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Save 80% on Splasher during the Summer Sale


The Summer is back! Get Splasher, a fun and challenging 2D platformer with a discount of up to 80% off from 29th June to 13th July! Shoot ahead! https://store.steampowered.com/app/446840/Splasher/


[ 2023-06-29 15:00:36 CET ] [ Original post ]

SUMMER SALE: Sunny discounts for a refreshing summer!

Only a few days left to pick Splasher at a sunny special price
https://store.steampowered.com/app/446840/Splasher/


[ 2022-07-05 12:00:07 CET ] [ Original post ]

The Steam Lunar New Year Sale, it's until February 3rd!

Celebrate the Year of the Tiger with Savings: Splasher is at 75% off
https://store.steampowered.com/app/446840/Splasher/


[ 2022-01-29 08:00:29 CET ] [ Original post ]

Tinykin officially revealed !

Hi everyone! In a previous post last week we introduced our new game under the codename "Sbirz". Well, the game's real name is Tinykin and finally got its world premiere yesterday at E3's PC Gaming Show! [previewyoutube=8yZPiPhrqwk;full][/previewyoutube] Our baby is published by kickass publisher tinyBuild (known for awesome titles such as Speedrunners, Punch Club and Graveyard Keeper, among many others), and has a brand new Steam page. So if you liked the trailer and want to learn more about the game, consider wish-listing it! https://store.steampowered.com/app/1599020/Tinykin/ Also, a warm thank you for your awesome support over the internet, which gives us even more fuel to make Tinykin a GOTY 2022.
Cheers! The Splashteam


[ 2021-06-14 14:50:27 CET ] [ Original post ]

NEW GAME ON THE WAY!!

Hi everyone!


It's been quite a while since you last heard from us, but almost 4 years later this is it, we are thrilled to announce that we are working on a new game : Sbirz (working title) The production of the game is going very well, and we partner with a great publisher to help us make this game even more awesome. Perhaps you've already seen things about the project if you follow us on twitter, and if you don't, we warmly encourage you to do so.

What is this new mysterious game about?




In a nutshell Sbirz is a Platformer-Adventure game in which you catch hundreds of tiny creatures and use their unique powers to bring an ant-sized astronaut back to his home planet. Tiny world Giant House Cities of Insects Exploration, puzzle, action!

When will you actually see the game?



There is more to come very soon, because the world premiere is scheduled at E3 this year!! The reveal trailer is ready, the Steam page is on his way, and we can't wait to tell you more. So stay tune, and make sure to watch the conferences... Cheers! The Splashteam


[ 2021-06-04 15:05:28 CET ] [ Original post ]

Enjoy our games while staying safe at home!


Hello Dear Villagers, If you currently live in the US, in Europe or in many other countries facing the Covid 19 crisis, you are (and you should be) stuck at home. Our Dear Villagers team is also staying safe home since last Monday, working remotely on our upcoming projects. Many of you are taking advantage of this very strange times to play games, so are we! So we decided to bring a tiny bit of support and start a special Stay Home Sale in order to grant access to our games at a very affordable price including: https://store.steampowered.com/app/523210/A_Normal_Lost_Phone https://store.steampowered.com/app/689910/Another_Lost_Phone_Lauras_Story https://store.steampowered.com/app/573110/AWAY_Journey_to_the_Unexpected/ https://store.steampowered.com/app/573070/BAFL__Brakes_Are_For_Losers/ https://store.steampowered.com/app/808090/Bury_Me_My_Love https://store.steampowered.com/app/573120/Dead_In_Vinland https://store.steampowered.com/app/269190/Edge_Of_Eternity/ https://store.steampowered.com/app/280180/Hover https://store.steampowered.com/app/398030/Old_School_Musical/ https://store.steampowered.com/app/446840/Splasher And also Aurion: Legacy of Kori-Odan, Impulsion, Pankapu, Post Human W.A.R, Spitkiss & Strikers Edge. We hope you will enjoy playing our games or any other to be honest as long as you keep safe, #StayHome!


[ 2020-03-23 18:10:46 CET ] [ Original post ]

Official Splasher Goodies Shop !

