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[previewyoutube=MGOdJMNN2b0;full][/previewyoutube] Today's the day, Civ fans Sid Meier's Civilization VII is available now! To the entire Civ community, thank you so much for joining us on this journey. We're honored and humbled to be starting this new chapter of Civ history with you, and this is just the beginning of our years-long commitment to Civilization VII. Thanks especially to everyone who has offered feedback and support in the days since Advanced Access began for Deluxe and Founders Edition owners. As we stated in our February 6 message to the Civ community, we're actively listening to all the feedback, and work is already underway on free updates to the game including a UI rework, the addition of community-requested features, and other quality-of-life updates. We're still determining what can be delivered when, so be on the lookout for a detailed roadmap in the future. We're committed to making Civilization VII the best it can be, and your feedback is hugely helpful as we continue to make improvements.
Hey, Civ fans!
In celebration of Civilization VIIs launch day, the devs are hosting another Civ Stream! Join us on 2/11/2025 at 10AM PT / 1PM ET / 7PM CEST on the Firaxis Games Twitch channel, Civilization YouTube channel, or right here on Steam.
We asked, and you answered: well be diving into a game set in the Antiquity Age, as Machiavelli leading Rome. We'll also spend this stream answering top community questions, and talking through our top priorities based on your feedback.
And, for those of you busy playing, the stream will be available to watch at any time on YouTube and Twitch. We hope to see you there!
The worldwide launch of Sid Meier's Civilization VII is just a few weeks away, and we can't wait to see how you build the greatest empire the world has ever known! In any game of Civ VII, empires around the world are all vying for victory so in the spirit of that global competition, we're hosting the Civ World Summit, a live Civ VII multiplayer showdown between five prominent members of the Civ community! Don't miss this livestream happening February 8 at 5PM CET / 8AM PT / 11AM ET, broadcast live from the XPERION Hamburg in Germany, and hosted by Firaxis Community Manager Sarah and famed Civ YouTuber PotatoMcWhiskey in partnership with Rocket Beans TV. Everyone else should tune in to the Firaxis Games Twitch Channel, Civilization YouTube Channel, or Civilization Facebook Page so you don't miss a single turn.
In case you missed it, heres another roundup of Civilization VII news from the past week:
In case you missed it, heres another roundup of Civilization VII news from the past week:
The new monthly challenge for Sid Meier's Civilization VI starts on January 15 on Steam, Nintendo Switch, PlayStation, and Xbox! This new challenge can be attempted on Prince or Emperor difficulty. Each limited-time monthly challenge affords you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete a challenge, you'll earn yourself a new in-game Hall of Fame Badge commemorating your impressive achievement! To play the current monthly challenge, go to the main menu in-game and click on the "Challenge of the Month" image in the rotating marquee for your desired difficulty level. Note that if you don't own any of the DLC featured in the current challenge, you will be granted free trial access to it for use in the challenge so you won't miss out!
In case you missed it, heres another roundup of Civilization VII news from the past week:
In case you missed it, heres another roundup of Civilization VII news from the past week:
In case you missed it, heres another roundup of Civilization VII news from the past week:
[previewyoutube=gV0waX2uPLg;full][/previewyoutube] During The Game Awards 2024, we were thrilled to unveil the "Rediscover Hope" Opening Cinematic Trailer for Sid Meier's Civilization VII, showcasing the intro cinematic voiced by Civ VII narrator Gwendoline Christie. In the video above, you can watch the Opening Cinematic Trailer's inspirational story as it unfolds across the Ages. The "Rediscover Hope" Opening Cinematic Trailer also marks the debut of the Civilization VII Main Theme, entitled "Live Gloriously" and composed by Grammy Award-winning Christopher Tin, the same acclaimed composer behind the legendary "Baba Yetu" Civilization IV Main Theme and "Sogno di Volare" Civilization VI Main Theme. "With 'Live Gloriously,' I wanted to capture universal themes of hope, heroism, and mortality that have resonated across history," says Tin. "You'll hear words from The Iliad, Beowulf, Popol Vuh, and Ramayana, delivering a beautiful sense of gravity and emotion that embodies the story of humanity." During The Game Awards 10th Anniversary broadcast, "Live Gloriously" was performed live by The Game Awards Orchestra. Listen to the "Live Gloriously" Civilization VII Main Theme in full with the official Original Soundtrack video below. [previewyoutube=jOF9v-W6kdc;full][/previewyoutube] We can't wait for you to experience the opening cinematic firsthand and listen to the main theme time and again when you play Civilization VII for yourself. You can pre-order Civilization VII now ahead of its launch on February 11, 2025. https://store.steampowered.com/app/1295660/Sid_Meiers_Civilization_VII/
The new monthly challenge for Sid Meier's Civilization VI starts on December 10, and can be attempted on Prince or Emperor difficulty! Each limited-time monthly challenge affords you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete a challenge, you'll earn yourself a new in-game Hall of Fame Badge commemorating your impressive achievement! To play the current monthly challenge, go to the main menu in-game and click on the "Challenge of the Month" image in the rotating marquee for your desired difficulty level. Note that if you don't own any of the DLC featured in the current challenge, you will be granted free trial access to it for use in the challenge so you won't miss out!
Hey Civ fans, happy holidays! For the final Civ Streams developer livestream of 2024, we're showcasing the last of the three Ages in Sid Meier's Civilization VII: the Modern Age. We'll be deep-diving into live gameplay of Modern Age civilization America, plus the debut of two new leaders in Benjamin Franklin and someone we've saved as a surprise! Tune in on December 17 at 10AM PT / 1PM ET / 5PM GMT on the Firaxis Games Twitch Channel or Civilization YouTube Channel. Join us as we grow an empire through the Industrial Revolution, face burgeoning global conflicts, detail more game mechanics, and explore the Modern Age's unique set of Legacy Paths. This is also another chance to earn the Exploration Age cosmetic banner as a Twitch Drop*; check out the Civilization VII Twitch Drops page for full details. Well also be answering your questions live on stream, so tune in to leave your questions for our dev team, and well tackle as many as we can during the stream. Be sure to join us on December 17, then check out new updates to the official Civilization VII website after the livestream ends. See you there! *Requires an internet connection, a Twitch account, and a 2K Account linked to the platform account used to play Sid Meier's Civilization VII. 2K Accounts are free. One per 2K Account. Rewards will be automatically linked to your 2K Account once claimed via Twitch. Void where prohibited. Terms apply. https://store.steampowered.com/app/1295660/Sid_Meiers_Civilization_VII/
In case you missed it, heres another roundup of Civilization VII news from the past week:
Hey Civ fans! Civilization VI is discounted for Black Friday*, so if youve been thinking about diving in (or finishing your collection), go see the sale here. https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/ https://store.steampowered.com/bundle/21432/Sid_Meiers_Civilization_VI_Anthology/ https://store.steampowered.com/bundle/12218/Sid_Meiers_Civilization_VI__Platinum_Edition/ Check it out before the sale ends December 4! And while youre browsing, dont forget to wishlist Civilization VII to stay in the loop on whats next. https://store.steampowered.com/app/1295660/#add_to_wishlist_area *Discounts based on 2Ks SRP. Digital only. Offers end 10:00am PST on December 4, 2024. Terms Apply.
We've pushed out an update that removes the 2K launcher. Please see this 2K Support article for more details, as well as troubleshooting instructions: https://support.2k.com/hc/articles/34845053169939
The new monthly challenge for Sid Meier's Civilization VI starts on November 13, and can be attempted on Prince or Emperor difficulty! Each limited-time monthly challenge affords you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete a challenge, you'll earn yourself a new in-game Hall of Fame Badge commemorating your impressive achievement! To play the current monthly challenge, go to the main menu in-game and click on the "Challenge of the Month" image in the rotating marquee for your desired difficulty level. Note that if you don't own any of the DLC featured in the current challenge, you will be granted free trial access to it for use in the challenge so you won't miss out!
Hey Civ players! We're excited to share that Civilization VII has been nominated for not one, but TWO Golden Joystick Awards - Most Wanted Game and Best Game Trailer! Our team has been working hard to bring you a game that lives up to the Civ legacy, and these nominations are a huge honor for us. If you're as excited for Civ 7 as we are, we'd love your support to bring these awards home! And, if you weren't already convinced, a special word from our Creative Director, Ed Beach: [previewyoutube=yHT4NGbDYLA;full][/previewyoutube]
The new monthly challenge for Sid Meier's Civilization VI starts on October 16! This new challenge can be attempted on Prince or Emperor difficulty. Each limited-time monthly challenge affords you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete a challenge, you'll earn yourself a new in-game Hall of Fame Badge commemorating your impressive achievement! To play the current monthly challenge, go to the main menu in-game and click on the "Challenge of the Month" image in the rotating marquee for your desired difficulty level. Note that if you don't own any of the DLC featured in the current challenge, you will be granted free trial access to it for use in the challenge so you won't miss out!
The new monthly challenge for Sid Meier's Civilization VI starts on September 11! This new challenge can be attempted on Prince or Emperor difficulty. Each limited-time monthly challenge affords you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete a challenge, you'll earn yourself a new in-game Hall of Fame Badge commemorating your impressive achievement! To play the current monthly challenge, go to the main menu in-game and click on the "Challenge of the Month" image in the rotating marquee for your desired difficulty level. Note that if you don't own any of the DLC featured in the current challenge, you will be granted free trial access to it for use in the challenge so you won't miss out! CURRENT CHALLENGE CHALLENGE 11: Know Your Enemy Duration: September 11 - October 16 Fight to survive the decades-long Mongol invasion of China in this new challenge. As Wu Zetian, Empress of China, you must join forces with Qin Shi Huang and Yongle to fend off the encroaching armies of Genghis Khan. It's crucial that you utilize the Great Wall tile improvement to defend your borders against multiple attack waves, biding your time to exploit Wu Zetian's mastery of espionage as you use spycraft to sabotage Mongol settlements from the inside. HELPFUL RESOURCES Rulers of China Overview [previewyoutube=Wh_by9WPTDY;full]https://www.youtube.com/watch?v=Wh_by9WPTDY]https://www.youtube.com/watch?v=Wh_by9WPTDY[/previewyoutube] China Overview [previewyoutube=ENMzcvQVvzA;full]https://www.youtube.com/watch?v=ENMzcvQVvzA]https://www.youtube.com/watch?v=ENMzcvQVvzA[/previewyoutube]
https://store.steampowered.com/app/1295660/ Get ready to build something you believe in when Sid Meier's Civilization VII launches on February 11, 2025! You can pre-order Civilization VII now, with three editions to choose from: Standard Edition, Deluxe Edition, and the limited-time Founders Edition that's only available until February 28, 2025. For full details on what's included in each edition, visit the Civilization VII Buy page or the Civilization VII FAQs page! Pre-ordering Civilization VII Standard Edition will grant you the Tecumseh and Shawnee Pack!* The Tecumseh and Shawnee Pack is included as part of the Deluxe Edition and Founders Edition. In addition, the Deluxe Edition and Founders Edition will grant early access for Civilization VII beginning on February 6, 2025. You can also show the world your affinity for Civilization with the Sid Meier's Civilization VII Collector's Edition, featuring a premium set of physical collectibles themed around Civilization VII! For more info, visit the Sid Meier's Civilization VII Collector's Edition store page. Note that the Collector's Edition does not include a copy of the game by default, but can be purchased as a bundle with a Steam key for Founders Edition. [previewyoutube=kK_JrrP9m2U;full][/previewyoutube]
After Opening Night Live, tune in here on Steam or visit Twitch.tv/FiraxisGames at 1:30 PM PT / 10:30 PM CEST to watch our official Civilization VII Gameplay Showcase! For more than 20 minutes, we'll share exclusive insights from the development team about this revolutionary new chapter in the franchise, including our vision for the game as well as its innovative new features. For a one-stop shop on everything Civilization VII, you'll definitely want to catch this one live!
Greetings Civ Fans! Since we announced Sid Meier's Civilization VII back in June, the entire team at Firaxis Games has been delighted to see the excitement and passion shared throughout the Civ community. We promised that your first look at gameplay would be coming in August, and now we want to provide some details on what you can expect. Civilization is a game that is as wide as it is deep, covering the span of human history as you build your empire piece by piece in the attempt to stand the test of time. We know many of you love getting into the details, and we do too - that's why we're going all-out for the gameplay reveal coming later this month. First, mark your calendars for August 20, 2024! We're excited to be part of Gamescom Opening Night Live with Geoff Keighley, where we'll debut our gameplay trailer for Civilization VII. This will be the first time the world sees Civilization VII in motion, and you won't want to miss it. Make sure you tune-in at Twitch.tv/gamescom at 11:00 AM PT / 8:00 PM CEST to watch Opening Night Live as it airs. After Opening Night Live, visit Twitch.tv/FiraxisGames at 1:30 PM PT / 10:30 PM CEST to watch our official Civilization VII Gameplay Showcase! For more than 20 minutes, we'll share exclusive insights from the development team about this revolutionary new chapter in the franchise, including our vision for the game as well as its innovative new features. For a one-stop shop on everything Civilization VII, you'll definitely want to catch this one live! But thats just the start! From August 21 to 25, attendees at Gamescom should be sure to stop by the Civilization VII booth located in Hall 6. Finally, we'll be heading over to PAX West in Seattle and hope to see you there! On August 31, Kinda Funny Games' Greg Miller will host our developer panel, where we'll share new insights and behind-the-scenes anecdotes from the creation of Civilization VII. For those attending in-person, we'll be located in the Main Theater on the 5th floor of the Summit Building. Viewers at home can watch live on Twitch.tv/PAX at 11:00 AM PT. Catch you in the Emerald City! August is just the first step in our journey. Thank you for being the best fans in the world. We can't wait to show you Civilization VII and take one more turn together. -The Firaxis Development Team
Today we're excited to share that the next monthly Civilization VI challenge, Live Yongle Reaction, starts on PC via Steam on July 16! This challenge can be attempted at either Prince or Emperor difficulty. Limited-time challenges like this one afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge commemorating your impressive achievement. To play the current challenge between July 16 and August 14, go to the main menu in-game and click on "Live Yongle Reaction - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out. We'll update this page with details on upcoming challenges as they become available.
We are aware that an update made to the 2K Launcher is causing technical issues for some of our players, preventing the acceptance of Terms of Service. Please see this troubleshooting article for a workaround solution: https://support.2k.com/hc/en-us/articles/28999636894227-2K-Launcher-Update-June-25-2024 We're working to diagnose and fix the issue as soon as possible. We apologize for the inconvenience, and thank you for your patience. UPDATE [06/26/2024 5:10PM PT]: We've deployed a hotfix to the 2K launcher that resolves an issue where some users were unable to accept the Terms of Service due to certain combinations of Screen Resolution and Scaling Percentage. You should now be able to accept the Terms of Service. We are continuing to investigate some cases where players are unable to access online multiplayer functionality. Stay tuned.
Today we're excited to share that the next monthly Civilization VI challenge, Terra Incognita, is now live for the Steam version of the game on PC. This challenge can be attempted at either Prince or Emperor difficulty. For a limited time, challenges like this one afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge. To play the current challenge between June 18 and July 16, go to the main menu in-game and click on "Terra Incognita - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out. We'll update this page with details on upcoming challenges as they become available.
The award-winning strategy game franchise returns with a revolutionary new chapter. Sid Meier's Civilization VII empowers you to build the greatest empire the world has ever known! Rule as one of many legendary leaders from throughout history. Establish your civilization, construct cities and architectural wonders to expand your territory, conquer or cooperate with rival civilizations in pursuit of prosperity, and explore the far reaches of the unknown world. Will you build an empire that stands the test of time? Sid Meier's Civilization VII is a 4X strategy game developed by the legendary team at Firaxis Games, developers of the Civilization and XCOM franchises. [previewyoutube=pygcgE3a_uY;full][/previewyoutube] Sid Meiers Civilization VII is coming in 2025. Wishlist now! Check back on our official website to make sure you don't miss any Sid Meier's Civilization VII news: http://civilization.2k.com/seven Link your new or existing 2K Account to the platform you use to play Sid Meier's Civilization VI to add Julius Caesar to your Leader roster and unlock the Scout Cat cosmetic skin!* Details at the link below! https://civilization.2k.com/2k-account-benefits/ *Requires an internet connection, and a 2K Account linked to the account of the same platform used to play Sid Meier's Civilization VI. 2K Accounts are free. One per account. Void where prohibited. Terms apply.
Today we're excited to share that the next monthly Civilization VI challenge, Reach for the Heavens, is now live for the Steam version of the game on PC. This challenge can be attempted at either Prince or Emperor difficulty. For a limited time, challenges like this one afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge. To play the current challenge between May 14 and June 18, go to the main menu in-game and click on "Reach for the Heavens - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out. We'll update this page with details on upcoming challenges as they become available.
Today we're excited to share that the next monthly Civilization VI challenge, Three Stars Each, is now live for the Steam version of the game on PC. This challenge can be attempted at either Prince or Emperor difficulty. For a limited time, challenges like this one afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge. To play the current challenge between April 9 and May 14, go to the main menu in-game and click on "Three Stars Each - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out. We'll update this page with details on upcoming challenges as they become available.
Today we're excited to share that the next monthly Civilization VI challenge, Ides of March, is now live for the Steam version of the game on PC. This challenge can be attempted at either Prince or Emperor difficulty. For a limited time, challenges like this one afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge. To play the current challenge between March 12 and April 9, go to the main menu in-game and click on "Ides of March - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out. We'll update this page with details on upcoming challenges as they become available.
Today we're excited to share that the next monthly Civilization VI challenge, The Head of Cyrus, is now live for the Steam version of the game on PC. This challenge can be attempted at either Prince or Emperor difficulty. For a limited time, challenges like this one afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge. To play the current challenge between February 13 and March 12, go to the main menu in-game and click on "The Head of Cyrus - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out.
Today we're excited to share that the next monthly Civilization VI challenge, Robot Revolution, is now live for the Steam version of the game on PC. As with the previous challenge, Robot Revolution can be attempted at either Prince or Emperor difficulty. For a limited time, challenges like this one afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge. To play the current challenge between January 9 and February 13, go to the main menu in-game and click on "Robot Revolution - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out.
To play the current challenge between December 12 and January 9, go to the main menu in-game and click on "Seven Seas - Challenge of the Month." Note that if you don't own any of the DLC featured in the challenge, you will be granted free trial access to it for use in the challenge so you don't miss out. The second of these challenges, Seven Seas, is now live, andbased on feedback from the first challengecan be attempted at either Prince or Emperor difficulty. We'll update this page with details on upcoming challenges as they become available.
