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Hi Community,
Downward: Enhanced Edition is available NOW! Head over to the store and download the new version!
https://store.steampowered.com/app/506900/Downward_Enhanced_Edition/
The enhanced edition is a free update for those who already have the game, feel free to play it again and maybe you'll find something interesting!
[previewyoutube=SLQYkT4yqwc;full][/previewyoutube]
Hi Community,
Long time no see! Long story short, Downward is back with an Enhanced Edition!
It hits Steam on June 4th! For those who don't know about this game, it's a first-person parkour platformer set in a post-apocalyptic world! Oh that's really a long description.
Anyway, Apart from parkour, exploration, searching for artefacts or passing through the obstacles, the Enhanced Edition will give you a new insight of the game!
PMCW Intelligence Document No. 010178. Information in our possession is conflicting, but it seems that the infection has spread very quickly within a few days, perhaps even in a few hours. It seems that in the hours immediately following the outbreak of the infection, 43rd NATO airborne battalion was sent to the island but all contacts were lost after only 8 hours. PMCW considers this matter with the utmost importance. Objectives of team W1 are:
https://youtu.be/byY5tGAQf8U Hello friends. Yes, we are still alive and kicking. Thank you for following and playing our games. We will keep it brief.
Hi Everybody!
Today we are very proud to announce a majore release patch for Die Young.
1.0.30.20 where many things were added,
the most important are RUSSIAN and SPANISH languages!
Since its release the 12 of September, thousands of you played Die Young and we are very happy.
We are still finalizing Italian ( it's our native language so we want to make things right ;-) ) and it should be ready for next week when also official soundtrack will be released.
We also add Trading cards in this patch, we hope you like it!
Full changelog 1.0.30.20
Hi guys!
In order to celebrate MilanGamesWeek 2017, coming next week, we are releasing a new update!
MGW2017 is the third biggest gaming event in Europe and this year there will be more than 50 cool Italian indie games, it's great for us to be there for the second time!
Check here for more: http://www.milangamesweek.it/indie
This update focuses on increasing the overall experience in Downward, many others will follow. Among other things, we are very interested in all kind of suggestion from new players, and we’d also like to thank everybody who has supported Downward since we went first time into Early Access on Steam last winter.
So YES Downward final version is out and we are going to continue to improve it, since we love our game and our community<3
Log:
Hi guys!
In order to celebrate MilanGamesWeek 2017, coming next week, we are releasing a new update!
MGW2017 is the third biggest gaming event in Europe and this year there will be more than 50 cool Italian indie games, it's great for us to be there for the second time!
Check here for more: http://www.milangamesweek.it/indie
This update focuses on increasing the overall experience in Downward, many others will follow. Among other things, we are very interested in all kind of suggestion from new players, and wed also like to thank everybody who has supported Downward since we went first time into Early Access on Steam last winter.
So YES Downward final version is out and we are going to continue to improve it, since we love our game and our community<3
Log:
Hi guys, We are back!
Showing Downward at Gamescom among so many good games was an amazing experience, it has filled us with joy to see how many players came to visit us there from all europe, thanks to all of you guys!
We have collected a lot of feedback, and now that we are back, we are more than ready to work hard to make the Downward Experience even better!
With the new data obtained we are working on a new update that will focus mainly on increasing fps everywhere, especially in critical areas (Currently the linux version has better FPS performance), and in solving the very few graphic glitches left.
We will also do our best to try to find the time to insert new playable content in the next update (as usual).
Thanks to everyone for supporting downward, which is becoming more and more a great reality, especially to the guys who came to find us at Gamescom. Please continue to give us all the feedback you can, we are always listening and ready to consider any kind of tips!
Do not forget to follow us on our social for more information and trivia about Downward!
Cheers,
Game Director
Hi guys, We are back!
Showing Downward at Gamescom among so many good games was an amazing experience, it has filled us with joy to see how many players came to visit us there from all europe, thanks to all of you guys!
We have collected a lot of feedback, and now that we are back, we are more than ready to work hard to make the Downward Experience even better!
