
  • Fixed an issue in strategy mode where the stop order didn't clear the visible line of the last order
  • Fixed a crash in scrapyard script related to a mod example
  • Fixed a crash when upgrade generator lua file gets messed up by mods
  • Fixed a rare crash when shutting down server
  • Fixed a crash when mods mess up mining lasers
  • Fixed an issue where ships without captain would jump when ordered via map commands
  • Fixed an issue where gyros with different orientations could be merged
  • Fixed a rendering bug where Xanion and Avorion overlays weren't rendered correctly for some blocks


[ 2019-07-09 15:05:32 CET ] [ Original post ]



Avorion
Boxelware
  • Developer

  • Boxelware
  • Publisher

  • 2020-03-09
  • Release

  • Indie Simulation Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 295  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (11751 reviews)


  • Review Score

  • https://www.avorion.net/
  • Website

  • https://store.steampowered.com/app/445220 
  • Steam Store

  • The Game includes VR Support



    Avorion Linux Content [28.59 M]

  • Public Linux depots

  • Avorion - Black Market
    Avorion - Into The Rift
    Avorion - Behemoth Event Series
  • Available DLCs

  • Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.

    Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.

    Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.

    There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.

    Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.

    Combat

    Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.

    Explore

    Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.


    Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.

    Build Your Fleet

    There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.


    Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.

    And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!

    Trade

    Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.

    Co-op Multiplayer

    You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.


    In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or higher
    • Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 or higher
    • Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
    • Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
    GAMEBILLET

    [ 5951 ]

    8.27$ (17%)
    1.50$ (85%)
    6.55$ (18%)
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    1.15$ (81%)
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    2.85$ (81%)
    16.52$ (17%)
    38.22$ (15%)
    3.29$ (18%)
    4.12$ (17%)
    10.00$ (75%)
    9.19$ (8%)
    21.24$ (15%)
    14.22$ (64%)
    8.00$ (60%)
    4.24$ (39%)
    40.95$ (18%)
    8.27$ (17%)
    20.65$ (17%)
    7.50$ (50%)
    7.62$ (15%)
    12.74$ (15%)
    17.59$ (12%)
    4.59$ (8%)
    25.18$ (16%)
    GAMERSGATE

    [ 3221 ]

    4.5$ (77%)
    0.75$ (85%)
    5.31$ (79%)
    13.49$ (55%)
    3.0$ (85%)
    7.13$ (76%)
    3.75$ (75%)
    0.75$ (92%)
    9.99$ (50%)
    34.99$ (30%)
    12.99$ (48%)
    2.25$ (85%)
    3.51$ (88%)
    1.0$ (80%)
    15.99$ (20%)
    2.7$ (85%)
    7.49$ (63%)
    11.99$ (20%)
    4.5$ (85%)
    3.75$ (75%)
    6.74$ (55%)
    1.5$ (92%)
    13.6$ (66%)
    4.95$ (67%)
    2.5$ (75%)
    23.62$ (32%)
    5.4$ (82%)
    1.5$ (85%)
    2.0$ (80%)
    0.79$ (89%)

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