





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Dear friends and players of Villagers. Villagers' soundtrack of 14 beautiful tunes composed and arranged by Michael Cherdchupan, is currently in the "Attack of the OSTs" soundtrack-bundle on groupees.com! For just a few dollars you can get a whole bunch of great soundtracks, including Samorost 3 - and additionally support the completion of Villagers' german voice support, that Michael is currently working on. So don't hesitate and get it while it's hot! All the best, Tassilo, bumblebee.
Dear friends and players of Villagers. Villagers' soundtrack of 14 beautiful tunes composed and arranged by Michael Cherdchupan, is currently in the "Attack of the OSTs" soundtrack-bundle on groupees.com! For just a few dollars you can get a whole bunch of great soundtracks, including Samorost 3 - and additionally support the completion of Villagers' german voice support, that Michael is currently working on. So don't hesitate and get it while it's hot! All the best, Tassilo, bumblebee.
Dear friends and players of Villagers. With v1.1, we have a massive update available for you:
Dear friends and players of Villagers. With v1.1, we have a massive update available for you:
Dear friends and players of Villagers. A new update has come, fixing some issues, including the "birth loops" some of you have encountered. Thank you for your reports!
Dear friends and players of Villagers. A new update has come, fixing some issues, including the "birth loops" some of you have encountered. Thank you for your reports!
Dear friends and players of Villagers. We are so incredibly thrilled by the beautiful villages you have created in the game. Some of the towns we have seen in the savegames youve sent us and also in the screenshots on Steam, go way beyond our imagination! City-planning genius and beautifully laid out villages, all lovingly designed - they have been a pleasure to see. The growing number of town inhabitants has unveiled performance issues for some of you though. Luckily, we have been able to address this problem with todays patch. There's tons of other improvements coming along and our testing group has already reported that all is running smoothly. So, here comes the change log: Optimisations
Dear friends and players of Villagers. We are so incredibly thrilled by the beautiful villages you have created in the game. Some of the towns we have seen in the savegames you’ve sent us and also in the screenshots on Steam, go way beyond our imagination! City-planning genius and beautifully laid out villages, all lovingly designed - they have been a pleasure to see. The growing number of town inhabitants has unveiled performance issues for some of you though. Luckily, we have been able to address this problem with today’s patch. There's tons of other improvements coming along and our testing group has already reported that all is running smoothly. So, here comes the change log: Optimisations
Dear friends and players of Villagers. We have just uploaded a new version 1.023 of Villagers. This is what got improved:
Dear friends and players of Villagers. We have just uploaded a new version 1.023 of Villagers. This is what got improved:
Dear friends and players of Villagers. It's such a pleasure to see you guys enjoy Villagers. We want to say thank you for all the friendly feedback we have received in the last weeks since its launch. You have brought up some wonderful ideas for upcoming freeplay maps and great input regarding the overall game. As it seems, about 30 players have already managed to get a population of more than 100 - that is incredible! Don't forget to participate in our sweepstake to win a personalised beer tankard! Thanks to your feedback and support, we are now able to hand you another update, named v1.020. While coming with some neat improvements, it should also fix the last bugs reported. Enhancements:
Dear friends and players of Villagers. It's such a pleasure to see you guys enjoy Villagers. We want to say thank you for all the friendly feedback we have received in the last weeks since its launch. You have brought up some wonderful ideas for upcoming freeplay maps and great input regarding the overall game. As it seems, about 30 players have already managed to get a population of more than 100 - that is incredible! Don't forget to participate in our sweepstake to win a personalised beer tankard! Thanks to your feedback and support, we are now able to hand you another update, named v1.020. While coming with some neat improvements, it should also fix the last bugs reported. Enhancements:
[img=http://tassillustration.de/VillagersContest.jpg] Enter for your chance to WIN an exclusive Villagers game prize! Be one of the first of 10 players to reach 100 villagers for your opportunity to WIN a personalised beer tankard + Villagers beer. :Beerdream: Click here for more details & to enter: https://a.pgtb.me/VNmXbH Good luck!
[img=http://tassillustration.de/VillagersContest.jpg] Enter for your chance to WIN an exclusive Villagers game prize! Be one of the first of 10 players to reach 100 villagers for your opportunity to WIN a personalised beer tankard + Villagers’ beer. ːBeerdreamː Click here for more details & to enter: https://a.pgtb.me/VNmXbH Good luck!