With the new data obtained we are working on a new update that will focus mainly on increasing fps everywhere, especially in critical areas (Currently the linux version has better FPS performance), and in solving the very few graphic glitches left.
We will also do our best to try to find the time to insert new playable content in the next update (as usual).
Thanks to everyone for supporting downward, which is becoming more and more a great reality, especially to the guys who came to find us at Gamescom. Please continue to give us all the feedback you can, we are always listening and ready to consider any kind of tips!
Do not forget to follow us on our social for more information and trivia about Downward!
Cheers,
Game Director
Hi guys,
Gamescom is around the corner, and we will waiting for you there!
It's great to be part of the worlds second largest gaming event (behind the Asia Game Show), with more than 345,000 visitors, 6,000 journalists, 877 companies and 700 exhibitors from 88 countries attending.
We look forward to meet again the DW european community in this gorgeous event, come to find us at Hall 10.1 Aisle B No. 028 inside the IndieGala area.
We will be there for you! To talk, exchange tips and trivia or just have a chat together!
Hi guys,
Gamescom is around the corner, and we will waiting for you there!
It's great to be part of the world’s second largest gaming event (behind the Asia Game Show), with more than 345,000 visitors, 6,000 journalists, 877 companies and 700 exhibitors from 88 countries attending.
We look forward to meet again the DW european community in this gorgeous event, come to find us at Hall 10.1 Aisle B No. 028 inside the IndieGala area.
We will be there for you! To talk, exchange tips and trivia or just have a chat together!
Hi guys, we are working hard for the next update, in the meantime we want to share with you the awesome feedback from the major game-press sites (of our country) that reviewed Downward. We are very happy with the result, being a small team at our first title! IGN 8.0 http://it.ign.com/downward-pc/128363/review/la-recensione-di-downward Eurogamer 8.0 http://www.eurogamer.it/articles/2017-07-20-downward-recensione GamesVillage 8.6 http://www.gamesvillage.it/videogiochi/in-evidenza/6752107/downward-recensione/ TheGamesMachine 8.2 https://www.thegamesmachine.it/downward-pc-2/downward-recensione-pc/ Everyeye 7.4 http://www.everyeye.it/articoli/recensione-downward-34291.html SpazioGames 7 https://www.spaziogames.it/recensioni_videogiochi/console_pc/21154/downward These has been two crazy years of development, and know that Downward is so appreciated it's great! We are working with you to make an even better experience, please continue to support us and to give us feedback!
Hi guys! It's been a long road, but we are proud of what we accomplished! We want to share with you this from Epic Games "Downward Raises Expectations for Small Teams" that goes a little into what has been the development of Downward, from concept to realization. We are happy that they recognized our efforts in this way, thanks Daniel Kayser for the great article! https://www.unrealengine.com/en-US/showcase/downward-raises-expectations-for-small-teams
Hi all!
A new update has been released and is available to download.
We are glad to announce that the Linux/Steam OS full-release version is now live!
Now both Windows and Linux builds are updated to v1.02!
This update also comes with another challenge by Vigamus Academy students, cheers to Peter Bagaglia, Alessio Cefola and Franco Mari creators of the "Distant Light" challenge.
Best,
Caracal Team
Hi all!
A new update has been released and is available to download!
We are glad to inform all curious out there that the Demo has been updated to match the actual version of the game. We also introduced the Demo for Linux/Steam OS users! Linux version is on his way!
Best,
Caracal Team
Hi Guys!
Finally, here we are! The Downward 1.0 version has been released and we are out from Early Access!
We are very proud of ourselves and, above all, we are proud of the Downward community that helped us so much in these six monts, allowing us to come out from EA (which not very common these days): thank you all!
Hi all!
The weekly challenge update has been released and is available to download!
Today's challenge is another creation from Vigamus Academy students, a big round of applause for a great job to Matteo Franco, Alessia Giammarino and Gioele Casazza creators of the "Up & Down" challenge.
We are focusing all our efforts on Downward’s full release, scheduled for next week July 13th.
Just a few more days before you will be able to discover new awesome contents!