Today we're excited to share that we've introduced all-new monthly challenges to the Steam version of Civilization VI. For a limited time, each of these challenges will afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge. To play the current challenge, go to the main menu in-game and click on "Age of Abundance - Challenge of the Month." The first of these challenges, The Age of Abundance, is already live. We'll update this page with details on upcoming events as they become available.
The Civilization series is 32 years old this month! To mark the occasion, we've partnered with The Civ Show to host three Civ Creator Game Nights, the last of which will be live on Twitch, YouTube, and Facebook on Tuesday. The creators joining us to wage war during Domination Week include the brilliant strategist Potato McWhiskey, renowned empire builder Ursa Ryan, armchair admiral Daltos, and cunning commander The Spiffing Brit! Stream #3 - 10am PT / 1pm ET / 6pm BST, September 26 DOMINATION WEEK Creators: Potato McWhiskey, Ursa Ryan, Daltos, The Spiffing Brit Leaders: Shaka Zulu, Teddy Roosevelt (Rough Rider), Suleiman, John Curtin In case you missed the previous streams, you can watch them via the links below: Stream #2: INDUSTRIAL REVOLUTION WEEK with Boesthius, SassyGamerLady, Tealful, and Paisley Trees Stream #1: WONDER/CULTURE WEEK with OnSpotTV, Lumba3go, TheGameMechanic, and whiteandnerdytv
The Civilization series is 32 years old this month! To mark the occasion, we're partnering with The Civ Show to host three Civ Creator Game Nights, which will be streamed on Twitch, YouTube, and Facebook. Each week, four popular Civ content creators will face off against each other in a multiplayer game of Civilization VI. On last week's stream, creators OnSpotTV, Lumba3go, TheGameMechanic, and whiteandnerdytv competed to see which of them could build seven Wonders first. The details for this week's stream are below: Stream #2 - 10am PT / 1pm ET / 6pm BST, September 21 INDUSTRIAL REVOLUTION WEEK Creators: Boesthius, SassyGamerLady, Tealful, Paisley Trees Leaders: Abraham Lincoln, Menelik II, Age of Steam Victoria, Ludwig II
The Civilization series is 32 years old this month! To mark the occasion, we're partnering with The Civ Show to host three Civ Creator Game Nights, which will be streamed on Twitch, YouTube, and Facebook. Each week, four popular Civ content creators will face off against each other in a multiplayer game of Civilization VI. Leaders will be randomly chosen from a pre-selected pool, while a weekly theme will determine the starting era, gameplay mode, map type, and custom win condition. Details for the first stream are below. Stream #1 - 10am PT / 1pm ET / 6pm BST, September 14 WONDER/CULTURE WEEK Creators: OnSpotTV, Lumba3go, TheGameMechanic, whiteandnerdytv Leaders: Magnificence Catherine, Eleanor of Aquitaine, Ramses, Qin Shi Huang (Mandate of Heaven) Stay tuned for details each week! LEARN MORE about the Civilization VI: Leader Pass HERE: https://civilization.com/leader-pass/ Join the official Civilization Newsletter to stay up-to-date on Civ News!: https://2kgam.es/3ODNgLK
We're excited to announce that a new update is now available for the Steam version of Civilization VI. In addition to addressing some reported issues, this update also improves the Leader Abilities of some of the Leaders introduced in Civilization VI: Leader Pass. Julius Caesar also benefits from an updated Leader Ability. If you haven't already, you can add him to your Civilization VI roster simply by linking your 2K Account to the account of the same platform that you use to play. Here are instructions on how to create and link a 2K Account.
On this day, July 12, in 100 BC, Julius Caesar was born in Suburra, Italy. To celebrate, we'd like to remind you that you can add the birthday boy to your roster of playable Civilization VI leaders by linking your 2K Account to the Steam Account that you use to play. You can find instructions on how to create and link a 2K Account below. [previewyoutube=fHzG7NRubqQ;full][/previewyoutube] Unsurprisingly, Caesar's military prowess makes him ideally suited to aggressive play in pursuit of Domination Victories, which are achieved by conquering the original Capital city of every other civilization. Waging war on a global scale is expensive, so making the most of Caesar's unique "Veni, Vidi, Vici" leader ability is key. With it, you receive 200 Gold whenever you conquer a city for the first time, or 100 Gold when you clear a Barbarian Outpost. Once you research Steel, these Gold amounts both increase to 500! How will you choose to lead as Julius Caesar on his birthday? Perhaps you want to recreate history by playing on the True Start Location Earth Huge map? Or maybe you want to mix things up by interacting peacefully with some Barbarians in Barbarian Clans mode? Regardless of how you choose to celebrate as Caesar, we hope you have fun and emerge victorious!
Hey, Civ fans! Civilization VI: Leader Pass is officially complete, and with it, were releasing a new update today for the PC version of Civilization VI. This small update resolves an issue where background music can stop during gameplay. iOS, Mac, and Xbox on Windows players can expect the update in the near future. LEARN MORE about the Civilization VI: Leader Pass HERE: https://civilization.com/leader-pass/
If you caught last month's Rulers of England livestream, you might recall that Civilization Franchise Lead Designer Ed "The Architect" Beach and Junior Designer Carl "Carlbarian'' Harrison are scheduled to go head-to-head in Civilization VI this Wednesday, April 12. The last time these historical heavyweights met was back in 2019, when Ed's Hungary emerged victorious against Carl's Canada. Will history repeat itself, or will Carl have his revenge? Tune in to the FiraxisGames Twitch channel at 10:00AM PT this Wednesday to find out! Last time Ed and Carl met on the Civilization VI battlefield, Ed enjoyed a home-field advantage of sorts as he got to choose the Civilizations that he and Carl played with as well as the two AI Civilizations they shared the map with. For this week's rematch, Civilization selection is being handled a little differently. Towards the end of the previous Firaxis livestream, Ed and Carl each chose four possible Civilizations from the Civilization VI: Leader Pass* for their opponent to play as, then the final selections were made via polls on the official Civilization Twitter account. As a result, Ed will be playing as Rome's Julius Caesar against Carl's Germany's Ludwig II. In the interests of time, the game will again be played on a small map with just two other Civilizations controlled by AI opponents. Years from now, when you're asked where you were when The Architect fought Carlbarian for the second time, make sure you're among those who can honestly say that you were there. See you Wednesday! *Base game required to access all Civilization VI: Leader Pass content and additional DLC packs required to access certain leaders and content included in the Leader Pass. Leader Pass is already included as part of the Civilization VI Anthology Edition. Terms apply. See [url=https://civilization.com/news/entries/new-leaders-coming-to-civilization-vi/]https://civilization.com/news/entries/new-leaders-coming-to-civilization-vi/ for more info.
With the release of the Rulers of England DLC pack, Civilization VI: Leader Pass** is now complete and available across Windows PC via Steam, Epic and Windows Store, MacOS via Steam and the Mac App Store, and iOS via the App Store. Civilization VI: Leader Pass adds 18 new playable leader selections to Civilization VI, offering players more ways to rule. For more details, visit www.civilization.com. LEARN MORE about the Civilization VI: Leader Pass HERE: https://civilization.com/leader-pass/
Sid Meiers Civilization VI Leader Pass* concludes with the Rulers of England pack. Each Leader Pass release contains brand new leaders decked out with inventive abilities, each designed to tease out clever new playstyles and challenge veteran CIV players in surprising ways. Youll also see a few familiar leaders, reinvented to represent them at a different stage on their journey through history. Forget the old ways and put your safe strategies to bedthe Civilization VI Leader Pass will forever change the way you rule. The Rulers of England includes:
Later today, members of the Civilization VI: Leader Pass* development team, including resident historian Andrew Johnson, will be livestreaming gameplay from the Rulers of England** DLC releasing tomorrow. To watch the stream live, tune into the FiraxisGames Twitch channel at 11:00AM PT. The sixth and final DLC pack included in the Civilization VI: Leader Pass, Rulers of England introduces three new leaders to the game: England's Elizabeth I, Norway's Varangian Harald Hardrada, and England's Age of Steam Victoria. For more information on Civilization VI: Leader Pass, go to civilization.com, and for the latest updates be sure to follow Civilization on Twitter. *Base game required to access all Civilization VI: Leader Pass content and additional DLC packs required to access certain leaders and content included in the Leader Pass. Leader Pass is only available on Steam, Epic, Mac App Store, and iOS, and is already included as part of the Civilization VI Anthology Edition. Terms apply. See https://civilization.com/news/entries/new-leaders-coming-to-civilization-vi/ for more info. **Base game and Leader Pass required to access Rulers of England content.
Greetings Civ fans! In addition to todays launch of Great Builders Pack as part ofCivilization VI: Leader Pass, were releasing a new update for the PC version ofCivilization VI! Mac and iOS players will receive the update in the near future, once all versions are synced back together with the release of the final Leader Pass pack. This update automatically installs through Steam; if youre having trouble, please restart your Steam client. MARCH 15, 2023 UPDATE NOTES
Sid Meiers Civilization VI Leader Pass* continues with the Great Builders Pack. Each Leader Pass release contains brand new leaders decked out with inventive abilities, each designed to tease out clever new playstyles and challenge veteran CIV players in surprising ways. Youll also see a few familiar leaders, reinvented to represent them at a different stage on their journey through history. Forget the old ways and put your safe strategies to bedthe Civilization VI Leader Pass will forever change the way you rule. The Great Builders includes:
Later today, members of the Civilization VI: Leader Pass* development team, joined by popular Civ content creator PotatoMcWhiskey, will be livestreaming gameplay from the Great Builders** DLC releasing tomorrow. To watch the stream live, tune into the FiraxisGames Twitch channel at 11:00AM PT.
The fifth of six DLC packs included in the Civilization VI: Leader Pass, Great Builders introduces three new leaders to the game: Byzantines' Theodora***, Korea's Sejong****, and Germany's Ludwig II.
For more information on Civilization VI: Leader Pass, go to civilization.com, and for the latest updates be sure to follow Civilization on Twitter.
*Base game required to access all Civilization VI: Leader Pass content and additional DLC packs required to access certain leaders and content included in the Leader Pass. Leader Pass is only available on Steam, Epic, Mac App Store, and iOS, and is already included as part of the Civilization VI Anthology Edition. Terms apply. See https://civilization.com/news/entries/new-leaders-coming-to-civilization-vi/ for more info.
**Base game and Leader Pass required to access Great Builders content.
***Requires Byzantium & Gaul content pack to play.
****Requires Rise and Fall expansion pack to play.
Sid Meiers Civilization VI Leader Pass continues with the Rulers of the Sahara pack*. Each Leader Pass release contains brand new leaders decked out with inventive abilities, all designed to tease out clever new playstyles and challenge veteran CIV players in surprising ways. Youll also see a few familiar leaders, reinvented to represent them at a different stage on their journey through history. Rulers of the Sahara includes:
Sid Meiers Civilization VI Leader Pass continues with the Rulers of China pack. Each Leader Pass release contains brand new leaders decked out with inventive abilities, each designed to tease out clever new playstyles and challenge veteran CIV players in surprising ways. Youll also see a few familiar leaders, reinvented to represent them at a different stage on their journey through history. Forget the old ways and put your safe strategies to bedthe Civilization VI Leader Pass will forever change the way you rule. Rulers of China includes:
Sid Meiers Civilization VI Leader Pass* continues with the Great Commanders Pack**. Each Leader Pass release contains brand new leaders decked out with inventive abilities, each designed to tease out clever new playstyles and challenge veteran CIV players in surprising ways. Youll also see a few familiar leaders, reinvented to represent them at a different stage on their journey through history. Forget the old ways and put your safe strategies to bedthe Civilization VI Leader Pass will forever change the way you rule. The Great Commanders includes:
Great news Civilization fans! To coincide with today's release of the Leader Pass Great Commanders Pack we're releasing a new update for the PC and Mac versions of Civilization VI. Thank you all for your continued feedback on the game! This update automatically installs through Steam; if youre having trouble, please restart your Steam client. DECEMBER 15, 2022 UPDATE NOTES:
Join the Firaxis Developers in a discussion about what to expect with the Great Commanders Pack of the Leader Pass and some HOLIDAY FUN! [previewyoutube=uVKrnSwMTIk;full][/previewyoutube] LEARN MORE about the Civilization VI: Leader Pass HERE: https://civilization.com/leader-pass/ Join the official Civilization Newsletter to stay up-to-date on Civ News!: https://2kgam.es/3ODNgLK
[previewyoutube=NviOMIR_U-0;full][/previewyoutube] https://store.steampowered.com/app/368260/Marvels_Midnight_Suns/ The time is finally upon us for the Midnight Suns to rise up and save the world from Hydra and Lilith's demonic forces! Marvel's Midnight Suns is now available for Steam. Set in the darker, supernatural side of the Marvel Universe, Marvel's Midnight Suns is a tactical role-playing game that blends rich storytelling and relationship building with a revolutionary card-based combat system. As the Hunter, the only hero ever to have defeated Lilith eons ago, you get to fight alongside and forge friendships with Blade, Doctor Strange, Nico Minoru, and Spider-Man, as well as other members of The Avengers, X-Men, and Runaways. Turn-based tactical missions fought on constantly changing battlefields require you to think strategically every step of the way. Whether you're repositioning one of your heroes, playing one of their unique ability cards, or looking for opportunities to use the environment to your advantage, every decision counts. The choices you make when hanging out and chatting with other heroes in and around the Abbey between missions also have consequences, as befriending heroes is a great way to unlock powerful combo abilities and passive bonuses that come into play when you fight alongside them. From hanging out with iconic Super Heroes in the Abbey to taking on Hydra and the demonic forces of Lilith in tactical combat, there is much to discover in Marvels Midnight Suns. We hope you enjoy every minute of your experience with the game!
Were truly honored to have seen the Civilization community grow and flourish so much these past 6 years, as we've added new leaders, civilizations, wonders, challenges and more to help you expand your empire. We've said it before and we'll say it again, Civ fans are the best fans in gaming. Help us spread the love by voting for Civilization VI in the Labor of Love category of this years Steam Awards!
Sid Meiers Civilization VI Leader Pass begins today, starting with The Great Negotiators. Each Leader Pass release contains brand new leaders decked out with inventive abilities, each designed to tease out clever new playstyles and challenge veteran CIV players in surprising ways. Youll also see a few familiar leaders, reinvented to represent them at a different stage on their journey through history. Forget the old ways and put your safe strategies to bedthe Civilization VI Leader Pass will forever change the way you rule. The Great Negotiators includes:
https://store.steampowered.com/app/368260/Marvels_Midnight_Suns/ Marvels Midnight Suns is the ultimate crossover event combining the rich story, character relationships, customization and progression of an RPG with the tactical strategy and combat mechanics of a revolutionary new card-based tactics game. Everything You Need To Know with Christopher Odd [previewyoutube=0UGXIRcliOM;full][/previewyoutube] Live Among Legends Gameplay Trailer [previewyoutube=LZDalw6r-XA;full][/previewyoutube] Welcome to the Abbey Trailer [previewyoutube=9NiuqaiYpWE;full][/previewyoutube] Darkness Falls Trailer [previewyoutube=Ox5VgIaBSUk;full][/previewyoutube]
We're excited to announce that on November 21 you can add Julius Caesar to the game's roster!* To do so, simply link your 2K Account to the Steam account that you use to play. You can find instructions on how to create and link a 2K Account below. Once you've linked your 2K Account, you'll need to restart Civilization VI and enable Julius Caesar. To do so, click Additional Content on the game's main menu followed by Mods, then scroll down through your list of additional content, click on "DLC: Julius Caesar," and click on the "Enable" button. Where Civilization VI's default Roman leader Trajan has a penchant for civilizations with lots of territory and starts with a free building in all founded cities, Caesar is a conqueror. His dislike of Barbarians in-game is a nod to the successful campaign he waged against the tribes of Gaul during his time as a general circa 57 BC. [previewyoutube=fHzG7NRubqQ;full][/previewyoutube]
Join the Firaxis Developers in a discussion about what to expect with the Leader Pass. Also stick around for live gameplay of a special unannounced bonus Civ VI leader. [previewyoutube=XBMCI9jLTyg;full][/previewyoutube] LEARN MORE about the Civilization VI: Leader Pass HERE. Join the official Civilization Newsletter to stay up-to-date on Civ News!
Fixed issue: 2K Launcher fails to open on Steam Deck, preventing games from being launched.
We are continuously working to make the experience better:
Updates in the 2k Launcher v1.5.0 release include:
Hey, Civ fans!
February is Black History Month in the United States and Canada, a celebration of contributions from the African diaspora to culture, society, and history. In recognition of the month, our team is paying tribute to Civs Black leaders and their lasting marks on the world.
This incredible artwork from Emmy award-winning artist Teddy Wright IV captures each of our five leaders in all their greatness:
Mvemba a Nzinga: The Apostle of Kongo brought faith, wisdom, and sweeping prosperity to his growing kingdom.
Menelik II: The defender of Ethiopia modernized his empire, forging stability and identity across the African highlands.
Amanitore: The last great builder of Nubia, Queen Amanitore fortified the Land of the Bow through her extensive restoration projects.
Mansa Musa: The great king is among the richest people to ever live. Mansa Musa used his incredible wealth to transform the Mali Empire into a center for education, artistry, and commerce.
Shaka: The mighty Zulu king transformed his military into a fierce group of warriors, and his kingdom into a formidable empire.
Check out artist Teddy Wrights full portfolio at www.teddywrightiv.com/.
Through their unique and exceptional abilities, each of these great leaders forever etched their names into history. Interested in learning more about them and their civilizations? You can try out each leader and lead them to victory in the Civ VI Anthology today.
https://store.steampowered.com/bundle/21432/Sid_Meiers_Civilization_VI_Anthology/
As 2021 steadily draws to a close, all of us working on Civilization are taking a moment to celebrate and reflect on an incredible year. Turns out some leaders are doing the same!
On behalf of the entire team, we want to thank you for spending another year with Civ. From wrapping up the New Frontier Pass to reaching the 30th Anniversary of the series, weve had a blast going on some pretty awesome adventures with our community. Whether youre sharing a meal, exchanging gifts, or sneaking in one more turn this holiday season, we hope you have the opportunity to kick back and spend some quality time with your loved ones.
Happy holidays and well see You the Great in 2022!