Dear friends and players of Villagers. Thank you for all your supportive reviews and personal emails stating your love for the game, a huge motivation for the whole team! As some of your feedback included a request for more freeplay maps, we are extremely happy to announce an update today that includes 2 great new maps along with some other enhancements of the Villagers game: CONTENT:
Dear friends and players of Villagers. Thank you for all your supportive reviews and personal emails stating your love for the game, a huge motivation for the whole team! As some of your feedback included a request for more freeplay maps, we are extremely happy to announce an update today that includes 2 great new maps along with some other enhancements of the Villagers game: CONTENT:
Dear friends and players of Villagers. Thank you for making the launch of our new game so successful! With 2 years of passionate work developing Villagers, it's a delight to see such a strong and positive interest in the game. Unfortunately, some of you have experienced bugs in the release version (v1.004) that we were not able to find prior to launch. Thank you for sending in your savegames and log files - as a result of your friendly support we have managed to track and fix some important bugs. We are working through the latest reports to include more fixes, along with feature and content updates. We will continue to release these over the coming weeks and months and want to assure all players that this is not the end of the development process. Villagers is very much an evolving project and we plan to enhance and expand it continuously in the future. Changelog of v1.005 BUGFIXES: - Millers will now find grain from storages. - Profession of dead and aged Villagers will now be shown after the name in parenthesis. - Raincatchers can now be built at the very beginning of chapter 4 without affecting the completion of the tasks. - Some problems with the warehouser have been fixed. - The farm, fields and farmers will now work as they should. Those lazy bastards! - Farmers will no longer plant crops outside of the field bounds. - Villagers will no longer be in fear of moving in certain houses. But Villagers without partners will still only move into houses once they find a partner. - Pregnant Villagers will no longer have late deliveries, ergo no "Pregnancy! -3 days" messages will be shown anymore. - Villagers have more fun in the bedroom now. Reproduction should be increased. - Fixed several issues causing stuck Villagers, not moving Villagers, starving to death Villagers and the quick changing of seasons breaking the game. - Babies will no longer die of mysterious reasons. - In rare cases, old Villagers died when loading a savegame. This is now fixed. - The border indicating a new field will now stay active until the field is tilled. - Fields will now be correctly covered in snow. - In rare cases, the warehousers were stealing items right out of the hands of other Villagers. We stopped this trickery! - Barn animals will now start reproducing with the first animal. This should be less confusing. - Chapter 4: Raincatcher problems and soldier problems should be fixed. - Chapter 2: Bugs keeping some players from progressing should be fixed. - Merchants will now keep coming. The big ogre keeping the merchants from visiting your town has been removed. - Achievements will now trigger when playing on the same machine with multiple accounts. - The barn balancing has been improved. You'll love the chickens again! - Added V-Sync toggle to the graphics options. - Children following their parents should no longer starve to death. - Removing fields will now work as intended and existing crops will now be removed as well. - Changed the field's "harvest prematurely" button to a progression indicator. The button had no meaning in the current version of the game. - Fixed localization of some texts in the barn window. As we are currently working on several additional freeplay maps, we'd like to offer you the chance to add your personal touch to the game. I have just opened up a "Freeplay-Maps" sub board in which you can submit your personal ideas, suggestions and challenges for more maps to come. We'll browse through that board and will pick up your ideas for use in the game. Once again, our sincerest apologies for any inconvenience and thank you for all your feedback. We are dedicated to delivering you a wonderful playing experience with Villagers and will do our best to fix all known issues as soon as possible. By the way, if you enjoyed the game's soundtrack composed by Michael Cherdchupan, he made it available on Bandcamp at http://cherdchupan.bandcamp.com/album/villagers-original-soundtrack Thank you and best wishes from all the bumblebees and everyone at Avanquest Software. Regards Tassilo - bumblebee games
Dear friends and players of Villagers. Thank you for making the launch of our new game so successful! With 2 years of passionate work developing Villagers, it's a delight to see such a strong and positive interest in the game. Unfortunately, some of you have experienced bugs in the release version (v1.004) that we were not able to find prior to launch. Thank you for sending in your savegames and log files - as a result of your friendly support we have managed to track and fix some important bugs. We are working through the latest reports to include more fixes, along with feature and content updates. We will continue to release these over the coming weeks and months and want to assure all players that this is not the end of the development process. Villagers is very much an evolving project and we plan to enhance and expand it continuously in the future. Changelog of v1.005 BUGFIXES: - Millers will now find grain from storages. - Profession of dead and aged Villagers will now be shown after the name in parenthesis. - Raincatchers can now be built at the very beginning of chapter 4 without affecting the completion of the tasks. - Some problems with the warehouser have been fixed. - The farm, fields and farmers will now work as they should. Those lazy bastards! - Farmers will no longer plant crops outside of