Hi ! You live in Europe ? The official EU Splasher Goodies Shop is now open :)
Ever wanted a Splasher tee, a cool cap or even a warm sweat-shirt to survive the upcoming cold winter ? It's time for Christmas gift ... There you go => https://shop.spreadshirt.net/splasher-goodies 15% OFF ALL CLOTHING STARTING TODAY !!! Cheers The Splashteam


[ 2018-12-10 14:47:16 CET ] [ Original post ]



Big Announcement !

The Splashteam is proud ta announce that a sequel is on the way o/


We can't wait to tell you more ! :O


[ 2018-04-01 14:15:03 CET ] [ Original post ]

Big Announcement !

The Splashteam is proud ta announce that a sequel is on the way \o/


We can't wait to tell you more ! :O


[ 2018-04-01 14:15:03 CET ] [ Original post ]

LATEST PATCH IS OUT (+ A message from the Splashteam)

Hi fellow Splashers! It's been a while since we have announced an update, but today we are releasing our latest patch for Windows. For so many reasons we had to delay it again and again, sorry for that, but there it is :) This update mostly features performance improvements. If the game was already running well on your computer, you will probably barely notice the difference, but if you were facing framerate issues there is a good chance that it will run smoothly now... This patch also features

  • An option to hide the splits in Time Attack / Speedrun modes.
  • Bugfix : The crossable platform bug that occurs sometimes, causing players to pass through an appearing plateform.
  • Bugfix : Ninja Runner success (deathless Speedrun). Some of you actually noticed that if you stopped a run to start a new one directly from the pause Menu (so not from the Hub vortex), the death counter wasn't properly reset. It's okay now.
  • A brand new UI for the level selection menu.
  • Several small things such as a loading screen between the levels and a slightly different button mapping to navigate in the menus.
Message from the Splashteam We know that some of you are wishing more. It can be small things (but not so small to implement by the way) such as control tweaks or even a control remapper. Some are also wishing huge things such as a level editor. We understand these expectations and as players ourselves, we would have probably asked the same content updates to the developers. It also proves one thing : you love the game and you want it to be even better. It means a lot for us. We truly want to apologize about our lack of communication and support, especially toward the speedrunners community (whose expectations were naturally quite high). We never wanted to fool anyone nor emitting false promises. We have a huge respect for you, the players, even if sometimes it doesn't look like it. We were just to busy, drown by our ambitions and the will to give this game the visibility it deserved. That being said, it's important to dismiss any false expectations : The game unfortunately didn't sell as well as we expected. Yet we soldiered on for console versions, which ended up to be very time consuming. Sadly, the console sales are not that high either... Considering all this we decided that it was time for us to move on. While the former Splashteam members are currently involved in different projects for different companies, team-founder Romain Claude just started to work on brand new prototypes for a new game. Even if it is too soon for confirming anything, Joffrey Babilotte (game designer, playtest master) and Aymeric Schwartz (sound master, musician) are already motivated to eventually join this new adventure in a near future ! Thanks a lot for supporting Splasher, please continue to do so. Keep on telling your family and friends why you like this game so much. You decided to give our game a chance, and that's not nothing :)
The Splashteam


[ 2018-01-31 19:16:52 CET ] [ Original post ]

LATEST PATCH IS OUT (+ A message from the Splashteam)

Hi fellow Splashers! It's been a while since we have announced an update, but today we are releasing our latest patch for Windows. For so many reasons we had to delay it again and again, sorry for that, but there it is :) This update mostly features performance improvements. If the game was already running well on your computer, you will probably barely notice the difference, but if you were facing framerate issues there is a good chance that it will run smoothly now... This patch also features

