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v1.010 of Villagers available

Dear friends and players of Villagers. Thank you for all your supportive reviews and personal emails stating your love for the game, a huge motivation for the whole team! As some of your feedback included a request for more freeplay maps, we are extremely happy to announce an update today that includes 2 great new maps along with some other enhancements of the Villagers game: CONTENT:

  • Added 2 new big Freeplay maps: The mountain map "Big Boy" and "Islandhopping".
IMPROVEMENTS:
  • Added an animated indicator to show consumed resources and created resources.
  • Buildings can now be removed if you want to. You can find the button in the building's window. The windows for raincatchers and wells have also been updated.
  • Villagers will now fall in love more randomly, not just when they find space in a house.
  • If houses with free capacity are available, Villagers will sleep in those and not in front of the townhall. However, Villagers without a partner will still be sad every night and want to find one!
  • Tree stumps will now disappear after a while.
  • New names have been added. Have a look out for Wayne!
  • Villagers will now be unhappy if they don't have a chapel or church to visit.
  • A notice has been added to inform about 'SHIFT + scroll' to zoom while placing a building.
  • Notification bar at bottom right is now smaller when opened.
  • The zoom-out when placing a building has been reduced.
  • Multiple fields can now be SHIFT placed (holding SHIFT, while placing).
  • When placing or upgrading a building, near resources or stored resources will now be added instantly to the building.
BUGFIXES:
  • We fixed a bunch of issues with the campaign. If you were stuck in a chapter, please retry your savegame. If you still experience problems and can't progress in the campaign, don't hesitate to contact us!
  • Villagers will no longer just stand beside an attacking animal and wait to be killed by it.
  • The statistic about villagers without tools will now only contain adult villagers that actually work.
  • Further improvements to keep Villagers from getting stuck and children from starving to death have been made.
  • Fixed the occurrence of infinite loading screens on rare occasions when "reloading" a map.
  • Fixed a bug that was causing issues when cancelling a building.
  • Pathfinding has been improved, fixing several small issues including not working/lazy Villagers.
  • Houses will now save their stored food when extending or removing.
  • Unfinished buildings will now show their correct building progress after the load of a save-game.
  • Tool-tips would not disappear on rare occasions. This is now fixed.
  • Farmers will no longer move around the field, but actually work and walk on the fields.
  • Pharmacies will now save their stored medicine count.
  • Fixed an issue where buildings would be highlighted, when SHIFT placing multiple buildings.
  • In some occasions, the campaign progress was not saved between game sessions. This should be fixed now.
BALANCING:
  • Shepherds will now bring more food to the barn.
  • Barn animals will now reproduce as quickly as described in the window.
  • Warehousers will now balance correctly between dedicated storage facilities and the townhall storage, when assigning through the townhall or loading a savegame.
  • Animal population in freeplay has been increased.
  • Villagers will live a little longer (~40), be less weak and reproduce faster.
Please keep us posted with your suggestions and feedback! Thank you and best wishes from all the bumblebees and everyone at Avanquest Software. Regards Martin - bumblebee games


[ 2016-04-01 15:59:14 CET ] [ Original post ]

v1.010 of Villagers available

Dear friends and players of Villagers. Thank you for all your supportive reviews and personal emails stating your love for the game, a huge motivation for the whole team! As some of your feedback included a request for more freeplay maps, we are extremely happy to announce an update today that includes 2 great new maps along with some other enhancements of the Villagers game: CONTENT:

  • Added 2 new big Freeplay maps: The mountain map "Big Boy" and "Islandhopping".
IMPROVEMENTS:
  • Added an animated indicator to show consumed resources and created resources.
  • Buildings can now be removed if you want to. You can find the button in the building's window. The windows for raincatchers and wells have also been updated.
  • Villagers will now fall in love more randomly, not just when they find space in a house.
  • If houses with free capacity are available, Villagers will sleep in those and not in front of the townhall. However, Villagers without a partner will still be sad every night and want to find one!
  • Tree stumps will now disappear after a while.
  • New names have been added. Have a look out for Wayne!
  • Villagers will now be unhappy if they don't have a chapel or church to visit.
  • A notice has been added to inform about 'SHIFT + scroll' to zoom while placing a building.
  • Notification bar at bottom right is now smaller when opened.
  • The zoom-out when placing a building has been reduced.
  • Multiple fields can now be SHIFT placed (holding SHIFT, while placing).
  • When placing or upgrading a building, near resources or stored resources will now be added instantly to the building.
BUGFIXES:
  • We fixed a bunch of issues with the campaign. If you were stuck in a chapter, please retry your savegame. If you still experience problems and can't progress in the campaign, don't hesitate to contact us!
  • Villagers will no longer just stand beside an attacking animal and wait to be killed by it.
  • The statistic about villagers without tools will now only contain adult villagers that actually work.
  • Further improvements to keep Villagers from getting stuck and children from starving to death have been made.
  • Fixed the occurrence of infinite loading screens on rare occasions when "reloading" a map.
  • Fixed a bug that was causing issues when cancelling a building.
  • Pathfinding has been improved, fixing several small issues including not working/lazy Villagers.
  • Houses will now save their stored food when extending or removing.
  • Unfinished buildings will now show their correct building progress after the load of a save-game.
  • Tool-tips would not disappear on rare occasions. This is now fixed.
  • Farmers will no longer move around the field, but actually work and walk on the fields.
  • Pharmacies will now save their stored medicine count.
  • Fixed an issue where buildings would be highlighted, when SHIFT placing multiple buildings.
  • In some occasions, the campaign progress was not saved between game sessions. This should be fixed now.
BALANCING:
  • Shepherds will now bring more food to the barn.
  • Barn animals will now reproduce as quickly as described in the window.
  • Warehousers will now balance correctly between dedicated storage facilities and the townhall storage, when assigning through the townhall or loading a savegame.
  • Animal population in freeplay has been increased.
  • Villagers will live a little longer (~40), be less weak and reproduce faster.
Please keep us posted with your suggestions and feedback! Thank you and best wishes from all the bumblebees and everyone at Avanquest Software. Regards Martin - bumblebee games


