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Beta Branch Patch 2.5 Patch Notes

Hey everyone. The next Avorion update is finally ready for beta testing! In this update we introduce the long-awaited secondary block colors and - so everyone can properly show off their awesome coloring skills - a photo mode! We wish you loads of fun with the new features and happily await your feedback! Let us know if you miss anything, if some things aren't as smooth as they could be or if you (simply) loved it! And let us see your awesome screenshots! Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors. This is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.

Secondary Block Colors


Blocks can now have a secondary block color. The secondary block color is dependent on the block type and can even change the light effects.
  • Added secondary colors for the color brush of the build mode
    • Open the color selection window to switch on secondary colors
  • Switching back to one-color mode resets the secondary color to its original, pre-update status
  • Added new preview element in the color selection window that shows in detail which colors are used
    • New blocks will be built using the previewed colors
  • Added a second color picker that picks the secondary color
  • Added a 'No Change' color
    • Use this when selecting blocks and you don't care which color they have
    • Use this to apply a primary or secondary color without changing the other color
  • Block info tooltips in the lower right corner show which colors are used for the block
  • Block types with secondary colors:
    • Crew Quarters - windows can now be colored
    • Cargo - dark parts of the block can now be colored
    • Armor - ever wanted to be a chameleon? Try coloring in your camouflage patterns according to the sector you're in.
    • Engine - Engine glow can now be colored
    • Thruster - Thruster particle flames can now be colored
    • Dock - Stripes of dock-doors can now be colored
    • Flight Recorder - yellow stripes can now be colored
    • Torpedo Storage - orange stripes can now be colored
    • Assembly - vents can now be colored
    • Turret Base - patches can now be colored
    • Hangar - hangar doors can now be colored
    • Shield Generator - glowing pattern can now be colored
    • Energy Container - glowing pattern can now be colored
    • Generator - glowing pattern can now be colored
    • Integrity Field Generator - glowing pattern can now be colored
    • Computer Core - glowing pattern can now be colored
    • Hyperspace Core - glowing pattern can now be colored
    • Transporter Block - glowing pattern can now be colored
    • Academy - blue pattern can now be colored in any color
    • Cloning Pods - green pods can now be colored in any color
    • Rich and Super-Rich Stone - glowing pattern can now be colored
    • Ship Name Block - name is now colorable
    • Alternate Hull Patterns - dark patterns can now be colored in any color
    • Dark / White Stripes - now in color!
    • Light blocks: Light is colored according to the secondary color unless the secondary color isn't set. Without a secondary color light blocks will behave like before the update.

Photo Mode


We created a new mode to make awesome screenshots! You'll find a new 'Photo Mode' button in the pause menu. The new Photo Mode features:
  • A sector style selection: Either random or with an explicit style ID
    • you can even share this ID with your friends!
  • Free setting of sector visuals:
    • rift or no rift visuals
    • sun type and position
    • planet position
    • background star density
    • sector color
    • sector dustiness
  • Change the Field of View to find the perfect view
  • several filter effects:
    • Greyscale
    • Sepia
    • Desaturated
    • Saturated
  • A scalable vignette effect
  • A 'Take Screenshot' button to take screenshots without UI
    • Added a short flash to white to indicate saving of screenshot
  • An 'Open Screenshot Folder' button
  • Improved free camera movement
  • A new keybind option 'Photo Mode'

Gameplay


  • Allowed direct switching to your other crafts when controlling a fighter
  • Switching to a different craft within a sector is now always possible as long as you're allowed to enter it
  • Mothership in pirate encounter is now visibly connected to invincibility giving pirate ships
  • Fulfilled (done) objectives no longer show up in the on screen tracked mission displayer
    • However they still do show up in the missions tab
  • Build Mode: Transformation Brush no longer changes block colors

UI


  • Unknown colors are shown as hex-codes in block info tooltips
  • 'No color' items in color selection have been removed
  • 'Show Used Colors First' now shows duplicates of color items