- Civilization Team
Features An Option to check for new 2K Launcher Updates - In the Application Settings, click on "Check for Updates" which will get a new update if available. Please note, the 2K Launcher will need a restart to apply the update. 2K Launcher is using the new 2K Logo Added trouble-shooting to clear cache by pressing key 'c' during app loading Bug-Fixes Launcher app files are not being extracted to %LocalAppData%\T2GP Launcher Fixed Missing 2K icon on the Launcher window fixed in the Alt-Tab overlay and taskbar Fixed Incorrect string translations in Error Reporter Game play is now fixed using Steam Streaming mod launch
If youre looking to get into the latest entry in the series, you can pick up the Civilization VI Anthology, which includes all Civilization VI content in a discounted bundle. If you own some, but not all, of the Civilization VI content, dont fret - its a Complete the Set bundle. This means Steam will automatically deduct what you already have in your library from the total. Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI. SHOP HERE: https://store.steampowered.com/sale/civilizationfranchise
Save during the Civilization VI Anthology Sale. https://store.steampowered.com/bundle/21432/Sid_Meiers_Civilization_VI_Anthology/ The Sid Meiers Civilization VI Anthology is the complete Civilization VI experience: CIVILIZATION VI: RISE AND FALL: The Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. The expansion introduces new game mechanics including Great Ages and Governors, expands existing Diplomacy and Government systems, and adds 8 civilizations, 9 leaders, and many new units, districts, wonders, and buildings. Can you lead your people into a Golden Age of prosperity? Or will your empire face the challenges of a Dark Age? CIVILIZATION VI: GATHERING STORM: Explore an active planet in an expansion that introduces climate changes for the first time in series history. Contend with natural disasters and other new Environmental Effects, complete great Engineering Projects, and manage electrical power and consumable resources. Gathering Storm also introduces a World Congress and a new Diplomatic Victory condition. With an entire new era added to the Technology and Civics trees, as well as new civilizations, leaders, units, and buildings, Gathering Storm offers a tremendous amount of content for Civilization players. NEW FRONTIER PASS: Continue your quest to build the worlds greatest empire with the Civilization VI - New Frontier Pass, which introduces 6 new game modes for the first time in series history. Play with recruitable heroes from history and myth, dialed-up natural disasters in Apocalypse Mode, or secret societies that can enhance or undermine your empire. This content pack also features 8 new civilizations and 9 new leaders, as well as a heavy slate of new units, buildings, wonders, and more. And six additional leader and scenario DLC packs! Sale ends Monday, November 1st, 11:59am PT.
For 30 years youve raised cities, built wonders, and rewritten history a million times over. Civilization simply wouldn't be the best strategy series of all time without its players. So over the next few months were commemorating three decades of greatness from Civilization players with new challenges, fun surprises and amazing offers. We want to shine the spotlight on you and the unique way you become truly great in Civilization. Just as much as this is an incredible moment for Civilization, this is really your moment.
Steam players can now pick up Sid Meiers Civilization VI Anthology which contains the entire Civ VI collection. This includes the base game, both the Rise and Fall and Gathering Storm expansions, all of the DLC, and the New Frontier Pass. Thats over $150 worth of content that you can get for 77% off as a special introductory price. [previewyoutube=ldNgn6HnNP0;full][/previewyoutube] Grab the game at this special price from June 10 - June 24.
To celebrate the recent release of Civilization VI Anthology, we wanted to issue a fun challenge that leverages the content in Civ VI Anthology to all of you. Welcome to the Impossible Save Challenge - get ready to Race to the Stars! The setup is simple - you'll play as Australia. Korea has already launched their rocket and is on track to win in just 16 turns. Can you come roaring back from behind and emerge victorious? [previewyoutube=9tvXlIRbx_8;full][/previewyoutube] To participate in this challenge, all you have to do is grab the save file and load it into Civilization VI with the instructions below. Please note you'll need at least the Platinum Edition of the game to play; the Impossible Save Challenge is also only available on PC. To participate in this challenge, all you have to do is grab the save file and load it into Civilization VI with the instructions below. Please note you'll need to have the latest version of Civilization + all DLCs and expansions to play*; the Impossible Save Challenge is also only available on PC.
Were excited to announce the April 2021 Game Update is now available to all Civilization VI players. [previewyoutube=_0NkDRQwjsA;full][/previewyoutube] In this final free update of the season comes new units, new maps, and several balance adjustments and gameplay fixes based on player feedback. Read on for the full list of whats available in todays free game update.
Were excited to announce the Portugal Pack is available now, as part of the New Frontier Pass or as an individual $8.99 purchase.
[previewyoutube=Q8teuRXFSks;leftthumb][/previewyoutube]
Todays release of the Portugal Pack is the sixth and final pack in a planned series of premium updates for Civilization VI that were calling the New Frontier Pass. If you purchase the New Frontier Pass, youll also get the exclusive Teddy Roosevelt and Catherine De Medici Persona Packs.
Here are the full update notes:
[Portugal Pack]
[New Features]
Civilization - Portugal
Unique Ability - Casa da ndia
International Trade Routes can only reach foreign cities on the coast or with a Harbor but receive +50% towards all yields. Trader units have +50% range over water and can embark as soon as they are unlocked.
Unique Unit Nau
Portuguese unique naval melee unit that replaces the Caravel. Starts with 1 free Promotion and costs less maintenance. Has two charges to build Feitorias.
Unique Improvement - Feitoria
Unlocks the Nau ability to construct a Feitoria, unique to Portugal. Can only be built adjacent to Luxury or Bonus resources in territory belonging to other Civilizations or City-States that you have Open Borders with. Provides +4 Gold and +1 Production to the owner of the tile. Trade routes sent to this city from Portugal gain +4 Gold and +1 Production. Must be built on a Coast or Lake tile adjacent to land and not adjacent to another Feitoria. Feitorias cannot be removed.
Unique Building Navigation School
A building unique to Portugal. +25% Production towards naval units in this city. +1 Science for every two Coast or Lake tiles in this city. +1 Great Admiral point, +1 Great Scientist point. Replaces the University.
Leader - Joao III
Ability - Porta Do Cerco
All units receive +1 sight. +1 Trade Route capacity when a civilization is met. Open borders with all City-States.
Agenda - Navigators Legacy
Tries to explore the map.
Likes civilizations that have explored more than other civilizations.
Dislikes civilizations that have explored less.
Zombies Defense Game Mode
The Zombie Defense game mode introduces a dangerous threat to your Civilization: the dead that do not stay dead. Zombies can rise from the ashes of war, and as they prey upon your and others lands, they spread their deadly curse onwards. Build new defensive structures to protect your territory. Make use of new City Projects to manipulate Zombies against your still living opponents.
Zombies
Zombies are melee units that wander the map. They cannot pillage your Improvements but will immediately go after any unit wandering outside and attack your City Centers and defensible Districts. Zombie hordes are unrelenting, but predictable as they will always attack the closest non-Zombie unit. But there are new defenses your Builders and Military Engineers can construct traps and walls, and new City Projects allow you to take control of the dead for a time, using them to attack your enemies or rerouting them to your neighbors door.
Zombie units thrive on the aftermath of war. When a unit dies on the map, it carries a slight chance of returning as a Zombie some turns later. However, if a unit is destroyed by a Zombie, it will rise again on the following turn. If a Zombie attack lowers a citys population, a new Zombie unit will spawn immediately next to the city. The undead menace steadily grows in strength as well as number for each Zombie killed anywhere in the world, remaining and new Zombies get stronger.
New Defensive Structures
Builders can create Barricades or Traps to help fend off enemies. Later eras can grant the ability to create more powerful Barricades or Traps. While these can be powerful defenses against the living dead, they can also be useful against the units of other civilizations, as they deal damage to any sort of enemy.
Traps
Trap An unworkable early Improvement that deals a moderate damage to, and depletes the movement of, hostile units passing directly through it. Unlocked with Construction and built using a Builder Charge. Does not prevent unit movement through this space.
Modernized Trap An unworkable later Improvement that deals significant damage to, and depletes the movement of, hostile units passing directly through it. Unlocked with Ballistics and built using a Charge from a Military Engineer. Does not prevent unit movement through this space.
Barricades
Barricade An unworkable early Improvement that deals minor damage to, and exerts zone of control on, hostile units passing through or adjacent to it. Unlocked with Military Engineering and built using a Builder Charge. Does not prevent unit movement through this space.
Reinforced Barricade An unworkable later Improvement that deals moderate damage to, and exerts zone of control on, hostile units passing through or adjacent to it. Unlocked with Rifling and built using a Charge from a Military Engineer. Does not prevent unit movement through this space.
Existing Civilization VI infrastructure has been updated to also provide additional options for Zombie defenses: Fort, Roman Fort, Great Wall, [Ethiopia Pack] Vampire Castle, [Gathering Storm] the Maoris Pa, [Vikings Scenario Pack] Alcazar.
New City Projects
Using the Turn Undead project at a Holy Site or the Dark Signal project at a Campus will allow you to briefly take control of Zombies within your city limits, meaning that you can turn the horde against your enemies. Just be sure to be safely out of reach when your control expires or when you strategically end it. In addition, Spies can spread the deadly curse to other civilizations with the Zombie Outbreak action.
Holy Site - Turn Undead Upon completion, gain control of the Zombies currently in this citys territory. Control lasts 15 turns.
Campus - Dark Signal - Upon completion, gain control of the Zombies currently in this citys territory. Control lasts 30 turns.
City Center Spy action - Zombie Outbreak - Upon completion, has a chance to spawn one Zombie per worked tile in the target city.
New World Wonders
Torre de Belm
+5 Gold. International Trade Routes from this city receive +2 Gold for every Luxury Resource at the destination. When the Torre de Belm is constructed, cities not on your home continent receive the lowest Production cost City Center building they can currently construct. +1 Great Admiral point per turn. Must be built on a Coast tile that is adjacent to a Harbor district.
Etemenanki
+2 Science. +2 Science and +1 Production to all Marsh tiles in your empire. +1 Science and +1 Production on all Floodplains tiles for this city. Must be built on Floodplains or Marsh.
New Map
Wetlands A continents map flooded with rivers and marsh. There are extra Woods, Flood Plains, and Rainforests as well.
Free Game Update
[BALANCE/POLISH]
General Updates
Replace the old Lisbon City-State with the Mogadishu City-State
Fixed an issue where Production was not being added to Holy Sites in captured cities when having the Work Ethic religious belief.
Macedon's ability Hellenistic Fusion will now only trigger when a city is first conquered (it previously was triggering for districts built after the city was occupied).
Fixed incorrect yield text for Cliffs of Dover in certain tooltips.
Babylon Pack
Tourism from all Heroic Relics is now 6 (was 10)
Fixed an issue where the Questing Knights combat strength would increase after the player advanced eras.
Fixed an issue where a Hero could not be recalled with Faith when a Free City was recaptured.
Fixed an issue where the Hero Mulan was able to attack land units while embarked.
Kublai Khan and Vietnam Pack
Industry bonuses are now displayed on Product tooltips when creating a trade in the deal menu.
Fixed an issue causing larger than intended Tourism rewards from monopolized resources.
Fixed an issue where Products could be created from pillaged Corporations.
Fixed an issue where the Corporation name would be missing when making a deal with the AI.
Fixed an issue where Housing would not be displayed when placing the Preserve district.
Fixed an issue where Corporation Product ownership was not always being properly assigned. If no custom name is used for a Corporation, a generic name will be used.
Barbarian Clans
Sumeria's Unique Ability Epic Quest has been updated for Barbarian Clans gameplay: When you disperse a Barbarian Outpost, receive a Tribal Village reward in addition to the usual Experience Points. Pay half the usual cost to levy City-State units.
Clan conversion info now appears in the Treat with Clan UI.
Improved naval clan priority to focus on creating more naval units when located on small landmasses.
A civilization that is currently selected as an Incite target will no longer appear on the Incite dropdown menu.
Added tooltip info about City-State conversion disabled status on clan banner and in Treat with Clan UI.
Fixed an issue where Barbarian bribe indications were remaining on unit flags after the bribe had expired.
Fixed an issue where notification icon for the Bribe function would not display the correct icon.
Fixed an issue where the ESC key would not close out the Treat the Clan UI.
Fixed an issue where duplicate Civilizations would be indistinguishable on the Incite dropdown menu.
Fixed an issue where hired units would sometimes spawn within the Barbarian Outpost.
Fixed an issue where a defender unit would fail to spawn on a Barbarian Outpost during the Barbarian players turn after being raided.
Fixed an issue where players could still use the Ransom function while having an insufficient amount of Gold.
Fixed an issue where the map would recenter on the first clan on which a player action was used after interacting with other clans.
[Multiplayer] Fixed an issue where the Barbarian Outpost banner would appear in the fog of war after another user had discovered them during a Hot Seat game.
[Multiplayer] Fixed an issue where converted City-States would fail to declare war on players their Suzerain is currently at war with.
[AI]
AI will make better use of cultists.
AIs value of tech will be limited by the number of units it can build.
[UI]
Added new icons for the Leader Selection Pool to help differentiate pools.
Added warning tooltips for choosing similar Civ jersey colors to single player Advanced Setup menu.
[Base game] Fixed an issue where the player would not be able to trade Great Works or Relics in the deal menu.
Fixed an issue where the Replay Movie button would no longer function when the player returned to the Victory/Defeat screen after viewing the History Timeline during gameplay.
Fixed tooltip info showing per-turn resource info when adding a city with resources to a trade deal.
Fixed an issue where leader quotes played from the Civilopedia would continue after the Civilopedia was closed.
Fixed an issue where the city recommendation tooltip would appear when the player hovers over recommended Builder improvement icons that were on the same tile as the recommended settlement icon.
Fixed an issue where an incorrect number of selected leaders will display when viewing the Leader Pool section of the Game Summary in a Multiplayer Staging Room.
Various text fixes.
[MP]
[Ethiopia Pack] Fixed an issue where Menelik would not be available for base game multiplayer scenarios.
Fixed an issue that caused graphical corruption on the UI overlay after playing in Pirates multiplayer when loading a Single Player save.
[CRASHES]
Fixed a crash caused by the delayed death of Spies.
Fixed a crash that would sometimes occur when Barbarian Clans converted to City-States.
Fixed various crashes.
[ALL]
Fixed an issue where the highlight does not cycle when navigating jersey colors in Advanced Setup.
Fixed text that was misaligned in the Select Natural Wonders menu.
Fixed multiple locations throughout the game where the text would overrun.
Fixed an issue where tooltips cannot be toggled for leader icons in the right tray in the Pirates Scenario.
Fixed an issue where an incorrect tooltip is present on the Previously Recruited tab when attempting to purchase with faith in the Heroes and Great People menu.
Fixed an issue where the text alignment of Game Random Seed and Map Random Seed was offset in the Advanced Setup menu.
Fixed an issue where the HUD Ribbon does not open correctly for players in Hot Seat games if a player changes the Show Yields in HUD Ribbon option during the game.
Fixed multiple locations where text would overlap other items.
Fixed instances where text and icons could appear small in various game locations.
Fixed an issue where the "Created By" text on the Heroic Relic pop-up displays as "Created By Tribal Villages" in certain languages during a Heroes and Legends game.
[PS4 & XB1]
Fixed an overlapping issue with the Gossip menu in Russian.
Fixed an issue where the title "American Empire: Teddy Roosevelt (Rough Rider)" overlapped the scroll bar on the Leader loading screen in Polish.
Fixed the titles for the "The Mask of Bahophet" and "Voice of Aiwass" achievements.
Fixed an issue where a close button prompt could be present on the World Rankings menu and the Treat with Tribe menu in Rise & Fall and Standard games.
Fixed an issue where the background stretches beyond the top edge of the Great Works menu.
[SWITCH]
Fixed an issue where the text CREW overlapped the left thumb stick button icon in the unit panel in the Pirates Scenario.
[XB1]
Fixed an issue where the Client does not join the Host when accepting an invite during the Ready Up Countdown in a Multiplayer lobby.
Fixed an issue where the term 'DLC' was present before certain downloadable content in non-English localizations on the Manage Game & Add-ons menu on Xbox.
Fixed an issue where the host hangs indefinitely after the client disconnects the LAN cable while pressing the "Ready to Join" button in the Multiplayer Staging Room on Xbox.
Fixed an issue where Gamer cards cannot be accessed when selecting gamertags on the Trade Posts section of the City Details menu.
Fixed various crash issues that could occur during gameplay or game setup.
[PS4]
Fixed a crash that could occur when retiring.
https://store.steampowered.com/app/1308090/Sid_Meiers_Civilization_VI__New_Frontier_Pass/
Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Were excited to announce the February 2021 Game Update is now available to all Civilization VI players.
[previewyoutube=CN1BSmoFeUI;full][/previewyoutube]
Included in this update is the new Barbarian Clans, the Leader Selection Pool and several balance adjustments and additional changes based on player feedback. Read on for the full list of whats available in todays free game update.
https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/
[NEW FEATURES]
Barbarian Clans Game Mode
A new game mode that adds diverse Barbarian groups and strategies. This game mode replaces standard Barbarian Tribes with Clans, with a variety of terrain and combat preferences. Additionally, the mode introduces new player actions for peaceful interactions with Barbarians that provide increased strategic options.
Every Clan can progress towards converting into a City-State. If the camp remains in play long enough and/or receives enough boosts from player actions, it will transform into a new City-State.
New Clans Types
This mode includes seven types of Barbarian Clans. Each clan type has its own preferred range of units to field and requires a different set of map conditions in order to appear. In addition to their normal units, clans also have the ability to field Unique Units from Civs that were not selected during game setup.
Flatland Clan Prefers to place their Outposts in open terrain away from woods and hills. They prefer a balance of melee units for attack and ranged units for defense.
Woodland Clan Prefers to place their Outposts in or adjacent to woods and rainforests. They prefer greater numbers of ranged units than melee units and use them for both attack and defense.
Hills Clan Prefers to place their Outposts on open terrain with hills. They strongly prefer melee units, even to the point of excluding ranged units completely.
Rover Clan Require a nearby Horse resource and prefer to place their Outposts in open terrain away from woods. They prefer as many mounted units as possible, using both light and heavy cavalry for attack and defense.
Chariot Clan Require a nearby Horse resource and prefer to place their Outposts in the desert. They prefer mounted vehicles and light cavalry in all roles, rarely using ranged units at all.
Jungle Clan Requires a nearby Ivory resource and prefer to place their Outposts inside rainforests. They prefer a mixture of light and heavy cavalry units supported by foot and ranged units.