[ 2016-04-01 15:59:14 CET ] [ Original post ]

Villagers
bumblebee. Developer
Avanquest Software Publishing Ltd Publisher
2016-03-25 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
Mixed (237 reviews)
The Game includes VR Support
Public Linux Depots:
  • Villagers Linux [1.23 G]

Step back into medieval times in this town-building, people simulation game!

Villagers is a beautifully illustrated and richly detailed game where you build and nurture a thriving community using the people and resources around you. Success or failure depends on your ability to create a town that can grow and prosper, and overcome the harsh realities of medieval life!

Gather and manage natural resources for buildings, ensure a plentiful supply of food and water to keep your villagers happy and allocate them jobs to continually improve and expand your settlement. Watch out for travelling artists who can spread illness, fierce bandits and wild animals that attack your townsfolk and extreme weather conditions that threaten their very survival!

In Story Mode you follow the journey of a group of medieval settlers living through dark times filled with war and illness. Using your town building and resource management skills you must guide them through six challenging missions that introduce the different aspects of Villagers gameplay. The campaigns guide you through building your first town, trading with merchants, food and water provision, managing the emotional wellbeing of your villagers, coping will illness and defending your townsfolk from attack!

You start your game on virgin lands and learn to build a community that allows your town to thrive. Happy villagers are more productive, form relationships and build homes. Couples living in houses will eventually have children who are delivered to your town by a stork! As these offspring grow up, they themselves become workers and help to support the growing town. Adults grow old and weak and eventually die, so you can follow the life of your villagers from birth to death.

Villagers is a lighthearted yet challenging town-building simulation game that will provide hours of engaging fun – are you up to the challenge?

Includes a Free Play mode with unlimited hours of fun across 6 varied maps with full access to all 27 buildings from the game.

Key Features:

• 2 modes of play; Story Mode and FreePlay
• Engaging and humorous storyline that illustrates medieval life
• 27 beautifully designed buildings to construct
• 16 illustrated and colourful characters
• 16 professions with their own clothing sets
• Sophisticated AI that influences happiness, relationships, families and duties
• Challenging missions; trade with merchants, manage livestock; control food and water supplies, produce and sell crops....
• Unlimited fun in FreePlay mode with over 6 maps to explore

MINIMAL SETUP
  • OS: Ubuntu; other Debianbased OS untested
  • Processor: 1.2GHMemory: 2 GB RAMStorage: 512 MB available space
  • Memory: 2 GB RAMStorage: 512 MB available space
  • Storage: 512 MB available space
RECOMMENDED SETUP
  • Memory: 4 GB RAMStorage: 1 GB available space
  • Storage: 1 GB available space
GAMEBILLET

[ 5974 ]

21.21$ (15%)
16.79$ (16%)
6.01$ (14%)
12.74$ (15%)
16.59$ (17%)
13.19$ (78%)
8.29$ (17%)
8.59$ (14%)
8.39$ (16%)
38.95$ (13%)
8.49$ (-21%)
16.95$ (15%)
15.95$ (16%)
33.96$ (15%)
23.95$ (20%)
12.71$ (15%)
21.24$ (15%)
20.99$ (16%)
7.60$ (15%)
2.66$ (11%)
21.21$ (15%)
15.29$ (15%)
33.97$ (15%)
25.45$ (15%)
4.29$ (14%)
16.97$ (15%)
6.79$ (15%)
16.97$ (15%)
17.79$ (11%)
21.22$ (15%)
GAMERSGATE

[ 1565 ]

1.8$ (80%)
2.25$ (85%)
6.68$ (73%)
1.0$ (80%)
1.44$ (82%)
2.0$ (90%)
3.0$ (85%)
8.91$ (70%)
0.45$ (85%)
5.0$ (50%)
19.99$ (20%)
1.0$ (80%)
6.0$ (60%)
6.0$ (80%)
0.58$ (92%)
3.75$ (62%)
34.99$ (30%)
1.0$ (90%)
5.0$ (75%)
2.7$ (82%)
0.56$ (81%)
17.99$ (28%)
7.5$ (75%)
2.85$ (90%)
3.0$ (50%)
8.99$ (40%)
9.99$ (50%)
0.37$ (63%)
3.0$ (80%)
2.5$ (75%)
MacGamestore

[ 1799 ]

58.99$ (26%)
49.99$ (17%)
44.69$ (11%)
16.49$ (76%)
1.19$ (70%)
55.29$ (8%)
1.99$ (80%)
49.99$ (17%)
35.49$ (11%)
36.49$ (9%)
0.99$ (80%)
7.94$ (21%)
18.99$ (5%)
18.49$ (8%)
1.10$ (78%)
49.29$ (18%)
29.99$ (25%)
36.49$ (9%)
60.99$ (13%)
74.49$ (17%)
1.48$ (75%)
12.06$ (20%)
17.83$ (11%)
26.99$ (10%)
15.99$ (20%)
93.99$ (6%)
17.89$ (19%)
23.89$ (20%)
20.89$ (16%)
9.39$ (62%)

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