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We have been working toward our next major update which will include a few cool additions to the game, here are some of the new stuff: * A new song and cut-scene were added to the game at the end of act 2, this one is vid-blog sang by Pen and it tells us a little about his evil plans, check out this sample, final vocals should arrive any day now. https://www.facebook.com/headbangames/videos/1942147489336508/ * New game map, we heard your comments about the map being a little vague and not helpful, so now you'll get an actual real size synced map, that shows where all the good little things are, here is a preview, still WIP! https://www.facebook.com/headbangames/videos/1945619562322634/ * Main menu saving slots will now show saved game selected difficulty (note for saves made before this update, this value will only update after the next time the game is saved). * Redid the camera and parallax system for all the scenes, previously our camera origin point was set to 0,0, so when scaling the scenes in/out the background parallax layers were not centered with the main layer, now the origin point is set to the center, so everything scales together nicely, this required quiet a lot of code changes and patches to some of the layouts, some scenes may still have little glitches (a few off screen pixels are visible at the one of the edges of the layout) but nothing game breaking, either way we'll get them all done asap. * New visual enhancements, like a neat little glowing effect for the drop bash ability, killed enemies will no longer just disappear, they will flip and fall or sink if they're underwater, better projectiles and sfx for the mini arcade games and more. * Added a couple of new scenes to level 1.1, passage to act 4 is now located on the first scene of the game and there's a shortcut back to it from act 3, also the first game machine that leads to act 2 is also accessible from the first scene, so you'll get to talk with TZ for the first time and know more about the coins and the arcade machines right at the start. * Finished the last couple of scenes in act 4 level 2, added 5 scenes to level 4.3 and worked on the final scene of level 4.4. * More bugs resolved, additional code optimization. * Wrote another lyrical song for the end of act 1, recording and cut-scene animations starts next week. * Formally introducing one of our new enemies, that will appear throughout acts 2-4, The Crab Drones. These little buggers are fast but very weak and will cast minimal damage, if they'll catch you in a tight spot they will wall you in, you can use your drop bash ability to kill them, but the spawning machine will create more to replace them (maximum capacity changes) https://www.facebook.com/headbangames/videos/1945803288970928/
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