Seafaring Clan Always place their Outposts on coastal plots. They defend their Outposts with land-based anti-cavalry units, but otherwise they exclusively use naval melee and naval ranged units for scouting and attacking.
New Unit Commands
Combat units that enter a Barbarian Outpost do not automatically destroy it. Instead, they can choose from two new unit commands to deal with the clan.
Disperse Clan Destroy the clan completely and earn experience points for the dispersing unit.
Raid Clan Player is rewarded with Gold and the clans progress towards City-State conversion is reduced, but the Outpost is not destroyed. Raided clans gain immunity to raids for a short duration and spawn a defender unit in reprisal the same turn.
New Player Commands
Players can take peaceful or diplomatic actions with Clans. To initiate one of these interactions, players will need to click on the map banner over the Outpost.
Hire Clan Spend Gold to permanently purchase the best military unit the clan can currently train. The clan will gain progress towards City-State conversion.
Ransom Unit from Clan Spend Gold to recover a civilian unit captured by the clan. Clans that ransom units lose progress towards City-State conversion.
Bribe Clan Spend Gold to expel units from your territory and prevent them from targeting your cities for a number of turns. The clan will gain progress towards City-State conversion.
Incite Clan Spend Gold to encourage the clan to raid and attack the cities of another civilization. The clan will lose progress towards City-State conversion.
Leader Selection Pool
The Leader Selection Pool is a new advanced option that allows players to create 2 custom pools of leaders for their single and multiplayer games. What this does is allow players to create lists of leaders that can be chosen by others, or by the AI. For instance, you might want to have one group of leaders for your friends in an online game, and then restrict the AI to a different set of leaders. This still allows for some randomness - you could create a list of leaders that you haven't seen before, a list of non-aggressive leaders for a peaceful game, or all the warmongers for a real brawl.
[BALANCE/POLISH]
General updates
[Maya and Gran Colombia Pack] Fixed an issue where the Basilikoi Paides Barracks replacement was not properly applying the combat strength increase for Lahore's Nihang unit.
[Base game, Rise and Fall] The Llanero [Maya and Gran Colombia] and Oromo Cavalry [Ethiopia Pack] no longer require a strategic resource in order to train.
[Gathering Storm] Earth Goddess now gives 1 Faith for Breathtaking tiles.
Fixed an issue where the Coastal Raid unit action was not properly raiding coastal plots with support units on them.
Fixed an issue where games with 20 civs and 24 City-States would start without a Free Cities player, making rebellions from loyalty impossible.
Natural Wonder updates
Cliffs of Dover gives 3 Gold, 3 Culture, 2 Food.
Crater Lake gives 5 faith instead of 4.
Lysefjord gives +1 Production to adjacent tiles.
Giant's Causeway provides +1 Culture to adjacent tiles.
The Campus now receives a major adjacency for the Great Barrier Reef.
[Maya and Gran Colombia Pack] Removed the Major Adjacency bonus for the Theater Square and Commercial Hub from Paititi.
Governments update
Autocracy Policy Slots - 1 Military, 1 Economic, 1 Diplomatic, 1 Wildcard
Oligarchy Policy Slots - 2 Military, 1 Economic, 0 Diplomatic, 1 Wildcard
Monarchy Policy Slots - 2 Military, 1 Economic, 1 Diplomatic, 2 Wildcard
Merchant Republic Policy Slots - 1 Military, 2 Economic, 2 Diplomatic, 1 Wildcard
[Gathering Storm] In addition to the housing Monarchy now gives +2 Favor from each Renaissance Walls.
Buildings update
Arena and Tlachtli buildings provide +2 Amenities.
[Rise and Fall, Gathering Storm] Ferris Wheel now provides +2 Amenities.
[Rise and Fall, Gathering Storm] Audience Chamber now provides +2 Amenities and +4 Housing.
[Rise and Fall, Gathering Storm] Add the Water Park building to Toronto (Rise and Fall) and Mexico City (Gathering Storm).
Red Death
Removed non-functional map options such as resources, start positions, and temperature from Game Setup menu as they dont apply to Red Death.
Ethiopia Pack
Fixed an issue where extra Great Work slots on a building would disappear when a bank created by a Great Merchant would be replaced by the Gilded Vault during Secret Societies mode gameplay.
Byzantium and Gaul Pack
Fixed an issue where the Culture Industry Golden Policy card would provide +25% Production to specialty districts when it should only apply to non-specialty districts.
Pirates
Fixed an issue where players could spam tavern visits on the same turn.
Fixed an issue where the City Banner tooltips would display incorrect text when viewing the Sack City and Visit Tavern tooltips.
Vietnam and Kublai Khan Pack
[Babylon Pack] Hero ability Mauis Inventions will now only spawn a random resource that already exists in the world to prevent players from being granted a Monopoly on a single resource.
Fixed an issue causing redundant failure messages for Corporation creation.
Fixed an issue causing Kublai Khans agenda to not count negative modifiers towards military power.
Fixed a crash that would occur when a player tried to steal a Corporation from another player.
[MP]
"No and stop asking" responses are disabled when human opponents engage in diplomatic options with the player during Multiplayer gameplay.
Improved matchmaking.
[AI]
AI has bigger bias towards building air units.
AI will use better formations for air units.
AI will have more aircraft ready.
AI will more efficiently use anti-air against aircraft.
AI will place a larger value on trades that include strategic resources needed to build air units.
AI is more likely to make a deal for strategic resources related to air units.
Increase AIs desire to engage in the Culture race.
Strengthened bias against building too many spaceports.
AI will not build units that require an ongoing resource they dont have.
Fixed an issue where the AI would offer more Gold per turn than intended for low value items.
[UI]
Fixed an issue where a Civilizations data would be erased from the CO2 Levels Global Contribution graph after they were removed from the game.
Fixed an issue where Sleep icons were missing from the Unit List in the World Tracker.
Various text updates
[CONSOLE]
[ALL]
Fixed an issue where the Defeat screen buttons would not function if player was defeated before another player settles a city in multiplayer.
Fixed a wooden border that was present in the Global Resource Report screen.
Fixed an issue that would cause the Great People menu to be overlapped by the Notifications menu.
Fixed an issue with an extra symbol being present in the Purchase with Gold tooltip.
Fixed an icon for Taoism being displayed as the Mongolia icon for China in the Path to Nirvana Create game menu.
Fixed a crash that could occur after a desync in multiplayer.
Fixed a crash that could occur when progressing through gameplay during late game.
Fixed an issue where a message prompt does not appear when setting the number of City-States in the Single Player Create Game menu.
Fixed an issue where Great People tooltips display on the Heroes tab of the Heroes & Great People menu.
Fixed a temporary hang that could occur when starting a game after launch.
[PS4 & XB1]
Fixed a redundant banner that could appear during a Rise and Fall ruleset game.
[SWITCH & PS4]
Fixed an overlapping issue in the Create Game menu with the Game Random Seed and Map Random Seed text.
[SWITCH]
Fixed an issue that would cause the right tray expand button was not present when Joy-Cons are not attached.
Fixed a City Recommendation tooltip that would not display when toggling tooltips.
[XB1]
Fixed a crash that could occur when loading into a multiplayer game after joining a friends game.
https://store.steampowered.com/app/1308090/Sid_Meiers_Civilization_VI__New_Frontier_Pass/
Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Were excited to announce the Vietnam & Kublai Khan Pack is available now, as part of the New Frontier Pass or as an individual $8.99 purchase. https://store.steampowered.com/app/1436950/Civilization_VI__Vietnam__Kublai_Khan_Pack/?curator_clanid=25030453 Todays release of the Vietnam & Kublai Khan Pack is the fifth in a planned series of premium updates for Civilization VI that were calling the New Frontier Pass. If you purchase the New Frontier Pass, youll also get the exclusive Teddy Roosevelt and Catherine De Medici Persona Packs. Here are the full update notes: [Kublai Khan and Vietnam Pack] [New Features] Civilization: Vietnam [previewyoutube=Ayct8xy3oRc;full][/previewyoutube] Unique Ability Nine Dragon River Delta All land specialty districts can only be built on Rainforest, Marsh, or Woods. Receive the following yields for every building on these features: +1 Culture in Woods, +1 Science in Rainforest and +1 Production in Marsh. Woods can be planted with the Medieval Faires civic. Unique Unit - Voi Chin Vietnamese unique Medieval era ranged unit that replaces the Crossbowman. These units have additional movement and can move after attacking. They are also stronger when defending, more expensive, and have greater sight. Unique District - Thnh A district unique to Vietnam which replaces the Encampment. +2 Culture for each adjacent district. After Flight is researched, receive Tourism equal to the Culture output. This district does not require population, is cheaper to build, cannot be built adjacent to the city center, and is not considered a specialty district. Leader: B Triu Ability Drive Out the Aggressors +5 Combat Strength for units fighting in Rainforest, Marsh, and Woods tiles. +1 Movement if they begin their turn there. Both of these bonuses are doubled if the tile is your territory. Agenda Defender of the Homeland Likes Civilizations that have not declared war on her. Dislikes Civilizations that have declared war on her. Will hold a permanent grudge against any civ that declares war on her. Leader: Kublai Khan Kublai Khan can be selected as a leader for China or Mongolia. [previewyoutube=LF-dizeC6nY;full][/previewyoutube] Ability Gerege One extra Economic Policy Slot in any government. Receive a random Eureka and Inspiration when establishing a Trading Post in another Civilization's city for the first time. Agenda Pax Mongolica Likes civilizations that have both a strong military strength and Gold per turn. Dislikes civilizations that are weak in Gold per turn and military strength. Monopolies and Corporations Game Mode The Monopolies and Corporations mode enables you to build profitable Industries around Luxury resources, found Corporations to further their development, and manufacture unique Products to secure your place in capitalist history. Monopolies on resources grant the player additional Gold and Tourism, based on the number of resources controlled and the number of foreign trading partners. By controlling 2 or more of a specific Luxury resource and having the Currency tech researched, players can establish an Industry around that resource by having their Builder construct a special improvement, which gives bonuses unique to the resource to the host city. Controlling 3 of the same resource and having the Economics tech researched allows your Great Merchants to create a powerful Corporation by constructing a special improvement on top of the Industry. Corporations double the Industry effect in its host city, and they have the added ability to create Products based on the resource they are founded on. Products award the Industry effect in any city where the product resides. Like Great Works, Products must be slotted into certain buildings. Stock Exchange 3 Product Slots Seaport 3 Product Slots Resource Industry Effects
[previewyoutube=LF-dizeC6nY;full][/previewyoutube] Kublai Khan reigned from 1260 to 1294 AD and created an empire that ran from the Korean Peninsula to the edges of modern-day Baghdad. He was the ruler of the Mongolian Empire and founded the Yuan Dynasty in China, serving as Emperor.
[previewyoutube=Ayct8xy3oRc;full][previewyoutube=yo0aqclQjQw;full][/previewyoutube][/previewyoutube] B Triu, also known as Triu Th Trinh or Lady Triu, fought against the occupation of northern Vietnam by the Wu Kingdom in the early 200s AD. Wearing bright golden armor and wielding a sword in each hand, she became known--and feared--as The Lady General Clad in Golden Robe.
Hello, Civilization fans! Were excited to reveal the first details on the fourth content drop, coming to the New Frontier Pass on January 28th. [previewyoutube=nXSaM3tJYl0;full][/previewyoutube] This pack features two new civilizations and leaders, a new game mode and a new district. Look for more info on all the new content as we approach launch on January 28th. https://store.steampowered.com/app/1308090/Sid_Meiers_Civilization_VI__New_Frontier_Pass/ We appreciate your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Were excited to announce the December 2020 Game Update is now available to all Civilization VI players. [previewyoutube=t83dHiYOQM8;full][/previewyoutube] Included in this update is the new City-State picker, which lets you choose which City-States you would like to include in your next game and the Searchable Unit List, which will help you search and filter functions in the World Tracker panel to quickly find any unit on the map. Read on for the full list of whats in todays free game update. https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/ While we were testing the August game update, we encountered an issue that was causing PC and Mac/Linux cross-play to become desynced around the mid-game point. For now, well be turning off cross-play while we work with our partners at Aspyr to investigate a fix and well be sharing updates as soon as we get them. Everyone will still receive the update tomorrow and Mac/Linux users will still be able to play with each other; we wanted to make sure this didnt come as a surprise and really appreciate everyones patience and understanding here. [NEW FEATURES] City-State Picker In Advanced Setup, players can now bring up a new menu to choose which City-States they would like to include in their next game. Selected City-States are not guaranteed to be in the next game, rather, they are part of the pool of City-States that will then be randomly selected and placed. Ones that are not selected will never appear in a game. Searchable Unit List Leave no scout, archer, or Giant Death Robot behind. Players can use search and filtering functions in the World Tracker panel to quickly find any unit on the map. [GAME UPDATES] Items in the list below apply to the Gathering Storm, Rise and Fall, Pirates, and Byzantium and Gaul Pack ruleset only [BALANCE/POLISH] General
Its finally time to see if you can lead Babylon to victory! The Babylon Pack is available now, as part of the Civilization VI - New Frontier Pass or as an individual $4.99 purchase.
https://store.steampowered.com/app/1388850/Sid_Meiers_Civilization_VI__Babylon_Pack
Todays release of the Babylon Pack is the fourth in a planned series of premium updates for Civilization VI that were calling the New Frontier Pass. If you purchase the New Frontier Pass, youll instantly gain access to the exclusive Teddy Roosevelt and Catherine De Medici Persona Packs.
Here are the full update notes:
[previewyoutube=yo0aqclQjQw;full][/previewyoutube] Hammurabi, sixth king of the First Babylonian dynasty, is best known for establishing the Code of Hammurabi. It is one of the first known laws to emphasize physical punishment for crimes, but also established the presumption of innocence, otherwise known as innocent until proven guilty.
Greetings, Civilization fans! Today, we reveal the first details on the fourth content drop coming to the Civilization VI - New Frontier Pass on November 19. Watch the developer video below!
[previewyoutube=EyLmqlvgdBI;full][/previewyoutube]
This pack includes a new civilization and leader, an all-new game mode, additional Great People, City-States and more! Keep an eye out for info on the new civilization and leader as we approach launch on November 19.
We appreciate your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
The October 2020 Update is available now to all Civilization VI players! [previewyoutube=Y6vS5K9GnB0;full][/previewyoutube] This update includes the new Pirates multiplayer scenario, as well as some balance tweaks to previously-released New Frontier Pass content. Weve also got some general fixes and AI adjustments included in this update. Read on for the full update notes. https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/ October 2020 Game Update [New Feature] Pirates Multiplayer Scenario Pirates is a fast, competitive scenario for 1-4 players. Each player takes the role of a Pirate King as they progress on their pirating career. Over 60 turns, players pillage ships and cities, build up their fleets, collect powerful Relics, and strive to become the most infamous pirate in the tropics. The scenario reimagines many aspects of Civilization VI so players can focus on new naval and scenario-specific gameplay. The four Pirate Kings arent only battling each other, however. There are also four AI civilizations (Spain, Netherlands, England, and France) fighting to control the map, as well as Buccaneers, this scenarios version of Barbarians. Some of these barbarous fleets are even lead by historys most recognizable Infamous Pirates. Win/Lose: The Pirate King with the highest score at the end of 60 turns wins! Pirate Kings who lose all their units will be eliminated from the match. Scenario Maps
[previewyoutube=A3rWtjkzVJE;full][/previewyoutube]
Check out the new Pirates multiplayer scenario, available as part of the October 2020 update coming to all Civilization VI players on October 22. Watch our First Look video above for the full rundown on what you can expect in this new free mode.
Thank ye for givin us a holler across the taverns of social media, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media so ye never miss a message in a bottle with the latest news on Sid Meiers Civilization VI.
Ahoy, you scallywags! We're happy to share that the next FREE update for Civilization VI will be available to all players on October 22. Watch the developer video below for more info:
[previewyoutube=Y6vS5K9GnB0;full][/previewyoutube]
This update includes the new unique multiplayer scenario Pirates (which well go more in-depth on later) as well as some balance changes, AI updates and more. Well have the full update notes available alongside the patch on October 22.
Thank ye for givin us a holler across the taverns of social media, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media so ye never miss a message in a bottle with the latest news on Sid Meiers Civilization VI.
Were excited to announce the Byzantium & Gaul Pack is available now, as part of the New Frontier Pass or as an individual $8.99 purchase.
https://store.steampowered.com/app/1284470/
Todays release of the Byzantium & Gaul Pack is the third in a planned series of premium updates for Civilization VI that were calling the New Frontier Pass. If you purchase the New Frontier Pass, youll also get the exclusive Teddy Roosevelt and Catherine De Medici Persona Packs.
Here are the full update notes:
Ambiorix was the co-ruler of the Eburone tribe of Gallia Belgica (north-eastern Gaul, modern-day Belgium) who led an insurrection against Caesars occupying forces in the winter of 54/53 BCE. Although his real name has been lost to history, he remains well-known by his title, Ambiorix, which means The King in All Directions.
[previewyoutube=NPhGpbCIPUA;full][/previewyoutube]
Basil II (aka Basilius II) was the emperor of the Byzantine Empire from 976 to 1025 CE. He is remembered for conquering ancient Bulgaria, where he became known as the Bulgar-Slayer (Bulgaroktonos). Basil II's reign is one of the most significant in Byzantine history due to his constant military campaigns; these exploits led to the zenith of Byzantine power in the Middle Ages. The restoration of the Danubian frontier helped establish a more stable and secure border for the empire in Europe, maintaining a stronger frontier against Hungarian and Pecheneg raiders.
[previewyoutube=GaZndwXCIAQ;full][/previewyoutube]
Hello, Civilization fans! Were excited to reveal the first details on the third content drop, coming to the New Frontier Pass on September 24. [previewyoutube=luCPEDhY8tA;full][/previewyoutube] This pack two new civilizations and leaders , a new Dramatic Ages game mode, additional World Wonders and a new map script. Look for more info on all the new content as we approach launch on September 24th. https://store.steampowered.com/app/1308090/Sid_Meiers_Civilization_VI__New_Frontier_Pass/ We appreciate your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Sharing a follow up on a previous desync issue between PC and Mac/Linux players: tomorrow morning at 10 a.m. PT, we're pushing out a hotfix for Civilization VI that will re-enable crossplay between PC and Mac/Linux. We really appreciate your patience while we worked with our partners at Aspyr.