Best,
Caracal Team
Hi guys, How’s everyone’s summer going? Did you find some good deals in the Summer Sales? :) Here we are working frantically towards the full release, now less than two weeks from us (July 13)! We thought this was a good moment for a big announcement: the Full Release will introduce the game Three Endings! Will you save the world? Or leave it to its own demise? Or… well, that’s a secret! Hints: 1. Look around [this was easy] 2. Don’t be shy, socialize with NPCs [easier said than done] 3. Drink milk: calcium is good for your BONES [what?] 4. Go around touching stuff you don’t know how it works, that will surely help you, right? [right…] Have a nice week!
Hi, all! After intensive investigations, and thanks to the advice of Epic Games, we have been able to address the driver-related issue that some Nvidia users were experiencing. A new build with this hotfix has been just released and is available to download! We tested the new build with latest Nvidia drivers 384.76 and no issue has been found. Now we look forward to the Full Release which is approaching! Best, Caracal Games
Hi all!
The weekly challenge update has been released and is available to download!
Today's challenge is another creation from Vigamus Academy students, a big round of applause for a great job to Enrico Consiglio and Alessio Di Pietro creators of the "Illusion" challenge.
About the Nvidia drivers issue: drivers 384.76 released yesterday, unfortunately, are still broken.
We reached out to Epic Games which is currently helping us working on a workaround for this problem.
Best,
Caracal Games
Hi guys, Caracal team is glad to announce that Downward will officially enter Full Release on the 13th of July!! It’s been a long road together, and thanks to everyone’s feedback we had the chance to improve the quality of the game many times over. [By all means, continue to send us feedback if you have any!] With the full release, we will deliver the final part of the story, together with unlocking the last planet and the new areas to explore. Even after the full release, we will continue to support Downward with hotfix and improvements! As that will mean the end of the Early Access, the current price of the game will be increased to match the level of contents present in the game at that point. As we are currently in the midst of the Summer sale, we advise all people curious to take advantage of the sales! For all Linux users: the Linux full version of the game will be delivered shortly after the 13th of July, thanks for your patience.
Hi guys, if someone is experiencing crashes at the beginning of the game: don't panic! Your PC is ok and the game too;) After hard working we found that the problem is drivers-related, you can fix this easily installing this drivers version: http://www.geforce.com/drivers/results/118514 Here is deep explanation of this: http://steamcommunity.com/app/506900/discussions/0/1368380934238964647/ Downward is not the only game victim of this, fortunately this is a relative fast workaround to enjoy Downward at best. For this and any other matters we are here, eager to help you! Have a nice week-end
Hi all!
The weekly challenge update has been released and is available to download!
Today's challenge is another creation from Vigamus Academy students, a big round of applause for a great job to Antonio Giorgione, Mattia Bettini and Alberto Zorzetto creators of the "Stargate" challenge.
One last thing!
For all our long-time players, we strongly recommend to erase this folder:
SteamsteamappscommonDownwardEngineSaved
By doing this you will erase some engine-related save files that occasionally conflict with the newer versions of the game!
Best,
Caracal Games
Check out this Downward Speedrun: this is the actual main quest's world record for this version, Psp4804 is a long time MEC speedrunner and an experienced player of Downward, he also kindly collaborated with us during these crazy months, giving us a lot of feedback from a professional speedrunner's point of view. https://www.youtube.com/watch?v=RLQ0DjdlrSY This is an early access any% speedrun. In this version, v0.80, the game only includes gameplay up to the placing of the second relic. This is that any% run. In the final game, this run would be longer.
Hi, all!
The new update has been released and is available to download!
This week we have been totally focused on the recent feedback we received from the community.
Among the other features, we added a new system which displays the current zone name, collectibles are easier to spot in the distance and we worked on the navigation compass and now the exploration and free roaming should be more satisfying and engaging than ever.
With this update, we also moved to v0.80!
Best,
Caracal Games
Hi all!
The weekly challenge update has been released and is available to download!
