Dear friends and players of Villagers. Thank you for making the launch of our new game so successful! With 2 years of passionate work developing Villagers, it's a delight to see such a strong and positive interest in the game. Unfortunately, some of you have experienced bugs in the release version (v1.004) that we were not able to find prior to launch. Thank you for sending in your savegames and log files - as a result of your friendly support we have managed to track and fix some important bugs. We are working through the latest reports to include more fixes, along with feature and content updates. We will continue to release these over the coming weeks and months and want to assure all players that this is not the end of the development process. Villagers is very much an evolving project and we plan to enhance and expand it continuously in the future. Changelog of v1.005 BUGFIXES: - Millers will now find grain from storages. - Profession of dead and aged Villagers will now be shown after the name in parenthesis. - Raincatchers can now be built at the very beginning of chapter 4 without affecting the completion of the tasks. - Some problems with the warehouser have been fixed. - The farm, fields and farmers will now work as they should. Those lazy bastards! - Farmers will no longer plant crops outside of the field bounds. - Villagers will no longer be in fear of moving in certain houses. But Villagers without partners will still only move into houses once they find a partner. - Pregnant Villagers will no longer have late deliveries, ergo no "Pregnancy! -3 days" messages will be shown anymore. - Villagers have more fun in the bedroom now. Reproduction should be increased. - Fixed several issues causing stuck Villagers, not moving Villagers, starving to death Villagers and the quick changing of seasons breaking the game. - Babies will no longer die of mysterious reasons. - In rare cases, old Villagers died when loading a savegame. This is now fixed. - The border indicating a new field will now stay active until the field is tilled. - Fields will now be correctly covered in snow. - In rare cases, the warehousers were stealing items right out of the hands of other Villagers. We stopped this trickery! - Barn animals will now start reproducing with the first animal. This should be less confusing. - Chapter 4: Raincatcher problems and soldier problems should be fixed. - Chapter 2: Bugs keeping some players from progressing should be fixed. - Merchants will now keep coming. The big ogre keeping the merchants from visiting your town has been removed. - Achievements will now trigger when playing on the same machine with multiple accounts. - The barn balancing has been improved. You'll love the chickens again! - Added V-Sync toggle to the graphics options. - Children following their parents should no longer starve to death. - Removing fields will now work as intended and existing crops will now be removed as well. - Changed the field's "harvest prematurely" button to a progression indicator. The button had no meaning in the current version of the game. - Fixed localization of some texts in the barn window. As we are currently working on several additional freeplay maps, we'd like to offer you the chance to add your personal touch to the game. I have just opened up a "Freeplay-Maps" sub board in which you can submit your personal ideas, suggestions and challenges for more maps to come. We'll browse through that board and will pick up your ideas for use in the game. Once again, our sincerest apologies for any inconvenience and thank you for all your feedback. We are dedicated to delivering you a wonderful playing experience with Villagers and will do our best to fix all known issues as soon as possible. By the way, if you enjoyed the game's soundtrack composed by Michael Cherdchupan, he made it available on Bandcamp at http://cherdchupan.bandcamp.com/album/villagers-original-soundtrack Thank you and best wishes from all the bumblebees and everyone at Avanquest Software. Regards Tassilo - bumblebee games
[ 2016-03-30 08:27:40 CET ] [ Original post ]
Dear friends and players of Villagers. Thank you for making the launch of our new game so successful! With 2 years of passionate work developing Villagers, it's a delight to see such a strong and positive interest in the game. Unfortunately, some of you have experienced bugs in the release version (v1.004) that we were not able to find prior to launch. Thank you for sending in your savegames and log files - as a result of your friendly support we have managed to track and fix some important bugs. We are working through the latest reports to include more fixes, along with feature and content updates. We will continue to release these over the coming weeks and months and want to assure all players that this is not the end of the development process. Villagers is very much an evolving project and we plan to enhance and expand it continuously in the future. Changelog of v1.005 BUGFIXES: - Millers will now find grain from storages. - Profession of dead and aged Villagers will now be shown after the name in parenthesis. - Raincatchers can now be built at the very beginning of chapter 4 without affecting the completion of the tasks. - Some problems with the warehouser have been fixed. - The farm, fields and farmers will now work as they should. Those lazy bastards! - Farmers will no longer plant crops outside of the field bounds. - Villagers will no longer be in fear of