Scripting API:


  • ScriptBlock::addBlock now takes an additional optional parameter to set a secondary color for the new block
    • existing Mods using the old addBlock-call are not affected by this
  • ScriptPlanComponent::setColor now takes an optional parameter secondaryColor
    • Added documentation for ScriptPlanComponent::setColor
  • Added ScriptPlanComponent::setSecondaryBlockColor
  • Added ScriptBlockPlan::setSecondaryBlockColor
  • Changed ScriptColor.toHtml to always print 6 hex digits led by a '#', i.e. '#000000' for black

Bugfixes


  • Fixed a rare crash in flight physics of fighters
  • Fixed an issue where hangars would be rendered way too bright in some cases
  • [UBR] Fixed an issue where Xsotan waves started spawning in a rift sector right after accepting the corresponding mission and before the player entered the sector
  • [UBR] Fixed an issue where the player wouldn't be warned of their ships destruction when switching to another sector while in a rift sector
  • [UBR] Fixed an issue where part of the ServerRunner window was not visible
  • [UBR] Fixed an issue where no warning was displayed when leaving ships behind in a rift sector


[ 2024-06-03 13:04:33 CET ] [ Original post ]



Avorion
Boxelware
  • Developer

  • Boxelware
  • Publisher

  • 2020-03-09
  • Release

  • Indie Simulation Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 295  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (11751 reviews)


  • Review Score

  • https://www.avorion.net/
  • Website

  • https://store.steampowered.com/app/445220 
  • Steam Store

  • The Game includes VR Support



    Avorion Linux Content [28.59 M]

  • Public Linux depots

  • Avorion - Black Market
    Avorion - Into The Rift
    Avorion - Behemoth Event Series
  • Available DLCs

  • Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.

    Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.

    Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.

    There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.

    Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.

    Combat

    Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.

    Explore

    Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.


    Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.

    Build Your Fleet

    There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.


    Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.

    And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!

    Trade

    Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.

    Co-op Multiplayer

    You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.


    In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or higher
    • Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 or higher
    • Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
    • Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
    GAMEBILLET

    [ 5951 ]

    6.79$ (-127%)
    8.25$ (17%)
    8.47$ (15%)
    1.70$ (91%)
    8.25$ (17%)
    13.19$ (12%)
    16.52$ (17%)
    8.39$ (16%)
    2.90$ (71%)
    11.99$ (20%)
    27.59$ (8%)
    12.89$ (14%)
    2.25$ (77%)
    9.90$ (67%)
    0.80$ (90%)
    21.49$ (-8%)
    4.12$ (17%)
    13.02$ (13%)
    25.19$ (16%)
    7.00$ (65%)
    3.00$ (70%)
    7.39$ (51%)
    8.47$ (15%)
    1.69$ (15%)
    16.97$ (15%)
    33.19$ (17%)
    16.39$ (18%)
    20.65$ (17%)
    9.77$ (67%)
    5.32$ (82%)
    GAMERSGATE

    [ 3221 ]

    0.56$ (81%)
    0.88$ (91%)
    0.6$ (88%)
    1.32$ (91%)
    0.6$ (92%)
    8.77$ (51%)
    1.35$ (89%)
    1.0$ (90%)
    4.5$ (85%)
    5.31$ (79%)
    20.99$ (48%)
    33.19$ (17%)
    0.75$ (92%)
    0.56$ (81%)
    9.49$ (50%)
    0.75$ (85%)
    12.0$ (60%)
    2.0$ (90%)
    1.75$ (65%)
    11.99$ (60%)
    6.74$ (55%)
    4.69$ (81%)
    0.98$ (92%)
    3.32$ (74%)
    7.5$ (75%)
    5.78$ (66%)
    36.0$ (55%)
    11.67$ (27%)
    2.63$ (74%)
    14.18$ (68%)

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