





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Day 222 of 2021...The Black Book opens.
We are super happy to announce that Black Book is now officially fully released on Steam and nearly all other platforms! The game features 150k words worth of voiced English and Russian dialogue, 20+ hours of exciting gameplay, a number of different endings, many tales and insights into Cherdyns culture and rituals, and much more.
https://store.steampowered.com/app/1138660/Black_Book/
Whats more, you can enjoy not one but two games set in a dark, mysterious and mythical setting: Black Book and Stoneshard. Check out our Pave Your Own Path Bundle for a nice discount on both!
https://store.steampowered.com/bundle/22263/Pave_Your_Own_Path_Bundle/
Now, it is up to you to determine how our main protagonist, Vasilisa, will journey across her homeland and beyond. Follow along on her adventures and steel yourself, for the night is dark...and full of demons.
https://store.steampowered.com/bundle/22262/Black_Book__Supporter_Bundle/
Theres also a Supporter Pack available for Black Book, with the games full soundtrack, awesome artbook, and an extra skin for Vasilisas character.
See you in Cherdyn!
https://store.steampowered.com/app/1138660/Black_Book/
[previewyoutube=EmNonUpfkhM;full][/previewyoutube] Hey everyone! Black Book came a fairly long way to this point: we ran a successful Kickstarter campaign, launched the prologue, and spent lots of time developing and polishing the game over the past year. You, in turn, have been supporting us all the way, inspiring us to keep working tirelessly. Its been a long, sometimes tough, yet exciting and fruitful road and this road is finally coming to a finish line now.
Hey everyone!
First off, Id like to thank all of you for the warm reception for our first title, The Mooseman.
It was great seeing all of the interest and positive comments on the game we have worked so hard on.
Today, were announcing the next project from the Morteshka team: a story-driven RPG called Black Book.
Steam Page
* We've uploaded the Linux build
* English text was completely revised and now the translation should not be unacceptable
* German translation was fixed and should be OK as well
* Several otimizations, that should reduce small freezes. Especially on Ort walking scene.
The bone forest achievement bug still eludes us, so if you encounter it please send us the output_log.txt.
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* Загружена сборка под Linux
* Английский текст вычитан и откорректирован и теперь не должен выглядеть переведенным в гугл-транслейт
* Немецкий перевод также исправлен
* Небольшие оптимизации, которые должны привести к снижению фризов, особенно на сцене с ортами, идущими по паутине.
Небольшой апдейт по поводу леса костей: никак не удается отловить ошибку. Выкатили апдейт с новой версией Unity, возможно поможет, но не факт. Если после обновления вы поймали ошибку, пожалуйста пришлите output_log.txt.
* We've uploaded the Linux build
* English text was completely revised and now the translation should not be unacceptable
* German translation was fixed and should be OK as well
* Several otimizations, that should reduce small freezes. Especially on Ort walking scene.
The bone forest achievement bug still eludes us, so if you encounter it please send us the output_log.txt.
---
* Linux
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: . Unity, , . , output_log.txt.
* Added support of French language
* Switched to Unity 5.6
* Small optimization on Ort scene (after Cheran' fight)
* Some layout fixes
Please report any bugs you encounter to community hub.
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*
* Unity 5.6
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* Added support of French language
* Switched to Unity 5.6
* Small optimization on Ort scene (after Cheran' fight)
* Some layout fixes
Please report any bugs you encounter to community hub.
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* Добавлена поддержка французского языка
* Переход на Unity 5.6
* Небольшая оптимизация сцены с ортами (после сражения с Черань)
* Исправления в верстке интерфейса
Пожалуйста сообщайте о багах, если их встретите.
* Added the support of German language with full support of myths, collectibles and even logo!
* Fixed typos in English translation
* Fixed grammar issues in English translation
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* Добавлена поддержка немецкого языка с полным переводом мифов, артефактов и даже логотипа!
* Исправлены опечатки в английском переводе
* Исправлены ошибки в английском переводе
* Added the support of German language with full support of myths, collectibles and even logo!
* Fixed typos in English translation
* Fixed grammar issues in English translation
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* , !