moving in certain houses. But Villagers without partners will still only move into houses once they find a partner. - Pregnant Villagers will no longer have late deliveries, ergo no "Pregnancy! -3 days" messages will be shown anymore. - Villagers have more fun in the bedroom now. Reproduction should be increased. - Fixed several issues causing stuck Villagers, not moving Villagers, starving to death Villagers and the quick changing of seasons breaking the game. - Babies will no longer die of mysterious reasons. - In rare cases, old Villagers died when loading a savegame. This is now fixed. - The border indicating a new field will now stay active until the field is tilled. - Fields will now be correctly covered in snow. - In rare cases, the warehousers were stealing items right out of the hands of other Villagers. We stopped this trickery! - Barn animals will now start reproducing with the first animal. This should be less confusing. - Chapter 4: Raincatcher problems and soldier problems should be fixed. - Chapter 2: Bugs keeping some players from progressing should be fixed. - Merchants will now keep coming. The big ogre keeping the merchants from visiting your town has been removed. - Achievements will now trigger when playing on the same machine with multiple accounts. - The barn balancing has been improved. You'll love the chickens again! - Added V-Sync toggle to the graphics options. - Children following their parents should no longer starve to death. - Removing fields will now work as intended and existing crops will now be removed as well. - Changed the field's "harvest prematurely" button to a progression indicator. The button had no meaning in the current version of the game. - Fixed localization of some texts in the barn window. As we are currently working on several additional freeplay maps, we'd like to offer you the chance to add your personal touch to the game. I have just opened up a "Freeplay-Maps" sub board in which you can submit your personal ideas, suggestions and challenges for more maps to come. We'll browse through that board and will pick up your ideas for use in the game. Once again, our sincerest apologies for any inconvenience and thank you for all your feedback. We are dedicated to delivering you a wonderful playing experience with Villagers and will do our best to fix all known issues as soon as possible. By the way, if you enjoyed the game's soundtrack composed by Michael Cherdchupan, he made it available on Bandcamp at http://cherdchupan.bandcamp.com/album/villagers-original-soundtrack Thank you and best wishes from all the bumblebees and everyone at Avanquest Software. Regards Tassilo - bumblebee games
[ 2016-03-30 08:27:40 CET ] [ Original post ]
- Villagers Linux [1.23 G]
Villagers is a beautifully illustrated and richly detailed game where you build and nurture a thriving community using the people and resources around you. Success or failure depends on your ability to create a town that can grow and prosper, and overcome the harsh realities of medieval life!
Gather and manage natural resources for buildings, ensure a plentiful supply of food and water to keep your villagers happy and allocate them jobs to continually improve and expand your settlement. Watch out for travelling artists who can spread illness, fierce bandits and wild animals that attack your townsfolk and extreme weather conditions that threaten their very survival!
In Story Mode you follow the journey of a group of medieval settlers living through dark times filled with war and illness. Using your town building and resource management skills you must guide them through six challenging missions that introduce the different aspects of Villagers gameplay. The campaigns guide you through building your first town, trading with merchants, food and water provision, managing the emotional wellbeing of your villagers, coping will illness and defending your townsfolk from attack!
You start your game on virgin lands and learn to build a community that allows your town to thrive. Happy villagers are more productive, form relationships and build homes. Couples living in houses will eventually have children who are delivered to your town by a stork! As these offspring grow up, they themselves become workers and help to support the growing town. Adults grow old and weak and eventually die, so you can follow the life of your villagers from birth to death.
Villagers is a lighthearted yet challenging town-building simulation game that will provide hours of engaging fun – are you up to the challenge?
Includes a Free Play mode with unlimited hours of fun across 6 varied maps with full access to all 27 buildings from the game.
Key Features:
• 2 modes of play; Story Mode and FreePlay
• Engaging and humorous storyline that illustrates medieval life
• 27 beautifully designed buildings to construct
• 16 illustrated and colourful characters
• 16 professions with their own clothing sets
• Sophisticated AI that influences happiness, relationships, families and duties
• Challenging missions; trade with merchants, manage livestock; control food and water supplies, produce and sell crops....
• Unlimited fun in FreePlay mode with over 6 maps to explore
- OS: Ubuntu; other Debianbased OS untested
- Processor: 1.2GHMemory: 2 GB RAMStorage: 512 MB available space
- Memory: 2 GB RAMStorage: 512 MB available space
- Storage: 512 MB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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