TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Bad Pad 

 

Developer

 Headbang Games 

 

Publisher

 Headbang Games 

 

Tags

 Action 

 Indie 

 

Singleplayer 

Release

 2018-08-08 

 

Steam

 2,99€ 2,78£ 3,59$ / 70 % 

 

News

 86 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Positive 

Steam store

 https://store.steampowered.com/app/517210 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Bad Pad Linux 32b [158.37 M] 


 Bad Pad Linux 64b [159.61 M] 




LINUX STREAMERS (0)




New Major update coming in a few days!

We have been working toward our next major update which will include a few cool additions to the game, here are some of the new stuff:

* A new song and cut-scene were added to the game at the end of act 2, this one is vid-blog sang by Pen and it tells us a little about his evil plans, check out this sample, final vocals should arrive any day now.
https://www.facebook.com/headbangames/videos/1942147489336508/

* New game map, we heard your comments about the map being a little vague and not helpful, so now you'll get an actual real size synced map, that shows where all the good little things are, here is a preview, still WIP!
https://www.facebook.com/headbangames/videos/1945619562322634/

* Main menu saving slots will now show saved game selected difficulty (note for saves made before this update, this value will only update after the next time the game is saved).

* Redid the camera and parallax system for all the scenes, previously our camera origin point was set to 0,0, so when scaling the scenes in/out the background parallax layers were not centered with the main layer, now the origin point is set to the center, so everything scales together nicely, this required quiet a lot of code changes and patches to some of the layouts, some scenes may still have little glitches (a few off screen pixels are visible at the one of the edges of the layout) but nothing game breaking, either way we'll get them all done asap.

* New visual enhancements, like a neat little glowing effect for the drop bash ability, killed enemies will no longer just disappear, they will flip and fall or sink if they're underwater, better projectiles and sfx for the mini arcade games and more.

* Added a couple of new scenes to level 1.1, passage to act 4 is now located on the first scene of the game and there's a shortcut back to it from act 3, also the first game machine that leads to act 2 is also accessible from the first scene, so you'll get to talk with TZ for the first time and know more about the coins and the arcade machines right at the start.

* Finished the last couple of scenes in act 4 level 2, added 5 scenes to level 4.3 and worked on the final scene of level 4.4.

* More bugs resolved, additional code optimization.

* Wrote another lyrical song for the end of act 1, recording and cut-scene animations starts next week.

* Formally introducing one of our new enemies, that will appear throughout acts 2-4, The Crab Drones.
These little buggers are fast but very weak and will cast minimal damage, if they'll catch you in a tight spot they will wall you in, you can use your drop bash ability to kill them, but the spawning machine will create more to replace them (maximum capacity changes)
https://www.facebook.com/headbangames/videos/1945803288970928/


[ 2017-09-13 13:49:18 CET ] [ Original post ]