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Name

 Aaru's Awakening 

 

Developer

 Lumenox ehf 

 

Publisher

 Lumenox ehf 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2015-02-23 

 

Steam

 14,99€ 10,99£ 14,99$ / 0 % 

 

News

 8 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/294060 

 

How long to Beat

Main Story

 2 Hours 

 

Main Story + Extras

 3 Hours 

 

Completionist

 3 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Aaru's Awakening [1.87 G] 



Linux is not in the OS list.


LINUX STREAMERS (0)




Update 2.0

Our second update is up and this is a BIG one! The gameplay will be more fluid and pacy now, with the teleportation bullet starting on full charge and then decreasing as you hold down the left-mouse button. We also added checkpoints in levels to make it less frustrating to fail and added glows to breakable objects - making pathways and dangers more clear than before.

We also made a big change to the gamepad controls - making the jump and charge mechanics mapped on the same button, LT on default (Xbox 360 controller). This is in response to gamers asking for a specific jump button - and game tests have been very positive.

Below are bulletpoints of the changes, let us know how you like the changes!


* Bullet force is reversed - Starts on full power and then decreases.

* More checkpoints.

* Difficulty reduced in various places.

* Added glow to breakable objects.


Gamepad :

Jump and Charge are now set on a single button (Charge button - LT by default) You jump when grounded but charge when midair.

Default controls (Xbox 360 controller) :
"Movement" - Left stick (LS)
"Aim" - Right stick (RS)
"Charge" and "Jump" - Left trigger (LT)
"Shoot" - Right trigger (RT)
"Teleport" - Right button (RB)


[ 2015-03-06 19:16:54 CET ] [ Original post ]

Update 2.0

Our second update is up and this is a BIG one! The gameplay will be more fluid and pacy now, with the teleportation bullet starting on full charge and then decreasing as you hold down the left-mouse button. We also added checkpoints in levels to make it less frustrating to fail and added glows to breakable objects - making pathways and dangers more clear than before.

We also made a big change to the gamepad controls - making the jump and charge mechanics mapped on the same button, LT on default (Xbox 360 controller). This is in response to gamers asking for a specific jump button - and game tests have been very positive.

Below are bulletpoints of the changes, let us know how you like the changes!


* Bullet force is reversed - Starts on full power and then decreases.

* More checkpoints.

* Difficulty reduced in various places.

* Added glow to breakable objects.


Gamepad :

Jump and Charge are now set on a single button (Charge button - LT by default) – You jump when grounded but charge when midair.

Default controls (Xbox 360 controller) :
"Movement" - Left stick (LS)
"Aim" - Right stick (RS)
"Charge" and "Jump" - Left trigger (LT)
"Shoot" - Right trigger (RT)
"Teleport" - Right button (RB)


[ 2015-03-06 19:16:54 CET ] [ Original post ]

Update!

Our first update is online after listening to gamers and reviewers alike and tackles the following issues:

* Improved pacing for boss levels.
* Increased silver timing. It's now 15% easier to gain a silver medal.
* Added extra checkpoint in Dawn level "Champions are made".
* Control, keyboard vs gamepad, detected on level start.

Keep the feedback coming!


[ 2015-02-25 21:17:41 CET ] [ Original post ]

Update!

Our first update is online after listening to gamers and reviewers alike and tackles the following issues:

* Improved pacing for boss levels.
* Increased silver timing. It's now 15% easier to gain a silver medal.
* Added extra checkpoint in Dawn level "Champions are made".
* Control, keyboard vs gamepad, detected on level start.

Keep the feedback coming!


[ 2015-02-25 21:17:41 CET ] [ Original post ]

Out now!

The game is finally available and for the first week we'll have a 15% discount! Hope everyone enjoys the game and please give us a rating so we can keep up with the feedback :)


[ 2015-02-24 01:24:55 CET ] [ Original post ]

Out now!

The game is finally available and for the first week we'll have a 15% discount! Hope everyone enjoys the game and please give us a rating so we can keep up with the feedback :)


[ 2015-02-24 01:24:55 CET ] [ Original post ]

Coming February 24th

Were proud to finally announce the release of Aarus Awakening on the 24th of February for Windows, Mac and Linux via Steam. After almost three years of development we look forward to releasing the game to the gaming community and follow its reception. As a token of gratitude to all the loyal followers and their continued patience as we worked on polishing the game - we will sell Aarus Awakening with a 15% discount for the first week. Follow us on Facebook and Twitter as we count down to the 24th of February together!


Best regards,
The Lumenox Team


[ 2015-02-11 11:48:02 CET ] [ Original post ]

Coming February 24th

We’re proud to finally announce the release of Aaru’s Awakening on the 24th of February for Windows, Mac and Linux via Steam. After almost three years of development we look forward to releasing the game to the gaming community and follow its reception. As a token of gratitude to all the loyal followers and their continued patience as we worked on polishing the game - we will sell Aaru’s Awakening with a 15% discount for the first week. Follow us on Facebook and Twitter as we count down to the 24th of February together!


Best regards,
The Lumenox Team


[ 2015-02-11 11:48:02 CET ] [ Original post ]