Nimbatus
Stray Fawn Studio Developer
Stray Fawn Studio Publisher
Early Access Q2 2018 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1705 reviews)
The Game includes VR Support
Public Linux Depots:- Nimbatus Content Linux [647.38 M]
Nimbatus Mothership UpdateDear Drone Engineers,
We just released the new Mothership Updateon Steam!
Enhance the Nimbatus in the campaign mode with many different upgrades and perks and try to survive with the new Programmer captain!
To celebrate the update we are running a giveaway on Twitter :) https://twitter.com/NimbatusGame/status/1217448631248281600
https://www.youtube.com/watch?v=r5xdpjHc-WE
Help needed to translate Nimbatus
We are looking for people to help us localize Nimbatus into other languages during the next 2 months! If you are interested to help, please visit our forum for more information:
https://strayfawnstudio.com/community/index.php?/topic/8559-nimbatus-localization-help-needed/
Patchnotes 0.9.4
Important Information: - This update resets the save files, however your drones should be safe. We extract them from your old save files and place them into the global drone list. You can find your drones inside a new Sandbox save or in the competitive modes.
- We had to reset the Brawl drone pool, because we changed how this mode works. Please play the brawl mode again and upload your drones so we have enough opponents available
New Features- Nimbatus mother ship upgrades
- Added first Steam Achievements and unlockable drone skins. We will add more achievements in the next update. Please note that the corp skin is not yet unlockable
- New captain: Programmer
- New save file management (freely create / name / delete save files instead of having fixed slots)
- Added difficulty settings to the survival mode
- New Jungle Ruin location
- New Garage and Weapon-casino locations
- Added new rewards when advancing to the next galaxy.
New Drone Parts- Temperature probe
- Audio part
- Small Hollow Block
- Programmable LED
Improvements- Adjusted spawn rates for missions, planet themes and planet events
- Reworked the brawl-mode
- Added new travel events
- Added Ambient soundscapes on planets
- New music for the galaxy map
- Options are now also accessible from the galaxy map
- Snakes are now detectable with sensors as danger zone
- Added detection layer for enemy projectiles
- Added mission target as detection layer to detect mission relevant objects
- Added container as directional sensor target
- Added nearest enemy as directional sensor target
- Added mission target as directional sensor target
- Added fallback target to directional sensor and vtol thruster in case no direction could be calculated
- Reworked drone skin selection
- Drone skins can now be applied to all drone parts
- Added ability to flip and offset skins
- Added time slider to test area
- Added ability to rotate the drone core and made the visuals symmetrical
- Added option to hide sensor visualization
- Nimbatus now supports wider than 21:9 aspect ratios
- Added radius indicator for heat bubbles
Balancing- Increased inventory for shops
- Decreased prices for shop items
- Heat bubble radius increased by 50%
- Default radius of TnT is now 10
- Improved effectiveness of heat-seeking and laser-guided rockets
- Adjusted captain starting parts
- Rebalanced weapon upgrade prices and tech tree
- Jungle chests now give 80 rare resources instead of 200
- Made grenades heavier, less bouncy
- Made meteors stay hot for longer
- Increased radius of small magnet from 5 to 10
- Lowered boombug hive HP from 3000 to 2500
Bugfixes- Fixed bug where timer on ore planet would not work
- Fixed bug where the travel screen would break while in creative mode
- Fixed bug where Heavyweight perk effects werent applied correctly
- Used tag list is now correctly updated when deleting parts or switching the drone
- Several UI fixes where descriptions sometimes got cut off
- Fixed collider size of "select drone", sometimes blocked the mouseover for rewards
- Lava Heat Capacitor doesnt radiate heat anymore when frozen
- Fixed bug where you could use wireless fuel / energy by decoupling a subdrone using a factory part that has fuel tanks behind a decoupler
- Fixed bug where sawblades would erroneously trigger overlap detection
- Fixed bug where decouplers and factory parts stopped working correctly
- Fixed bug where you could still access fuel and energy after destroying a parent decoupler
- Fixed looping player container sound effect during loading screen
- Fixed bug where you could assign the same upgrades multiple times to a weapon
Other- Added support for Metal graphics API for Mac
- Upgraded Steam API to fix compatibility issues
- Added link to help us with the translation of the game
Thanks a lot for testing the update on the preview branch and reporting all the bugs!
By the way, Nimbatus is currently participating in the Builder Games Sale on Steam and is 20% off until Friday:https://store.steampowered.com/curator/4/sale/buildersale
Cheers,
Stray Fawn Studio
[ 2020-01-15 14:10:43 CET ] [ Original post ] Nimbatus is a procedurally generated action simulation game. Craft freely customizable drones and explore an endless universe. Drones interact with the destructible environment in a physically correct manner. On your journey you will find hundreds of different drone components and research groundbreaking new technology.
Key Features:
> Create your own drones
> Countless drone parts and weapons to choose from
> Procedurally generated universe
> Fully destructible environment
Inspired by:
> Faster Than Light
> Reassembly
> Kerbal Space Program
MINIMAL SETUP- OS: Ubuntu 12.04+
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia 8800 GT / AMD 4670 or faster
- Storage: 2 GB available space
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