  • An option to hide the splits in Time Attack / Speedrun modes.
  • Bugfix : The crossable platform bug that occurs sometimes, causing players to pass through an appearing plateform.
  • Bugfix : Ninja Runner success (deathless Speedrun). Some of you actually noticed that if you stopped a run to start a new one directly from the pause Menu (so not from the Hub vortex), the death counter wasn't properly reset. It's okay now.
  • A brand new UI for the level selection menu.
  • Several small things such as a loading screen between the levels and a slightly different button mapping to navigate in the menus.
Message from the Splashteam We know that some of you are wishing more. It can be small things (but not so small to implement by the way) such as control tweaks or even a control remapper. Some are also wishing huge things such as a level editor. We understand these expectations and as players ourselves, we would have probably asked the same content updates to the developers. It also proves one thing : you love the game and you want it to be even better. It means a lot for us. We truly want to apologize about our lack of communication and support, especially toward the speedrunners community (whose expectations were naturally quite high). We never wanted to fool anyone nor emitting false promises. We have a huge respect for you, the players, even if sometimes it doesn't look like it. We were just to busy, drown by our ambitions and the will to give this game the visibility it deserved. That being said, it's important to dismiss any false expectations : The game unfortunately didn't sell as well as we expected. Yet we soldiered on for console versions, which ended up to be very time consuming. Sadly, the console sales are not that high either... Considering all this we decided that it was time for us to move on. While the former Splashteam members are currently involved in different projects for different companies, team-founder Romain Claude just started to work on brand new prototypes for a new game. Even if it is too soon for confirming anything, Joffrey Babilotte (game designer, playtest master) and Aymeric Schwartz (sound master, musician) are already motivated to eventually join this new adventure in a near future ! Thanks a lot for supporting Splasher, please continue to do so. Keep on telling your family and friends why you like this game so much. You decided to give our game a chance, and that's not nothing :)
The Splashteam


[ 2018-01-31 19:16:52 CET ] [ Original post ]

Demo + Celebration of the console release of Splasher!


Celebrating the Xbox One & PS4 release this week, Splasher is 35% off! Additionally, we have uploaded a demo of the game for you to try it out for free! Don't hesitate to download it and splash some bad guys! We're so excited to share the game with a bigger audience. Please share the word! ;)


[ 2017-09-27 17:29:47 CET ] [ Original post ]

Demo + Celebration of the console release of Splasher!


Celebrating the Xbox One & PS4 release this week, Splasher is 35% off! Additionally, we have uploaded a demo of the game for you to try it out for free! Don't hesitate to download it and splash some bad guys! We're so excited to share the game with a bigger audience. Please share the word! ;)


[ 2017-09-27 16:32:56 CET ] [ Original post ]

Fan Art Contest Submissions


We've got various submissions for the #SplasherFanArt contest! Here’s a glimpse at all artists that joined it! Artists are credited with their twitter @mention : @Xcvazer
@ClemTheDove
@HeavySug4r
@mefisheye
@Morusque
@ByotArt
Thanks to all the participants, we really appreciated the hard work you put on your fanarts & really laugh hard at WTF/funny submissions we received too! ;) Winners will be announced tomorrow, stay tune!


[ 2017-07-05 22:07:55 CET ] [ Original post ]

Fan Art Contest Submissions


We've got various submissions for the #SplasherFanArt contest! Heres a glimpse at all artists that joined it! Artists are credited with their twitter @mention : @Xcvazer
@ClemTheDove
@HeavySug4r
@mefisheye
@Morusque
@ByotArt
Thanks to all the participants, we really appreciated the hard work you put on your fanarts & really laugh hard at WTF/funny submissions we received too! ;) Winners will be announced tomorrow, stay tune!


[ 2017-07-05 22:03:04 CET ] [ Original post ]

SGDQ has started, don't miss Splasher


Do you know Games Done Quick ? It's the non-profit organization running two annual events to raise money which profits to Prevent Cancer Fondation and Doctors without Borders. Their Summer event, SGDQ, just started this week-end and it's huge. It's definitively the most important event for worldwide speedrun fans. What's even more huge is that Splasher is part of the featured games! One of our players, Gyoo, made his way through the selection process and will have a live selfish% run of Splasher on stage next friday at 10:27 AM UTC. Don't miss it! Follow Gyoo on Twitter or Twitch In order to celebrate the event, we will run some contests on our social networks with special t-shirts to win! Follow us on Facebook or Twitter.


