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Name

 Aaru's Awakening 

 

Developer

 Lumenox ehf 

 

Publisher

 Lumenox ehf 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2015-02-23 

 

Steam

 14,99€ 10,99£ 14,99$ / 0 % 

 

News

 8 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/294060 

 

How long to Beat

Main Story

 2 Hours 

 

Main Story + Extras

 3 Hours 

 

Completionist

 3 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Aaru's Awakening [1.87 G] 



Linux is not in the OS list.


LINUX STREAMERS (0)




Update 2.0

Our second update is up and this is a BIG one! The gameplay will be more fluid and pacy now, with the teleportation bullet starting on full charge and then decreasing as you hold down the left-mouse button. We also added checkpoints in levels to make it less frustrating to fail and added glows to breakable objects - making pathways and dangers more clear than before.

We also made a big change to the gamepad controls - making the jump and charge mechanics mapped on the same button, LT on default (Xbox 360 controller). This is in response to gamers asking for a specific jump button - and game tests have been very positive.

Below are bulletpoints of the changes, let us know how you like the changes!


* Bullet force is reversed - Starts on full power and then decreases.

* More checkpoints.

* Difficulty reduced in various places.

* Added glow to breakable objects.


Gamepad :

Jump and Charge are now set on a single button (Charge button - LT by default) – You jump when grounded but charge when midair.

Default controls (Xbox 360 controller) :
"Movement" - Left stick (LS)
"Aim" - Right stick (RS)
"Charge" and "Jump" - Left trigger (LT)
"Shoot" - Right trigger (RT)
"Teleport" - Right button (RB)


[ 2015-03-06 19:16:54 CET ] [ Original post ]

Update 2.0

Our second update is up and this is a BIG one! The gameplay will be more fluid and pacy now, with the teleportation bullet starting on full charge and then decreasing as you hold down the left-mouse button. We also added checkpoints in levels to make it less frustrating to fail and added glows to breakable objects - making pathways and dangers more clear than before.

We also made a big change to the gamepad controls - making the jump and charge mechanics mapped on the same button, LT on default (Xbox 360 controller). This is in response to gamers asking for a specific jump button - and game tests have been very positive.

Below are bulletpoints of the changes, let us know how you like the changes!


* Bullet force is reversed - Starts on full power and then decreases.

* More checkpoints.

* Difficulty reduced in various places.

* Added glow to breakable objects.


Gamepad :

Jump and Charge are now set on a single button (Charge button - LT by default) You jump when grounded but charge when midair.

Default controls (Xbox 360 controller) :
"Movement" - Left stick (LS)
"Aim" - Right stick (RS)
"Charge" and "Jump" - Left trigger (LT)
"Shoot" - Right trigger (RT)
"Teleport" - Right button (RB)


[ 2015-03-06 19:16:54 CET ] [ Original post ]