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Civilization VI ‘Winter 2016 Update’ Now Live
This premium DLC adds Poland and leader Jadwiga to Civilization VI. Jadwiga was an expert mediator, champion of Catholicism and protected the poor. You can learn more about her in our blog post here. Also included is a new scenario, “Jadwiga’s Legacy,” that tasks players with defending Poland, Prague and Vienna from invaders invading forces comprised of the Teutonic Knights and Ottoman Turks. Gain glory in battle and prove yourself the greatest defender of Poland!
Bring Europe under your rule as the mightiest Viking lord in “Vikings, Traders and Raiders!” – the most detailed scenario released yet for Sid Meier’s Civilization VI. The Vikings Scenario Pack includes:
[ 2016-12-21 00:40:19 CET ] [ Original post ]
We’ve released a new update to Sid Meier’s Civilization VI today. The “Winter 2016 Update” will automatically install when starting the Steam client; if it doesn’t install automatically, please restart Steam.
Here are the full list of changes in this new update:
[NEW]
- Added Earth map (Standard size)
- Added “Alert” action for units
- Put a unit to sleep until they spot an enemy unit
- Scenario setup menu
- Jump into Scenarios more easily within the Single Player menu. This only shows up when a single player scenario is available and enabled (as can be found in both of the new DLCs!)
- Added new replay option to Wonder completion movies
- Religious units may now Fortify Until Healed
- Coastal Raids can now pillage districts in addition to the buildings within
- Great Admirals are no longer allowed to spawn on wonders in water tiles (ex. Huey, Great Lighthouse) so they cannot become stranded in lakes
- Cities can no longer receive yields from more than one regional building per type; they take the highest (ex. production from multiple Factories)
- Cities can no longer receive amenities from more than one regional building per type; they take the highest (ex. amenities from multiple Stadiums)
- Decreased production costs of Wonders progressively
- From the Industrial era (about -10%) to the Atomic era (about -40%).
- Decreased production costs of all Space Race Projects by 40%.
- Increased research costs of Technologies and Civics progressively
- From the Industrial era (about +5%) to the Information era (about +20%).
- Increased Faith from Mission
- Increased Culture from Chateau
- Lowered the minimum unit upgrade cost
- Improved clarity on Warmongering penalties associated with taking a civ’s final city
- Most Civilization unique districts now require population to construct (like normal districts)
- Spaceport district no longer requires population to construct
- Improved AI Deal negotiations and analysis
- Improved AI handling of Promises; including that they are more likely to agree if they like you, and also will consider how trustworthy a civ is by whether they’ve kept previous promises
- Improved tactical handling of Great Admirals and Great Generals
- Improved AI interest in Terracotta Army
- Improved handling of leaf techs
- Improved building of Forts
- Improved resource grabbing in late game
- Improved Last Viking King agenda’s analysis for who is in bottom percentage of navies
- Improved handling of several complaint or kudo messages from AI
- Rebalanced Catherine’s evaluation of the ‘no spying’ Promise
- AI will not try to convert unconvertible cities
- Fixed several unique buildings that weren’t getting their yields increased by various game effects (ex. Policies)
- Fixed an issue that allowed the Goddess of the Harvest pantheon bonus to stack
- Fixed it so loading screens now show the correct text and play matching VO
- Fixed an issue that blocked certain relationship-based diplomatic actions
- Fixed an issue where incomplete Encampment districts were able to attack
- Fixed an issue where you could declare war on friends or allies by moving units
- Fixed an issue where AI could declare war on a civ with whom they were already at war
- Fixed an issue that caused a Multiplayer lobby to require joining players to have Additional Content that wasn’t actually needed
- Fixed a bug that caused Apostles to run out of promotions
- Fixed a bug where gaining policy slots mid-turn could block progression
- Fixed issues caused by trading lots of Great Works at the same time
- Fixed an issue where turn timers weren’t loading correctly from a save
- Fixed an issue where Rome’s roads would connect to too many adjacent roads
- Fixed issue where civs could get another civ’s exclusive agenda
- Fixed multiple links to the Civilopedia
- Fixed issue that could cause menu music to play twice and overlap itself
- Fixed an issue that could cause private MP games to become public
- Fixed multiple text & grammatical issues
- Fixed multiple crashes
- Added new art for National Parks
- Updated Mines for several eras
- Updated Swordsman
- Improved city fading during combat
- Hallowed Ground scenario is now playable on huge maps
- VO now plays correctly when loading a save
- Resource Report now correctly shows resources from several sources:
- Great People abilities
- Diplomatic Deals
- Checkboxes for toggle yields and grid now stay in sync with hotkeys
- Improved differentiation in Government Lens hex colors
- Added Defeat icon to the End Game Results screen
- Added sound effect for Quick Save hotkey
Poland Civilization & Scenario Pack
This premium DLC adds Poland and leader Jadwiga to Civilization VI. Jadwiga was an expert mediator, champion of Catholicism and protected the poor. You can learn more about her in our blog post here. Also included is a new scenario, “Jadwiga’s Legacy,” that tasks players with defending Poland, Prague and Vienna from invaders invading forces comprised of the Teutonic Knights and Ottoman Turks. Gain glory in battle and prove yourself the greatest defender of Poland!
- Includes the complete Polish civilization with Jadwiga, Winged Hussar unique Unit, and Sukiennice unique Building.