[ 2017-07-03 10:00:18 CET ] [ Original post ]

SGDQ has started, don't miss Splasher


Do you know Games Done Quick ? It's the non-profit organization running two annual events to raise money which profits to Prevent Cancer Fondation and Doctors without Borders. Their Summer event, SGDQ, just started this week-end and it's huge. It's definitively the most important event for worldwide speedrun fans. What's even more huge is that Splasher is part of the featured games! One of our players, Gyoo, made his way through the selection process and will have a live selfish% run of Splasher on stage next friday at 10:27 AM UTC. Don't miss it! Follow Gyoo on Twitter or Twitch In order to celebrate the event, we will run some contests on our social networks with special t-shirts to win! Follow us on Facebook or Twitter.


[ 2017-07-03 09:58:50 CET ] [ Original post ]

Grand Splasher Fan Art Contest


During 13 days, we’re organizing a Fan Art Contest with a theme where you can win 2 keys of Splasher, the best splatformer of 2017! If you’ve already got your hands on the game on Steam, we can offer you a XboxOne / PS4 / Switch version of Splasher (coming this fall), or another Steam key that you can give to a friend! Dates : From Tuesday June 20th to Sunday July 2nd 23:59 GMT+1. Rules: The contest is open to everyone You shall submit a picture (all media accepted). You can use traditional or digital drawing, painting, collage, picture of a sculpture, 3D rendering or whatever works for you! Your creation must be posted on Twitter with the hashtag #SplasherFanArt You can also add other hashtags like #contest #art #drawing #sketch #artwork so that you can show your talents to the vastest amount of people.
Contest Theme: Apocalink Now ! This theme for the contest is referring to one level of Splasher (and a famous movie of course ;)). Be creative!
One prize will be awarded for each category. The winners will be chosen by the SplashTeam. Artistic Prize : “Golden Patatroupe” Choice based on your art skills. Experimental Prize : “What’s up Doc?” Surprise us ! The team will reward the weirdest / funniest submission. Feel free to share your creations whenever you want during the contest period if you’ve finished before the deadline, set on Sunday July 2nd 23:59 GMT+1. Get your splatter cannon ready!


[ 2017-06-20 16:23:08 CET ] [ Original post ]

Grand Splasher Fan Art Contest


During 13 days, were organizing a Fan Art Contest with a theme where you can win 2 keys of Splasher, the best splatformer of 2017! If youve already got your hands on the game on Steam, we can offer you a XboxOne / PS4 / Switch version of Splasher (coming this fall), or another Steam key that you can give to a friend! Dates : From Tuesday June 20th to Sunday July 2nd 23:59 GMT+1. Rules: The contest is open to everyone You shall submit a picture (all media accepted). You can use traditional or digital drawing, painting, collage, picture of a sculpture, 3D rendering or whatever works for you! Your creation must be posted on Twitter with the hashtag #SplasherFanArt You can also add other hashtags like #contest #art #drawing #sketch #artwork so that you can show your talents to the vastest amount of people. You can also post it on Facebook, using @Splashergame to let us know.
Contest Theme: Apocalink Now ! This theme for the contest is referring to one level of Splasher (and a famous movie of course ;)). Be creative!
One prize will be awarded for each category. The winners will be chosen by the SplashTeam. Artistic Prize : Golden Patatroupe Choice based on your art skills. Experimental Prize : Whats up Doc? Surprise us ! The team will reward the weirdest / funniest submission. Feel free to share your creations whenever you want during the contest period if youve finished before the deadline, set on Sunday July 2nd 23:59 GMT+1. Get your splatter cannon ready!


[ 2017-06-20 15:07:22 CET ] [ Original post ]

On sales this week: 25% off


If you haven't noticed yet, Splasher is on sales for a limited time, until monday 22nd. Time to grab your paint cannon and save the Splashers ! And once you are skilled enough, remember to share your best runs:


[ 2017-05-16 17:39:22 CET ] [ Original post ]

On sales this week: 25% off


If you haven't noticed yet, Splasher is on sales for a limited time, until monday 22nd. Time to grab your paint cannon and save the Splashers ! And once you are skilled enough, remember to share your best runs:


[ 2017-05-16 17:05:54 CET ] [ Original post ]

Got a 1GB update out of nothing ? Don't Panic.

