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Name

 Sid Meier’s Civilization® VI 

 

Developer

 Firaxis 

 

Publisher

 2K 

 

Tags

 

Singleplayer 

 

Multiplayer 

Release

 2016-10-20 

 

Steam

 8,99€ 7,49£ 8,99$ / 85 % 

 

News

 153 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 43467 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/289070 

 

How long to Beat

Main Story

 20 Hours 

 

Main Story + Extras

 64 Hours 

 

Completionist

 67 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 3311  

Average playtime (last 2 weeks)

 784 

Median playtime (forever)

 1192 

Median playtime (last 2 weeks)

 893 

Public Linux depots

 Linux Content [854.11 M] 


 Linux Exe [18.34 G] 


 Linux DLC Aztec Civ Pack [21.24 K] 


 Linux DLC 01 [67.03 M] 


 Linux DLC 02 [44.3 M] 


 Linux DLC 03 [49.99 M] 


 Linux DLC 04 [2.82 M] 


 Linux DLC 05 [61.77 M] 


 Linux DLC 06 [166.71 M] 


 Linux Expansion1 [7.68 G] 


 Linux Expansion2 [4.39 G] 


 Linux Runner [1.3 G] 


DLC

 Sid Meier's Civilization® VI: Vikings Scenario Pack 


 Sid Meier's Civilization® VI: Poland Civilization & Scenario Pack 


 Sid Meier's Civilization® VI: Australia Civilization & Scenario Pack 


 Sid Meier's Civilization® VI: Persia and Macedon Civilization & Scenario Pack 


 Sid Meier's Civilization® VI: Nubia Civilization & Scenario Pack 


 Sid Meier's Civilization® VI: Khmer and Indonesia Civilization & Scenario Pack 


 Sid Meier's Civilization® VI: Rise and Fall 


 Sid Meier's Civilization® VI: Gathering Storm 


 Sid Meier's Civilization® VI: Maya & Gran Colombia Pack 


 Sid Meier's Civilization® VI: Ethiopia Pack 


 Sid Meier's Civilization® VI: New Frontier Pass 


 Sid Meier's Civilization® VI: Babylon Pack 


 Sid Meier's Civilization® VI: Vietnam & Kublai Khan Pack 


 Sid Meier's Civilization® VI: Portugal Pack 


 Sid Meier’s Civilization® VI: Leader Pass 




LINUX STREAMERS (0)




CIVILIZATION VI: JAYAVARMAN VII LEADS KHMER



Much of that we know about King Jayavarman VII comes from inscriptions on the temple at Räjavihära (now Ta Prohm). These inscriptions offer a rich, yet still incomplete history of this beloved king of the Khmer Empire.

Rising to power during a period of crisis for the Khmer, Jayavarman was a military leader. By 1181, Jayavarman VII had repelled Cham invaders to the north and when hostilities died down, he crowned himself king. But instead of turning outward and seeking to aggressively expand, he focused on his people.

King Jayavarman VII saw himself as a warrior for his subjects. As a result, his rule was marked by its tolerance and his drive to create a place of safety and paradise for his subjects.

He went on to make Mahayana Buddhism the state religion, breaking with 400 years of Khmer Hinduism. And to mark the occasion, he would initiate an era of unprecedented construction and infrastructure creation. Among the improvements made on his watch: numerous temples, 102 hospitals, stone-paved highways out of reach of flood waters, the 54 towers at Bayon, and extensive irrigation projects. Another documented project was the construction of rest houses every 15 km throughout the kingdom.

King Jayavarman VII and his people-driven reign remains fondly remembered in Cambodia, where he figured prominently in state-produced education materials well into the 20th century.

https://youtu.be/POvyttyA8EU
SUBSCRIBE ➜ HTTP://2KGAM.ES/CIVILIZATIONYT

UNIQUE UNIT: THE DOMREY

Khmer employed war elephants in their military campaigns. Once docile farming animals, Domrey were 12,000 pounds of might used to break enemy lines and stampede through enemy forces. Usually, Khmer riders would use the precision of double crossbows to supplement the raw power of their elephants; however, the Domrey variant here adds the sheer force of a mounted ballista, making it more mobile (and more deadly) than a traditional catapult.


UNIQUE IMPROVEMENT: THE PRASAT

These holy sites at the center of Khmer worship would serve as both symbols of their warrior-kings’ piety and their engineers' brilliance. The earliest Khmer temple on record is Prasat Ak Yom (c. 800), its design reflecting the South Indian tradition of 'ratha'-style temples, towering edifices terminating in a crown at the top. Of course, the Khmer would add their own flourish, adding prangs, or towers to the structures. 


LEADER UNIQUE ABILITY: “MONASTARIES OF THE KING”
With Jayavaraman VII’s pious devotion, it makes sense that his unique ability, “Monasteries of the King,” would highlight his religious reform. Playing as Jayavaraman VII, you can grab adjacent territory when you complete your Holy Sites, which also provide additional Food and Housing when built on a river.

CIV UNIQUE ABILITY: “GRAND BARAYS”
 
The “Grand Barays” ability focuses on Jayavaraman VII’s devotion to providing infrastructure to his people. This ability increases Khmer’s food yield when Farms are built next to Aqueducts, and makes Aqueducts far more versatile by granting bonuses to Faith and an Amenity.

Anyone who purchased the Digital Deluxe Edition of Civilization VI will receive this leader – and the DLC pack – automatically when it goes live.

Follow the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.

 
         


[ 2017-10-16 16:00:16 CET ] [ Original post ]