- Poland’s “Golden Liberty” unique ability allows them to gain territory when they build a Fort or Encampment, even allowing them to steal territory from other civs! They also convert a Military Policy slot into a Wildcard slot, giving them extra flexibility in culture.
- Jadwiga allows you to spread your religion to the nearby city when you gain another civ’s territory with Golden Liberty. Her relics provide bonus Faith, Culture, and Gold.
- The famous Winged Hussar is strong on the attack and can push back defending units.
- The Sukiennice, or Cloth Hall, gives bonus Production from foreign Trade Routes, and Gold from internal Trade Routes.
- Play as a great Polish noble lord in the “Jadwiga's Legacy” Scenario:
- 60 Turn limit
- Defend Poland, Prague, and Vienna from invaders including the Teutonic Knights and Ottoman Turks
- Gain glory in battle and prove yourself the greatest defender of Poland.
Vikings Scenario Pack
Bring Europe under your rule as the mightiest Viking lord in “Vikings, Traders and Raiders!” – the most detailed scenario released yet for Sid Meier’s Civilization VI. The Vikings Scenario Pack includes:
- Six new City-States added to the base game:
- Auckland (Industrial): Additional production for Coastal tiles.
- Antananarivo (Cultural): Culture bonus that increases with every Great Person earned.
- Armagh (Religious): Builders can construct the Monastery improvement, which provides Faith and heals religious units.
- Granada (Militaristic): Builders can construct the Alcazar improvement, which protects military units and provides Culture.
- Muscat (Trade): Bonus Amenities in cities with a Commercial Hub.
- Palenque (Scientific): Improved City growth for cities with a Campus.
- Three new Natural Wonders added to the base game:
- Eyjafjallajökull
- Lysefjord
- Giant’s Causeway
- Play as a great ruler of the Dark Ages in the “Vikings, Traders, and Raiders!” Scenario:
- 100 Turn Scenario, from 787 to 1087
- Play as Harald Hardrada of Norway, King Canute of the Danes, or Olof Skotkonung of Sweden.
- Launch a naval invasion of England, conquer Paris, find Vinland with an explorer, or sail through Gibraltar and raid the Mediterranean Sea.
- Build a trade empire and profitable cities, or spread a religion and gain Faith for your people.
- Includes special art assets for leaders.
[ 2016-12-21 00:40:19 CET ] [ Original post ]
Sid Meier’s Civilization® VI
Firaxis
Developer
2K
Publisher
2016-10-20
Release
Game News Posts:
174
🎹🖱️Keyboard + Mouse
Very Positive
(244631 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Content [854.11 M]
- Linux Exe [18.34 G]
- Linux DLC Aztec Civ Pack [21.24 K]
- Linux DLC 01 [67.03 M]
- Linux DLC 02 [44.3 M]
- Linux DLC 03 [49.99 M]
- Linux DLC 04 [2.82 M]
- Linux DLC 05 [61.77 M]
- Linux DLC 06 [166.71 M]
- Linux Expansion1 [7.68 G]
- Linux Expansion2 [4.39 G]
- Linux Runner [1.3 G]
Available DLCs:
- Sid Meier's Civilization® VI: Vikings Scenario Pack
- Sid Meier's Civilization® VI: Poland Civilization & Scenario Pack
- Sid Meier's Civilization® VI: Australia Civilization & Scenario Pack
- Sid Meier's Civilization® VI: Persia and Macedon Civilization & Scenario Pack
- Sid Meier's Civilization® VI: Nubia Civilization & Scenario Pack
- Sid Meier's Civilization® VI: Khmer and Indonesia Civilization & Scenario Pack
- Sid Meier's Civilization® VI: Rise and Fall
- Sid Meier's Civilization® VI: Gathering Storm
- Sid Meier's Civilization® VI: Maya & Gran Colombia Pack
- Sid Meier's Civilization® VI: Ethiopia Pack
- Sid Meier's Civilization® VI: New Frontier Pass
- Sid Meier's Civilization® VI: Babylon Pack
- Sid Meier's Civilization® VI: Vietnam & Kublai Khan Pack
- Sid Meier's Civilization® VI: Portugal Pack
- Sid Meier’s Civilization® VI: Leader Pass
Sid Meier’s Civilization VI, winner of 15 E3 awards including Best PC Game and Best Strategy Game, is the next entry in the popular Civilization franchise, which has sold in over 35 million units worldwide, including more than 8 million units of Civilization V.
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
EXPANSIVE EMPIRES:
See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.ACTIVE RESEARCH:
Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.DYNAMIC DIPLOMACY:
Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.COMBINED ARMS:
Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.ENHANCED MULTIPLAYER:
In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.A CIV FOR ALL PLAYERS:
Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
Steam Workshop functionality will be coming to Sid Meier’s Civilization VI in a future update.
MINIMAL SETUP
- OS: Ubuntu 16.04 (64bit)
- Processor: Intel Core i3 530 or AMD A8-3870Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 1 GB VRAM Minimum - NVIDIA GeForce 650
- Storage: 17 GB available spaceAdditional Notes: IMPORTANT NOTICE: Some Intel i3 Processors may require an additional 2 GB Swap Partition. IMPORTANT NOTICE: ATI and INTEL chipsets are NOT supported to run Civilization VI LINUX. Don't meet the above requirements? Running on a unique distro? That doesn't mean your configuration wont run Civ VI! Visit the Civilization VI community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civ VI Linux and future AAA Linux releases!
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