Today's challenge is another creation from Vigamus Academy students, a big round of applause for a great job to Daniele Alemanno and Luca Di Carlo, creators of this "Crystal Tower" challenge.
Best,
Caracal Games
Hi all, during the last week, we received reports about crashing issues so, after focusing our effort investigating, we found that the origin of the issue is related to the latest NVIDIA drivers (382.33) which go in conflicts with the engine. Here the link to download the second-last and not-broken NVIDIA drivers (382.05) which don't have compatibility issues with the engine. http://www.geforce.com/drivers/results/118514 We will continue to keep an eye on this issue which seems to be very common among Unreal Engine 4 games. Best, Caracal Games
Hi all!
The new update has been released and is available to download, explore the new area which unlocks the Beta planet in Winter Sea area!
With this update we also moved to v0.79
Hi all!
The weekly challenge update has been released and is available to download!
Today's challenge is another creation from Vigamus Academy students, a big round of applause for a great job to Stefano Martinelli and Salvatore Guida, creators of this "Glideshot" challenge.
Best,
Caracal Games
That's how high skill play in Downward looks like, great stuff from Sebucragus! https://www.youtube.com/watch?v=KXceZRaBztY
Hi, all!
The weekly challenge update has been released and is available to download!
Today's challenge is special, as it is the first created by the awesome students of Vigamus Academy in Rome!
A big thank you to all Vigamus organization, to their students and to Walter Vitaletti, the creator of the "Sliding Vortex" challenge!
Best,
Caracal Games
Hi all!
The new update has been released and is available to download, explore the new area which unlocks the Beta planet in Crossroads area!
With this update we also moved to v0.76
Hi all!
These months together have been really awesome, thank you all for your support!
Having such a great community is really important to us, and it was crucial to get to the point where we are now: as a very small team, it means a lot for us to be able to shape such a well-received and acclaimed product.
We are excited and we look forward to the upcoming full release: we can't wait to see your reactions to the story epilogue and to the final lore elements!
Just so you know, our commitment to give players the best experience possible will continue even after the full release.
Anyway, tomorrow we are going to release a new (modest) playable area which unlocks the Beta planet in Crossroads area.
So, no Challenge for this time around, but don't worry! We have a little surprise in the works for next week!
Best,
Caracal Team
https://youtu.be/cA7FhkGrark Hi all, Thanks to all of you following the update and to all the new players, your feedback and support is what allows Downward to grow stronger and stronger! With yesterday’s update our Italian community had a big surprise: not only we introduced full Italian support, but we asked to the youtuber "ThePruld" - very famous also out of Italy - to collaborate with us, achieving fantastic results! As Italians ourselves, we wanted to make something special for this occasion and what came out is incredibly satisfying. In a few hours we will upload a new build with the first hotfix. Best, Caracal Games
Hi!
A new, big update for Downward is now available!
With this update the adventure continues bringing you to the Deep Crater, a whole new area to explore where you will find a:
Hi all!
The weekly challenge update has been released and is available to download!
Also, look forward to next week: we are going to release the new big update with a whole new area, enemies, anomalies and more!
Hi all!
The weekly challenge update has been released and is available to download!
This week's update is a bit different from usual as we spent some time improving all the current 20 challenges, also now they have different visual impacts based on their category!
With this update, we also moved to v0.53.
Best,
Caracal Games
Hi all!
We are currently focusing our efforts on making whole new content, here's the weekly challenge update released and available to download!
Hi all!
The weekly challenge update has been released and is available to download!
Hi all!
The weekly challenge update has been released and is available to download!
With this update, we also moved to v0.52!
Hi!
We are happy to release the new Linux build which has been updated to version 0.51a!
The build has been tested on Ubuntu 16.10 and Mint 18.1, no critical issue was found.
To all Linux users, please report any problem you experience with the game!
Thanks,
Caracal Team
Hi all!
The weekly challenge update has been released and is available to download.
We are currently working on the new Linux/Steam OS build.
There are a lot of new contents to test for this Linux version, but we will release it as soon as it will be ready!
Best,
Caracal Team
Hi!
The weekly challenge update has been released and is available to download.
