Hey everyone! Here is the patch notes for 0.3.6 This patch is now LIVE! This patch mainly focuses on some bug fixes and balancing. Also the Web page is finally LIVE! Come check it out at http://stardriftnomads.com/ Campaign: -Reworked the wave spawns for level 6-15 -Bosses should no longer spawn twice -Objectives to get shot less then X now work properly Gameplay: -Bomber's shell projectile now have a greater hit box to make it easier to hit their targets -Caltrops will now deal very minor damage and stun its target for a brief time before applying its slow effect. (Community Request) -Caltrops will also last slightly longer -The Armor Seal (Active) will now grant 80%-100% of damage reduction according to its rank. -Bomb Trap now deals more damage. (Community Request) -Bomb trap has a quicker CD for the higher ranks skill (Community Request) -Mine field has a slight increase in damage -Shotgun weapon will deal more damage per shot but fires less bullets -Stealth Decoy will deal more damage as well as a wider radius to ensure it hits the enemies. -Heat seeking weapons now track their target faster. -The Burster Tower now holds less charges -Took the alcohol away from the Rocketeer pirate. The sober Rocketeer will now be able to hit its target properly. -Magnet tower will no longer try to pull an asteroid towards it and will always try to push it away -Stealth decoy will now match the players speed when used. -Gravity Bomb will no longer instantly kill anything that hits the center but has had increased damage. -EMP Stun will last much longer at lower levels (Communty Request) -EMP Will knock out any enemy shields they currently have -Rift deals more damage now to anything it teleports -Cargo Seal (Active) projectile has a larger hit box Graphics: -Stealth effects will now show properly. -The colony ship has had a makeover Misc: - Units will no longer appear outside the mini map radar. - The camera will no longer spin when selecting your passive abilities - Over 30 new voices for stilts for each wave spawn - Escape pods no longer get stunned - Escape pods can no longer block bullets. -Mines will no longer self detonate while the game is paused (Community Bug) Want to play with other Beta Testers? Join everyone here at http://steamcommunity.com/groups/starmads See you all next time!
[ 2017-03-12 04:45:32 CET ] [ Original post ]
🎮 Full Controller Support
- Stardrift Nomads Linux Content [916.08 M]
Key Features:
- Crush pirates and asteroids alone or play cooperatively with up to 7 friends.
- Battle the odds in Survival mode and guide your Colony to safety through wave after wave of adversaries.
- Complete missions in Campaign mode and follow the story of intrepid nomads braving the drifts of space.
- 3 customizable ship classes, each with 16 powerful abilities, 12 upgradable equipments, and 4 unique towers.
- Choose your own strategy, create an ironclad defense with walls and towers or trick out your ship and become an unstoppable force.
- Put your teamwork to the test and face off against a variety of deadly enemies, hazards, and bosses from the depths of space.
- OS: Ubuntu 14.04
- Processor: Intel Core 2 Quad. AMD Phenom II X4Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 5570 / NVidia 260 / Intel HD 4400Network: Broadband Internet connection
- Storage: 2 GB available space
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