Soon game is going to be out on Steam (please, add to wishlist!). So I very much like to know that I didn't break anything during the last year of work. Please let me know if anything is odd.
In updated demo:
1. Characters are reworked, old ones conflicted with game's visual style
2. More compact and informative user interface
3. New level with mites for teaching player sharp turns
4. New balance: other system for calculating food value, even easier worm moving, new worm AI
5. Archivements and secrets: console cheat codes are legal now, every archivement reveals something new
This yellow face means achievements and transition to a new level are temporarily blocked due to cheats.
6. Two test levels for split screen mode (with teleports and helmets)
7. Somewhere in the end of the demo you can play with laser beam and ride acid worm!
Download link: https://insatia.kozinaka.com/download/en
А carnivorous worm simulator with an innovative control system and a charming atmosphere full of creepy crawly cannibalism.
Features
— A tactical combat system, allowing worms to tear each other to pieces. — Elements of the 'Eat or Run' genre: everything in the game is growing, eating or being eaten. — A control system imitating the movement of reptiles: worms must wriggle to move!
Swallowing all on their path, worms grow and can eat bigger prey, but lose manoeuvrability. The world of Insatia is severe: try to take one bite too many, and you might just end up losing your tail!
The plot takes place within the walls of Professor Pokrovsky’s laboratory, where he breeds various kinds of creatures with help from his assistants, Bob and Pinny.
During the game you will be able to control the creatures in the lab during different experiments. Usually you will be a worm, but sometimes you take on the role of the prey...
MINIMAL SETUP
OS: Ubuntu 16.04 or higher
Processor: 2GhzMemory: 1 GB RAMStorage: 300 MB available space