Were excited to announce the August 2020 Game Update is now available to all Civilization VI players. [previewyoutube=ezIZD0gKIyk;full][/previewyoutube] Included in this update is the new Natural Wonder picker, which lets you customize the Natural Wonders that will (or wont) show up in your game, and the Tech and Civics Shuffle mode, a new way of playing that randomizes your path forward on the Tech and Civics trees. Read on for the full list of whats in todays free game update. https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/ While we were testing the August game update, we encountered an issue that was causing PC and Mac/Linux cross-play to become desynced around the mid-game point. For now, well be turning off cross-play while we work with our partners at Aspyr to investigate a fix and well be sharing updates as soon as we get them. Everyone will still receive the update tomorrow and Mac/Linux users will still be able to play with each other; we wanted to make sure this didnt come as a surprise and really appreciate everyones patience and understanding here. [NEW FEATURES] Tech and Civic Shuffle Mode This new game mode adds variety to the tech tree, as it shuffles techs and civics within their historical eras, leading to different costs and prerequisites than normal. The resulting trees are the same for all players. Techs and civics are also hidden until a prerequisite is earned, preserving the mystery of discovery all the way until the end of the game. Natural Wonder Picker Sick of the Bermuda Triangle? Want to break the Delicate Arch? In Advanced Setup, you can now bring up a new menu to choose which Natural Wonders you would like to include in your next game. Wonders checked are not guaranteed to be in your next game, rather, they are part of the pool of Wonders that will then be randomly selected and placed. [GAME UPDATES] Items in the list below apply to the Gathering Storm ruleset only. [BALANCE/POLISH] Amenities
We're happy to share that the next FREE update for Civilization VI will be available to all players on August 27.
[previewyoutube=ezIZD0gKIyk;full][/previewyoutube]
The Civilization VI - August 2020 Game Update, a free update that will be available to all Civilization VI players, adds some interesting new options for your games. With the Natural Wonder picker, you can customize which Natural Wonders will show up - or won't - in your session. Tech and Civics Shuffle mode adds a bit of mystery by randomizing your path forward on the Tech and Civics trees.
Make sure you watch the dev video above for all the info, and be sure to come back here when the update launches on August 27 for the full patch notes.
Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Were excited to announce the Ethiopia Pack is available now, as part of the New Frontier Pass or as an individual $4.99 purchase.
https://store.steampowered.com/app/1270540/
https://store.steampowered.com/app/1308090/Sid_Meiers_Civilization_VI__New_Frontier_Pass/
Todays release of the Ethiopia Pack is the second in a planned series of premium and free updates for Civilization VI that were calling the New Frontier Pass. If you purchase the New Frontier Pass, youll also get the exclusive Teddy Roosevelt and Catherine De Medici Persona Packs, also available alongside the release of the Ethiopia Pack today.
Here are the full update notes:
Emperor Menelik II, born Sahle Miriam, was one of Ethiopias most celebrated leaders. He ruled from 1889 to 1913, during which time he successfully fought off foreign invaders and expanded his kingdoms borders; established a national currency; built schools and railways; and introduced a national postal and telegraph system so citizens could stay in touch with one another.
[previewyoutube=YCVa4LYYmoo;full][/previewyoutube]
Hello, Civilization fans! Were excited to announce the Ethiopia Pack, our second content drop as part of the New Frontier Pass, will be available for all players on July 23.
This pack introduces a new civ and leader, a whole new District and additional buildings. Theres also Secret Societies, a new optional game mode with its own exclusive ruleset full of mystery and intrigue. Please note: Secret Societies game mode requires either the Rise and Fall or Gathering Storm expansion to play.
Look for more info on all the new content as we approach launch on July 23.
[previewyoutube=yIqV_YSt48w;full][DEV VIDEO EMBED][/previewyoutube]
Subscribe to our YouTube channel http://2kgam.es/CivilizationYT
Also, those who've purchased the Civilization VI - New Frontier Pass will receive the Teddy Roosevelt and Catherine De Medici Persona Packs. Each Persona Pack contains a brand-new take on a favorite leader, with a new leader model and background, new gameplay bonuses and an updated agenda that reflects the changes to the leaders personality. Rough Rider Teddy excels at keeping the peace on his home continent, while Magnificence Catherine can use Luxuries to overwhelm the world with Culture and Tourism.
https://store.steampowered.com/app/1308090/Sid_Meiers_Civilization_VI__New_Frontier_Pass/
Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Hello, Civilization fans! Were excited to release a new update, available today for all Civilization VI players. [previewyoutube=N3DSgevRgqc;full][/previewyoutube] Headlining this update is Red Death - Season 2, a new iteration of the PC multiplayer mode. Incorporating two additional factions, Red Death Season 2 also introduces unique faction abilities for both old and new cliques. Which faction will you join as you attempt to escape the Red Death? https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/ Below, you will find the full notes on todays update. [NEW FEATURES] [PC ONLY] Red Death - Season 2 New Playable Factions o Aliens Theyve always been here watching from the shadows - The Alien faction specializes in camouflage technology allowing them to turn invisible and ambush their enemies or escape dangerous situations. They also have health regeneration upping their survivability in any given skirmish. o Zombies Civilizations undead rise for humanitys final moments - The Zombie faction replaces all combat units with Zombie Hordes. These units cant heal normally and take damage over time. Zombie Hordes instead will heal and gain additional Zombie units when an enemy unit is defeated or by exploring City Ruins, Raider Camps, and Supply Drops. Faction Unique Abilities - Every faction, both old and new, has been outfitted with a unique ability. o Aliens Xenological Camouflage: All units can use Xenological Camouflage to become invisible to most units. Adjacent enemy units can see Camouflaged units. Initiating an attack deactivates Camouflage. o Cultists The Undying Eye: Cultists start the game with a crippled GDR. The GDR starts damaged and does not heal or gain experience normally. The GDR instead earns promotions when units sacrifice themselves to it. These promotions can then be used to return the GDR to full operation status. o Borderlords Grieving Gift: Deploy a fake supply drop to a given location on the next turn. If another player pops the supply drop, it triggers an explosion at that location. o Jocks Hail Mary: Small tactical nuke that can be launched from any combat unit. Has a smaller blast radius of 1 hex. o Mutants Radiant Personalities: Mutants that start their turn in the Red Death absorb 8 Radiation Charges per turn. They spread Red Death to non-Red Death hexes automatically for 1 Radiation Charge per hex. Mutant units do not take fallout damage from mutant spread Red Death. o Preppers Improvised Traps: Units can build the Improvised Trap that causes damage and the loss of a movement point to any unit that moves onto it. Preppers get 5 Improvised Traps per visit to an unexplored City Ruins, Raider Camp, and Supply Crate. Improvised Traps are invisible to non-Prepper factions. o Pirates Buried Treasure: Pirates start the game with a Treasure Map to a buried treasure location indicated on their minimap. When a pirate unit of that player reaches the treasure location, the pirate is granted a unit and a new treasure map. o Mad Scientists Defensive Inertial Shielding: All units can deploy shielding that provides a +10 combat strength while defending. While shielded, the unit has immunity to WMD Blast, Red Death, and Water Poisoning Damage o Wanderers Road Vision: Grants active visibility on all previously revealed terrain. o Zombies - Barely Weaponized Zombies (Passive): Killing a non-zombie enemy unit creates more Zombie Hordes. Zombie Hordes do not suffer combat penalties when damaged. City Ruins, Raider Camps, and Supply Drops grant additional Zombie Hordes instead of traditional units.
Red Death - Season 2, the newest iteration of the competitive PC multiplayer mode, adds an observer mode, two new factions, narration from Sean Bean, and grants every faction in the game mode their own unique ability.
Now, allow us to introduce you to the new factions of Red Death - Season 2:
Were releasing the June 2020 Game Update to all Civilization VI players on June 25.
[previewyoutube=N3DSgevRgqc;full][/previewyoutube]
The June 2020 Game Update introduces Red Death - Season 2, our new iteration of the PC multiplayer battle royale mode. Well be going more in-depth on the two new factions, as well as whats changed with the season 1 factions, as we get closer to release.
This update also fixes a few exploits in Civilization VI, such as being able to choose multiple Pantheon bonuses, and tweaks the yields on some Natural Wonders. We also took a pass at Religion and adjusted some Beliefs and even added a few new ones!
Look for the full breakdown on this update when it launches on June 25.
https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/
Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Thank you to everyone who has been waiting patiently while we work with Aspyr to bring the Maya & Gran Colombia Pack to Mac and Linux. We want to make sure were delivering the best experience possible and are in the final stages of testing. We anticipate launching on Mac and Linux very soon and will provide an update as soon as available.
We appreciate your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Were excited to announce the first DLC pack in the Civilization VI - New Frontier Pass is available now!
https://store.steampowered.com/app/1308090
Todays release of the Maya & Gran Colombia Pack, available as part of the New Frontier Pass or as an individual $8.99 purchase, is the first in a planned series of premium and free updates for Civilization VI over the course of the next 12 months. If you purchase the New Frontier Pass, youll also get the exclusive Teddy Roosevelt and Catherine De Medici Persona Packs, which will be delivered alongside the second add-on pack in July.
The Maya & Gran Colombia Pack introduces Lady Six Sky as the leader of the Maya and Simn Bolvar as the leader of Gran Colombia. The Maya can build prosperous city centers early in the game, supported by surrounding Farms and Plantations and protected by their unique Hulche. Gran Colombia focuses on fast armies boosted by Simn Bolvars powerful Comandante Generals.
Simn Bolvar, known colloquially as the Liberator, was a Venezuelan soldier and statesman who led much of South America in its successful campaign of liberation from Spain. He went on to become the first President of Gran Colombia, a state comprising many northern South American countries and parts of lower Central America from 1819 to 1831. [previewyoutube=5qKSQ1nvbDs;full][/previewyoutube]
Ix Wak Chan Ajaw, better known as Lady Six Sky, was queen of the Maya city of Naranjo. While many of her deeds have been lost to time, extant monuments document her participation in important ceremonies and victories over enemies in battle.
[previewyoutube=lQVk0s3rQh0;full][/previewyoutube]
Welcome to the Civilization VI - New Frontier Pass, an exciting new series of new content that will allow you to continue your quest to become the greatest empire the world has ever seen.
[previewyoutube=pwWowQvgT34;full][/previewyoutube]
Through six premium add-on packs over the next year, the Civilization VI - New Frontier Pass offers eight new civilizations, nine new leaders and a variety of new gameplay content, including six new game modes. These add-on packs will release on a bimonthly basis from May 2020 to March 2021. Heres a rundown on the add-on packs:
Looking to complete your Civilization VI content collection? Want to introduce a friend to the one more turn phenomenon? Nows the perfect time to upgrade to the Civilization VI Platinum Edition, with discounts of up to 75% across select titles in the Sid Meiers Civilization franchise.
If youre looking to get into the latest entry in the series, you can pick up the Civilization VI Platinum Edition, which includes all Civilization VI content in a discounted bundle. If you own some, but not all, of the Civilization VI content, dont fret - its a Complete the Set bundle. This means Steam will automatically deduct what you already have in your library from the total.
We also have deep discounts on legacy titles in the Civilization franchise. Whether you want to revisit the classics or simply learn more about the franchises roots, youll find plenty of value in the Civilization Franchise Sale.
https://store.steampowered.com/app/3900/Sid_Meiers_Civilization_IV/
Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Hello, Civilization fans!
Starting today, and ending at 10am PT on March 16, you can save up to 75% off on Civilization VI content. Been waiting to pick up the latest expansion, Gathering Storm? Its now 40% off! Head on over to the Civilization VI product page to check out all of the deals.
https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/
https://store.steampowered.com/app/645402/Sid_Meiers_Civilization_VI_Rise_and_Fall/
https://store.steampowered.com/app/947510/Sid_Meiers_Civilization_VI_Gathering_Storm/
In addition to the sale, were happy to share that the Civilization VI: Platinum Edition, which includes ALL Civilization VI content, is now a Complete the Set Bundle. This means that if you own any of the content included in the Platinum Edition, purchasing this bundle will allow you to complete your set and pay only for the products you dont already own while still receiving the full bundle discount on each of the individual products contained within. This has been a requested feature from the community and today were happy to deliver.
Theres no better time than now to complete your Civilization VI content collection or give the gift of one more turn to a friend. Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Hello, Civilization fans! Missing some content in your Civilization VI collection? Now's the time to experience what you're missing: Civilization VI is on sale until January 22, 2020.
[previewyoutube=EZ8XRJNitCE;full][/previewyoutube]
Whether you're picking up Civilization VI for 70% off, grabbing the Rise and Fall expansion for 50% off or the Gathering Storm expansion for 25% off, there is an offer just for you!. And, if you've been waiting to check out Civilization VI, there's a great deal on the Platinum Edition, which includes all available Civilization VI content for 60% off its every day price.
https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/
https://store.steampowered.com/app/645402/Sid_Meiers_Civilization_VI_Rise_and_Fall/
https://store.steampowered.com/app/947510/Sid_Meiers_Civilization_VI_Gathering_Storm/
Thank you all for your continued support and feedback across our social media channels, the Civilization subreddit, Steam forums and elsewhere. Join the conversation by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Hello, Civilization fans! As you saw in our September 2019 Update preview video (catch up below if you have yet to watch it), we have been working hard to release the September 2019 game update for Civilization VI. We are happy to share the update is available now! [previewyoutube=31IXlgaKXCo;full][/previewyoutube] The Civilization VI - September 2019 update also includes a new multiplayer mode: Red Death. In this new mode, try to outwit and outmaneuver other players as you all race to board the last space ship off the planet. For more info, watch this very serious and not-at-all humorous video: [previewyoutube=2tiZv0TvXyM;full][/previewyoutube] SUBSCRIBE on YouTube http://2kgam.es/CivilizationYT Thank you, Civilization community, for your continued feedback on Civilization VI. This update should automatically download through Steam; if youre having trouble, restart Steam and double check your Steam client settings.
Hello, Civilization fans! We're happy to share some details on the next game update coming for Civilization VI. For all the details, watch the full preview video here: https://youtu.be/31IXlgaKXCo
Hello, Civilization fans! As we revealed on the Sid Meiers Civilization YouTube channel a few days ago, we have been hard at work on a new update for Civilization VI and its now ready for release. Watch the video below to see the developer rundown for this latest update:
https://youtu.be/BsW9ZtWLsr0
Hello, Civilization fans! A new update is coming soon to Civilization VI: Gathering Storm and it's a big one. For all the details, watch the full preview video here: https://youtu.be/BsW9ZtWLsr0
Today's Deal: Save 67% on Sid Meier’s Civilization® VI and the Digital Deluxe Edition!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends May 20 at 10AM Pacific Time
A new update, addressing issues that have emerged in the community following the release of the Antarctic Late Summer Game Update, is now available for Civilization VI. Please see below for details on this update.
[NOTES]
Hi Civilization fans! As we hinted at last week, the first major update for Civilization VI: Gathering Storm is here and you can download it today. Hear about the developers vision for this update in our preview video below:
https://youtu.be/GGvjflXi3uE
Hello, Civilization fans! We're happy to announce that the first major game update for Civilization VI: Gathering Storm is coming soon. We're calling it the Antarctic Late Summer Game Update, and you can learn all about it in this update preview video from the developers of Civilization VI: Gathering Storm!
Hello Civilization fans, Weve noticed some questions in the community surrounding our EULA (End-User License Agreement), the Take-Two (T2) Privacy Policy and how T2 collects data and other information from Civilization VI players. We want to take a moment and address this, as well as provide some clarity. Like other T2 games, Civilization VI uses T2s EULA and Privacy Policy, both of which apply to the broad portfolio of T2 games and cover various genres, platforms and business models. T2s Privacy Policy, referenced and linked to within the EULA, was last updated on May 8, 2018. When a player agrees to the Privacy Policy, the players SteamID and Steam Alias (if the user has one) are collected and stored securely by T2; this data is used to improve Customer Service. Personal information, such as email address and birth date, is collected when a user voluntarily registers for a 2K Account and is required to participate in our Online Services. The amount of personal information we collect depends on your use of our Online Services. Civilization VI collects telemetry for gameplay actions like session start/stop times, system information (e.g. video card type/DXX11 and DX12 devices), in-game economics, tech boosts, game settings and other stats that help with our ongoing commitment to improve the gameplay experience and make the AI a better player. We collect select hardware information for tuning the game to run better on the wide variety of systems used by our players. We also may collect bug reports containing game logs; these help us proactively fix bugs without users having to contact our Customer Service department. We have also seen some questions about Red Shell, a marketing analytics tool we implemented and ultimately removed from Civilization VI. We originally implemented Red Shell into Civilization VI on February 8, 2018 in build version CL332786 and, based on community feedback, removed it on July 8, 2018 in build version CL362541. After removing Red Shell from Civilization VI, T2 instructed Red Shell to destroy all collected Civilization VI data. If you are still using a version of Civilization VI between CL332786 and CL362541, rest assured the Red Shell servers are not collecting any data. The legacy of the Civilization series is as much about the games as it is about you the fans who play them. You are the reason why the Civilization series has continued for nearly 30 years, and we care about what you have to say good and bad. We thank you for your ongoing support and hope you will continue being active participants in this great community we all love. Stay civilized!
Civilization VI: Gathering Storm is now available on PC, Mac and Linux! The choices you make in the game will influence the world ecosystem and could impact the future of the entire planet.
https://store.steampowered.com/app/947510/Sid_Meiers_Civilization_VI_Gathering_Storm/
To see the full list of changes to the base game and Rise and Fall click here:
https://steamcommunity.com/games/289070/announcements/detail/1742234241889076456
Looking for more info on the second expansion to Civilization VI? Watch our New Features Explained video below:
https://youtu.be/EZ8XRJNitCE
You can also learn about all of the new civs and leaders with this playlist:
https://www.youtube.com/playlist?list=PL-lTq9LJCHpQQnhVN-zAHfWXV0UglZ1mr
If you encounter any technical issues, please contact 2K Support here: http://2kgam.es/helpme2k
Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Hello, Civilization fans! With the launch of Civilization VI: Gathering Storm drawing near, we wanted to take a moment to share some info on the update coming to the base game experience and Rise and Fall. Were adding in a few new features like Play by Cloud and the Hall of Fame, as various tweaks and balances - all of which will be available in the base game and Rise and Fall expansion when the new Civilization VI: Gathering Storm expansion launches tomorrow.
