Patch 2.0.9 is now live!
"As always, bug fixes marked with [UBR] are from User Bug Reports, that were submitted through our bug reporter! Thanks for your help and keep it up! :)"
[ 2021-11-02 10:24:04 CET ] [ Original post ]
After performing well on the beta branch, patch 2.0.9 is now live on default, combined with the changes from 2.0.8!
Gameplay
- Some missions on bulletin boards are now only available in certain distances from the center of the galaxy
- Captains now return to the sector they started in upon completing a scout, refine, procure, sell, expedition or restock operation
- Trade contracts are now based on the revealed sectors of the area they are started in
- Various error messages that contain sector coordinates now show a ping on the map and can be clicked
- "A lost friend" mission now includes the captain's primary class in the bulletin
- Family, Commune and Cavaliers ships can now appear in sectors
Balancing
- Procure Operation: tuned additional time required when buying big amounts of goods
- Instead of a 1.5mill threshold adding +45min it's now a 750k threshold adding +20 min
- Mining Operation: greatly increased impact of discovered asteroid fields on area efficiency and yield
- The pirates in the first encounter in "investigate missing freighters" mission are no longer insanely beefy
Client
- Trading goods floating around in the sector now have prettier and distinct models
- Added search function to encyclopedia
- Added encyclopedia articles for goods that list the stations where they can be bought and sold
- Added encyclopedia articles for productions that list ingredients and produced goods for each type of factory/mine/consumer etc
- Building Mode: scale step, grid size and stats settings are now persistent
UI
- Added a hint about cooling the hyperspace engine by boosting
- Added "Transfer All" context menu entry to move stacks of items between player and alliance inventory
- You can now interact with Ships and Stations while in Strategy Mode
- Building Mode: when more than the selected blocks would be deleted, those additional blocks are now highlighted
Scripting API
- Added resetHyperspaceCalculation() function to Player
Bugfixes
"As always, bug fixes marked with [UBR] are from User Bug Reports, that were submitted through our bug reporter! Thanks for your help and keep it up! :)"
- Fixed several issues in missions and scripts
- [UBR] Fixed an issue where the research UI scrolled to the top when researching
- Fixed an issue in procure, restock and trade operation where they couldn't be started as an alliance if the player didn't have enough money
- [UBR] Fixed an issue where the ship list in the Galaxy Map started rapidly scrolling while holding down the shift key
- Fixed an issue where fighters continued attacking a target even when relations changed to friendly
- Fixed two occurrences of wrong sector coordinate arguments in error messages
- [UBR] Fixed an issue where resources could be dropped in the wrong location when using legendary salvaging lasers
- Fixed an issue where the tracked mission was displayed in Building Mode, overlapping with craft stats
- [UBR] Fixed an issue where ships on mine operations could appear in cultist sectors
- Fixed several possible script crashes
- [UBR] Fixed an issue where changing the ship class made the ship name disappear in Strategy Mode sector overview
- [UBR] Fixed an issue where manual and autopilot jump routes could conflict with each other
- Fixed an issue with localization of mission descriptions on the bulletin board
- [UBR] Mobile variants of stations now have correct titles in their shop windows
- [UBR] Fixed an issue where boarded ships could not be repaired at repair docks
- [UBR] Fixed an issue where pressing Tab to switch between player and ship window didn't work in the Torpedoes tab
- [UBR] Fixed an issue where "A lost friend" mission could cause reputation loss with faction
- [UBR] Encyclopedia: turret factory is no longer listed as a consumer
- [UBR] Fixed several issues in french localization that caused problems in procure operations, crew board and mod window
- Fixed a crash when starting a dialog with the adventurer
Avorion
Boxelware
Boxelware
2020-03-09
Indie Simulation Singleplayer Multiplayer Coop
Game News Posts 295
🎹🖱️Keyboard + Mouse
Very Positive
(11751 reviews)
https://www.avorion.net/
https://store.steampowered.com/app/445220 
The Game includes VR Support
Avorion Linux Content [28.59 M]
Avorion - Black Market
Avorion - Into The Rift
Avorion - Behemoth Event Series
Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Combat
Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.Explore
Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build Your Fleet
There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
Trade
Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.Co-op Multiplayer
You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
- OS: Ubuntu 12.04 or higher
- Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
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