Hello everyone,
the Release Candidate 2 is finished, including several quality of life changes. Only for Windows for now, I need to get the Linux setup up and running again.
added:
- popup info when you get credits, health or armor
- option in settings to disable popup info
- lil buddy explosion animation
- item: chance spawning a lil buddy when taking damage
- item: reset ability cooldown when taking damage
- sounds for getting credits, health or armor from items
- sound when losing armor instead of health
- sound when dodging
- sound when losing shield from item
- sound when destroying a box
- fading animation for invisible enemies
- hidden achievement
- immune time after dodge
- very rare platin credit worth 10 credits
changes:
- improved popup info for dodges and critical hits
- every instance spawning a credit can be a golden or even platin credit now
- cure item now heals completely instead of only 2
- credit value of ruby, emerald and diamond now 8, 10 and 12
- menu selection more consistent
- code optimization and cleanup
fixed bugs:
- laser of endboss sometimes not disappearing
- protector item wrong color
- missing floor in one room
- incorrect item description
Star Rogue is a sci-fi roguelike platformer. In this challenging pixel indie game you will take control over a brave space marine to investigate an abandoned space station full of traps, robots and aliens. In each playthrough you will encounter a different environment full of randomly arranged rooms. With the choice between several weapons, abilites and different items, your playing experience will be unique each time you play.
!!! ATTENTION !!! This game is still in development! Here is a rough list of planned improvements:
Better and more diverse enemy AI/movement
Better graphics and animations
Mac and Linux support
More abilities, stages, rooms, enemies, bosses, items and unlocks
If you have any questions or want to contact us, feel free to write us to: starrogue [at] julianwehrmann [dot] com