It required us some hard work, but as previously mentioned we also switched to the newest Unreal Engine version!
Now the majority of known game crashes should be solved.
We put all our effort to obtain a more stable version. Nevertheless, there may still be bugs and issues caused by this transition.
If you encounter any such issues, please report it in the community hub or send an email to support@caracalgames.com.
Hi!
The weekly challenge update has been released and is available to download!
We are currently focusing on switching Unreal Engine version, which should solve the majority of known game crashes some players are experiencing.
Switching engine version is a tricky operation and must be done cautiously.
As soon as we reach a stable version we will release it and we will start again with the constant fixes and adjustments (probably next week!).
As always, thanks for your support!
Best,
Caracal Team
Hi!
The weekly challenge update has been released and is available to download!
Hi!
With this update to v. 0.5 we introduce a lot of new features!
First, as we received many requests for it, we made a free demo available to anyone! To all of you who were just a bit curious, come give it a try!
Then we added a new, customizable area to the game!
You will now be able to access the Merchant’s Lair, an underground secret cove where you can study your enemies, prepare to explore, train and also… lay around! The place can be customized to satisfy your needs using Skypieces to furnish rooms or buy upgrades and gadgets.
Next, a big innovation for challenge-seeking players!
With this update, we introduce a global leaderboard system for time challenges!
We already know that some among you achieve very good times in the challenges… but are you ready to challenge the entire community?
Additionally, this update introduces the new voice acting. We gathered a lot of feedback to make the whole story feel more natural and interesting. We tried to let the main character’s personality come out more.
We hope you’ll like it!
Lastly, we introduced Trading Cards and Steam Achievements.
Try to collect them all!
Best,
Caracal Team
Hi!
The weekly challenge update has been released and is available to download!
Update v0.49a introduces some minor adjustments to the main quest in preparation for the big update scheduled for next week.
For this reason, in some rare situations when loading the game you could have troubles with the current objective of the main quest, which could make it necessary to re-complete the last goal or in some cases to start a new game.
Hi all!
The weekly challenge update has been released and is available to download!
With this update we also moved to v0.49!
Hi!
With this week's update climbing has been extended to all ledges in the game!
As requested by the community, this new approach gives even more room to creativity in the parkour, making also the whole system more forgiving.
Like every week we are releasing a new challenge, and we also moved to version 0.48!
Hi!
The weekly challenge update has been released and is available to download!
Hi all!
New content and features are in the making, such as new areas, online leaderboards and achievements!
In the meantime, we'll keep releasing constant updates: here comes the weekly challenge!
Hi all!
The weekly challenge update has been released and is available to download!
With this update we also moved to v0.47!
Hi all!
Following our schedule we are currently focusing on creating new content, but here's the weekly challenge update released and available to download!
Hi!
As previously announced during the last two weeks we worked on Linux + SteamOS support.
Today we are excited to expand the game to this platform.
The build has been tested on Ubuntu 16.10 and no critical issue was found.
To all Linux users, please report any problem you experience with the game!
Thanks,
Caracal Games
Hello!
We've just released the weekly challenge update which is available to download.
Hello!
We've just released the weekly challenge update which is available to download.
Starting from now you can expect a new challenge every friday!
Hello!
We've just released a new update.
Hi all,
Thanks for your support and all the feedback sent up to now!
We spent the last hours working on some small fixes:
During the following days we will focus on:
To get the update immediately, just restart Steam.
That's all for now!
We are LIVE! It's been a long time building up to the moment where we felt we were comfortable to release an Early Access version of Downward. That day is today!
While we welcome you into this new world, we'd like to call on you to remember that this is only an early access version of Downward. There is a lot more in store and we're counting on your feedback to help us deliver an amazing experience.
You'll catch frequent updates from us here so stay tuned. Also don't hesitate to get in touch with us at @downwardgame and @IndieGala for quick chats on any- and everything! We'll be setting up private chat servers soon to connect with those of you who want to go the extra mile in terms of interaction with the team!
Enjoy! We can't wait for you to join us in this experience!
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