Ohio Jack and The Cup Of Eternity
Shadebob Games Developer
Shadebob Games Publisher
2015-12-22 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(81 reviews)
The Game includes VR Support
Keeping you in touchHi everyone, this is a small post to keep you updated about what is happening right now with Ohio Jack.
You might be already be aware that I am working on a updated version of the game with new art assets. If you are curious here is a link:
https://www.youtube.com/watch?v=q54NwVXe1d4
But something else happened too. I got approved on Xbox platform and Nintendo WII platform :) This was a good news but this also means that the game was to be rewritten in Unity engine. This is the only choice I have since I don't want to maintain different versions (a C++ version on Xbox, an HTML5 version on Wii U, a JAVA version on PC,Android and iOS).
The game is actually written in JAVA using LIBGDX library. Now I have to port it to C# and most of LIBGDX goodies are replaced or not implemented at all in Unity.
Then, this is where I am now. I started the porting process and I am very pleased with the result so far, I plan to release a beta version in few weeks.
Stay tuned :)
[ 2016-03-18 15:58:30 CET ] [ Original post ] Keeping you in touchHi everyone, this is a small post to keep you updated about what is happening right now with Ohio Jack.
You might be already be aware that I am working on a updated version of the game with new art assets. If you are curious here is a link:
https://www.youtube.com/watch?v=q54NwVXe1d4
But something else happened too. I got approved on Xbox platform and Nintendo WII platform :) This was a good news but this also means that the game was to be rewritten in Unity engine. This is the only choice I have since I don't want to maintain different versions (a C++ version on Xbox, an HTML5 version on Wii U, a JAVA version on PC,Android and iOS).
The game is actually written in JAVA using LIBGDX library. Now I have to port it to C# and most of LIBGDX goodies are replaced or not implemented at all in Unity.
Then, this is where I am now. I started the porting process and I am very pleased with the result so far, I plan to release a beta version in few weeks.
Stay tuned :)
[ 2016-03-18 15:58:30 CET ] [ Original post ] InfiniTrap is a fast paced puzzle game for hardcore players. The game contains 40 levels and is available on Windows, OSX and Linux.
Every level starts with the player character standing on the start tile. The start tile is perfectly safe-- No, trust me. It's safe. Once you leave the start tile, you have a limited time to reach the treasure before the level crushes you. To complicate things, each level will include a number of obstacles to waste your time and possibly kill you. You can make your own levels!
FEATURES
- Blood and gore can be disabled.
- A full-featured level editor.
- Supported languages: English, French, German, Spanish, Russian, Japanese, Portuguese
MINIMAL SETUP- OS: Linux is so cool. any distribution will do.
- Processor: Intel Pentium D or AMD Athlon 64 (K8) 2.6 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics. AMD Radeon HD 2400. NVIDIA 9600 GT
- Storage: 220 MB available space
8.39$ (16%)
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2.89$ (86%)
1.19$ (76%)
1.19$ (92%)
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42.49$ (15%)
13.49$ (10%)
1.09$ (82%)
1.99$ (80%)
7.49$ (85%)
3.49$ (65%)
3.55$ (88%)
1.09$ (91%)
13.89$ (72%)
1.19$ (88%)
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2.49$ (83%)
1.19$ (91%)
2.49$ (75%)
1.19$ (88%)
FANATICAL BUNDLES

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HUMBLE BUNDLES

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