*
*
* The bug with permanently closed doors in a cave is fixed
* The corrupted save data now doesn't crash the game
* Fixed missing myths bug. These missing myths are now revealed after the game completion.
* Fixed some typos in Russian locale
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*
*
* ( )
* - . ( ) .
* The bug with permanently closed doors in a cave is fixed
* The corrupted save data now doesn't crash the game
* Fixed missing myths bug. These missing myths are now revealed after the game completion.
* Fixed some typos in Russian locale
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* Исправлена ошибка с неоткрывающимися дверьми в пещере
* Теперь битые сохраненные данные не приводят к падению игры
* Исправлен ряд опечаток в русской локализации (благодарим за помощь Кантемира Творогова)
* Исправлена ошибка с последними мифами - теперь они открываются после прохождения игры. Два лишних мифа (тоже из списка неоткрывающихся) удалены.
* Added a collider in the Middle world, near Vorsa, so it is impossible now to fall into the unknown abyss of glitches
* The music now continues to play when you enter the collectible or myth menu by pressing F1 or F2
* The screen darkening is increased in the menu
* Fixed a bunch of typos
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* Теперь нельзя провалиться под текстуры в среднем мире у Ворсы, пойдя влево
* Теперь музыка не останавливается при входе в меню по F1 и F2
* Затемнение экрана при включении меню увеличено
* Исправлен ряд опечаток
All the discovered bugs please post in our community hub: http://steamcommunity.com/app/574310/discussions/0/135509314047108656/
* Added a collider in the Middle world, near Vorsa, so it is impossible now to fall into the unknown abyss of glitches
* The music now continues to play when you enter the collectible or myth menu by pressing F1 or F2
* The screen darkening is increased in the menu
* Fixed a bunch of typos
------
* ,
* F1 F2
*
*
All the discovered bugs please post in our community hub: http://steamcommunity.com/app/574310/discussions/0/135509314047108656/
Hey everyone!
Vladimir here to tell you about why we make a release at 17th of February exactly, what will be the price and such stuff.
Our game is dedicated to the pagan finno-ugric mythology of ancient permian tribes, local to the town that our small team lives in (Perm, Russia). Mythology was materialized in bronze casted objects, with a unique style, called Perm Animal Style and these artefacts were the foremost inspiration for the game. All these myths that the object depict were lost during christianization process, so we had to reconstruct them, and we did that as best as we could.
The descendants of these so called Chud' tribes are now known as Komi-Permians. It is their ancestors who created all the bronze animal style objects. So the date of the release was chosen for a reason. 17th February is the day celebrating the Komi-Permian language, which now slowly disappears from regular use. We will celebrate it by remembering all the old stories and beliefs, that our game strives to bring forward from the sands of time.
Our game is a hobby-project, so the duration is short, about couple of hours, maybe 3 if you will collect all the secrets (which are kind of cryptic) and read all stories. The game will go live on 17th February for 6.99$.
Thank you for stopping by to read our announcement and hope to see you in the ancient worlds of pagan myth!
--Vladimir
Hey everyone!
Vladimir here to tell you about why we make a release at 17th of February exactly, what will be the price and such stuff.
Our game is dedicated to the pagan finno-ugric mythology of ancient permian tribes, local to the town that our small team lives in (Perm, Russia). Mythology was materialized in bronze casted objects, with a unique style, called Perm Animal Style and these artefacts were the foremost inspiration for the game. All these myths that the object depict were lost during christianization process, so we had to reconstruct them, and we did that as best as we could.
The descendants of these so called Chud' tribes are now known as Komi-Permians. It is their ancestors who created all the bronze animal style objects. So the date of the release was chosen for a reason. 17th February is the day celebrating the Komi-Permian language, which now slowly disappears from regular use. We will celebrate it by remembering all the old stories and beliefs, that our game strives to bring forward from the sands of time.
Our game is a hobby-project, so the duration is short, about couple of hours, maybe 3 if you will collect all the secrets (which are kind of cryptic) and read all stories. The game will go live on 17th February for 6.99$.
Thank you for stopping by to read our announcement and hope to see you in the ancient worlds of pagan myth!
--Vladimir
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