Fancy yourself a friend of the felines? Sign up for a 2K Account and link it to your copy of Civilization VI and youll unlock this free skin for the Scout that replaces his usual trusty canine companion with a clowder of cat explorers!
Hello, Civilization fans! As we prepare to launch Civilization VI: Gathering Storm, the largest expansion in Civilization franchise history, we wanted to offer some info on an update to the games launcher that will be available alongside the expansions launch. This new update will fix a bug causing a process to continue running on some users machines after exiting the launcher. Additionally, Civilization VI: Gathering Storm requires users to be on the latest patch. Any users who enabled the Legacy beta branch for Civilization VI on Steam will need to opt out of it in order to play Gathering Storm. We are incredibly excited for the launch of Civilization VI: Gathering Storm on February 14, and we cant wait to hear your feedback as we embark on this journey together. Stay civilized!
For the first time in Civilization franchise history, we have a leader able to lead two different civilizations!
Eleanor, duchess of Aquitaine, was queen consort of France from 1137 1152, followed by England from 1154 1189. She was one of the most influential figures of the Middle Ages, thanks to her vast land holdings inherited at a young age, making her one of the most sought-after brides of the time.
She was a leader in the Second Crusade and is credited with establishing many of the royal courts chivalric rituals the social codes rooted in Christianity that guided the behavior of knights and women of high social standing.
Learn about all the new features being added to Civilization VI in this extensive gameplay preview of the Gathering Storm expansion! Click the embedded link below to watch, and be sure to subscribe to the Sid Meier's Civilization channel on YouTube!
The ancient Mediterranean civilization of Phoenicia sets a course for Civilization VI: Gathering Storm. Led by Dido, the legendary founder and first Queen of Carthage, Phoenicia is a great civ for players looking to subjugate the seas. Combined with Didos unique ability to move the capital from one city to another, its easy to see how Phoenicia can adapt in ways other civs cannot.
One of the most fan-requested civilizations, the Ottomans, is coming to Civilization VI: Gathering Storm. Led by Suleiman the Magnificent, remembered for his societal reform and militaristic expansion of the empire, the Ottomans are a great civ for war with unique units and bonuses aimed towards conquering the competition.
Sweden shines as a beacon of culture in Civilization VI: Gathering Storm. Led by Kristina, one of the most educated women of the 17th century, Sweden is one of the best civs to pursue a Culture or Diplomatic victory. Fill up those Great Work slots, settle cities on as many varied terrain types as possible, and build Open Air Museums in every city and Sweden will be well on its way to outpacing its competitors.
The Mali civ is the latest to bless the Civilization VI: Gathering Storm roster. Led by Mansa Musa, arguably the richest man who has ever lived, the Mali are an adaptable civ suitable for any victory condition. With strong economic and faith-based perks, the Mali can easily make up for, and surpass, the limitations hindering most desert-based empires.
Were excited to share that Civilization VI is one of the nominees for Best Alternate History in the Steam Awards! If you could be so kind as to toss us a vote, wed greatly appreciate it. Feel free to tell your friends, too!
>>> CLICK HERE TO VOTE
https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/
Today also marks the start of the annual Steam Winter Sale, where you can save up to 70% off on all Civilization VI content. If you happen to own Civilization V, and have yet to try Civilization VI, youll notice a special 5% loyalty discount on top of the Steam Winter Sale for the base game and Digital Deluxe. So if youre a Civilization V owner, nows the perfect time to try Civilization VI before the launch of the latest expansion, Civilization VI: Gathering Storm, available February 14, 2019.
https://store.steampowered.com/app/947510/Sid_Meiers_Civilization_VI_Gathering_Storm/
Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019. Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meiers Civilization VI.
Inca is the latest civ to join Civilization VI: Gathering Storm. Led by Pachacuti, the ruler responsible for transforming the Kingdom of Cusco into the structured Incan Empire, the Inca benefit greatly from mountain tiles and internal trade routes, making this civ a great choice for isolationist players.
Canada tames the Great White North in Civilization VI: Gathering Storm. Canadas leader is Prime Minister Wilfrid Laurier, remembered for his strong advocacy for uniting French and English-speaking citizens under one national banner.
We have released a new update for the 2K Launcher today. The update should download automatically; if you are having trouble, restart your Steam client and it should download automatically. Patch notes:
The Maori, led by legendary figure Kupe, set sail in Civilization VI: Gathering Storm. According to Maori legend, Kupe was a navigator who set sail from his home of Hawaiki sometime in the 10th century and discovered the then-unknown land of New Zealand. Upon returning home, he convinced others to migrate with him to this new land.
Hungary steps up to the world stage in Civilization VI: Gathering Storm. Led by Matthias Corvinus, King of Hungary and Croatia from 1458 to 1490, Hungary is a domination-focused civ that is built for rapid expansion.
https://youtu.be/UlLlHGD5w6U
Hello, Civilization fans! If you booted up Civilization V or Civilization VI today, you may have noticed that both now include new and improved launchers. These launchers are in a new update that should automatically download when you start your Steam client; please restart Steam to trigger the download if you are having issues. This new launcher keeps the same core functionality of the older launcher: You can easily choose your DirectX version and quickly jump into the game, but weve also added sections to keep you up to date on the latest Civilization news, content and special offers. We want you to have the best experience possible with our games and it is our hope that these new launchers better connect you to the Civilization community. Stay civilized!
The world around you is more alive than ever in Civilization VI: Gathering Storm, the second expansion to the award-winning grand strategy game, Sid Meiers Civilization VI.
https://youtu.be/trNUE32O-do
https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/ Civilization VI and all of its content is on sale this weekend. The base game and Digital Deluxe are both 67% off, and the Rise & Fall expansion is 33% off. https://store.steampowered.com/app/645402/Sid_Meiers_Civilization_VI_Rise_and_Fall/ You can also grab individual pieces of DLC for 33% off, or snag all of the Civilization VI post-launch DLC in one complete bundle for 47% off here: https://store.steampowered.com/bundle/3294/ Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI. http://twitter.com/civgame http://facebook.com/civ http://instagram.com/civgame http://youtube.com/civilization
A new update (ver. 1.0.0.262) is available for Sid Meier’s Civilization VI today. This update will automatically install when starting the Steam client; if it doesn’t install automatically, please restart Steam. Firaxis Games and 2K are committed to making Civilization VI the best experience possible and will continue to support the title. If you have any feedback on this update or just the game in general, please let us know in the Steam forums or comment below. Stay Civilized! [MULTIPLAYER]
Upgrade your standard copy of Civilization VI today. All of the Civilization VI - Civilization and Scenario Pack DLC is now available in one convenient bundle.
A new update (version 1.0.0.257) is now available for Sid Meier’s Civilization VI. Watch lead designer Anton Strenger share the vision behind this update in the video below.
https://youtu.be/jb278q5X9v4
SUBSCRIBE ➜ http://2kgam.es/CivilizationYT
For the best gameplay experience, we recommend disabling mods until they have been updated by the mod creators to be compatible with this latest update. Loading an old save or configuration that was created using mods will re-enable those mods. To our modding community, the below update may require you to update your mods.
ADDITIONS
Civilization VI: Rise and Fall will receive a new update to address community feedback and balance changes. Watch lead designer Anton Strenger share the vision behind this update, and check back soon for full details when the update goes live.
https://www.youtube.com/watch?v=jb278q5X9v4
SUBSCRIBE ➜ http://2kgam.es/CivilizationYT
Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
A new update is available for Sid Meier’s Civilization VI today. Watch franchise lead designer, Ed Beach, share the vision behind this update. https://www.youtube.com/watch?v=ZSFhqOPiU-E SUBSCRIBE ➜ http://2kgam.es/CivilizationYT For the best gameplay experience, we recommend disabling mods until they have been updated by the mod creators to be compatible with this latest update. Loading an old save or configuration that was created using mods will re-enable those mods. To our modding community, the below update may require you to update your mods. [UPDATE] We have updated the game to correct a reported crash issue when loading some saves created before the March 2018 Update. If you are still experiencing this issue, we recommend attempting to load a previous save that was not loaded/saved on the initial March update, or start a new game. We want everyone to have the best experience possible and will continue supporting the title with future updates. GENERAL UPDATES
Civilization VI: Rise and Fall will receive a new update to address community feedback on the user interface and the balance of our newest systems. Watch franchise lead designer Ed Beach share the vision behind this update, and check back soon for full details when the update goes live. https://www.youtube.com/watch?v=ZSFhqOPiU-E SUBSCRIBE ➜ HTTP://2KGAM.ES/CIVILIZATIONYT Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
A new update is available for Sid Meier’s Civilization VI today. This update will automatically install when starting the Steam client; if it doesn’t install automatically, please restart Steam. To our modding community, the below patch may require you to update your mods. For the best gameplay experience, we recommend disabling mods until they have been updated by the mod creators to be compatible with this latest patch. Loading an old save or configuration that was created using mods will re-enable those mods. Firaxis Games and 2K are committed to making Civilization VI the best experience possible and will continue to support the title. If you have any feedback on this update or just the game in general, please let us know in the Steam forums or comment below. Civilization VI Update
Civilization VI: Rise and Fall is now available! Get the new expansion here: http://store.steampowered.com/app/645402/Sid_Meiers_Civilization_VI_Rise_and_Fall/ Civilization VI: Rise and Fall builds upon the critically-acclaimed gameplay experience of Civilization VI giving players new choices, strategies, and challenges as they guide a civilization through the ages. The expansion introduces new Golden Ages and Dark Ages, a new city Loyalty system, and Governors who can be stationed in players’ cities. Civilization VI: Rise and Fall also adds nine new leaders and eight new civilizations, including returning fan favorites Shaka leading the Zulu and Genghis Khan leading Mongolia, alongside newcomers in a Civilization game for the first time such as Queen Seondeok leading Korea and Robert the Bruce leading Scotland. Key features for Sid Meier’s Civilization VI: Rise and Fall include: GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age. LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the potential to lose your city to its own independence. One civilization’s loss can be your gain as you inspire Loyalty among Free Cities throughout the map and further expand your borders. GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty. ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time. EMERGENCIES: When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends. TIMELINE: Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory. NEW LEADERS AND CIVS: Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts. NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added. IMPROVED GAMEPLAY SYSTEMS: The Government system has been enhanced with new Policies and additional improvements have been made to existing systems. Watch our Features Video to learn more about all the new features in Civilization VI: Rise and Fall. https://www.youtube.com/watch?v=h31myLyc_qk SUBSCRIBE ➜ HTTP://2KGAM.ES/CIVILIZATIONYT Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
We're live on the Civilization VI Steam Store Page showing off Shaka of the Zulu and all the new features in Civilization VI: Rise and Fall. Join us here! http://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/
A new update is available for Sid Meier’s Civilization VI today. This update will automatically install when starting the Steam client; if it doesn’t install automatically, please restart Steam. To our modding community, the below patch (as well as the addition of the Civilization VI: Rise and Fall expansion) may require you to update your mods, as certain interface and backend adjustments have been made. This patch is only for the Civilization VI base game and is being released prior to the “Rise and Fall” expansion. Please note that this update does not include the “Rise and Fall” expansion. Civilization VI: Rise and Fall will be available to download at 00:00 ET on 2/8/18. Firaxis Games and 2K are committed to making Civilization VI the best experience possible and will continue to support the title. If you have any feedback on this update or just the game in general, please let us know in the 2K Forums. Stay civilized! Base Game Patch Notes ENHANCEMENTS
Unquestionably one of military history’s greatest commanders, Shaka’s reforms to the Zulu armies gave them efficiency, organization, and lethality – making the impi one of the most feared forces in the world. Equally notable are Shaka’s wrath and grief which resulted in thousands of lives lost on the African continent.
He was born the illegitimate son of Zulu chief Senzangakhona, and Nandi, the daughter of a Langeni chief. The Zulu chieftain would eventually exile Nandi and Shaka. Driven out and scorned, Nandi found safe haven with the Mthethwa chief, Dingiswayo.
During this time, Shaka enrolled in the ibutho, a traditional regional military cadre program. Young men of the same age group would get grouped together into a unit within the ibutho, and the unit would eventually disband when the men aged out of the warrior class. Shaka’s unit served under the command of the chief. Dingiswayo laid the groundwork for the system of command that would eventually be brought to ultimate refinement under Shaka.
When his biological father died in 1816, Shaka, by now a renowned commander in his own right, left Dingiswayo’s armies and returned to lead the Zulu, who were at this time the smallest of the region’s Bantu clans. Southern Africa would quickly learn to fear the Zulu.
Shaka immediately reorganized the army and its training. The age-grade system of the ibutho was refined and strengthened into an age-based regimental organization, with each regiment having a distinct fortified village (or ikanda), uniform heraldry on their ox-hide shields, specific ornamentation in jewelry and headdresses, and sworn loyalty to Shaka. Organization of the impi and its tactics were standardized. Shaka introduced a corps of officers, promoted on the basis of merit and ability, from all the subordinate tribes. Comparisons to the Marian reformations of the Roman Legions are apt; both commanders took control of fundamentally competent basic forces, and transformed them into unstoppable military machines.
Shaka then took his impi on a march of conquest. His first conquest was said to be the Langeni, who humiliated him as a boy. When his former commander Dingiswayo was assassinated by the rival Zulu chief Zwide, Shaka swore vengeance, and a full-scale civil war of the Zulu broke out. Zwide was decisively routed at the Battle of Gqokli Hill by a force half his size under Shaka’s command.
But Shaka’s reign was not uncontested. There was substantial opposition to his policies within his own kingdom. Escalation of warfare between tribes into near-extermination were a marked change from previous patterns of war. Tensions were exacerbated when Shaka granted European traders concessions. But it was the death of his mother in 1827 that seems to have marked the beginning of the end of Shaka – and the bloodiest part of his reign.
Grief-stricken, Shaka ordered that no crops be planted, nor milk used for a year (and milk was the staple of the Zulu diet). Women found pregnant were to be killed with their husbands, as was anyone found to be insufficiently mournful. Cows were to be slaughtered “so that calves would know what it was like to lose a mother.” 7,000 of Shaka's subjects were killed in his grief, according to accounts.
His two half-brothers had been actively conspiring against him for some time. In 1828, while the impi were on campaign to the north, he was assassinated by his half-brothers Dingane and Mhlangana, along with a third co-conspirator named Mbopa. Tradition states that Shaka’s dying words were a warning both about the growing power of the Europeans in South Africa and about the peril of Zulu disunity.
The meteoric rise of the Zulu under Shaka, coming at a time of increasing European colonization in the region, had a profound and complex impact on the history and culture of Southern Africa, whose implications are still debated and considered. Shaka’s legacy as a ruler is not a simple one, even within Zulu culture today. But his impact on the history of the world is beyond question.
Imagine leading a rebellion against an invading force – as a teenager, no less – then remaining a rallying symbol for your people hundreds of years after the fact. Lautaro, revered among the people of Chile as the Toqui (a war chief or literally translated, “axe-bearer”), defied Spanish Conquistadors, escaped enslavement and cemented his legacy while facing overwhelming odds.
Long before his first encounters with the Spanish (who had trouble pronouncing the native tongue) Lautaro was actually known as Leftraru, or "Swift Hawk" in the Mapuche language. Lautaro lead a relatively quiet early life until the Spanish aggressively colonized Chile at the expense of the indigenous people. With every Spanish fort built, Mapuche territory got pushed further. Eventually, the local populace started pushing back. Lautaro, the son of a Mapuche chief, was captured by the Spanish.
Managing to escape roughly three years later, Lautaro finally did return to the Mapuche. A council of war declared that Lautaro would serve as vice-Toqui to a powerful warrior known as Caupolican and together, they led an assault on the Spanish forts scattered across their territory.
Today, Lautaro is among the most famous military leaders in Chilean history, considered by many to be the nation's first true General in light of his battlefield tactics. The overwhelming forces of the Spanish did little to slow Lautaro's determination, and his efforts spurred a period of resistance that lasted for nearly three centuries after his passing.
Born among the Scottish aristocracy, Robert the Bruce is best remembered for his stalwart leadership of Scotland during the nation’s war for independence with England in the late 13th century. Robert successfully claimed the throne of Scotland and led his people to victory over the oppressive rule of England.
Although the details of his early life are uncertain, Robert was born into a line of Scottish nobility and by the time he was 18 years old, Robert was already entangled in the elaborate web of politics surrounding the rule of Scotland.
Following the death of their queen in 1290, Scotland entered an interregnum or gap in governance. Edward I, King of England (known famously as Longshanks), was asked to choose her successor. When he selected John Balliol as the rightful heir in 1292 (over Robert the Bruce’s grandfather), both Robert and his father refused to accept the decision.
Rather than support the newly-crowned King John, the Bruces sided with Longshanks – the English king that chose John in the first place. This found the Bruce family at odds with many of their countryman.
Hearing of an alliance between the Scots and French in 1296, England invaded and dethroned King John – once again, leaving Scotland without a true monarch. Robert finally broke from his father's wishes and sought to align himself with those seeking to revolt. However, it wasn't until 1298 after once again siding with Longshanks at the Battle of Falkirk that Robert truly broke from the English king. After seeing his fellow countrymen defeated, including Sir William Wallace, the time had come for change. When Wallace ceded the title of Guardian of Scotland, Robert was named his successor.
Following a series of purported agreements and broken promises over the future of the Scottish throne, in 1306 Robert met with John Comyn, nephew to prior King John. Comyn was another strong claimant to the throne and potential rival to Robert. The details of their meeting are still debated to this day, but what is known for certain is that at some point the two came to blows and Comyn was killed by Robert. Less than two months later, Robert was named King of Scots by his fellow noblemen.
As King, Robert led Scotland in a prolonged conflict against England that persisted not only through the reign of Edward Longshanks but also that of his son, Edward II. For nearly eight years, Scotland and England volleyed for control of the nation, culminating in the Battle of Bannockburn in 1314. By some accounts Robert's forces were outnumbered three to one, yet through clever tactics the Scottish emerged victorious. Suffering thousands of casualties, the battle was an utter humiliation for England and King Edward. With momentum on his side, Robert now pushed back the English in their own lands as well as their territories in Ireland.
When the Pope finally recognized Robert as the true king and sole ruler of Scotland in 1324, England's claims to the country were all but over. By 1327, the Treaty of Edinburgh-Northampton officially marked the end of what eventually came to be known as the First War of Scottish Independence.
Although he lived to see his homeland free of English rule, on June 7th, 1329, Robert died at the age of 54. Despite the political conflicts that plagued the Bruce family during his formative years, Robert rose to the call of his people, finally shaking off the threat of England after more than a decade of turmoil.
