Hi everyone, Just wanted to let you all know that the latest update for Tyd wag vir Niemand (v0.6) is now available. This update fixes the glitch that prevented the levels after the Ship Level from loading, apologies for the inconvenience and thanks for the heads up everyone. We also included a new, improved Saving Structure so that you can carry on exactly where you left off when exiting and restarting the game. Finally, we also added Control Mapping options so that you can set your own controls as well as sensitivity and invert look. Below is a rundown of the entire update. Please keep in mind that the next update might take a while as we want to start working in the story and we dont want to spoil all the levels before the story gets integrated. We have some awesome stuff planned for the story so we want to take our time and make sure we get everything just right. Thanks again for all the support and feedback everyone, we hope you enjoy the new update. v0.6: Additions: -New Saving Structure -Control Mapper Options have been added Fixes: -Glitch that prevented the following level after the Ship Level from loading has been fixed Next Update: -Another batch of new levels -Story Integration
[ 2017-04-22 15:59:48 CET ] [ Original post ]
Hi everyone, Just wanted to let you all know that the latest update for Tyd wag vir Niemand (v0.6) is now available. This update fixes the glitch that prevented the levels after the Ship Level from loading, apologies for the inconvenience and thanks for the heads up everyone. We also included a new, improved Saving Structure so that you can carry on exactly where you left off when exiting and restarting the game. Finally, we also added Control Mapping options so that you can set your own controls as well as sensitivity and invert look. Below is a rundown of the entire update. Please keep in mind that the next update might take a while as we want to start working in the story and we dont want to spoil all the levels before the story gets integrated. We have some awesome stuff planned for the story so we want to take our time and make sure we get everything just right. Thanks again for all the support and feedback everyone, we hope you enjoy the new update. v0.6: Additions: -New Saving Structure -Control Mapper Options have been added Fixes: -Glitch that prevented the following level after the Ship Level from loading has been fixed Next Update: -Another batch of new levels -Story Integration
[ 2017-04-22 15:59:48 CET ] [ Original post ]
🎮 Full Controller Support
- Tyd wag vir Niemand Depot [441.52 M]
- Tyd wag vir Niemand Depot [1.58 G]
Tyd wag vir Niemand is an indie abstract adventure filled with mystical environments that will put your abilities to the test and engage you in a world of mystery and wonder.
Features:
-Large, abstract environments
-Fun, tricky obstacles
-Exploration
-Platforming
-Traps
- OS: Trusty Tahr (Steam OS not yet tested)
- Processor: Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce 8800 OR ATI Radeon HD 3870 OR equivalent/higher
- Storage: 5 GB available space
- OS: Trusty Tahr (Steam OS not yet tested)
- Processor: Quad CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 OR AMD Radeon HD 5770 OR equivalent/higher
- Storage: 5 GB available space
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