Beta Branch Patch 0.32 - Generator Rework, Endgame Content and tons more
"In this update, tons of stuff is coming together, so it might still be a little unstable. But that's what the beta branch is for anyways, right? Right? Please report all the bugs you can find."
"We reworked the procedural craft generator to create prettier ships, based on faction styles. Factions can be recognized by their ships and stations now, and each ship/station class has a distinct look. We won't bore you with the internals, just one thing: Yes, you can mod it."
"We feel that after killing the Wormhole Guardian there should be more to do with your time. With this update we introduce new Xsotan ships, a new server wide post-guardian event and three new bosses."
"With this update we added economic factors to factions. Their supply is now finite, depending on faction size and military or economic focus. Players can now drive AI factions to their limits, and see and feel the impact of their actions."
"Ever wanted to play against the Star Wars Empire in Avorion? You now have the tools to do so."
"We want players to be able to use Creative Mode in a way its name suggests, to try out features and game mechanics. So we added the possibility to quickly change the equipment of your craft."
"Since Avorion saves (galaxies) are persistent they tend to become huge, and a normal savegame feature is not possible. We did our best to add a safeguard against losing all your progress (for example after a crash) without taking up tons and tons of hard drive space."
"As always, bug reports marked with [UBR] are User Bug Reports! Thanks to everyone who reported those, and keep it up, especially now that we're in the polishing phase!"
[ 2020-02-13 16:21:04 CET ] [ Original post ]
Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.
This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.
Important Note
"In this update, tons of stuff is coming together, so it might still be a little unstable. But that's what the beta branch is for anyways, right? Right? Please report all the bugs you can find."
Gameplay
- Added ancient gates to exodus end sectors
- Added camera shake in several situations when ...
- boosting
- getting hit by torpedoes
- a nearby ship jumps into hyperspace
- a nearby ship arrives from hyperspace
- Camera shake intensity can be configured in settings
- Added an animation for ships arriving from hyperspace
- Added a new block shape
Procedural Craft Generator
"We reworked the procedural craft generator to create prettier ships, based on faction styles. Factions can be recognized by their ships and stations now, and each ship/station class has a distinct look. We won't bore you with the internals, just one thing: Yes, you can mod it."
- Reworked the craft generator
- Added distinct styles for ships: Ship (default), Miner, Freighter, Carrier
- Added distinct styles for each station type
- New styles will only appear in newly discovered sectors
- Most aspects of the craft generator are now controllable via scripts
- Players without any saved designs get 5 procedural ship designs of varying size that they can use
Balancing
- Limited maximum hyperspace cooldown to 5 minutes
- Hyperspace cooldown is always at least 5 seconds (instead of 0) to avoid server issues
New Endgame Content
"We feel that after killing the Wormhole Guardian there should be more to do with your time. With this update we introduce new Xsotan ships, a new server wide post-guardian event and three new bosses."
- Added a massive, server wide, regular event in the center of the galaxy that happens after killing the Xsotan Wormhole Guardian
- Added new types of Xsotan
- Summoner: ??
- Quantum: ??
- Adjusted spawn timings of Xsotan Wormhole Guardian
- Added 3 new Endgame Bosses
- Boss Project IHDTX
- The Big Brother
- 5468 6520 4149
Faction Economy
"With this update we added economic factors to factions. Their supply is now finite, depending on faction size and military or economic focus. Players can now drive AI factions to their limits, and see and feel the impact of their actions."
- Factions now have a limited amount of military ships available in a given amount of time
- The amount depends on the faction's size and how aggressive or peaceful they are
- If lots of military ships are available they might send more when sending reinforcements
- Military ships are replenished over time
- Relations now worsen when taking over a sector from an AI faction
- A faction is now considered eradicated if it controls no more sectors and has no stations
- Eradicated factions are marked in the Diplomacy tab
- Factions now rebuild lost stations
- Construction sites are not built in hazard zones
- Each faction has a capacity for building construction sites, depending on the faction's size
- Capacity is replenished over time
- Smuggler Outposts now have spies that uncover data about neighboring factions
- Total stations, military ships and construction capacity are then visible in the Diplomacy tab
- This data is always visible for allied factions
Faction Packs
"Ever wanted to play against the Star Wars Empire in Avorion? You now have the tools to do so."
