





Downward "The Climbing" Update v0.48
[ 2017-02-03 16:48:23 CET ] [ Original post ]
Hi!
With this week's update climbing has been extended to all ledges in the game!
As requested by the community, this new approach gives even more room to creativity in the parkour, making also the whole system more forgiving.
Like every week we are releasing a new challenge, and we also moved to version 0.48!
v0.48 Changelog
Parkour
- Extended parkour climb to all ledges.
- Fixed a bug with "vertical wall run" maneuver animation.
- Minor parkour bug fixes.
Areas
- Reorganized specific areas in all maps to make gameplay experience more intuitive and fun.
- Improved DOF effect in specific areas.
- Improved post-processing effects in closed areas.
- Improved lighting in several areas of the world.
- Revised all vegetation materials, which now react better to light sources and have a more realistic feeling to them.
- Streaming level system has been polished in Winter Sea and Crossroads areas.
- Cactus have been re-texturized.
Anomalies
- Double Jump:
- Active color has been changed from light blue to a more noticeable one.
- Added a sound effect when using a Double Jump anomaly.
- Slingshot:
- Anomaly color activation is now based on distance. When near enough, the color of the slingshot anomaly will change from red to blue, indicating that it is in range for being targeted and hooked.
- Now there are only two color states: red for not active/not in range and blue for active/in range.
- Pressing the Focus button is no longer necessary in order to target and hook a slingshot anomaly.
- As soon as a slingshot anomaly is aimed at, a projectile trail will be spawned.
- Added a sound effect when a slingshot anomaly is hooked.
- Added a cable component effect when a slingshot anomaly is hooked.
- Fixed a bug with anomaly pulling stoppage due to solid objects, now any kind of movement will stop immediately.
Enemies
- Golems:
- New fight soundtrack from our awesome Composer!
- Added three new fight patterns in golem's behaviour, all of which include the new attack type "spikes blast". This new attack comes in two variants:
- Version one: faster attack with smaller AoE.
- Version two: slower attack with larger AoE.
- Now certain golems have multiple cores that power them.
- Drones:
- Fixed drones' draw distance.
Collectibles
- Mechanisms' levers have been visually overhauled with a new kind of interaction and animation.
- Mechanisms' gears have been enlarged and accurately placed to better fit with the environment.
Interactables
- Most interactables (doors, buttons, levers, anomalies, collectibles) have now a bluish shade/color and are easier to spot.
- Added a new particle on fountains and upgrade statues to make them more visible.
Main Quest
- Planets' control machines are now unlocked when reaching "The Shrine".
Challenges
- Added weekly challenge!
- Minor parkour bug fixes in the other challenges.
Other
- Fixed gears physics-simulation glitches that appeared when walking on them.
[ 2017-02-03 16:48:23 CET ] [ Original post ]
Downward
Caracal Games
Developer
IndieGala
Publisher
2017-07-13
Release
Game News Posts:
76
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(482 reviews)
The Game includes VR Support
THE JOURNEY BEGINS...
Downward is a first-person open-world parkour adventure set in the medieval ruins of a post-apocalyptic world. Centuries after a cataclysmic environmental event, you must seek out the mysterious artefacts that could have a role in explaining the "End of the Earth". As a lone traveler, you will embark on a daunting journey through beautiful but treacherous terrains of past civilizations.THE WORLD HAS ENDED
This is your only path. This world is not for humans anymore, and you’ll need to become master of your body, mind, and spirit. Agility, precision, and determination are the only tools that will see you till the end.FEATURES
Parkour:- The Earth's equilibrium has been destroyed. Use the techniques of wall-jumps, wall-runs, climbs, sprints and more to traverse the altered lands and escape from the many dangers you will face.
Discover:
- This world is your kaleidoscope. Freely explore and enjoy breathtaking landscapes, reach secret places to collect useful items and hidden treasures.
Struggle:
- Most of the living have perished, but that doesn’t make the world quiet. Dark enemies will wake from their slumber to end your journey.
Level Up:
- Acquiring new abilities will allow you to double your jumps, use a metaphysical slingshot, teleport -- all transforming the way you see the world.
Meditate:
- Access a safe world in an astral plane where you can practice parkour and test your might with many challenges. Your true powers lie within.
Shape:
- Command the sky to influence the environment, affecting both visuals and parkour. Distort gravity, control heat, or summon floods... your surroundings may be your only ally.
"THE COMING"
When three stray planets mysteriously begin to orbit the Earth's atmosphere, it spells death, disaster, and the end of an era. Rising from this fall is beyond the question. The only way forward......is Downward.
MINIMAL SETUP
- OS: Ubuntu 16.10 or equivalent
- Processor: Intel i3 3220 or AMD A10 5800KMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTX 750 or AMD R9 270
- Storage: 7 GB available spaceAdditional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
- OS: Ubuntu 16.10 or equivalent
- Processor: Intel i3 6300 or AMD FX 8350Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 960 or AMD R9 380
- Storage: 7 GB available spaceAdditional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
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