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v0.7.0 - Level Editor + Workshop


Hello everyone! It's been a little while since our last update, but we've been busy building in Workshop support and a real easy to use level editor. It still has a few kinks to iron out, and could use some more objects, but I think it's a great start to community levels. The general idea of the level editor currently is to share creations using the blocks we have defined (custom model support coming soon). You can get to the editor from the main menu. From there, create a level then press F5 to enter the editor mode. From here there is a help menu that can guide you further. Have fun! For the future of the level editor we have the following plans: Custom objects, par times, more in-depth workshop management, nicer UI, a whooooleee lot more default objects, currated level select, level design contests, and much more! There are also a few other random fixes to translations, and a new first-time popup to explain to new players just what exactly is going on here. We also addressed some issues with the Linux build, and updated the Mac build as well.

Full Patch Notes


  • Translation coverage improvements, this will be continually improving, please bear with us!
  • Corridor still wasn’t fun enough, so we tweaked it some more
  • Added new first-time popup that explains controls and game objectives (like how pars work and how to unlock new Sectors)
  • Removed names from ghosts because they were messy
  • Removed old AA options, now only TAA or off
  • Added scaling tool to level editor
  • General quality of life updates to level editor
  • Can now publish levels to Workshop through the level editor settings menu
  • Added Community Levels page to main menu, this is where you will find items you subscribe to through Workshop - this is still heavily a work in progress, but functional


[ 2017-06-23 23:59:06 CET ] [ Original post ]



Polyball
Studio Monolith
  • Developer

  • Studio Monolith
  • Publisher

  • 2017-12-01
  • Release

  • Indie Simulation Racing Singleplayer Multiplayer
  • Tags

  • Game News Posts 43  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (120 reviews)


  • Review Score

  • http://polyball.studiomonolith.ca
  • Website

  • https://store.steampowered.com/app/368180 
  • Steam Store

  • The Game includes VR Support



    Linux [6.71 G]

  • Public Linux depots

  • GET READY TO ENTER A NEW ERA OF PHYSICS PLATFORMING

    Polyball is a modern take on classic ball rolling games such as Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trials, and Mario Kart.

    A BIT ABOUT US...

    The first full release from digital design practice Studio Monolith, Polyball is an experiment in low-poly visuals and open-ended game design. Our approach with the project was to make the kind of game we used to play, something that had both casual appeal and a limitless competitive ceiling. It was also a genre that we felt hasn't been adequately adapted to the modern world of game design. Our vision was simple: build a game that's easy to pick up, hard to master, and fun both on and off screen.

    ...AND A BIT ABOUT POLYBALL

    There's a lot to do in Polyball -- Challenge yourself or a friend to one of over 60 levels included in the initial release, with plans for many more levels via free DLC. If you've got some friends over and are looking for something to play, Polyball's splitscreen multiplayer promises a good time. With classic modes like Battle and Circuit Race, as well as a multiplayer version of the single-player experience, Polyball promises to be a must-have party game.

    CASUAL, COMPETITIVE, OR BOTH

    With global leaderboards built right into the level select menu and pregame screen, you can see where you stand among the worlds best and race against their ghosts. If you're more interested in beating your friends, check out the friends-only leaderboards. Collecting shards during your single-player journey will unlock a vast array of customization options, from different ball models to particle effects. This customization carries over into online multiplayer matches as well as your high-score ghost, with local multiplayer having its own version of the customization system designed for split-screen play.

    FOR THE PEOPLE, BY THE PEOPLE

    If you've mastered every challenge we put into the game, take a look at the Steam Workshop content to face a whole new set of challenges. Community made content, from multiplayer battle maps and circuit tracks to customization options and single-player levels, will bridge the gap between developer and player as well as provide a steady stream of new content for you to experience. Steam Workshop gives the players a voice, allowing for the mechanics and level designs of Polyball to stretch far beyond what we had initially put into the game.

    FEATURES


    • 60+ levels and free DLC
    • Powerful customization system
    • Full controller support
    • Extensive multiplayer support - online/splitscreen
    • Global/Friends Leaderboards
    • Full soundtrack made by independent artists
    • Steam Workshop
    • Tuned mechanics and balanced levels based on community feedback
    • Mac/Windows/Linux support
    • Alternate language localization
    • Ghosts
    • Steam Cloud Saves

    MULTIPLAYER MODES


    • Trails
    • Battle
    • Circuit Race
    • Tower Climb
    • Split-Screen + Online Story Mode
    • Many more!

    Please be sure to check the Early Access tab to see the current state of the game.
    MINIMAL SETUP
    • OS: UbuntuMemory: 4 GB RAMStorage: 8 GB available space
    • Memory: 4 GB RAMStorage: 8 GB available space
    • Storage: 8 GB available space
    RECOMMENDED SETUP
    • OS: UbuntuMemory: 4 GB RAMStorage: 8 GB available space
    • Memory: 4 GB RAMStorage: 8 GB available space
    • Storage: 8 GB available space
    GAMEBILLET

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    2.43$ (51%)
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    0.79$ (74%)
    5.63$ (62%)

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