Hey ! Today we found out that the reason why some rare players experimented Steam issues with the game (such as achievements not working, no leaderboards ...) was that some redistributables needed by Steam were missing. These redistributables are mandatory or not depending on your system, but we can't filter so the download have to happen. - If you encountered the Steam issues, it should be fixed now (and you might have to start a new game because now the game will be properly saved on Steam and properly backup on the Steam Cloud) - If you did not encountered any issue with the game before, the update will change nothing for you. But don't be sad, it will certainly be useful for another game you'll buy in the future too ... Cheers :) The Splashteam


[ 2017-04-10 18:58:10 CET ] [ Original post ]

Got a 1GB update out of nothing ? Don't Panic.

Hey ! Today we found out that the reason why some rare players experimented Steam issues with the game (such as achievements not working, no leaderboards ...) was that some redistributables needed by Steam were missing. These redistributables are mandatory or not depending on your system, but we can't filter so the download have to happen. - If you encountered the Steam issues, it should be fixed now (and you might have to start a new game because now the game will be properly saved on Steam and properly backup on the Steam Cloud) - If you did not encountered any issue with the game before, the update will change nothing for you. But don't be sad, it will certainly be useful for another game you'll buy in the future too ... Cheers :) The Splashteam


[ 2017-04-10 18:58:10 CET ] [ Original post ]

SECOND PATCH IS OUT !

Hello there, We have just updated the game ! Here are the changes to expect with this new patch :

  • You now have access to a level selector from the Pause menu of the hub. A level is accessible from this menu when it has been finished at least once :

  • Input icons are now dynamic, they change depending on what you have plugged on your computer. For example if you play with an official Dualshock 4 :
    If you have nothing but a keyboard :
    If you have a controller which type is not properly detected, you'll have the Xbox 360 inputs icons by default (as usual).
  • In the Option panel, you can choose to force WASD keyboard inputs if the system failed to properly setup it for you :
  • In Time Attack mode, now when you respawn at the very first checkpoint (level entrance), the timer is reset to 00:00:00. So no need to start a new run anymore when you fail from the beginning :)
  • We removed the Exit button from the Pause menu of the levels. Now Exit is only shown in the pause menu of the Hub.
Enjoy :) Note : The next patch will come up in a few weeks. It will be focused on very significant performances improvements. Stay tuned. The Splashteam


[ 2017-04-04 20:36:37 CET ] [ Original post ]

FIRST PATCH IS OUT !

Hello there, As some of you already know, we have just updated the game. Here are the changes to expect with this new patch :

  • Quicker level exit/restart.
  • Added a reset shortcut in Time Attack mode.
  • Fixed some leaderboard access bugs. I won't go into details but if you still having issues for accessing the leaderboards, please do let us know in the forum.
  • Full controller support for Mac and Linux too (Xbox One, Dualshock 4 and Xbox 360 at least).
  • The issues that some you encountered with their Xbox One controller should be fixed. Please do let us know if you actually still have issues.
  • Fixed the "white stripe" issue on Mac.
  • Fixed a lot of tiny visual glitches.
  • Fixed the fact that sometimes you were not able to control the menu anymore via keyboard and/or controller after having moved the mouse pointer.
  • Fixed the appearence of a "useless split" at the beginning of Level 16 in Time Attack mode.
Enjoy :) The Splashteam


[ 2017-02-20 18:38:27 CET ] [ Original post ]

Great reviews for Splasher!


