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Hey everyone! Here is the patch notes for 0.3.7 This patch is now LIVE! This patch we focus on multiplayer issues. Campaign: -The Pirate Colony boss will now appear on the radar. Gameplay: -Cargo Seal (Active) Deals more damage per scrap piece in the ship's cargo. -Cargo Seal (Active) Now shoots out scrap pieces rather then an asteroid. -Sunder will only push the targets half as far. -Having equipment that reduces the cost to towers equip will no longer instantly repair. -Mass Repair will now fully heal all allies and towers in the game and grant a shield to players. -Lightspeed ability now has better collision detection. Graphics: -Updated the graphics on the colony ship Misc: -Party host will now have to wait for everyone to select ready before starting a game -The Party UI now only appears when there is actually a party. -Reach ability will no longer spawn another mechanic ship in the background. -Only the host now can change the survival settings. -Players can now start a game when an invited player is still pending. -Players no longer need to reform the party after every game. Want to play with other Beta Testers? Join everyone here at http://steamcommunity.com/groups/starmads See you all next time!
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