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Bugfixes and QoL Update
In the last update, we already made docking to a station more reliable by changing the underlying assessment of what is docked. While this made things less confusing code-wise, we noticed that the UI wasn't properly reflecting the docked status. To address this, we are now introducing the following changes:
Some things seemed to have slipped past us concerning secondary block colors. Thank you for everyone reporting these issues and the wonderful suggestion of a color swap!
Due to several reports of bad performance in collisions, glitches in build mode and rendering issues, we investigated and found a few troubling issues. One we're addressing now with this update: Zero or even negatively sized blocks. These teeny tiny blocks cause a lot of issues with our engine, as it was never built to deal with such a thing. Therefore, we sadly have to introduce a minimum block size. After a lot of consideration and performance testing, we chose to set the default minimum value to 0.01 (which is equivalent to 10 cm). While this limit is fine for general gameplay, it does impede art builds somewhat. Therefore we additionally added a galaxy-specific server.ini setting that allows for this limit to be much smaller. Be aware that this might lead to more performance issues, though.
[ 2024-12-09 13:22:30 CET ] [ Original post ]
Hello everyone! We're very happy to announce that the patches 2.5.3 and 2.5.4 are now available on default! Thank you to everyone who participated in the beta and all the valuable feedback! And now without further ado here is a highlight of the most important changes.
Docking
In the last update, we already made docking to a station more reliable by changing the underlying assessment of what is docked. While this made things less confusing code-wise, we noticed that the UI wasn't properly reflecting the docked status. To address this, we are now introducing the following changes:
- The station's indicators now correctly show the ship as docked as soon as you are close enough to transfer resources, crew, goods, ...,
- Tractor beams no longer pull your ship all the way to the dock if you have a functional transporter. They now stop as soon as your ship is in transporter range.
- Added visual effects when nearby entities block the docking area and tractor beams have trouble locking on to a single target
- Tractor beams flash red, some of them may point to the obstructing object
- A yellow indicator at the dock shows that tractor beams aren't available, but you're still able to dock manually
- Holding F now only starts an interaction when you are close enough to transfer resources, crew, goods, ...
- The interaction dialog with the station will now automatically open when your ship has been pulled close enough
- Tapping F for a short time always starts the interaction dialog with a selected station
Secondary Block Colors
Some things seemed to have slipped past us concerning secondary block colors. Thank you for everyone reporting these issues and the wonderful suggestion of a color swap!
- [UBR] Ship Name blocks no longer darken the text if a custom secondary color is set
- [UBR] Added a button to swap primary and secondary colors
- Button is hidden when both colors are equal
- [UBR] Fixed an issue where blocks with colorized windows (Crew Quarters, some Hulls) did not flicker for wreckages and ships with low energy
Build Mode
Due to several reports of bad performance in collisions, glitches in build mode and rendering issues, we investigated and found a few troubling issues. One we're addressing now with this update: Zero or even negatively sized blocks. These teeny tiny blocks cause a lot of issues with our engine, as it was never built to deal with such a thing. Therefore, we sadly have to introduce a minimum block size. After a lot of consideration and performance testing, we chose to set the default minimum value to 0.01 (which is equivalent to 10 cm). While this limit is fine for general gameplay, it does impede art builds somewhat. Therefore we additionally added a galaxy-specific server.ini setting that allows for this limit to be much smaller. Be aware that this might lead to more performance issues, though.
- You can set the server-wide minimum block size in the server settings. Accepted values are between 0.001 and 0.01.
- This value is not used to limit precision / decimal places. All block sizes above the minimum are accepted by the game.
- This change does not affect existing builds
- For now ship designs with block sizes smaller than the server's limit can still be applied
- Whole ship scaling currently does not prevent smaller blocks
- These two points will probably change in a future update, especially on multiplayer servers
- Existing ships already in the galaxy will not be modified
General QoL
- The Open Ship Menu Button now indicates more clearly which ship menu will be opened
- The Creative Command Center (available in creative mode) will now give all types of subsystems and turrets
- The bug where co-op flying co-pilots were no longer able to do damage was fixed and additionally co-pilots are now also able to fire torpedoes!
