Hey everyone. So there's a bug affecting Open Sorcery, and a number of games that run on NW.js.
There's an argument called "--in-process-gpu" that I have to set for the Steam overlay to work.
Unfortunately, "--in-process-gpu" causes NW.js applications (like Open Sorcery) to crash in certain configurations of Windows 7.
Much to my frustration, there's pretty much nothing I can do about this. Even if NW.js fixes it, I'm stuck using an old version of their software for compatibility reasons.
If you're playing on Windows 7 and encounter this issue, I have added a new branch called no_overlay. It's the entire game with the normal configuration, only the Windows64 bit version has no Steam Overlay. You SHOULD be able to use that with everything but the overlay working as normal.
I'll post again if this situation changes.
Much Love and Frustration,
Abigail
Hey everyone. So there's a bug affecting Open Sorcery, and a number of games that run on NW.js.
There's an argument called "--in-process-gpu" that I have to set for the Steam overlay to work.
Unfortunately, "--in-process-gpu" causes NW.js applications (like Open Sorcery) to crash in certain configurations of Windows 7.
Much to my frustration, there's pretty much nothing I can do about this. Even if NW.js fixes it, I'm stuck using an old version of their software for compatibility reasons.
If you're playing on Windows 7 and encounter this issue, I have added a new branch called no_overlay. It's the entire game with the normal configuration, only the Windows64 bit version has no Steam Overlay. You SHOULD be able to use that with everything but the overlay working as normal.
I'll post again if this situation changes.
Much Love and Frustration,
Abigail