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Hey everyone! Here is the patch notes for 0.3.5. This patch is now LIVE! This patch is focus on balancing and tweaking existing campaign levels. Campaign: -Fix a few campaign crashes error -Added the last 5 levels -Updated all level descriptions (Still a work in progress) -Rebalance enemy waves in level 1-6 to fit more with the story line - Fix a few instants two scrap Asteroids were spawning together Gameplay: -Tracker turret will now fire at Asteroids (Still won't track asteroids though) - Gravity Bomb will now instantly destroy anything that gets suck into the middle - Gravity Bomb also deals minor damage to anything caught in its pull - Machine Gun now has double the RoF but half the damage - Torpedo has had damage slightly increased - Radiation bomb deals more damage over time but duration has been reduced - Exhaust now deals more damage from the fire - Retaliate now deals a flat damage amount rather then scaling base on damage you took - Retaliate has had its damage increased - Ion tower now has a health increase per upgrade - Ion tower projectile now travels much faster - Flak Turret now has a health increased per upgrade - Mines from the Mine Tower now live twice as long before self detonate. - Laser Tower now deals more damage and greater range - Mining laser now deals more damage - Bomb Trap will now target better when attacking Graphics: -Added glow to the wall towers -Updated the glow on cracked asteroids -More tweaks to the main menu and gameplay lighting. -Class icon should fit better on screen Misc: -Achievements have been added Want to play with other Beta Testers? Join everyone here at http://steamcommunity.com/groups/starmads See you all next time!
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