the field bounds. - Villagers will no longer be in fear of moving in certain houses. But Villagers without partners will still only move into houses once they find a partner. - Pregnant Villagers will no longer have late deliveries, ergo no "Pregnancy! -3 days" messages will be shown anymore. - Villagers have more fun in the bedroom now. Reproduction should be increased. - Fixed several issues causing stuck Villagers, not moving Villagers, starving to death Villagers and the quick changing of seasons breaking the game. - Babies will no longer die of mysterious reasons. - In rare cases, old Villagers died when loading a savegame. This is now fixed. - The border indicating a new field will now stay active until the field is tilled. - Fields will now be correctly covered in snow. - In rare cases, the warehousers were stealing items right out of the hands of other Villagers. We stopped this trickery! - Barn animals will now start reproducing with the first animal. This should be less confusing. - Chapter 4: Raincatcher problems and soldier problems should be fixed. - Chapter 2: Bugs keeping some players from progressing should be fixed. - Merchants will now keep coming. The big ogre keeping the merchants from visiting your town has been removed. - Achievements will now trigger when playing on the same machine with multiple accounts. - The barn balancing has been improved. You'll love the chickens again! - Added V-Sync toggle to the graphics options. - Children following their parents should no longer starve to death. - Removing fields will now work as intended and existing crops will now be removed as well. - Changed the field's "harvest prematurely" button to a progression indicator. The button had no meaning in the current version of the game. - Fixed localization of some texts in the barn window. As we are currently working on several additional freeplay maps, we'd like to offer you the chance to add your personal touch to the game. I have just opened up a "Freeplay-Maps" sub board in which you can submit your personal ideas, suggestions and challenges for more maps to come. We'll browse through that board and will pick up your ideas for use in the game. Once again, our sincerest apologies for any inconvenience and thank you for all your feedback. We are dedicated to delivering you a wonderful playing experience with Villagers and will do our best to fix all known issues as soon as possible. By the way, if you enjoyed the game's soundtrack composed by Michael Cherdchupan, he made it available on Bandcamp at http://cherdchupan.bandcamp.com/album/villagers-original-soundtrack Thank you and best wishes from all the bumblebees and everyone at Avanquest Software. Regards Tassilo - bumblebee games
Dear friends and players of Villagers. Today, after two years of dedicated and passionate development by our team, we are finally able to release our baby, Villagers, to the public, to you. We are extremely looking forward to hearing your thoughts and chat about your experiences. If you enjoy playing the game, please feel very invited to leave a review. Should something be bothering you or not work as expected, please don't hesitate to get in touch here on the boards and we'll be there. In any case, let me wish you lots of fun with Villagers and please keep us posted with your feedback, ideas and suggestions. We definitely plan to keep working on it and are already preparing some additional freeplay maps that we are going to release as a free update throughout the next weeks. So, thank you very much for now, enjoy the game and let's stay in touch! Yours sincerly, the bumblebees.
Dear friends and players of Villagers. Today, after two years of dedicated and passionate development by our team, we are finally able to release our baby, Villagers, to the public, to you. We are extremely looking forward to hearing your thoughts and chat about your experiences. If you enjoy playing the game, please feel very invited to leave a review. Should something be bothering you or not work as expected, please don't hesitate to get in touch here on the boards and we'll be there. In any case, let me wish you lots of fun with Villagers and please keep us posted with your feedback, ideas and suggestions. We definitely plan to keep working on it and are already preparing some additional freeplay maps that we are going to release as a free update throughout the next weeks. So, thank you very much for now, enjoy the game and let's stay in touch! Yours sincerly, the bumblebees.
Dear friends and players of Villagers. Today, after two years of dedicated and passionate development by our team, we are finally able to release our baby, Villagers, into the wild. Thanks to the feedback of our closed-beta-players and Let's Players, we have been able to upgrade the game to a v1.004, including some fixes and improvements. If you enjoyed playing it, please feel very invited to leave a review - if you didn't, please don't hesitate to get in touch with us here on the boards and let us know what we could do to improve your playing experience. We are currently working on some additional freeplay maps and even some neat new features that we will be adding to the game within the next weeks in several free updates, so stay tuned for more fun to come along. In any case, let's stay in touch here on the boards, we're looking forward to your feedback, suggestions and reviews. Thank you very much and all the best, Tassilo
As you may have already seen, there has been an update to the game. Some of you have reported crashes and empty houses. We fixed these two major bugs and further improved the game. Villagers is coming to PC, Mac & Linux on the 25th of March. Don't miss out, put Villagers on your wishlist now! Read the full list of fixes and improvements:
We have just released the first patch for all participants of the Villagers Beta. This patch focuses on fixing the Barn and its profession, the Shepherd. Villagers is coming to PC, Mac & Linux on the 25th of March. Don't miss out, put Villagers on your wishlist now! Read the full list of fixes and improvements:
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