[ 2024-12-09 13:22:30 CET ] [ Original post ]
Avorion
Boxelware
Developer
Boxelware
Publisher
2020-03-09
Release
Game News Posts:
299
🎹🖱️Keyboard + Mouse
Very Positive
(11857 reviews)
The Game includes VR Support
Public Linux Depots:
- Avorion Linux Content [28.59 M]
Available DLCs:
- Avorion - Black Market
- Avorion - Into The Rift
- Avorion - Behemoth Event Series
Avorion is currently in Early Access, and is under active development. If you want to know more about that, please read the Early Access disclaimer at the top of the page.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an unsurmountable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome.
Since this event nobody has managed to get near the central regions of the galaxy. All you know is that this event also spawned multiple unsurmountable hyperspace rifts throughout the entire galaxy, and that a strange race of aliens, the Xsotan, has appeared in the center. It looks like these aliens have found a way to surpass the torn hyperspace fabric, but so far nobody has managed to establish contact with them.
There are also rumours about a strange new metal called ‘Avorion’, which has appeared in the center of the galaxy, around the same time as the Xsotan arrived. Apparently the aliens use this material to build their ships.
Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights.
Combat
Equip your ship with chainguns, lasers and other weaponry to take on your enemies and enjoy the sight of completely destructible ships breaking at the exact points where you hit them. Defend your allies from pirates, hunt down enemies for coin or even participate in wars between entire factions. Build hangars and command squads of fighters in your battles or destroy enemy freighters to steal their cargo.Explore
Fly through beautiful nebulas and dense asteroid fields in search of hidden treasures and meet the many factions that populate and control their portion of the galaxy. Each faction has its own characteristics, such as peaceful, intelligent or aggressive, and has its own ship styles, meaning their ships and stations have a distinct look.Explore the galaxy at your own pace to find valuable goods in old ship wreckages, undiscovered asteroid fields rich of resources, unchartered asteroids which you can claim for yourself, or clues as to what happened during the event a few hundred years back.
Build Your Fleet
There are no limits to ship size or complexity besides your resources. You're not bound to the standard voxel style and while building an awesome ship in Avorion you won't get lost in lots and lots of micro-management. You can focus on building a great looking ship, without having too much trouble to make it work. But make sure you still keep an eye on your ship’s maneuverability or energy requirements. Adjust your ships perfectly to their operational purpose by building light and agile or heavily armored ships.Build specialized transport ships with lots of cargo space or heavily armored battleships with strong shields. Collect loot from defeated foes which you can use to upgrade your ship: New turrets, resources, trading goods or system upgrades. Install system upgrades that allow more weapons, ease asteroid mining or trading systems which detect trading routes over multiple sectors.
And why build only one ship? Hire captains to fly your ships for you, manage your crews, weapons, hangars and fighters and build your own fleet of space ships!
Trade
Extend your ship with a cargo bay, find profitable deals and haul over a hundred trading goods through the galaxy to make a profit and buy your way up the food chain: Build up a trading corporation and extend your influence in the galaxy by founding asteroid mines and factories that attract NPC traders who will buy and sell their goods at your establishments.Co-op Multiplayer
You don't have to fight the galaxy alone! Avorion features co-op multiplayer, so team up with your friends to build stations together and destroy pirates and enemy factions! Work together to extend your influence in the galaxy and build your own empire. Or, you know, blow them apart in large PvP battles. It's a sandbox, you can do whatever you want.In Avorion you choose your personal playstyle. Haul cargo, find profitable trading routes and found factories. Or maybe you're sick of being the good guy? Build your own battleship, equip it with powerful weaponry and blow away your enemies. Be the aggressor that starts wars with entire factions, raid freighters, smuggle illegal goods and scavenge old wreckages. Find your way to the center of a galaxy that gets more hostile, but also more rewarding the closer you get to its core.
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: Intel i5 @ 3.0 GHz or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce 550 or equivalent (full OpenGL 3.0 support required)Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
- OS: Ubuntu 12.04 or higher
- Processor: Intel i7 @ 3.3 GHz or AMD equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVidia Geforce 1050 / Radeon RX 460Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required. No Internet connection required for Singleplayer.
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