Here's a few of the reviews we've got so far from the worldwide gaming press. Let us know if you see more of them (even bad ones, we need at least one of those! :p)

In English


9/10 on Gamespew - http://www.gamespew.com/2017/02/splasher-review/
4/5 on Slant Magazine - http://www.slantmagazine.com/games/review/splasher

In French


17/20 on JeuxVideo.com - http://www.jeuxvideo.com/test/604542/splasher-quand-super-meat-boy-rencontre-splatoon-sur-pc.htm 8/10 on Gamekult - http://www.gamekult.com/jeux/test-splasher-SU3050509269t.html#pc 17/20 on GamerGen - http://www.gamergen.com/tests/splasher-note-avis-review-plateforme-super-meat-boy-splatoon-speedrun-splashteam-280309-2 09/10 on Actugaming - http://www.actugaming.net/test-splasher-un-jeu-de-plateforme-tout-en-peinture-tres-reussi-76976/

In Spanish


9/10 on Desconsolados - http://www.desconsolados.com/analisis/splasher/

In Italian


8/10 on IGN Italia - http://it.ign.com/splasher-pc-1/121692/review/splasher-la-recensione


[ 2017-02-15 15:00:21 CET ] [ Original post ]

Splasher is live!


The Splashteam is very proud to announce that Splasher is now available! It's been a long way for our small team and we sincerely hope you will have tons of fun (and maybe a bit of rage :p) while playing Splasher. If you missed it above, here's our release trailer: https://www.youtube.com/watch?v=JUMaL4kN3pA If you join in don't forget to share your best runs as well as your most crazy moves or deaths. If you post on social medias, use our hashtag #SplasherChallenge and challenge your friends or your favorite video makers. We are expecting your feedback on the forums or our social medias. Shoot ahead! Have fun everyone!


[ 2017-02-07 17:04:20 CET ] [ Original post ]

Introducing Time Attack Speedrun modes

Aside the main story and classic game, Splasher offers you several special challenge modes and competitive leaderboards. Time Attack : Timed single level without quarantine zones, collectibles nor Splashers to save. We conceived the Time Attack as our softcore competitive mode. Everyone can achieve a great score. If you are a skilled player consider this as a training to the speedrun modes.
Selfish Speedrun : Full game timed with no transition between levels. Time is passing whatever happens including when you die. Again it’s straight to the point: no collectible, quarantine zones nor Splashers. Standart Speedrun (Any %) : You get the regular game, including collectible and Splashers, with a big timer showing you how good you are (or not). Gotta Catch’em All (Speedrun 100%) Your full game is timed but you must save all the Splashers to join the next level. Leaderboards
For each level or mode you achieve the game will show you your World Rank and also your Steam Friend List Rank. Will you dare challenge your friends and the best speedrunners ?! Share your screenshots and videos with #SplasherChallenge !
Leaderboards for the Time Attack are now live in the demo. If you are playing Splasher already thanks to the pre-order offer you will now be able to prove your skills to the entire world. Splasher is still coming on PC on February 7th, did you wishlisted us yet ?


[ 2017-01-23 18:59:02 CET ] [ Original post ]

Happy New Year - Splasher is coming soon!


The Splashteam wishes you a wonderful year 2017. Remember Splasher is coming to you on February 7th. We are currently polishing the game to provide you the best splatforming experience. In case you missed them, here are a few preview videos made by Youtubers based on the preview version available with the pre-order : In English: https://www.youtube.com/watch?v=B0csEJTJaiI In French: https://www.youtube.com/watch?v=EbQcYY2NAOQ In Russian (hopefully it's a good review, we have no idea what Gus is saying!! :) ): https://youtu.be/IzI6CV_BkrU Feel free to support us through the pre-order, it's a cool offer with the Collector Edition 25% off.


[ 2017-01-03 16:49:49 CET ] [ Original post ]

Preorder the Collector Edition and get Instant demo access


We just launched a pre-order offer that allow you to reserve the collector edition for PC/Windows. As a special offer, it is available at the standard game price:  $14,99 / 14,99 € / £10,99 instead of  $19,99 / 19,99 € / £14,99.  This collector edition includes an immediate access to the demo of the game and at release:

  • The full game
  • The Official soundtrack
  • A "Retrospective" pack comprising all versions of the game starting with the very first prototype in 2014
  • HD Artworks by Gromy
 Pre-order Offer   The game will be released on PC next February 7th, the development team having granted themselves some more days in order to refine the game. We also released a new trailer: https://www.youtube.com/watch?v=HJS8ZRnSCZ4 What do you think of it ?


