!!! ATTENTION !!!
This game is still in development! Here is a rough list of planned improvements:
- Better and more diverse enemy AI/movement
- Better graphics and animations
- Mac and Linux support
- More abilities, stages, rooms, enemies, bosses, items and unlocks
starrogue [at] julianwehrmann [dot] com
Hello everyone,
a new version is here. Sadly it took longer than expected. The patch improves the overall uniqueness of the rooms:
added:
- new enemy with laser shield
- new enemy which can teleport
- more unique rooms for each stage
- horizontal and vertical moving platforms
- jump through platforms
- jump pad
changes:
- added moving and jump through platforms and jump pads to existing rooms
- adapted ground enemy animation speed
- code cleanup
fixed bugs:
- ground saws were moving in wrong direction after pause
- minor fixes
Hello everyone,
a new version is here. Sadly it took longer than expected. The patch improves the overall uniqueness of the rooms:
added:
- new enemy with laser shield
- new enemy which can teleport
- more unique rooms for each stage
- horizontal and vertical moving platforms
- jump through platforms
- jump pad
changes:
- added moving and jump through platforms and jump pads to existing rooms
- adapted ground enemy animation speed
- code cleanup
fixed bugs:
- ground saws were moving in wrong direction after pause
- minor fixes
Minimum Setup
- OS: Any Linux Distribution
- Processor: 2.5 GHzMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: 256 MB
- Storage: 30 MB available space
Recommended Setup
- OS: Any Linux Distribution
- Processor: 2.5 GHzMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: 1 GB
- Storage: 30 MB available space
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