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This update includes everything from our previous post http://steamcommunity.com/games/517210/announcements/detail/1448324800235444989 And a few new stuff, We're experimenting a little with the underwater controls, from now on, holding the run buttons gives you a steady little boost for vertical movements only, horizontal movements are not affected, but the default speed is faster than before. Pressing the run button together with either left or right will fast dash in that direction, give it a try! A new enemy type is introduced in the beginning of act 2, a skeleton robot, he patrols the castle, he can throw bones at you and if you're close enough he will hit you, you can't kill it, but you can drop bash around it to stop it for a few seconds (note, the skeleton has not been designed yet, it's using temp graphics). There is a new rotating blade with a slightly different mechanic as a replacement for some of the saw-blades throughout the game. There are also a couple of new scenes in act 2 with magnet gloves sections.
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