- Added new type of mod, "Faction Pack"
- Faction packs allow modders to create factions with coherent custom ship and station designs
- Supported ship types: Ship, Freighter, Carrier, Miner, Fighter
- Supported station types: All basic station types
- Size and material are adjusted automatically
- Added combobox to select the type when creating a new mod
Creative Mode Improvements
"We want players to be able to use Creative Mode in a way its name suggests, to try out features and game mechanics. So we added the possibility to quickly change the equipment of your craft."
- Added "Creative Mode Command Center" tab to Ship Window
- Players can add crew, guns, system upgrades, different fighter squads, torpedoes and goods to their current craft
- Relations to AI factions can be manipulated
- Amounts of turrets in building mode are now hidden as they are infinite anyways
Backups
"Since Avorion saves (galaxies) are persistent they tend to become huge, and a normal savegame feature is not possible. We did our best to add a safeguard against losing all your progress (for example after a crash) without taking up tons and tons of hard drive space."
- While playing, the game will now create hourly emergency backups
- You can restore emergency backups from the settings menu
- You should only restore backups in case of an emergency (ie. savegame corruption, by a crash or mods)
- In order to avoid exploits, backup creation can't be manually controlled by players
- (If you really want to mess up your galaxy and then revert it, copy its folder and then go nuts)
- IMPORTANT: Restoring from a backup is not the same thing as loading a save:
- Only player progress is saved during the backup
- When a backup is applied, the galaxy is almost completely reset and backed-up player progress is reapplied
- NPC factions are completely reset on restore of a backup
Client
- Added dimensions preview when placing block templates in building mode
- Improved visuals of hull polarization effects
- Hologram blocks now light up their surroundings
- Reduced overly bright AO lighting
- Added more crash diagnostics to client
Server
- Added a command line option to restore from a backup
Scripting API
- Documentation is now sorted alphabetically
- General documentation improvements
- Added getSectorView() function to Galaxy
- Added setMaterialTier() function to BlockPlan
- Added intersectBeamRay() functionality to intersect beams the way that a weapon would behave
- ShipAI: Added new function setPassiveTurning() to allow an entity to turn and shoot while staying in place
- Made Thrusters component available in scripts: Get / set turning speeds of entities
- Made Torpedo component available in scripts
- Made DirectFlightPhysics component available in scripts
- vec2, vec3 and vec4 can now be constructed with a single value: vec3(1) == vec3(1, 1, 1)
- Several improvements to passing/reading tables to/from engine
- utility.lua: Added multimin/max utility functions
Bugfixes
"As always, bug reports marked with [UBR] are User Bug Reports! Thanks to everyone who reported those, and keep it up, especially now that we're in the polishing phase!"
- [UBR] Fixed an issue where salvagers and miners stopped randomly
- [UBR] Fixed an issue with stacked windows in main menu after changing the language
- Scripting API: Fixed an issue where Server:getPlayers() didn't return anything
- [UBR] Fixed dimensions preview of block brush being numbers like 1.49999999 instead of 1.5
- [UBR] Fixed an issue where "Immune" text would be shown too often
- Fixed an issue where wreckages were duplicated
- [UBR] Fixed a bug when pressing Escape while moving a window
- Fixed missing caption of resource depot
- Fixed missing icon in cargo transport license merchant
- Several smaller stability improvements
- [UBR] Fixed a potential source for regular server hangs
- [UBR] Fixed a rare issue with Building Mode geometry not reloading correctly
Avorion
Boxelware
Boxelware
2020-03-09
Indie Simulation Singleplayer Multiplayer Coop
Game News Posts 295
🎹🖱️Keyboard + Mouse
Very Positive
(11751 reviews)
https://www.avorion.net/
https://store.steampowered.com/app/445220 
The Game includes VR Support
Avorion Linux Content [28.59 M]
Avorion - Black Market
Avorion - Into The Rift
Avorion - Behemoth Event Series
Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Combat
Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.Explore
Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build Your Fleet
There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
Trade
Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.Co-op Multiplayer
You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
- OS: Ubuntu 12.04 or higher
- Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
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