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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Avorion 

 

Developer

 Boxelware 

 

Publisher

 Boxelware 

 

Tags

 Indie 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2020-03-09 

 

Steam

 24,99€ 19,99£ 24,99$ / 0 % 

 

News

 289 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 789 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/445220 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 3976  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 3976 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Avorion Linux Content [28.59 M] 


DLC

 Avorion - Black Market 


 Avorion - Into The Rift 




LINUX STREAMERS (10)
ozonedtwlinuxgameconsortiumbazukinhexdsl
freelikegnutekknplayste4mpunktatumkhamun
redstonelp2goseigen




Beta Branch Patch 0.24.1

In this patch we're fixing a few bugs and improving usability. Cargo Bay UI is now clearer. Overheating Bars are now next to the turrets they refer to and are not shown when not necessary. The Scripting API has been extended for turrets.

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Gameplay


  • AI ships, turrets and fighters stop attacking a ship when it's being boarded by own faction


Balancing

  • Increased maximum speed of fighters


Client

  • Added hints for when there are no boarders but shuttles and vice versa

  • Added loading screen tips for boarding

  • Updating tags of workshop designs is now possible

  • Cloning and Academy UI is now hidden when not required


    • It is still possible to unqueue members when the capacity is zero


  • Added a "Rebuilding Geometry ..." text while red checkerboard overlay is active

  • Improved Cargo Tab


    • Added icons to cargo tab

    • Cargo is now colored, depending on if it's stolen, illegal, etc.

    • Cargo is now sorted alphabetically


  • Overheating bars are now rendered next to the turrets that are affected

  • Overheating bars are not shown when not necessary

  • Fixed indicators of complex or L-shaped stations being outside their block structure


Scripting API

  • Added a function getLoadedSectors() in Galaxy that returns coordinates of all sectors in memory

  • Added Turret component interface

  • Added TurretAI component interface

  • Added TurretController component interface

  • Extended ShipAI component by several functions to find or check enemies

  • Added a getDeployedFighters() function to FighterController component

  • Implemented a LoadTurretDesignFromFile function

  • Added ClientSettings class for reading settings


Bugfixes
"As always, bug reports marked with [UBR] are user bug reports! Thanks for reporting and keep it up!"

  • Fixed an issue in onDestroyed() callback

  • Fixed a crash in scrapyard related to a mod example

  • [UBR] Fixed an issue where remote-editing small ships would make them disappear


    • For technical reasons, remote-editing ships is no longer possible with neutral editor


  • [UBR] Fixed red "block removed" mesh not disappearing when remote building a small ship

  • [UBR] Fixed an issue where unbranded reconstruction tokens could be bound to non-ships

  • [UBR] Fixed reconstruction tokens not being transferred to alliance with ship

  • Fixed a crash when upgrade generator lua file is destroyed by mods

  • Fixed a crash when mods modify several weapons

  • Fixed a rare crash when shutting down server

  • Fixed several minor crashes in scripts

  • [UBR] Fixed an issue where some upgrades would not update their UI functions because callbacks were missing

  • Fixed missing translations when tags mismatch

  • Fixed an issue where the amount of queued members in the academy was wrong on the client

  • Fixed tooltips of battery weapons

  • [UBR] Fixed Xsotan not turning aggressive when another Xsotan ship was destroyed

  • [UBR] Fixed an issue where the displayed number of died boarders could be too small

  • [UBR] Fixed an issue where too many attackers were removed from a ship when starting crew shuttles


[ 2019-07-19 12:51:21 CET ] [ Original post ]