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Beta Branch Patch 2.5.3 Patchnotes

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors. This is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.

Secondary Block Colors


  • [UBR] Ship Name blocks no longer darken the text if a custom secondary color is set
  • [UBR] Added a button to swap primary and secondary colors
    • Button is hidden when both colors are equal
  • [UBR] Fixed an issue where blocks with colorized windows (Crew Quarters, some Hulls) did not flicker for wreckages and ships with low energy

UI


  • Changed the Hud menu button to open the Ship Menu slightly:
    • While in Build Mode it will always open to the currently built ship
    • Added icon and extended tooltip to show whether the menu will open to a remote or the flown ship
  • Inventory is almost full-Warning is now shown at 50 remaining slots instead of 5
    • When flying an alliance craft the warning is displayed for the alliance inventory

Gameplay


  • Co-op flying now allows co-pilots to fire torpedoes if they own the corresponding weapon group
  • Creative Mode Command Center now includes all available subsystems when using the "Gimme Systems" button
  • Equipment Docks no longer sell Co-'n-Op Reconstruction Kits in galaxies with perma destruction enabled

Scripting API


  • Cargobay::addCargo and Entity::addCargo no longer accept negative cargo amounts.
    • If you want to fill the entire cargo hold use math.huge as amount

Multiplayer


  • Non-admin players can no longer access the debug menu of crafts (when admins have used addScript; restriction does not apply to galaxies with DevMode=true)

Bugfixes


  • Saved Designs window:
    • [UBR] Fixed an issue where the refresh button did not work (in Workshop folders)
    • Fixed automatic refresh for workshop sub-directory when item download finishes
    • The parent folder button no longer skips multiple parent folders
    • Removed non-functional "Rename" context menu entry for workshop items
  • Fixed an issue where errors during upload of a workshop item led to incomplete workshop items and unending uploading shown in UI
  • [UBR] Fixed an issue where docking detection did not work reliably
  • [UBR] Fixed an issue with co-op flying where co-pilots were no longer able to do damage
  • [UBR] Fixed an issue where large ships could become stranded in rifts if the extraction was to be through a wormhole
  • [UBR] Fixed an issue where a player could become stranded in a rift after logging in
  • [UBR] Repairing NPC ships at relation status ceasefire will no longer be seen as breaking the ceasefire
  • [UBR] Fixed an issue where fighters were no longer controllable after renaming their mothership
  • [UBR] Fixed an issue where the Reconstruction dialog was not closable when a destroyed player ship had the same name as an alliance ship
  • [UBR] Fixed an issue in the Hire Crew window where the slider and the textbox disagreed on how many crew members to hire
  • [UBR] Fixed an issue where hyperspace jump energy would always include subsystems in the Build Mode's stats overview
  • [UBR] Fixed an issue where production capacity and speed up would always include subsystems in the Build Mode's stats overview
  • [UBR] Fixed Research stations producing unusable turret blueprints
  • [UBR] Ship group numbers in the ship list (galaxy map) are now centered so that their position no longer conflicts with active map command icons
  • [UBR] Fixed an issue where turrets on autofire would target invincible entities
  • [UBR] Fixed an issue where joining a password-protected dedicated server from Steam friend list was not possible
  • [UBR] Fixed station's push beams not letting go of ships that were given a new order during undocking
  • [UBR] Fixed an issue where it was possible to build blocks with zero thickness in voxel grid mode
  • Fixed an issue where it was possible to use templates to build blocks with zero thickness
    • Server now enforces a minimum block size
  • Fixed an issue where grid snapping did not work in voxel grid mode while matching a hovered blocks shape
  • Fixed a background rendering issue in sectors near rifts
  • Fixed an issue in rift sectors where thunder sfx were not 3D

Internal Technical Changes


  • Upgraded SteamAPI to 1.60
  • Removed workaround introduced in 2.3.2 and 2.4.1 for Linux server startup issues with Steam Clients from that time. These issues have been resolved in recent Steam Client versions.


[ 2024-09-02 09:42:54 CET ] [ Original post ]



Avorion
Boxelware
  • Developer

  • Boxelware
  • Publisher

  • 2020-03-09
  • Release

  • Indie Simulation Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 295  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (11751 reviews)


  • Review Score

  • https://www.avorion.net/
  • Website

  • https://store.steampowered.com/app/445220 
  • Steam Store

  • The Game includes VR Support



    Avorion Linux Content [28.59 M]

  • Public Linux depots

  • Avorion - Black Market
    Avorion - Into The Rift
    Avorion - Behemoth Event Series
  • Available DLCs

  • Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.

    Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.

    Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.

    There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.

    Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.

    Combat

    Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.

    Explore

    Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.


    Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.

    Build Your Fleet

    There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.


    Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.

    And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!

    Trade

    Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.

    Co-op Multiplayer

    You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.


    In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or higher
    • Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 or higher
    • Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
    • Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
    GAMEBILLET

    [ 5951 ]

    4.89$ (30%)
    24.87$ (17%)
    2.22$ (78%)
    11.43$ (12%)
    10.39$ (31%)
    12.48$ (72%)
    5.86$ (66%)
    5.06$ (87%)
    18.39$ (8%)
    12.59$ (16%)
    22.98$ (23%)
    33.59$ (16%)
    5.94$ (83%)
    16.97$ (15%)
    1.67$ (16%)
    6.25$ (75%)
    41.47$ (17%)
    2.59$ (85%)
    4.12$ (17%)
    1.77$ (78%)
    12.00$ (60%)
    33.19$ (17%)
    24.95$ (17%)
    20.95$ (65%)
    18.39$ (8%)
    25.48$ (15%)
    12.74$ (-28%)
    9.77$ (67%)
    8.47$ (15%)
    2.46$ (51%)
    GAMERSGATE

    [ 3198 ]

    3.0$ (75%)
    9.99$ (50%)
    8.28$ (45%)
    1.5$ (81%)
    0.38$ (92%)
    3.75$ (75%)
    5.06$ (66%)
    3.75$ (92%)
    2.63$ (74%)
    7.23$ (71%)
    21.24$ (15%)
    1.0$ (80%)
    2.55$ (83%)
    0.68$ (89%)
    0.6$ (92%)
    1.8$ (85%)
    1.2$ (92%)
    10.0$ (75%)
    14.87$ (40%)
    1.8$ (82%)
    7.5$ (70%)
    1.88$ (92%)
    8.44$ (66%)
    27.99$ (30%)
    0.64$ (87%)
    10.79$ (46%)
    0.75$ (92%)
    4.05$ (73%)
    1.13$ (92%)
    13.99$ (30%)

    FANATICAL BUNDLES

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