Hello everyone! Thank you for playing River City Ransom: Underground. We've been working on this game for a long time, and we're so glad that it's finally out for you to enjoy.
That being said, we know a lot of you have run into issues playing the game, and we're working hard to fix those now. Last night we put out a quick patch to fix some of the major problems people have encountered.
I want to say, in particular, that our highest priority right now is fixing the issue where your progress in online games is not saved! This is a larger change, so it will be coming in a future patch (hopefully the next one).
Thanks everyone!
Highlights:
Fixed bug where stamina increases wrapped around from 255 to 0
Fixed bug where unlocked hero characters started with zero stats
Fixed bug where binding the block button would bind it to the menu button
Fixed bug where you could not access sub-menus of the pause menu while other players are in the menu
Fixed bug where it was possible to skip past the special move tutorial and not receive special moves, making it impossible to continue the tutorial
Fixed bug where you could buy Ground Pound for Alex (a non-functional move)
Note: If you still have problems with your bindings, try deleting your "bindings.yaml" file, in the game's installation directory. [ 2017-03-02 04:46:08 CET ][ Original post ]
River City Ransom: Underground Linux BETA [129.29 M]
One of the best beat'em ups of the NES era is back!
Many years after vanquishing Slick on the school rooftop, Alex and Ryan must take to the streets again. Help a new crop of fighters defeat the hordes of River City, and clear their name in a sinister kidnapping plot. You'll earn money, unlock moves, and upgrade your skills in a sprawling city on the brink of total chaos. This modern take on an old classic features over 500 unique street fighting moves, dozens of weapons, secrets galore, and a bonus arena fighting mode.
Features:
Online co-op and arena death match for up to 4 players
A new chapter in the River City universe
10 playable heroes in the story campaign, each with their own fighting style
30 enemies to vanquish
140 levels to explore, complete with hazards and secrets
22 shops to upgrade your characters
Arena multiplayer combat mode features team selection, modifier modes, and CPU partners: can you unlock every fighter?
MINIMAL SETUP
OS: glibc 2.15+. 32/64-bit
Processor: Intel Core 2 Duo 1.8Ghz or equivalentMemory: 3 GB RAM
Memory: 3 GB RAM
Graphics: 512MB GPU. OpenGL 3.0+ (2.1 with ARB extensions acceptable)
Storage: 120 MB available spaceAdditional Notes: A faster processor may be required for online multiplayer. SDL_GameController devices supported.