Learn the details of all of the new features being added to Civilization VI in this extensive gameplay preview of the Rise and Fall expansion.
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What makes an ideal monarch? Is it someone wise and diplomatic? A forward-thinking patron of the arts or a stalwart defender of the realm? Few live up to that standard, but you can count Tamar – ruler of Georgia at the height of its golden age – among them.
Born around 1160 (dates of her birth vary) to King George III and Queen Burdukhan, Tamar would be in for an early fight to keep her crown. The nobles of the court preferred her cousin, Prince Demna, to be next in line of succession and by the time she was 17, a minor rebellion broke out. Those nobles were summarily crushed by King George III.
Tamar was proclaimed heir and co-ruler by her father shortly after that rebellion. When George III died in 1184, Tamar assumed the throne of a fractured Georgia. Compromises needed to be made and Tamar was pressured into accepting the nobles’ choice for her husband: The Rus prince Yuri.
The two were wed in 1185, but the marriage didn’t last. Yuri led Georgian forces to victory in battle, but he was a coarse and unpleasant person, causing all sorts of problems for the royal court. So she filed to divorce him on grounds of drunkenness and immorality. This was monumental considering the era: the monarch of a fervently Christian nation, divorcing her husband and then receiving permission to re-marry from the church? That just didn’t happen back then.
As Tamar left Yuri, Georgia saw the greatest expansion of its domain begin. The Georgians fought against the neighboring Muslim sultanates, aided by exceptional generals (including the new king consort, David Soslan) and conquered them. Nearby kingdoms became vassals and protectorates. Georgian nobles stopped scheming, then began rallying to her banners. Georgians even founded the Empire of Trebizond, injecting themselves into the powers of the Middle East.
Tamar became the frequent target of marriage proposals after Yuri. After all, she was an eligible queen of a prosperous kingdom. One story tells of how the Sultan of Rum declared war on Georgia, stating he would have Tamar "as a Muslim bride or a Christian concubine." The diplomat sent to deliver this message was summarily punched in the face by a Georgian courtier.
Tamar, always pious, is said to have prayed at the cave city and monastery of Vardzia, then addressed her troops from the steps of the church. Inspired by her piety, the Georgians crushed the Sultan’s forces.
Tamar was also a strong patron of the arts. She bolstered trade and commerce, and minted coins bearing her monogram and titles. Laws were codified. Churches and cathedrals were built. Georgian culture developed as a strong and lively blend of Byzantine Christianity and Persian-inspired ideas.
Tamar is said to have died in 1213, but her grave remains a mystery. Some say she was buried in a monastery, to prevent desecration. Others claim her remains were secreted to the Holy Land, for burial near the Holy Sepulcher.
She came to power in a divided kingdom, and left it larger, more powerful, and sure of its cultural identity. She is canonized as a saint in the Eastern Orthodox faith, and a national symbol for Georgians even today.
Poundmaker (Pitikwahanapiwiyin) was chief during a time of crisis for the Cree. Deeply committed to both peace with the Canadian government and the preservation of his people, he negotiated impossible choices, only to be wrongly accused and tried for treason.
Poundmaker was a highly skilled bison caller – a man who drew bison into pounds – and greatly respected among his people. After all, bison calling had a great practical and spiritual importance to the nation. However, he was also recognized as an outstanding orator and went on to become a great leader.
In 1873, Poundmaker was adopted by the Blackfoot leader Crowfoot at the age of 31. Crowfoot had initiated a peace between the Cree and Blackfoot, bringing to an end an era of bitter wars and feuds. Poundmaker was given the name Wolf Thin Legs (Makoyikohin), and for the next few years lived with the Blackfoot. This greatly elevated his status with both the Cree and the Blackfoot.
Three years later, the Cree were deeply involved in a treaty negotiation with the Canadian government. Poundmaker emerged as a leading skeptic of the treaty, objecting to some of the terms being dictated. He pushed for the inclusion of a famine clause, as well as assistance for the Cree in learning farming and trades. By all accounts, despite his earlier misgivings about the reservations and his reluctance to enter one, Poundmaker made every effort to learn to plough and farm to become self-sufficient, rather than rely on government rations.
In 1881, Poundmaker served as an interpreter and guide for the Governor-General from Battleford to Calgary. The viceregal party was impressed with their guide’s nonviolent philosophy and cultural knowledge. He publicly encouraged his band to remain peaceful during this trip.
This commitment to peace was shortly tested, though. In 1883, short supplies to the reservations and a reduction of the staff of the Indian Department, as well as the terrible winter of 1883-1884 led to starvation and desperation. By June 1884, war bands under young warrior leaders had begun to gather, and many groups, including ones led by the Cree leader Big Bear, assembled on Poundmaker’s reservation for a Thirst Dance ceremony to discuss the situation.
Tensions increased over the next couple years with increasing skirmishes between the Cree and government forces. Then, on the morning of 2 May 1885, Lieutenant-Colonel Otter attacked Poundmaker’s camp, believing Poundmaker to be in rebellion. After a sharp skirmish, Otter and his men were forced to retreat. Poundmaker intervened to prevent the Cree and Stony warriors from pursuing the retreating troops, thus preventing further bloodshed. Poundmaker again intervened when his band captured a column of supplies intended for government forces, preventing the warriors from murdering the wagon drivers.
Upon entering the nearby fort to calm the situation, Poundmaker and his followers were arrested and charged with treason against the government. Sentenced to three years in prison, he was paroled after a year at Stony Mountain Penitentiary. The year in prison had ruined him, physically and mentally, and he died shortly afterwards of a pulmonary hemorrhage, while visiting his adoptive father Crowfoot, on the Blackfoot reservation.
Poundmaker’s historical reputation was restored after his death. His commitment to a lasting, just peace between the Cree and the government was born of foresight and dignity. During his life he had served as a personal agent of peace to end war between First Nations. He had negotiated in good faith and attempted to strike a conciliatory approach with the Canadian government. His legacy is now honored among both the Cree and Canadians today.
Master strategist. Respected diplomat. Honored student. Chandragupta Maurya of India was all of those things and became legend amongst his people because of it. In his time, he toppled a corrupt empire, then succeeded in pushing the boundaries of his kingdom and worked to better the lives of his subjects. Then he voluntarily walked away from it all.
Born sometime in the 3rd Century BCE, Chandragupta’s early life remains somewhat of a mystery. Though some accounts speak of his connection to a family with a noble warrior tradition, other accounts claim he was born a commoner, orphaned at an early age. Regardless, Chandragupta earned a reputation as a clever and charismatic man – so much so that the great Chanakya mentored him. Thanks to the legendary politician and philosopher, Chandragupta received a crash course in politics, the arts, and military tactics.
Ever the masterful strategist, Chanakya had a plan: he hoped his pupil could challenge the Nanda dynasty, a government widely perceived as corrupt. Chandragupta proved worthy of his tutor’s confidence, for he soon raised an army. By 322 BCE he overthrew the Nanda, installed himself as ruler of the kingdom of Magadha, and established the Mauryan dynasty.
Chandragupta next turned to the lands held by the successor-states of Macedon. Although Alexander the Great had perished before Chandragupta’s ascent to the throne, his conquest of the Indus valley needed to be addressed. Chandragupta kept extending his kingdom until he pressed against the newly-formed Seleucid Empire. The Seleucid-Mauryan War, lasting from 305 to 303 BCE, would end with Seleucus ceding Macedon’s Indian satrapies to the Mauryan king. To show there were no hard feelings, and knowing Seleucus cared more about his successor state rivals to his west and south, Chandragupta gifted 500 war elephants to the basileus.
Chandragupta’s empire extended all the way from modern day Afghanistan to southern India. Yet conquest was not Chandragupta’s only strength. Throughout his reign, Chandragupta proved himself a canny ruler who cared for his people. He built roads, irrigation systems, and expanded trade routes to improve the lives of his people. He was also clever enough to ensure the loyalty of his soldiers by providing them finery and servants in their garrisons.
Chandragupta met the sage Bhadrabahu near the end of his life, who taught him the precepts of Jainism, a religion promoting spiritual enlightenment and nonviolence through ascetic living. Following this new code, Chandragupta abdicated his throne to his son, Bindusara. He sought enlightenment, going on a pilgrimage to a cave in southern India. There he meditated until his death, fulfilling his ultimate goal of spiritual purity by giving up literally everything—his throne, kingdom, riches, and even food.
Chandragupta’s death was not the end of his dynasty, though. The Mauryan Empire would last another century. Inspired by his actions, Chandragupta’s successors—especially his grandson, Ashoka—followed his combined examples of expansion and spiritual enlightenment.
Genghis Khan once demanded two Tug (“Spirit”) Banners: One made of white horse hide for times of peace, and another of black horse hide for all the other times. Upon his death, his soul was alleged to live on in the black banner. This is how the feared “Universal Ruler” of the Mongol Empire lived – and died.
At his birth in 1162 CE, legends tell of a boy clenching a blood clot at birth – a sign that he would one day be a great leader. Born Borjigin Temujin (the later translates as “blacksmith”), scholars say he was named after a captured tribal chieftain as a taunt. At 9, he was betrothed to marry Borte, the daughter of the neighboring Konkirat tribe’s chieftain. Within a year, the boy would be ostracized by his tribe, his father assassinated by the Tartars and by 16 he would kill his half-brother. All the while, his mother Hoelun coached Temujin in statesmanship, influencing allies and controlling enemies.
Temujin began amassing troops in his 20s. It started with his brothers as a fighting unit going on raids of their own. He would gradually build his army until it became a feared 20,000-strong force. Next, he'd go on to defeat the Tartars and exhibit the brutality he would become known for in avenging his father. It didn’t stop there. He ordered the death of every Tartar male above three feet tall.
By 1206, Temujin united the tribes of the steppes. This is when he received the title 'Genghis Khan'. He then proceeded to issue the Yassa, a collection of divine laws governing everything from property to marriage to civil service designating its execution to his second son, Chagatai.
The Yassa would do away with the common causes of tribal warfare, banning the kidnapping of wives and doing away with inherited titles. It also granted religious tolerance to his followers (as long as they recognized Genghis Khan as the final authority).
As he lay dying in his 60s, it has been said that Genghis Khan asked to be buried in secret with his six cats, hoping their purrs would guide him to the afterlife. Legend has it that the funeral escort killed anyone and anything that crossed their path to conceal his final resting place. After the tomb was completed, soldiers had 1,000 horses trample any evidence of his burial site and to this day, it remains hidden. Khan’s black spirit flag continued waving as his third son, Ogedei, would inherit and expand an empire stretching from the Caspian Sea in the west all the way to the East Sea.
Imagine knowing at four years old that you’re next in line to lead the Dutch. That’s exactly what happened for Queen Wilhelmina, whose rule of the Netherlands began when she turned 18. Queen Wilhelmina saw the dawn of the 20th century, the economic collapse of the 1930s and led through both World Wars.
Her nearly 58-year reign is often remembered for her role maintaining Dutch neutrality during World War I and inspiring the Dutch resistance during World War II. Queen Victoria of the United Kingdom described the young Wilhelmina as pretty, polite, and intelligent, but Kaiser Wilhelm II of Germany could attest to her wry wit. During a meeting prior to World War I, the Kaiser commented that his guards were “seven feet tall,” while Queen Wilhelmina’s were “only shoulder high.” She elegantly responded, “Quite true, Your Majesty, your guards are seven feet tall, but when we open our dikes, the water is ten feet deep!” The Netherlands maintained neutrality for the duration of World War I thanks to negotiations with the German Emperor—perhaps he remembered her threat. Despite Dutch neutrality, Wilhelmina supported a strong defense policy throughout the Great War.
The Dutch, well known for their trading, were blockaded by Allied forces by the close of WWI despite their claims of neutrality. Amidst all this, and around the wreckage of the world economy, Wilhelmina’s prudent investments would see her become one of the wealthiest people in the world. At least until Germany invaded the Netherlands on May 10th, 1940.
Queen Wilhelmina declared a “flaming protest” at the attacks on her territory. She fled the Netherlands, taking refuge in England and sending her family to Canada for the war’s duration. Her departure was a calculated rather than cowardly move— if she remained, her people would assume collaboration. Wilhelmina’s departure declared her resistance. Her government-in-exile remained in London until the war’s end, and she encouraged occupied territories to remain strong on Radio Oranje. Spurred on by her words, the Dutch resistance fought on until her return in 1945.
Long before Seondeok was crowned Queen of Silla (now Korea), legends tell of her being incredibly clever. That insightfulness made her a diplomat to be respected and a strategist to be feared.
With no male successors, Seondeok became the rightful heir after King Jinpyeong’s death in 632. This lead to infighting and some outright rebellions – the notion of having a Queen instead of a King didn’t sit well with some factions.
One revolt leader claimed that a falling star signaled Seondeok wasn’t fit to lead. That it was a sign of the end of her reign. The Queen’s solution: Fly a burning kite high in the night sky to signal that the star is back in its place.
All the while, she still set about major projects to improve the lives of the Sillan people. Welfare policies were put in place to help the most impoverished citizens. She invested heavily in education, allowing knowledge in the arts and sciences to flourish during her rule. Seondeok commissioned the Cheomseongdae, an astronomical observatory to be built in Silla’s capital. It’s no wonder that Seondeok’s big in-game bonus is for science. And while Buddhism was already the state’s religion, she integrated it further into society, refurbished old temples and broke ground on many new ones.
The Queen did all this during her 15-year reign while also fending off neighboring kingdoms. It was through her ability to balance shrewd diplomacy with threats of force when needed that she even accomplished what some would think impossible: Forging an unlikely alliance with Tang Dynasty China.
Seondeok not only managed to get China to support Silla militarily, she also rejected stepping down for them to rule in her stead. While she didn’t live to see it, Seondeok put pieces in motion to let Silla thrive by pitting neighboring kingdoms against each other…and getting one step closer to a united Korea.
Civilizations are not set in stone. You can’t just do all the hard work in the beginning then expect your culture to stand the test of time, unchallenged. It’s not like that in the real world – or in Civilization games. The expansion we’re announcing today, Civilization VI: Rise and Fall, adds new dynamic layers onto the game you’ve already been enjoying. On February 8th 2018, you will lead nations to golden ages. You will watch others buckle under their own weight. You will earn – or lose – the loyalty of your people. The question is, “How will you be remembered?”
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I’m Anton Strenger, Lead Designer for Civilization VI: Rise and Fall, and today we’re revealing some of the big changes coming with this huge Civilization VI expansion. The biggest, over-arching goal: dynamic empires. Civilizations will rise and fall through the course of the game (as you probably figured out from the title). Borders will ebb and flow. Cities will change their loyalties.
As a secondary goal, Civilization VI: Rise and Fall includes more storytelling elements – Historic Moments – that highlight the interesting turning points in your civilizations. These events happen every time you play, making playthroughs unique, while also giving them meaning in the mechanics.
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Also, the Sid Meier’s Civilization® VI: Rise and Fall expansion is now available to Pre-Purchase!
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An update for Civilization VI is available now for PC players and coming soon for Mac and Linux. This update is an improvement to start location issues including civilizations and city-states spawning too close together, as well as starting in severely disadvantaged areas. We will continue to monitor community feedback as we support Civilization VI. *We have received reports that some players are still experiencing start location issues. We appreciate your feedback and are currently investigating this for future updates. If you are experiencing this issue, please contact us at https://support.2k.com/.
The Fall 2017 update for Civilization VI is available now for PC players and coming soon for Mac and Linux. Just one of the big changes here: Religion has been overhauled. Religion gets fleshed out with new beliefs, new religious units, two new Pantheons, along with new Founder, Follower, Enhancer, and Worship Beliefs. These beliefs unlock the ability to build two new buildings as well as a new combat unit, the Warrior Monk. Finally, the Religion Lens has been overhauled to improve overall usability and readability. Beyond religion, there’s a number of other changes in store. For more details, see the complete list below:
http://store.steampowered.com/app/645401/Civilization_VI__Khmer_and_Indonesia_Civilization__Scenario_Pack/
[NEW]
Dyah Gitarja went from being a princess locked in a tower to the warrior-queen regent of a 14th Century spice empire, the kingdom of Majapahit (located in modern day Indonesia). It all started with an assassination.
As the Duchess of Kahuripan, she lived a sheltered life. As described in the epic poem 'Nagarakretagama,’ though, Gitarja’s ascent began with the murder of her half-brother, King Jayanagara in 1328. She then came to power by order of her mother the following year. Gitarja wound up ruling with the help of her spouse, Kritavardhana, during a time of chaos and open revolt.
With the help of Gajah Mada, a long-trusted advisor, she began a campaign to quell rebellions and push a massive expansion of the Majapahit Empire. Legend tells us that Gitarja even rode into battle alongside her cousin, Malayapuran king Adityawarman. Ultimately, she is remembered for expanding the boundaries of her empire to include the kingdoms of Pejeng, Dalem, Debahulu and the island of Bali while helping stabilize the kingdom.
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Much of that we know about King Jayavarman VII comes from inscriptions on the temple at Räjavihära (now Ta Prohm). These inscriptions offer a rich, yet still incomplete history of this beloved king of the Khmer Empire.
Rising to power during a period of crisis for the Khmer, Jayavarman was a military leader. By 1181, Jayavarman VII had repelled Cham invaders to the north and when hostilities died down, he crowned himself king. But instead of turning outward and seeking to aggressively expand, he focused on his people.
King Jayavarman VII saw himself as a warrior for his subjects. As a result, his rule was marked by its tolerance and his drive to create a place of safety and paradise for his subjects.
He went on to make Mahayana Buddhism the state religion, breaking with 400 years of Khmer Hinduism. And to mark the occasion, he would initiate an era of unprecedented construction and infrastructure creation. Among the improvements made on his watch: numerous temples, 102 hospitals, stone-paved highways out of reach of flood waters, the 54 towers at Bayon, and extensive irrigation projects. Another documented project was the construction of rest houses every 15 km throughout the kingdom.
King Jayavarman VII and his people-driven reign remains fondly remembered in Cambodia, where he figured prominently in state-produced education materials well into the 20th century.
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The “Fall 2017 Update” brings some major changes. The biggest: An update to the Religion system is coming to Civilization VI. I’m Sarah Darney with the dev team, and here’s a quick heads up on some of what you can expect.
