Beta Branch Patch 2.0.2 - Patchnotes
"Autopilot can now boost more, and NPC ships boost less! This should make combat feel a lot better."
"Adjusted fighters and the upgrades necessary for them some more to make them more viable for a specialized ship style. We also took a long look at the Expedition and made some very much needed improvements."
"Clarity improvements and overall polish to the UI, enjoy!"
"As always, bug fixes marked with [UBR] are from User Bug Reports, that were submitted through our bug reporter! Thanks for your help and keep it up! :)"
[ 2021-08-18 08:07:39 CET ] [ Original post ]
Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors. This is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.
Gameplay
"Autopilot can now boost more, and NPC ships boost less! This should make combat feel a lot better."
- Autopilot can now use boost
- Expedition now yields a Daredevil, not an Explorer on level up
- Added a safety conversation line for Swoks when picking "I'll pay", to confirm that player actually wants to pay
Balancing
"Adjusted fighters and the upgrades necessary for them some more to make them more viable for a specialized ship style. We also took a long look at the Expedition and made some very much needed improvements."
- Increased damage of (new) fighters by 33%
- Fighter production time reduced for all materials lower than Avorion, depending on their tier (lower material: less time)
- Legendary Hydra fighter upgrade now gives +4 slots
- Uncommon+ Hydra fighter upgrades now give a boost to production speed
- Improved boosts at Travel Hub, reduced costs
- Fighters now boost until they are in weapon range
- Reduced prices of fighter production
- Relaxed the amount of damage to prevent a ship from going on operations to 5% of ship's value missing in blocks
- Super-rich hidden asteroids are now in every 5th from every 4th
- Relation gain for repairing for money at repair docks is now similar to shipyard
- Relation gain of all bulletin board missions increased
- Resource yields from expedition now have a more random variation instead of a fixed value
- Resource yields from expedition now scale with distance to center of the galaxy
- Reduced amount of items yielded by salvage command
- Shuttles can now transport up to +400% more volume between factories per flight (ie. 5x as much)
- Xsotan Artifact II now gives +6 auto turret slots
- Xsotan Artifact III now gives +6 auto turret slots
- Xsotan Artifact IV now gives +6 auto turret slots
- Xsotan Artifact VII now gives +7 Hyperspace Range (up from 5)
- Increased base time for trade command by 2 minutes
- Reduced too massive boosting of AI ships
UI
"Clarity improvements and overall polish to the UI, enjoy!"
- Improved visuals of strategy mode plane
- Ships unable to escort/support show up in escort list now, with tooltips why they can't help
- Improved UI of expedition operation to show how much can be earned with the operation
- Renamed "Crew Shuttles" to "Boarding Shuttles"
- Added entries about captains to encyclopedia
- Added an icon to bulletin board to quickly identify a mission
- Improved usability of galaxy map tag icon
- Added error message in captain assessment of supply operation to point out that no route was found
- Adjusted some strings in tutorial to ensure they always fit on-screen
- Added description line with instruction to read mail in pirate raid mission
Bugfixes
"As always, bug fixes marked with [UBR] are from User Bug Reports, that were submitted through our bug reporter! Thanks for your help and keep it up! :)"
- Fixed a crash in fighter factory
- Fixed several crashes in bounty hunt mission
- [UBR] Fixed a crash when dragging a blueprint out of a squad
- [UBR] Fixed an issue where players could get the Titanium knowledge mail while tutorial was active
- [UBR] Fixed a visual issue with the icons of sectors uncovered by the scout operation
- [UBR] Fixed an issue where fighters just disappeared when starting
- [UBR] Fixed an issue where fighter icons in squad UI were empty
- [UBR] Fixed an issue where switching to alliance ships over the map wasn't possible
- [UBR] Fixed an issue where expedition operation could yield too advanced ores and scrap metal
- [UBR] Fixed several issues with fighters being transferred between ships
- [UBR] Fixed several issues with tooltips on the galaxy map
- [UBR] Fixed wrong english string in supply operation
- [UBR] Fixed an issue when loading key bindings that used Ctrl, Shift or other modifier keys
- You might have to reset controls or reassign the controls for them to work again
- Fixed some issues where AI-controlled ships didn't calculate their braking distance properly
- [UBR] Fixed an issue where reconstruction kits didn't rename when the ship was renamed
- [UBR] Fixed an issue where some missions didn't continue when switching into ship when it's in the sector where the mission happens
- [UBR] Fixed an issue where the Coop Flying tab wasn't shown
- [UBR] Fixed an issue where turret orders weren't saved and restored properly when a ship went into background simulation and returned
- [UBR] Fixed a crash in mining / salvaging AI when selected target has no resources to mine/salvage
- [UBR] Fixed an issue where heal rates of fighters in fighter factory were too high
- Fixed some issues with autopilot and order chains
- [UBR] Fixed an issue where lower building knowledge wasn't dropped if the player had higher knowledge in their inventory
- [UBR] Jump Range boost is now only depleted on actual hyperspace jump, not just changing sectors
- Fixed pirate title not being translated in dialogs
- [UBR] Fixed an issue where the trading operation could generate goods that were not paid for
- [UBR] Fixed swoks and his goons having a personal feud with literally anything neutral
- [UBR] Fixed an issue where esort ship weapons sometimes dealt no damage
- [UBR] Fixed an issue where payday of a crew was reset when sent on an operation
- [UBR] Fixed an exploit where crew payday was reset when crew of the ship was empty
- [UBR] Fixed an issue where projectiles didn't properly collide with objects very close to the turret
- [UBR] Fixed an issue where cursor had the wrong icon on the galaxy map when selecting a ship on an operation
- [UBR] Fixed an issue where ships on trading operation had a 50% lower chance of being attacked when only a single flight was necessary
- [UBR] Fixed an issue where ships could hang when destination sector was suddenly out of reach
- Fixed several issues with translation
- [UBR] Fixed an issue where the sector didn't have the correct name on the galaxy map after renaming it
- [UBR] Fixed an issue where gates to a sector didn't have the correct name after renaming it
- [UBR] Fixed an issue where ships were using the wrong turrets for some jobs
- [UBR] Fixed several issues where auto pilot would get stuck while salvaging or mining
- [UBR] Fixed a bug where installing an upgrade into the next system slot (which was blocked due to building knowledge) would destroy the upgrade
- Fixed a crash in scavenger highlighting when highlighting wreckages with no resources but cargo
- [UBR] Renaming beacon now has the faction of the ship from which it is spawned
- [UBR] Fixed an issue where perma destruction and precise AI aim weren't reset after going back down from harder difficulties
- [UBR] Fixed an issue where autopilot tried to stop the ship while interacting/building
Avorion
Boxelware
Boxelware
2020-03-09
Indie Simulation Singleplayer Multiplayer Coop
Game News Posts 295
🎹🖱️Keyboard + Mouse
Very Positive
(11751 reviews)
https://www.avorion.net/
https://store.steampowered.com/app/445220 
The Game includes VR Support
Avorion Linux Content [28.59 M]
Avorion - Black Market
Avorion - Into The Rift
Avorion - Behemoth Event Series
Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Combat
Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.Explore
Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build Your Fleet
There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
Trade
Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.Co-op Multiplayer
You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
- OS: Ubuntu 12.04 or higher
- Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
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