





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello and thank you for all the support all these years. I'm really happy with the love Alpacapaca Dash received since launch. After a hiatus I decided to launch new games and the first of many is Magical Girl Dash, a retro arcade magical girl inspired! Be sure to check out the game and increase its visibility during launch! Magical Girl Dash's Store Page
Hello, It's been a while! Due to personal problems I had to stop developing games for a while, but now I'm back with a new release called Magical Girl Dash! Magical Girl Dash is a runner and shooter game very alike to our previous game, Alpacapaca Dash. If you enjoyed the game please visit the steam store page and make sure to add to wishlist and follow. Doing so will support us immensely! I plan to increase the pace and release several games I been working on, so make sure to follow me on Twitter and Instagram to see the news and devlogs about all the new games. Thank you again for your support during all these years and I hope you're looking forward to the release of Magical Girl Dash as mush as I do! [previewyoutube=6CCnrK3XxAc;full][/previewyoutube]
Small update fixing a bug on the Treasure Hunter Score where the value passed to the leaderboards was being overwritten by the player score. Now it's working just fine, but we had to reset the Treasure Hunter score. We also modified the Easy Mode a little. The easy mode wasn't exactly easy and enjoyable for people who are not that good at action games and just want to enjoy some cute alpacas. So we decided to implement a new feature that makes the easy mode much more interesting: the auto aim! Now when you play on easy the laser will auto lock on the enemy, making it much easier to shoot, jump and aim at the same time! What do you think about this update? Please share your thoughts with us!
Surprised, aren't ya? Yes, it have been 3 years since the last update! Why, you might ask? Simple. After using Godot Engine to develop Alpacapaca Double Dash we fell in love with it. It's such a good engine for pixel art games! While making our 2nd game on it we though how much easier and better Alpacapaca Dash would be if it was made in Godot. So we took a few weeks before starting our 3rd game to remake Alpacapaca Dash in Godot! To celebrate the new update Alpacapaca Dash AND Alpacapaca Double Dash will be on sale! Take this chance to get both games! The core gameplay is the same, but we fixed a lot of issues that have been troubling us since a long time. Here is the list of everything that was fixed:
Rejoice! After 2 long years Alpacapaca Double Dash, the 2nd game developed by Synnergy Circle Games, is finally released on Steam! What is Alpacapaca Double Dash, you might ask? It`s a 2d platformer about magical girls, books and alpacas! Help Emily, Elise and Sophie in their mission to gather Miracle Crystals, this time trapped inside the books. Thanks to that the stories of the books started showing multiple sides. You have the power to decide the fate of the books and change the story they tell.
Hello everyone! It's been a while since we last posted something here, but don't worry, we are not dead! To tell the truth we have been working a lot in the past few months and this is the reason for this announcement. So without further ado, let`s get to what matters!
The game is now available in Portuguese (Brazillian) and, thanks to the support of a fan of the game, in Korean! You can now choose the language right before the game starts. Soon the achievements and store page description will be translated in the languages mentioned above. Thanks for the awesome support everyone have been giving to the game and stay tuned to some surprises we are preparing to every alpaca lover out there!
The game is now available in Portuguese (Brazillian) and, thanks to the support of a fan of the game, in Korean! You can now choose the language right before the game starts. Soon the achievements and store page description will be translated in the languages mentioned above. Thanks for the awesome support everyone have been giving to the game and stay tuned to some surprises we are preparing to every alpaca lover out there!
Our second game is now on greenlight! EHID is a jrpg adventure with a lot of uncexpected events, where you play in a classic fantasy world, but seeing everything in the perspective of the monsters. Help us voting on the game: http://steamcommunity.com/sharedfiles/filedetails/?id=919212252
Our second game is now on greenlight! EHID is a jrpg adventure with a lot of uncexpected events, where you play in a classic fantasy world, but seeing everything in the perspective of the monsters. Help us voting on the game: http://steamcommunity.com/sharedfiles/filedetails/?id=919212252
The second update of Alpacapaca Dash is finally here! A lot of new features were added and some changes were made and we hope the game is even better. Here is a list of everything that changed: Update Log
The second update of Alpacapaca Dash is finally here! A lot of new features were added and some changes were made and we hope the game is even better. Here is a list of everything that changed: Update Log
-Now it's possible to rebind keys for the shoot, jump and pause buttons -Enemy spawn rate was modified and now have a better difficult curve -Enemies now die instantly when hitting the laser -The bat have a smaller hitbox -Changed "Exit" for "Menu" on the Game Over menu -The three 50 coins alpacas received a visual update -The game don't freeze when going from the game to the main menu -New music added on the menu screen We tried to make it possible to go from fullscreen to widowed, but there's some unknown problem preventing it from working. A new update will be launched when it's working without problems. Stay tuned for new updates!
-Now it's possible to rebind keys for the shoot, jump and pause buttons -Enemy spawn rate was modified and now have a better difficult curve -Enemies now die instantly when hitting the laser -The bat have a smaller hitbox -Changed "Exit" for "Menu" on the Game Over menu -The three 50 coins alpacas received a visual update -The game don't freeze when going from the game to the main menu -New music added on the menu screen We tried to make it possible to go from fullscreen to widowed, but there's some unknown problem preventing it from working. A new update will be launched when it's working without problems. Stay tuned for new updates!
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