The Summer 2017 update for Civilization VI is available now for PC players and coming soon for Mac and Linux. There’s one new feature, in particular, that a number of you have been asking for: A restart button to regenerate the map using your current game settings, and the ability to save game configuration settings for future games. In addition, there are balance changes to District costs, some civ-specific adjustments, and a warning when your cities can bombard nearby enemy units.
A complete list of the changes is below:
Amanitore, a Nubian Kandake (queen), was one of the last great builders within the Kushitic Kingdom of Meroë. She ruled an area between the Nile and Atbara rivers.
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Sid Meier ™s Civilization ® VI is on sale now at 33% off*!
* Offer ends Thursday, May 11th.
2K and Firaxis are excited to announce the inclusion of all-new content for the Civilization VI Digital Deluxe edition, enhancing its value to deliver both strong savings and countless turns for fans of the award-winning Sid Meier’s Civilization franchise.
It’s important to us that wherever Civilization fans live around the world, that the Digital Deluxe edition provides a great value. We saw that prices with certain currencies didn’t live up to the savings we’re looking to deliver, and so we are excited to offer this new content at no additional charge to those who purchase, or already own, the Civilization VI Digital Deluxe edition.
In the coming months, we’ll be releasing two additional Civilization & Scenario Packs for Civilization VI that will introduce three new leaders representing civilizations from Africa and Southeast Asia. This content will appear automatically for purchasers of the Civilization VI Digital Deluxe edition upon release.
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The next update in the award-winning Sid Meier’s Civilization franchise is live for Mac and Linux on Steam! This update includes a number of balance changes, AI adjustments, multiplayer changes, and bug fixes. There is also a new premium DLC available for purchase!
Persia and Macedon Civilization & Scenario Pack
Persia, led by Cyrus, is perfect for players who want to build a rich empire, and who aren’t afraid to launch a sudden, unexpected military strike. Macedon, led by Alexander the Great, is a powerhouse conquering civ, with special units and abilities that let Macedon bring the world under its control from early in the game.
The DLC pack also includes two new Wonders and a new Scenario: The Conquests of Alexander. Can you conquer the known world before your time runs out?
For the full set of changes to the Steam Mac/Linux version, see below:
Civilization VI Mac/Linux – 1.0.0.129
[BALANCE CHANGES]
• Harbors now give a major adjacency bonus with the City Center, +1 Food to all Coast tiles when the Lighthouse is built, and +2 Gold to all Coast tiles when the Seaport is built.
• Australia now gets +1 for Charming/+3 for Breathtaking on the four affected
districts (had been +2/+4) to compensate for the Harbor boost above
• Royal Navy Dockyard now always provides +1 Trade Route capacity, even if the city already has a Commercial Hub. This makes it more useful, even when
England builds it on its home continent.
• Added “Future Civic” to the end of the Civics Tree, a repeatable Civic to research and add to the player score.
• Bomber units are now more effective against cities.
• Swordsman are now reduced to 36 combat strength.
• Damages now remain on City and Encampments when a city is traded.
• Siege units with bonus movement (e.g. from Great Generals or Persian surprise war) can still shoot after moving as long as they still have 2 MP.
• Adjusted Warmonger penalties for Diplomatic status:
o When applying a warmonger diplomatic penalty for EITHER declaring war or capturing a city, reduce that penalty if you are enemies with the target of that warmongering as follows:
-20% warmongering if this is against a player you have denounced
-40% warmongering if this is against a player you are at war with
o NOTE: This is not used in situations where you are fighting a Joint War
against the target power or when Sumeria joins as ally in war (in both those cases the penalty is still zero).
o EXAMPLE: Macedon is at war with Persia. If India goes to war with Persia
sometime in the middle of this Macedonian/Persian War and captures a
Persian city, Macedon will reduce its warmonger penalty against India by
40%.
• Adjusted Warmonger penalties for City Population:
o When applying a warmonger diplomatic penalty for capturing a city, reduce that penalty if the city is smaller than the average city in the game as follows:
If the city’s population after conquest is below the average population of all
the cities in the game, reduce the warmonger penalty by the percentage that city’s population is below the average.
o EXAMPLE: Persepolis is conquered and its population after conquest is 6.
But the average size of a city in the game is 8. So this city is 2 / 8 = 25%
below the size of the average city in the game. Therefore the warmonger
penalty is reduced by 25%.
[AI TUNING]
• Improved coordination for multiple attacking units.
• Ranged units better understand how to capture civilian units.
• AI should now generally accept embassies when neutral, and reject when
unfriendly.
• When asking an AI to equalize a deal that has elements on both sides of the
deal, it will consider a gold-only change before looking at other possibilities.
• Increased AI’s desire to repair pillaged Districts and Buildings.
• Minor civs will no longer go after policies that give them extra influence they can never use.
• Made it easier to meet the positive side of the environmentalist agenda
• AI will now build multiple Neighborhoods.
[BUG FIXES]
• The Great Works tooltip in the deal now shows extended information.
• Melee units can no longer attack embarked units.
• Pillaged improvements no longer provide Pantheon bonuses.
• Fixed double-counting of Appeal from Improvements.
• Fixed broken gossip message about Seaside Resorts that made them always mention a "lost city".
• John Curtin is now referred to as “Prime Minister” and not “President” in the
Outback Tycoon scenario.
• Fixed an issue where previously constructed buildings were not showing up
properly on the Production Chooser.
• The World Tracker now keeps its open/closed state between turns.
• Additional bug fixes.
[MULTIPLAYER]
• Updating Global Thermonuclear War scenario's Proxy War victory condition to support team play.
• Expanded internet games list to show results from additional regions
• Games list was frequently not showing all available games due to UI bug.
[MISC]
• Added more civs to the True Start Location Earth map.
• Separated war/peace notifications into major civs vs. city-state.
• Added additional information to Defeat/Victory screens, so players will be clearer on why they have lost the game.
• Added "special ability" stars to techs and civics that unlock new functionality.
• Added invasion warnings to Poland scenario
• Added new Capabilities data base table to disable select game systems for
scenarios and mods.
• Added text labels differentiating Official and Community content in the Lobby
screen.
[ADDITONAL CONTENT]
• Fixed issues in the Additional Content menu with mods that contained very long strings.
• The "ImportFiles" modding action now works as a Frontend action.
• The "UpdateIcons" action now supports SQL files in addition to XML files.
• Multiple files can now be specified in the "AddGameplayScripts" Ingame action.
• Added a "DoNothing" Frontend action and Ingame action. This action is useful as a placeholder or as a container that includes other actions.
• The localization database is now written out to the cache folder.
This update for Civilization VI, available now for PC players and coming soon for Mac and Linux, includes a number of balance changes, AI adjustments, multiplayer changes, and bug fixes.
The Harbor balance change, included in this patch, will bring the strength of the various districts in line with each other. In addition, there are now added nuances to the warmonger penalties so they only hit with their full strength if you are truly wresting valuable cities from your opponents.
A complete list of changes in the Spring 2017 Update is below:
[BALANCE CHANGES]
• Harbors now give a major adjacency bonus with the City Center, +1 Food to all Coast tiles when the Lighthouse is built, and +2 Gold to all Coast tiles when the Seaport is built.
• Australia now gets +1 for Charming/+3 for Breathtaking on the four affected districts (had been +2/+4) to compensate for the Harbor boost above
• Royal Navy Dockyard now always provides +1 Trade Route capacity, even if the city already has a Commercial Hub. This makes it more useful, even when England builds it on its home continent.
• Added “Future Civic” to the end of the Civics Tree, a repeatable Civic to research and add to the player score.
• Bomber units are now more effective against cities.
• Swordsman are now reduced to 36 combat strength.
• Damages now remain on City and Encampments when a city is traded.
• Siege units with bonus movement (e.g. from Great Generals or Persian surprise war) can still shoot after moving as long as they still have 2 MP.
• Adjusted Warmonger penalties for Diplomatic status:
o When applying a warmonger diplomatic penalty for EITHER declaring war or capturing a city, reduce that penalty if you are enemies with the target of that warmongering as follows:
-20% warmongering if this is against a player you have denounced
-40% warmongering if this is against a player you are at war with
o NOTE: This is not used in situations where you are fighting a Joint War against the target power or when Sumeria joins as ally in war (in both those cases the penalty is still zero).
o EXAMPLE: Macedon is at war with Persia. If India goes to war with Persia sometime in the middle of this Macedonian/Persian War and captures a Persian city, Macedon will reduce its warmonger penalty against India by 40%.
• Adjusted Warmonger penalties for City Population:
o When applying a warmonger diplomatic penalty for capturing a city, reduce that penalty if the city is smaller than the average city in the game as follows:
If the city’s population after conquest is below the average population of all the cities in the game, reduce the warmonger penalty by the percentage that city’s population is below the average.
o EXAMPLE: Persepolis is conquered and its population after conquest is 6. But the average size of a city in the game is 8. So this city is 2 / 8 = 25% below the size of the average city in the game. Therefore the warmonger penalty is reduced by 25%.
[AI TUNING]
• Improved coordination for multiple attacking units.
• Ranged units better understand how to capture civilian units.
• AI should now generally accept embassies when neutral, and reject when unfriendly.
• When asking an AI to equalize a deal that has elements on both sides of the deal, it will consider a gold-only change before looking at other possibilities.
• Increased AI’s desire to repair pillaged Districts and Buildings.
• Minor civs will no longer go after policies that give them extra influence they can never use.
• Made it easier to meet the positive side of the environmentalist agenda
• AI will now build multiple Neighborhoods.
[BUG FIXES]
• The Great Works tooltip in the deal now shows extended information.
• Melee units can no longer attack embarked units.
• Pillaged improvements no longer provide Pantheon bonuses.
• Fixed double-counting of Appeal from Improvements.
• Fixed broken gossip message about Seaside Resorts that made them always mention a "lost city".
• John Curtin is now referred to as “Prime Minister” and not “President” in the Outback Tycoon scenario.
• Fixed an issue where previously constructed buildings were not showing up properly on the Production Chooser.
• The World Tracker now keeps its open/closed state between turns.
• Additional bug fixes.
[MULTIPLAYER]
• Updating Global Thermonuclear War scenario's Proxy War victory condition to support team play.
• Expanded internet games list to show results from additional regions
• Games list was frequently not showing all available games due to UI bug.
[MISC]
• Added more civs to the True Start Location Earth map.
• Separated war/peace notifications into major civs vs. city-state.
• Added additional information to Defeat/Victory screens, so players will be clearer on why they have lost the game.
• Added "special ability" stars to techs and civics that unlock new functionality.
• Added invasion warnings to Poland scenario
• Added new Capabilities data base table to disable select game systems for scenarios and mods.
• ARX functionality updates for scenarios.
• Added text labels differentiating Official and Community content in the Lobby screen.
[ADDITONAL CONTENT]
• In Game
o Fixed issues in the Additional Content menu with mods that contained very long strings.
o The "ImportFiles" modding action now works as a Frontend action.
o The "UpdateIcons" action now supports SQL files in addition to XML files.
o Multiple files can now be specified in the "AddGameplayScripts" Ingame action.
o Added a "DoNothing" Frontend action and Ingame action. This action is useful as a placeholder or as a container that includes other actions.
o The localization database is now written out to the cache folder.
• Development Tools
o The SDK launcher will now close after the user has clicked on an application to launch.
o ModBuddy will no longer display a 'Parameter "escapedValue" cannot be null.' error when the Development Assets are not installed.
o Added SQL syntax coloring to ModBuddy.
The ‘Spring 2017’ update for Civilization VI will be coming this week to PC and coming soon for Mac and Linux. This update will include a number of balance changes, AI adjustments, multiplayer changes, and bug fixes. The Harbor balance change, included in this patch, will bring the strength of the various districts in line with each other. In addition, there will now be added nuances to the warmonger penalties so they only hit with their full strength if you are truly wresting valuable cities from your opponents. A complete list of changes in the ‘Spring 2017’ Update is below: [BALANCE CHANGES]
Alexander the Great, born in 356 BC, was a king of the ancient Greek kingdom of Macedon and one of the greatest conquerors the world has ever known. Alexander’s military campaign stretched from Greece on through Asia and northeast Africa, subsequently overthrowing Persian king Darius III and dispatching the Persian Empire in its entirety – all before his 30th birthday.
While undefeated in battle, Alexander met his end during his decade-long campaign. After pushing his war-weary and homesick soldiers into India in 326 BC, they implored him to turn back and he acquiesced, passing away three years later in the city he had planned to make the capital of his empire: Babylon.
Alexander’s tactics are taught in modern military academies to this day, and he is considered one of the greatest military commanders and most influential human beings to have ever lived.
Cyrus II of Persia, more commonly known as Cyrus the Great, founded the Achaemenid (Persian) Empire. Prior to the conquests of Alexander the Great, the Persian Empire was the largest the world had ever seen.
He built his empire through a series of brilliant military campaigns, starting with the surprise invasion of his Median grandfather, Astyages, followed by conquest of the lands of the Lydians, Elamites, Babylonians, Syria, Judea, and Patrea, after which he felt comfortable enough to declare himself “King of the Four Corners of the World.”
Although he has something of a reputation for ruthlessness, even by the standard of the ancient world (some of his conquests had been against one-time allies or distant family), Cyrus was also known for respecting the customs and religions of the lands he conquered. His call for the repatriation of Jewish people following his conquest of the Babylonian Empire is easily one of the more famous examples of this.
His death is given in a story by Herodotus at the hands of Tomyris of Scythia, so you may want to go back and check out our entry on the Scythian queen to refresh your memory.
We’ve got two new civs coming soon for Civilization VI! The first is Persia, led by Cyrus, and you can check it out here. Persia is a civ perfect for the player who wants to build a rich empire, but isn’t afraid to launch a sudden, unexpected military strike. This DLC pack will be unlocked automatically for everyone who purchased the Digital Deluxe Edition of Civilization VI.
In addition, the Spring 2017 update to Civilization VI will come with balance changes, multiplayer changes, and bug fixes for everyone who owns the game!
Stay tuned as we share more details on the upcoming Double Civilization & Scenario Pack and the upcoming update!
http://store.steampowered.com/app/289070
Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
We’ve released a free demo today for Civilization VI, available to download for all PC Steam users. To download the demo, simply head on over to the Civilization VI Steam page and click the “Download PC Demo” button on the right.
With the Civilization VI demo now available, newcomers have the perfect opportunity to try out the latest entry in the Civilization series and start the expansion of their empire.
To help new players in their path to victory, we have compiled 10 basic tips on how to start a game of Civilization VI in the best way possible.
Save up to 85% on 2K Games as part of this week's Weekend Deal*!
*Offer ends Monday at 10AM Pacific Time
John Curtin was the 14th Prime Minister of Australia, serving from 1941 to 1945. He held office while the country was under direct threat of Japanese attack during World War II. He proved more than capable for the job through his landmark legislations, which greater unified the many states of Australia and assisted in its reconstruction following the war.
Curtin, leader of the Labor Party, sadly passed away while in office on July 5, 1945. He left behind a legacy of progressive social reform and civic responsibility that ensured he will forever be remembered as one of Australia’s most influential citizens.
A new free update for Civilization VI is coming soon to all Steam users. It will include some great new features such as Steam Workshop and modding tools, as well as multiplayer team functionality.
Multiplayer teams and mod tools have been two of the community’s most-requested features, and we’re happy to bring them to Civilization VI. Steam Workshop will allow you to browse, add, and subscribe to mods more easily, and the other tools will make it easier for artists and modders to express their creativity within the game. With the update to multiplayer you will be able to team up with your friends to conquer the world together against AI or human opponents.
There are also balance changes and bug fixes coming in this update, ranging from trade routes to ice caps, obsolete units to AI upgrades. We’ll go more in-depth on these details at a later time.
Finally, we’re also announcing the next premium DLC pack featuring, for the first time ever in a Civilization game, Australia, led by Prime Minister John Curtin. Head on over to this Steam Community post to learn more!
SteamOS fans, are you ready to take one more turn? Sid Meier's Civilization VI is now available on SteamOS and Linux. And, to celebrate, we're offering the game at a discount for a limited time only!
http://store.steampowered.com/app/289070
The SteamOS and Linux versions support cross-platform play with Mac. Cross-platform with Windows will be enabled at a later date.
Minimum technical requirements for the SteamOS/Linux version:
Operating System: Ubuntu 16.04 / SteamOS
CPU Processor: Intel Core i3 530 or AMD A8-3870
CPU Speed: 2.93 GHz
Memory: 6 GB
Hard Disk Space: 15 GB
Video Card (NVIDIA): GeForce 650
Video Card (ATI): Not Supported
Video Card (Intel): Not Supported
Video Memory (VRam): 1 GB
https://youtu.be/xOYBWAJ_Eeo
SUBSCRIBE ➜ http://2kgam.es/CivilizationYT
Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
The Aztec civilization is now available for free to all players in Sid Meier’s Civilization VI. You should see the “Aztec Civilization Pack” listed under your DLC in Steam; if you’re not seeing it, try restarting your Steam client.
Previously available as a timed pre-order exclusive, the Aztecs have long been a staple of the Civilization series. Once again led by Montezuma, the Aztecs in Civilization VI are a strong conquest civ capable of converting defeated enemy soldiers into Builders to help quickly spread your empire. To learn more about the Aztecs, watch our First Look video below.
https://youtu.be/Iw79o14yj6E
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Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
We’ve released a new update to Sid Meier’s Civilization VI today. The “Winter 2016 Update” will automatically install when starting the Steam client; if it doesn’t install automatically, please restart Steam.
Here are the full list of changes in this new update:
[NEW]
Jadwiga was the first female monarch of the Kingdom of Poland in the late fourteenth century and youngest daughter to Louis the Great.
Her reign began in 1384, with her early years being categorized by earning the respect and loyalty of Polish nobility, ruling side-by-side with Lithuanian king Wladyslaw II Jagiello. Jadwiga was an expert mediator, protected the poor, and was a devout Christian who later became canonized as a saint by the Roman Catholic Church in 1997. She founded a special college for Lithuanians in Prague but perhaps is best known for her work helping to restore the University of Krakow, which would go on to become the center of Polish culture.
In this video, we'll show you how to build a city and keep it running at its best. Click below to watch!
https://youtu.be/j6v5byyCyW4
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Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
Go behind-the-scenes in the recording booth with Sean Bean as he discusses working on Civilization VI. Click below to watch!
https://youtu.be/zBFoIjob_b8
SUBSCRIBE ➜ http://2kgam.es/CivilizationYT
http://store.steampowered.com/app/289070
Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.
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