New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Bad Pad | |
Developer | Headbang Games | |
Publisher | Headbang Games | | |
Tags | Action Indie Singleplayer | | |
Release | 2018-08-08 | |
Steam | 2,99€ 2,78£ 3,59$ / 70 % |
News | 86 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Positive |
Steam store |  https://store.steampowered.com/app/517210  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Bad Pad Linux 32b [158.37 M]
Bad Pad Linux 64b [159.61 M]
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LINUX STREAMERS (0)
Update version 1.3 released - lots of changes. |
A special patch for Halloween, filled with tricks and treats.
Invaders arcade level - New enemy ship that drops powerups, shot it and collect a shield, x2 fire rate, triple shot or a special power bomb, this bomb will grow stronger each time you lose the arcade to give you an extra edge the next time around.
Brand new submarine levels - These levels were originally spawned randomly and they were just not that exciting to play.
Now they are pre-designed with branching paths and additional types of obstacles and challenges to overcome.
Changing the levels layout required us to redo the camera, controls and movement of the submarine, but we made it feel exactly the same as before.
TZ gameworld levels - Added life system, 1 hit on hard, 2 on medium, 3 on easy.
TZ gameworld levels - Traingle spikes will now fly in a preset route instead of randomly bouncing around.
Piranhas menace #1 - The total amount of piranhas in the Water Tower level was reduced.
Piranhas menace #2 - Piranhas were removed from underwater section in left bottom chamber of the Water Tower, added a new horizontal floating room challenge instead.
Piranhas menace #3 - All water sections from scene 418 (below the fire tower) were replaced with new vertical floating room challenge.
Added new vertical floating room challenge to scene 444.
Bug - Random Idle animations and fly hitting animation did not trigger when standing on a moving platform.
Bug with magnet gloves - When sliding on the left side of the magnet the player got caught in a loop between the sliding and gloves animation, you could easily jump out of it, but now it's fixed.
Added auto-save at the start of the push-up water level in the water tower.
Removed flying probes form dark scene in act 3 level 3.1.
Patch 1.31 released with additional layers of decoration for the new submarine levels.
Patch 1.32 released - non-following probes will now move in a preset pattern and not bounce of walls randomly.
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[ 2018-10-27 12:17:29 CET ] [ Original post ] |