[ 2016-12-12 09:35:39 CET ] [ Original post ]

Follow us


Did you add us to your wishlist yet ? It's quite easy, Splashers show you the way:



You can also follow us and keep 100% up to date on Facebook and Twitter:





[ 2016-10-04 09:43:21 CET ] [ Original post ]

Splasher
Splashteam Developer
The Sidekicks Publisher
2017-02-07 Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (517 reviews)
The Game includes VR Support
Public Linux Depots:
  • Splasher_LINUX [1.16 G]
  • Splasher_LINUX_KOREAN [1.16 G]



Splasher is a 2D platformer with unique arcade/action gameplay. It offers gamers challenges that require agility, speed and fast reflexes, and is set in a crazy cartoon universe.




The Splashers are in great danger! The quiet and peaceful workers from Inkorp are being led to their doom by the greedy Docteur, the paint factory's evil boss.

A young hero rises to fight for what's right. Armed with a splatter cannon, he launches an attack in order to save the Splashers and stand up to the dictator. His amazing paint cannon grants him color superpowers



  • FISTFUL OF INK
    Use different paint colors to stick to walls and roofs, bounce high in the air, and trick your opponents.

  • MASTER CHALLENGING LEVELS
    Brave the traps and beat the gigantic factory's security devices. Learn from your mistakes to find the best path and get the best time in order to perfect the level.

  • TIME ATTACK & SPEEDRUN
    Challenge gamers from around the globe with your best times, and share your scores on the leaderboards.



Splasher is the latest project from Romain Claude, former Game Designer and Level Designer at Ubisoft (Rayman Origins, Rayman Legends). He gathered a small, talented team, including Richard Vatinel a.k.a Gromy, Art Director, and Aymeric Schwartz, composer and sound designer (Absolver, Rayman Origins or Valiant Hearts), to create Splasher. The game was also developed in partnership with famous speedrunners.


MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+64-bit
  • Processor: 3 GHz
  • Graphics: ATI Radeon HD 5700 Series equivalent or more
  • Storage: 1300 MB available space
GAMEBILLET

[ 6092 ]

0.80$ (90%)
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33.99$ (15%)
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11.30$ (33%)
33.96$ (15%)
1.69$ (15%)
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13.99$ (30%)
12.59$ (16%)
12.20$ (39%)
38.21$ (15%)
4.59$ (8%)
3.39$ (66%)
3.67$ (82%)
30.04$ (40%)
23.99$ (40%)
2.59$ (74%)
16.87$ (44%)
GAMERSGATE

[ 3458 ]

8.0$ (80%)
2.5$ (50%)
2.55$ (83%)
1.5$ (70%)
0.58$ (92%)
23.75$ (52%)
0.75$ (85%)
2.0$ (80%)
39.99$ (20%)
2.4$ (80%)
39.99$ (20%)
7.2$ (82%)
8.0$ (60%)
3.8$ (81%)
2.5$ (50%)
1.25$ (75%)
6.0$ (70%)
9.9$ (67%)
0.45$ (85%)
0.88$ (91%)
4.07$ (49%)
11.99$ (40%)
0.9$ (77%)
1.5$ (85%)
8.99$ (55%)
4.5$ (77%)
13.04$ (48%)
3.75$ (85%)
4.5$ (85%)
2.55$ (83%)

FANATICAL BUNDLES

Time left:

3 days, 10 hours, 47 minutes


Time left:

9 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

6 days, 10 hours, 47 minutes


Time left:

31 days, 10 hours, 47 minutes


Time left:

11 days, 10 hours, 47 minutes


Time left:

3 days, 10 hours, 47 minutes


Time left:

38 days, 10 hours, 47 minutes


Time left:

27 days, 10 hours, 47 minutes


Time left:

24 days, 10 hours, 47 minutes


Time left:

32 days, 10 hours, 47 minutes


Time left:

34 days, 10 hours, 47 minutes


HUMBLE BUNDLES

Time left:

12 days, 4 hours, 47 minutes

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