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v1.0.4 - Is everybody ready?

The major feature this patch is a player ready screen showing other players and if they have hit ready or not - so you know if you are waiting for someone or if something has gone wrong.
This also has some tweaks to the default settings, and resets camera inversion and the game resolution which we believe is where some of people's problems are coming from. The next patch will have a new follow cam for after you finish a online race and are waiting for others to finish. Thanks again for the great response, and lets get some more reviews! Keep Rollin'

Full Patch Notes:


  • Added a player ready screen, so you can know if you are waiting on someone to click it or there is a bug
  • Online race unfinished player time now shows as --:--:-- instead of 00:00:00
  • Fixed UI bug in 'Broken Universe' where a multiplayer leaderboard was always active
  • Can use mouse when you finish a online race, instead of waiting for all players to finish to be able to use the mouse
  • Fixed booster texture
  • Chat messages no longer disappear
  • Inverted camera was on by default, turning that off to see if that helps players with their camera issues
  • Game now starts in correct resolution, we will reset your resolution next time you start just to make sure!


[ 2020-04-20 00:20:42 CET ] [ Original post ]

Polyball
Studio Monolith Developer
Studio Monolith Publisher
2017-12-01 Release
Game News Posts: 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (120 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [6.71 G]

GET READY TO ENTER A NEW ERA OF PHYSICS PLATFORMING

Polyball is a modern take on classic ball rolling games such as Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trials, and Mario Kart.

A BIT ABOUT US...

The first full release from digital design practice Studio Monolith, Polyball is an experiment in low-poly visuals and open-ended game design. Our approach with the project was to make the kind of game we used to play, something that had both casual appeal and a limitless competitive ceiling. It was also a genre that we felt hasn't been adequately adapted to the modern world of game design. Our vision was simple: build a game that's easy to pick up, hard to master, and fun both on and off screen.

...AND A BIT ABOUT POLYBALL

There's a lot to do in Polyball -- Challenge yourself or a friend to one of over 60 levels included in the initial release, with plans for many more levels via free DLC. If you've got some friends over and are looking for something to play, Polyball's splitscreen multiplayer promises a good time. With classic modes like Battle and Circuit Race, as well as a multiplayer version of the single-player experience, Polyball promises to be a must-have party game.

CASUAL, COMPETITIVE, OR BOTH

With global leaderboards built right into the level select menu and pregame screen, you can see where you stand among the worlds best and race against their ghosts. If you're more interested in beating your friends, check out the friends-only leaderboards. Collecting shards during your single-player journey will unlock a vast array of customization options, from different ball models to particle effects. This customization carries over into online multiplayer matches as well as your high-score ghost, with local multiplayer having its own version of the customization system designed for split-screen play.

FOR THE PEOPLE, BY THE PEOPLE

If you've mastered every challenge we put into the game, take a look at the Steam Workshop content to face a whole new set of challenges. Community made content, from multiplayer battle maps and circuit tracks to customization options and single-player levels, will bridge the gap between developer and player as well as provide a steady stream of new content for you to experience. Steam Workshop gives the players a voice, allowing for the mechanics and level designs of Polyball to stretch far beyond what we had initially put into the game.

FEATURES


  • 60+ levels and free DLC
  • Powerful customization system
  • Full controller support
  • Extensive multiplayer support - online/splitscreen
  • Global/Friends Leaderboards
  • Full soundtrack made by independent artists
  • Steam Workshop
  • Tuned mechanics and balanced levels based on community feedback
  • Mac/Windows/Linux support
  • Alternate language localization
  • Ghosts
  • Steam Cloud Saves

MULTIPLAYER MODES


  • Trails
  • Battle
  • Circuit Race
  • Tower Climb
  • Split-Screen + Online Story Mode
  • Many more!

Please be sure to check the Early Access tab to see the current state of the game.

MINIMAL SETUP
  • OS: UbuntuMemory: 4 GB RAMStorage: 8 GB available space
  • Memory: 4 GB RAMStorage: 8 GB available space
  • Storage: 8 GB available space
RECOMMENDED SETUP
  • OS: UbuntuMemory: 4 GB RAMStorage: 8 GB available space
  • Memory: 4 GB RAMStorage: 8 GB available space
  • Storage: 8 GB available space
GAMEBILLET

[ 6132 ]

3.36$ (83%)
33.97$ (15%)
9.76$ (51%)
14.99$ (40%)
4.79$ (40%)
1.68$ (79%)
13.99$ (30%)
5.77$ (17%)
5.03$ (16%)
32.29$ (46%)
3.10$ (79%)
2.00$ (80%)
12.72$ (15%)
16.79$ (16%)
16.00$ (60%)
12.29$ (18%)
15.29$ (15%)
9.89$ (34%)
25.49$ (15%)
6.00$ (80%)
6.65$ (78%)
12.74$ (15%)
5.09$ (15%)
9.79$ (30%)
16.87$ (52%)
12.44$ (17%)
9.59$ (52%)
13.79$ (8%)
25.19$ (16%)
13.50$ (55%)
GAMERSGATE

[ 2625 ]

1.5$ (70%)
0.68$ (83%)
0.18$ (91%)
3.28$ (78%)
5.0$ (50%)
0.89$ (87%)
1.69$ (79%)
0.9$ (91%)
4.0$ (75%)
9.6$ (84%)
23.99$ (40%)
4.95$ (67%)
2.1$ (70%)
2.0$ (75%)
4.95$ (67%)
3.83$ (74%)
5.0$ (75%)
5.22$ (74%)
15.99$ (20%)
5.63$ (77%)
12.79$ (36%)
0.51$ (83%)
0.9$ (92%)
18.89$ (37%)
1.0$ (80%)
7.0$ (65%)
0.68$ (83%)
20.82$ (40%)
0.68$ (83%)
7.88$ (77%)

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